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a phone os by Basil Gugglegold - Thu, 10 Aug 2017 09:59:00 EST ID:CZA5DFLp No.37145 Ignore Report Reply Quick Reply
File: 1502373540803.jpg -(80244B / 78.36KB, 1000x661) Thumbnail displayed, click image for full size. 80244
How realistic would it be to create a very basic os for an arm phone?

I'd be content if I could just boot, and maybe send a blank sms by pressing the home button or something. Has anyone ever done something like this? Do you know of any good resources to get started?
I had a basic computer architecture class, so I know how to program simple startup code and taskmanagers for x64/x86 and some microprocessors, so learning arm assembly wont be a problem. Having access to I/O, and eventually the gsm functions will probably be the difficult part.

I never really wanted a smartphone, but now I got a 2015 samsung galaxy a3 because it was only 25 euro. The battery life is really shitty (40 hours at best), so an ultra efficient os would be really cool.
5 posts omitted. Click Reply to view.
>>
Oliver Cemmlehood - Sat, 09 Sep 2017 13:41:24 EST ID:2mg3P58s No.37186 Ignore Report Quick Reply
>>37185
> because they're somewhat antiquated
yes, because of this. AT commands and telnet are similar in that way.
>>
Oliver Cemmlehood - Sat, 09 Sep 2017 13:44:06 EST ID:2mg3P58s No.37187 Ignore Report Quick Reply
>>37185
>>37186
this, by the way, is coming from someone who's a great fan of unix and lives on the cli basically so it's not that i'm *inherently* biased against "old" things. but with some things you feel that it should have been replaced a long time ago when you use it.
>>
Jarvis Sodgemon - Sun, 10 Sep 2017 00:33:33 EST ID:xLKzmVTo No.37188 Ignore Report Quick Reply
>>37187
> but with some things you feel that it should have been replaced a long time ago when you use it.

Agreed. AT commands are a pain in the ass.
>>
Ian Brookfield - Mon, 18 Sep 2017 16:27:34 EST ID:4MJeso9G No.37192 Ignore Report Quick Reply
>>37145
You should try flash it to lineage
many report huge battery time increases with all the bloat removed
>>
Fucking Hallymitch - Tue, 19 Sep 2017 02:19:40 EST ID:P6PS9CBz No.37193 Ignore Report Quick Reply
>>37192
This sounds like spam to me.


Help me as I ask questions by Samuel Gunningtack - Wed, 23 Aug 2017 18:12:33 EST ID:FzfAQ7sK No.37162 Ignore Report Reply Quick Reply
File: 1503526353355.gif -(2193920B / 2.09MB, 125x125) Thumbnail displayed, click image for full size. 2193920
>1. Goal = define a function that takes input and then returns it in reverse
>2. result https://pastebin.com/BqUXJMxP
>3. Question = I somehow got it to work, but I dont even know how. I intended for this to just print the last part of an input, but it actually did it and I dont understand how


for i in text:
new_string = i+new_string


someone explain the code logic for why this returns the input in reverse for me, thanks
>>
Shit Blackham - Thu, 24 Aug 2017 12:03:01 EST ID:8B+9eE7j No.37164 Ignore Report Quick Reply
1503590581119.jpg -(50795B / 49.60KB, 1024x434) Thumbnail displayed, click image for full size.
A good way to understand what's going on in code is to throw some output statements in there. Try this:

https://pastebin.com/SnShQ5qQ
>>
Charles Gallylat - Thu, 24 Aug 2017 12:05:26 EST ID:9QSfnS0r No.37165 Ignore Report Quick Reply
  • it start with an empty string:
  • it starts a loop over each character starting with one
  • takes a concatenation of character of the loop and the variable and stores it into the variable
    • it does that till there is no characters left

in python you'd actually can do:
"abcd"[::-1]
and get:
'dcba'
>>
Hedda Sevinglock - Sat, 02 Sep 2017 10:06:04 EST ID:umBY7e8A No.37174 Ignore Report Quick Reply
>>37162
Try this code visualizer: http://www.pythontutor.com/visualize.html#mode=edit
>>
Basil Duckspear - Fri, 08 Sep 2017 14:58:56 EST ID:2mg3P58s No.37183 Ignore Report Quick Reply
Inside of the reverse function your code creates an empty string and then for each character in the string provided as argument you are *prepending* the current character to the string that is defined in the function.

Say that you have the string "hello world", here's what happens:

you enter the reverse function and create an empty string ''

you take the first character of "hello world"; 'h' and put it in front of the empty string and then assign that to the variable that held the empty string. Now that variable holds "h".

Next iteration of the for-loop it takes the next character of the argument string, so 'e', and it puts that in front of what it has and it becomes "eh"

It then continues in this fashion until all of the characters of the argument string have been consumed.

"leh"

"lleh"
Comment too long. Click here to view the full text.


Data Structures by Alice Drissledig - Sun, 03 Sep 2017 19:28:25 EST ID:rvUFtpA8 No.37175 Ignore Report Reply Quick Reply
File: 1504481305294.gif -(530982B / 518.54KB, 360x362) Thumbnail displayed, click image for full size. 530982
hey /prog/,

I'm looking for a good book or resource to help myself learn about data structures.
I'm in a college course next semester and for some reason they don't have a text for the class.
1 posts omitted. Click Reply to view.
>>
Fanny Nishshit - Sun, 03 Sep 2017 21:14:40 EST ID:BBXKtFPn No.37177 Ignore Report Quick Reply
Don't reach for a book if you've never had exposure to algorithms. Do the lectures and problem sets for MIT 6.006.
>>
Henry Mollybire - Mon, 04 Sep 2017 00:06:09 EST ID:bUN1r2sV No.37178 Ignore Report Quick Reply
> for some reason they don't have a text for the class.

That kind of sucks. How are the course notes?
>>
Hannah Neshdale - Wed, 06 Sep 2017 01:37:32 EST ID:BBXKtFPn No.37180 Ignore Report Quick Reply
>>37179
You're not allowed to post here anymore. Please go away.
>>
Priscilla Trotwill - Wed, 06 Sep 2017 22:16:55 EST ID:rvUFtpA8 No.37181 Ignore Report Quick Reply
>>37178

Notes are bad, not allowed to use a computer to take notes during lectures.

>>37177

I know a little bit about Data Structures, I passed the introduction course with a C. I got mono during the first section, and after that the teacher pretty much hated me since I needed help catching up.

>>37176
I've seen that one already, was just wondering if anyone had other advice.

A friend of mine recommended a book called Cracking The Coding Interview
>>
Graham Clommlelad - Thu, 07 Sep 2017 13:04:24 EST ID:jt2fMkCV No.37182 Ignore Report Quick Reply
1504803864531.jpg -(70341B / 68.69KB, 620x372) Thumbnail displayed, click image for full size.
Could you post a list of data structures that you need to know and maybe we can find resources for you or help explain things?

Also, what language are you using in the course?


I would go to a VBS forum, but... by breakabond - Sat, 11 Feb 2017 07:27:55 EST ID:1joa5uVv No.36502 Ignore Report Reply Quick Reply
File: 1486816075377.png -(11163B / 10.90KB, 359x171) Thumbnail displayed, click image for full size. 11163
I want to make a better GUI for this script. The script is supposed to accept an input string and a number -> wait -> type that string and simulate enter key in loop.
Like a basic emergecny beacon of sorts

set shell = createobject("wscript.shell")

strtext = inputbox("Message :")
strtimes = inputbox("Number of times to spam")

if not isnumeric(strtimes) then
wscript.quit
end if
msgbox "You have 5 minutes to end wscript.exe"
wscript.sleep(300000)
for i=1 to strtimes
Comment too long. Click here to view the full text.
1 posts omitted. Click Reply to view.
>>
breakabond - Sun, 12 Feb 2017 10:23:21 EST ID:1joa5uVv No.36504 Ignore Report Quick Reply
>>36503
What's your going rate?
>>
Cedric Pickwell - Sun, 12 Feb 2017 16:45:51 EST ID:cpPd0VLJ No.36505 Ignore Report Quick Reply
>>36504
I don't have a going rate. You should post this question on the Windows subsection of Stack Overflow.
>>
Martha Manderfield - Mon, 13 Feb 2017 20:38:18 EST ID:1joa5uVv No.36506 Ignore Report Quick Reply
>>36505
cmonnnn make it for me
>>
Graham Farryfock - Mon, 06 Mar 2017 16:31:04 EST ID:rAGFRmkY No.36598 Ignore Report Quick Reply
It's called VB6
>>
Edward Himmermock - Wed, 08 Mar 2017 05:14:37 EST ID:YL0YFsWq No.36605 Ignore Report Quick Reply
>>36603
BrU strikes again


What is the cheapest way to add co-op support to my video game? by Hamilton Handleteg - Sun, 20 Aug 2017 23:17:46 EST ID:9venZ0d6 No.37160 Ignore Report Reply Quick Reply
File: 1503285466870.jpg -(633274B / 618.43KB, 1745x1229) Thumbnail displayed, click image for full size. 633274
I want my players to be able to play co-op but portforwarding and explicitly hosting a server would kill off a lot of potential players. Aside from hosting servers myself, is there a way to let people play co-op without anyone allowing incoming traffic from the internet?
>>
Ernest Waddledale - Mon, 21 Aug 2017 13:23:00 EST ID:bkh8m0qR No.37161 Ignore Report Quick Reply
You can use a server to mediate the network transversal of two clients and then let them talk to each other. That's how WebRTC works and it's dirt cheap to run the server.
>>
Charles Gallylat - Thu, 24 Aug 2017 11:55:42 EST ID:9QSfnS0r No.37163 Ignore Report Quick Reply
The steam framework has a multiplayer network api that is sort of "free" to use, with the exception that your game will now be locked into their platform.
>>
Polly Choffinggold - Sat, 26 Aug 2017 15:49:38 EST ID:P6PS9CBz No.37167 Ignore Report Quick Reply
You can try NAT traversal techniques like hole-punching, but there's still going to be some routers that won't let people host game sessions without explicit port-forwarding.


Java versus Python by Anon - Mon, 31 Jul 2017 22:09:34 EST ID:ddyPydmV No.37128 Ignore Report Reply Quick Reply
File: 1501553374819.jpg -(49279B / 48.12KB, 559x254) Thumbnail displayed, click image for full size. 49279
If I'm interested in programming simple, 2D games, which language am I better off with? Perhaps Python is the answer? It seems to be good for making simple games due to its pygame program. On the other hand, Minecraft is programmed in Java and is a great game.

What does /prog/ think?
>>
Thomas Hottingfuck - Tue, 01 Aug 2017 02:54:32 EST ID:cR7sUKFo No.37129 Ignore Report Quick Reply
1501570472742.jpg -(63422B / 61.94KB, 640x490) Thumbnail displayed, click image for full size.
I would recommend you use Java because it is more akin to industrial standard languages than python is.

If you can pick up Java, Python will be piss easy.
Same is true the other way around, just not as much so.

BUT MOST IMPORTANTLY MORE IMPORTANT THAN WHATEVER LANGUAGE YOU DECIDE TO PERSUE:

You are not locked into that language. You can do other things. You can learn different languages. You can be AnonOfCode
>>
James Callerwodging - Wed, 02 Aug 2017 14:12:18 EST ID:9QSfnS0r No.37131 Ignore Report Quick Reply
For simple 2d games you'd actually should have a look at processing, it has been made for this kind of stuff and just feels like programming a retro home computer.

Don't try to write games in java unless you already are proficient in it for other purposes. Using unity and c# may sound like overkill for something simple but you sure as hell would be faster than using freakin java.
>>
Hannah Gablingdale - Sun, 06 Aug 2017 08:20:25 EST ID:Ybduti9u No.37137 Ignore Report Quick Reply
I had the exact same question. Didn't answer that completely but turn out that pyglet and pygame are piss easy to use, while in java there is just a lot more boilerplate code but maybe with more possibilities with low level stuff (?? Didn't look into that much, probably you'd have more luck with c++ with low level shit like memory management)
Plus pyglet and pygame are both easy to get started with as well as possible to do advanced stuff with. For 2d games they are pretty much complete, in the end you only need images to "blit" into the window, math for collision detection, physics, 2d depth effects (if you wanted), plus basic shapes like lines, circles or rectangles. OOP should probably take care of the rest, which python is completely capable of. I'm not an advocate of OOP but for game programming it fits very well.
>>
Ebenezer Nollystone - Sun, 06 Aug 2017 18:05:27 EST ID:gLfws0AG No.37138 Ignore Report Quick Reply
>>37131
>For simple 2d games you'd actually should have a look at processing,
Yeah no, unless you want to code a pong or something extremely simple like that. It's very barebone and very slow. It's good as a pure learning experience (like bouncing squares around or whatever), but you'll probably want to switch to something else fairly quickly.

Java is fairly fast if you use an OpenGL binding like LWJGL, that's what Minecraft does. Performance is "similar" to a C++/OpenGL game speed-wise. It's also hard to do stuff the wrong way since there isn't that many ways of doing something in the first place, unlike Python. The language can get very verbose, but this is not really an issue if you use Eclipse.

I wouldn't recommend Python as a beginner because you'll most definitely use the language wrong. It can get very slow if you don't know what you're doing. This probably won't matter for whatever you will be doing, though. You will get results faster, but you won't learn as much.

I guess it depends on your abilities as a programmer.
If you don't know shit about programming then processing might be a good start.
If you programmed a few things but want to delve into game-programming big time then Java/LWJGL would be OK. Or even C++/OpenGL. The amount of things you will have to learn will be overwhelming at first, but it will definitely be worth it in the long run. It's standard and these kind of technologies will still be around for a looong time.
If you have some experience and just want to play around with shapes/colors/motions etc then Python/Pygame would be great. Python is more of a scripting language for me, I'm sure you can make great commercial games with it, but the bar is lower than with other languages.

Don't use unity or unreal because all you'll learn is either unity or unreal. You can literally drag'n drop FX from a store into your game, use visual programming for gameplay, etc. This sounds great on paper (and it is) but you'll never learn anything that way. You're a programmer, not an artist.

I never liked Python and I wrote my first game in Java so I'm pretty biased.


Scheme and C in one project by Clara Nicklewater - Wed, 28 Jun 2017 07:36:33 EST ID:M2B2u4Js No.37091 Ignore Report Reply Quick Reply
File: 1498649793698.jpg -(230329B / 224.93KB, 595x596) Thumbnail displayed, click image for full size. 230329
I am working on a project in C.
It would be real neato if I had a way to evaluate a Scheme expression in the same project also.
Is there a (preferably BSD-licensed, but any open-source one will do) implementation of Scheme which can be statically linked to my program?
2 posts omitted. Click Reply to view.
>>
Ernest Pummerkotch - Sun, 16 Jul 2017 12:51:29 EST ID:e7bTcYy7 No.37112 Ignore Report Quick Reply
>>37092
Guile is exactly what op wants but Guile does not compile to C nor does it even compile. Its a c library that allows you to call guile-scheme code from C and also define C methods and values that can be called from that code.

https://www.gnu.org/software/guile/docs/guile-tut/tutorial.html
This tutorial will have you make a simple tortoise api to GNU plot then forward that api to a guile script or repl.
>>
Nell Fanbury - Wed, 19 Jul 2017 00:17:16 EST ID:puU0YpJr No.37115 Ignore Report Quick Reply
Is that a little kid or a midge?

I feel like this is one of those images around the internet that's always seen but the backstory is never found. Until a few years later you read the context in some Taiwanese website randomly bumped into online and it's anti-climatic because the context you had envisioned was so much better.
>>
Molly Dellystock - Thu, 20 Jul 2017 16:56:18 EST ID:WwsCpz20 No.37119 Ignore Report Quick Reply
Thanks for the recommendation guys,
I eventually went for one called tiny-lisp. https://github.com/matp/tiny-lisp
Conveniently, the license permits me to take it and use it in my project, modifying it as I want.

>>37115
I think I found it on one of those clickbait shits called "Top 10 awkward family photos" or something. The children were told they could wear what they wanted or something
>>
Jarvis Crirrychot - Sat, 22 Jul 2017 13:02:29 EST ID:T/bDhTRa No.37122 Ignore Report Quick Reply
>>37115
it's a spaz/tard/whatever...
look closely at his hands... it's armrests on a wheelchair. mom has her hands on the headrest.
especially the brother in the middle looks like he had a talking-to about his "special" family member.

kid clown can't sit properly and might have lost his right index finger as well... or the costumer lost patience.
>>
Augustus Buzzson - Fri, 28 Jul 2017 04:16:09 EST ID:PsIPU8jR No.37125 Ignore Report Quick Reply
>>37122
Good shout, I never spotted that.


web-hosting that supports java? by Isabella Simmerbury - Sat, 18 Mar 2017 01:47:25 EST ID:SWJfiJ9j No.36616 Ignore Report Reply Quick Reply
File: 1489816045734.jpg -(316133B / 308.72KB, 1600x1200) Thumbnail displayed, click image for full size. 316133
I'm somewhat new to software development (just started my second year of education)
I want to start experimenting with doing server shit / applets etc.

Can anyone recommend inexpensive web-hosting that let's me run applications on their server? Is this even a thing?
>>
Nell Ceblingwitch - Sat, 18 Mar 2017 10:27:26 EST ID:WLOo3E7i No.36621 Ignore Report Quick Reply
>>36616

If you're just experimenting, I would suggest just installing Tomcat on your machine and use that.
>>
Shitting Bozzletock - Sat, 18 Mar 2017 14:13:04 EST ID:0Wz3cQnI No.36622 Ignore Report Quick Reply
Servlets, Spring, and JSP are things, but the only people who are interested in Java web services today are only in it for the JVM. Also, no one wants to run your applet in their browser. No one.
>>
Nigel Granddale - Wed, 26 Jul 2017 18:45:38 EST ID:A/reKkN7 No.37124 Ignore Report Quick Reply
>>36616
Maybe you want an application server?
https://www.linode.com/


custom PHP Framework by Fucking Billingforth - Mon, 07 Mar 2016 10:16:06 EST ID:5O5Et4Rv No.35282 Ignore Report Reply Quick Reply
File: 1457363766264.png -(45520B / 44.45KB, 410x233) Thumbnail displayed, click image for full size. 45520
Sup

wrote this php framework and would appreciate some constructive criticism.

https://github.com/SIB-FRANCE/Polyfony2

(questions about why write another framework, and why not use Symfony, Phalcon, Laravel… I'm not interest in)

Thanks
>>
Clara Droblingmatch - Mon, 07 Mar 2016 19:23:43 EST ID:5q2tULje No.35283 Ignore Report Quick Reply
Besides using PHP?
scnr

srsly nice work, will hack.
>>
Phineas Clittingchick - Sun, 26 Jun 2016 06:46:28 EST ID:vn92kpWi No.35768 Ignore Report Quick Reply
>>35282
> database abstraction
Like every other framework you fail to grasp the nature of data and databases and support the ignorance of uneducated programmers.

For comparison, what do you think of the following "programming abstraction"?

> function setVar($varname, $value)
> function getVar($varname)
> function makeFunc($funcname, array $statements)
> function callFunc($funcname, $param1 = null, $param2 = null)
>>
Nell Goodway - Fri, 07 Jul 2017 13:20:54 EST ID:PULlb7sM No.37105 Ignore Report Quick Reply
>>35767
sik
>>
Angus Foggleson - Sat, 08 Jul 2017 03:17:55 EST ID:Ay6PEFuC No.37106 Ignore Report Quick Reply
>>37105
That's some top shelf necro samefagging, Bru.


Chanpink imageboard by Polly Wankinworth - Fri, 07 Jul 2017 00:30:46 EST ID:bQ0uc9Dn No.37103 Ignore Report Reply Quick Reply
File: 1499401846015.jpg -(658384B / 642.95KB, 1920x1080) Thumbnail displayed, click image for full size. 658384
Hey /prog/
What do you think of this live imageboard I made?

https://chanpink.com


Python Curses and Unicode? by Cornelius Cungerstock - Thu, 15 Jun 2017 00:06:52 EST ID:UelYniJo No.37066 Ignore Report Reply Quick Reply
File: 1497499612658.jpg -(141192B / 137.88KB, 1920x1200) Thumbnail displayed, click image for full size. 141192
Hai /prog/ How do you print Unicode characters with the curses engine? I've tried googling it, but can't find a direct answer. I get a UnicodeEncodeError when using the addstr(). Does curses not support Unicode? Are there other options to use that are like curses but use Unicode? I don't wanna go to stackexchange cuz they're dicks
10 posts omitted. Click Reply to view.
>>
Nicholas Lightville - Thu, 22 Jun 2017 15:27:38 EST ID:iY001LBY No.37081 Ignore Report Quick Reply
>>37080

curses.start_color()
curses.init_color(17, 200,200,200)

curses.init_pair(1, curses.COLOR_MAGENTA, curses.COLOR_BLACK)
curses.init_pair(2, curses.COLOR_RED, curses.COLOR_BLACK)
curses.init_pair(3, curses.COLOR_CYAN, curses.COLOR_BLACK)
curses.init_pair(4, 17, curses.COLOR_BLACK)

print curses.can_change_color() #returns True
print curses.color_content(17) #(200,200,200),
stdscr.addstr("test",curses.color_pair(4)) #yet this text is blue
>>
Rebecca Bremblefetch - Thu, 22 Jun 2017 17:23:15 EST ID:eHw3w0GL No.37082 Ignore Report Quick Reply
1498166595626.gif -(1025807B / 1001.76KB, 240x190) Thumbnail displayed, click image for full size.
>>37081
I got the same result using xterm. To fix it I had to add this line to ~/.Xresources:

xterm*color255: true

And set the terminal:

export TERM=xterm-256color

I think if you just set TERM then it pretends to work, but actually doesn't.

Hope that helps.
>>
Angus Fonderdock - Sat, 24 Jun 2017 23:57:48 EST ID:h+zCLZ09 No.37083 Ignore Report Quick Reply
>>37082
>>37082
Thanks for the suggestion pal. It didn't quite work for me, but I might be doing it wrong. Are you using the default Mac terminal or do you use the Xquartz terminal? I'm using the default generic one. I installed Xquartz - does the Xresources file apply to only the xquartz terminal, or does it also apply to the default Mac terminal?
Thanks for the assistance!
>>
Clara Dillychore - Tue, 27 Jun 2017 09:02:54 EST ID:bwiwG/Wt No.37088 Ignore Report Quick Reply
>>37083
I'm using bog-standard xterm under debian.

You'd have to figure out how to get either mac terminal or xquartz into 256-colour mode. This might help:

https://apple.stackexchange.com/questions/274223/how-to-change-x11-xquartz-colour-setting-to-256-colors-using-bash-script
>>
Basil Shittingman - Thu, 06 Jul 2017 07:27:26 EST ID:S0dGIlDe No.37100 Ignore Report Quick Reply
>>37081

USE PASTEBIN


Convert this file to PNG. by Archie Creshford - Mon, 26 Jun 2017 12:44:29 EST ID:wVfdD7B/ No.37084 Ignore Report Reply Quick Reply
File: 1498495469448.jpg -(153984B / 150.38KB, 640x480) Thumbnail displayed, click image for full size. 153984
I bought a comic from comixology and downloaded the files to my android. I wante to make a local backup.
Here is one of the files http://www69.zippyshare.com/v/0KizzaQS/file.html
Can someone convert it to PNG?
Pic unrelated.
1 posts omitted. Click Reply to view.
>>
Hugh Sogglegold - Tue, 27 Jun 2017 04:27:11 EST ID:KX1TeUwq No.37087 Ignore Report Quick Reply
>>37085
It can't be opened by those apps.
The files are not in usual image formats and can only be opened through comixology app. This is why I am asking if there is a script to convert them.
>>
Clara Dillychore - Tue, 27 Jun 2017 09:26:43 EST ID:bwiwG/Wt No.37089 Ignore Report Quick Reply
>>37084
Looks like it's DRMed. Does this help at all?

https://support.comixology.com/customer/portal/topics/684482-drm-free/articles
>>
David Sirringson - Tue, 27 Jun 2017 14:54:18 EST ID:oLIL5vaK No.37090 Ignore Report Quick Reply
>>37089
There is no drm free option for this comic. I downloaded the comic on my android and it was a sequence of files and I uploaded one of them at Zippyshare to see if someone can open it.
But thanks.
>>
John Sirrydotch - Thu, 29 Jun 2017 11:28:25 EST ID:9QSfnS0r No.37093 Ignore Report Quick Reply
If you are buying crippleware digital products and then ask people to de-cripple it you are part of the problem. There are plenty of places where you can drm-free products and just imho if the authors can't be bothered to supply that option at any price then I can't be bothered to give them money for it.
Not if there is anything that's not somewhere on torrents/usenet/scene sites.
>>
John Sirrydotch - Thu, 29 Jun 2017 11:40:38 EST ID:9QSfnS0r No.37094 Ignore Report Quick Reply
OP sorry if that response seems preachy,
but just download a pirated version of the comic you bought and think that is your backup.
Then just buy comics from people who actually don't sell you defective files.


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