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Arimaa by Hugh Gepperchotch - Mon, 15 May 2017 00:05:32 EST ID:b8C/2XJ1 No.28547 Ignore Report Reply Quick Reply
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Anyone played this? It was designed to be difficult for computers to play.


Planet Mercenary by Phyllis Crinningnack - Sat, 13 May 2017 21:16:18 EST ID:j7gkAIpL No.28544 Ignore Report Reply Quick Reply
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Anyone else looking forward to this?


Any fans of Mortasheen on here? by Fanny Fuckingwater - Tue, 09 May 2017 17:57:15 EST ID:xv+zRq7F No.28535 Ignore Report Reply Quick Reply
File: 1494367035636.png -(1468970B / 1.40MB, 854x1380) Thumbnail displayed, click image for full size. 1468970
IDK whether to put this on the Pokemon forum or here; but since it's being devved as a tabletop game (Albeit one stuck on Valve Time), I might as well ask.

If you don't know about it, it's basically a goofy Pokemon-meets-90s-whimsyedge-type monster battling setting; with a lot of great creature designs; that this dude's been working on for over a decade and of which I've been a huge fan of for ages.

You can find the bestary here: http://bogleech.com/mortasheen.htm
And a basic what's-going-on-in-the-setting world guide here; which I compiled from a bunch o old posts on the Facebook of the TTRPG company: https://pastebin.com/dB2tfZeH
1 posts omitted. Click Reply to view.
>>
Fucking Darryfoot - Wed, 10 May 2017 13:43:25 EST ID:xv+zRq7F No.28537 Ignore Report Quick Reply
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>>28536
Oh! Well, he's repeatedly assured us it's a big project for a relatively small team with day-jobs, and even mentioned he did some new art for it very recently

At the very least dude's been updating the bestiary consistently, so if you haven't checked it out in ages ya might as well! The very recent Ectosaur category is great, Ghostbusters-esque DInosaur Ghosts, and I think the Boo Men'd be amazing for filling out a MUGEN fighting game.

Pic sorta-related it's my own DeepStyle of one of the old black-n-white pics with one of the artist's old comic-pics.
>>
Fucking Darryfoot - Wed, 10 May 2017 13:45:41 EST ID:xv+zRq7F No.28538 Ignore Report Quick Reply
>>28537
And dangit, I always forget how shitty my DeepStyles look when thumbnailed, it looks better full-sized I swear.
>>
Wesley Sarrydale - Thu, 11 May 2017 13:26:42 EST ID:zBg+NcJh No.28540 Ignore Report Quick Reply
>>28535
This was probably the right place.

I get the vibe the guy has ideas but it'll probably never become a game because he's got this creepy (but also slightly darkly humourous) world full of hideous monsters in his head but I suspect he spends more time dreaming up new monsters than trying to make mechanics which are adaptable and deep enough to do the variety justice without being an enormous clunky clusterfuck.
>>
Polly Brebblebury - Thu, 11 May 2017 18:13:10 EST ID:xv+zRq7F No.28542 Ignore Report Quick Reply
>>28540
Well, actually he's not the one devving the mechanics of the TTRPG; it's a different (Again; small and with day jobs; hence why it's taking so long) team called Cat Powered Raygun studios; and they're not gonna have all the monsters from Day 1 to avoid that kinda clusterfuck . He's mainly doing the art n setting stuff; which he's mentioned actually doing some updates to recently for the pics he thinks he coulda done better.

Tho, dude has done game design before; he's got a small scavenger-hunt-y IRL game on his site called Homunculus Nightmare and has a simple combat system for his webcomic Awful Hospital, I trust he knows what he's doing.
>>
Betsy Monkinwut - Fri, 12 May 2017 13:38:50 EST ID:RXOSs4C4 No.28543 Ignore Report Quick Reply
>>28542
The only reference to how the mechanics actually work is that they aren't publishing the character sheet. I am very cynical but I do hope they publish it because this sounds like it's part pokemon, part paranoia and some "Build your own shit" thrown in.


Chemtrails are clouds by William Geckleson - Fri, 05 May 2017 14:58:54 EST ID:rvFe97RF No.28532 Ignore Report Reply Quick Reply
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How do I find any pen and paper group in Syracause,ny?

I mainly play for fun and my last adventure was with a 12 year old vampire that became so powerful the rest of the party somehow traveled n time to murder her...
>>
Fucking Fabbershit - Mon, 08 May 2017 11:00:52 EST ID:YxfIXNm+ No.28533 Ignore Report Quick Reply
>>28532
there's a college there, right? look there for some college nerds. put an ad in the paper.


GURPS: PDFs, etc Beyond Core Books by DunceMaus - Wed, 26 Apr 2017 13:24:47 EST ID:CHR6rH0G No.28516 Ignore Report Reply Quick Reply
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gentleanons,
looking for someone to dump any and all GURPS files they have beyond the free core and lite editions. need to beed up my digital library for a campaign i'm writing. any and all help appreciated (i.e. special rule sets, fantasy, sci-fi, magic, tech, campaigns, anything), thnx.

pic unrelated
>>
DunceMaus - Wed, 26 Apr 2017 13:25:44 EST ID:CHR6rH0G No.28517 Ignore Report Quick Reply
beef* up. wtv, you get the picture.
>>
DunceMaus - Wed, 26 Apr 2017 13:51:15 EST ID:CHR6rH0G No.28518 Ignore Report Quick Reply
found most of them. here for anyone who wants them

https://mega.nz/#F!yxFxlD4I!CGTYsnTE_8XAmcJxdMehAQ


Conclave - Online Multiplayer tabletop RPG by Jack Shittingbury - Thu, 04 Feb 2016 00:25:30 EST ID:HRONNxGK No.27932 Ignore Report Reply Quick Reply
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I am hosting a game. You can join now. I am waiting for at least 2 more

You can play in your browser or you can download the desktop client:
https://www.playconclave.com/downloads

Here is the link to my game:
https://www.playconclave.com/parties/86c37f96c77f4600f48c6cef2c5b6135/invite

Let's do this
10 posts and 1 images omitted. Click Reply to view.
>>
silent protagonist - Mon, 05 Dec 2016 23:40:07 EST ID:fWN5vDS8 No.28349 Ignore Report Quick Reply
Started it. Seems like cheap side lore+battles. Is this a load of kill-stuff and kill-more-stuff? Not a lot of chance for roleplaying?
>>
4Drumpf - Mon, 03 Apr 2017 04:58:22 EST ID:8y32h0SG No.28468 Ignore Report Quick Reply
Looks fun. Is it?
>>
Hedda Sunkinfuck - Wed, 05 Apr 2017 22:00:11 EST ID:l72Wh/7l No.28477 Ignore Report Quick Reply
>>28468
not sure, zandia fucked us over and we never killed the first set of boggarts
>>
Emma Smallcocke - Sun, 09 Apr 2017 19:59:08 EST ID:+xYkzm6a No.28500 Ignore Report Quick Reply
>>28477

I still hate Zandia to this day.
>>
Hannah Dungerham - Tue, 18 Apr 2017 16:45:32 EST ID:l72Wh/7l No.28513 Ignore Report Quick Reply
>>28500
me too brother


Being the DnD guy of the group by Emma Hoddleville - Wed, 29 Jun 2016 03:46:44 EST ID:HXpK6ZWi No.28171 Ignore Report Reply Quick Reply
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I recently got a group of my friends interested in playing D&D for the first time. Since i'm the one with the most experience it was kind of expected that I be the DM for the game. I have zero experience running a full game. The world building and story telling part don't cause me concern as much as the numbers part. Someone is going to ask "Can I shoot that guy directly in the eye with my arrow?" and it's going to take 15 minutes for me to look up the specific rule that applies.

Making combat encounters that have adequate xp rewards for players to level often enough worries me.

Is it all really a matter of making sure each player does something in each sort of encounter and giving them a predetermined amount of xp for each night or should the obtaining of xp be purely dictated by the value charts in the book and how many enemies they defeat.

Most situations are dealt with by rolling a d20 and adding a pertinent stat but how are the Difficulty Classes set? Is that purely up to the DM's judgment or is there something in the books for most general situations.

I'm probably going to run 5e but i'm interested in Pathfinder. I only really have experience with 3.5. Does anyone have any good resources or cheatsheets for helping me run this campaign as painlessly as possible? I really want to keep it RP heavy with only the occasional combat encounter to punctuate moments in the story or their adventures.
Halp.
14 posts and 6 images omitted. Click Reply to view.
>>
Caroline Blatherstock - Wed, 31 Aug 2016 18:07:26 EST ID:5ghovzdV No.28252 Ignore Report Quick Reply
>>28251
To be honest as I've played with most of these guys I don't expect powergaming. I expect a clusterfuck.

I'm just trying to work out how to keep the characters in character and engaged without the stoned druid or the raging barb upsetting the guards. I expect them to do things like dig down into dungeons and forget they're going to fall when they cut the floor out from beneath them. I think the problem is going to be them forcing me to fuck them up and a TPK in a complete unscripted encounter (ie not even a random one) early on in the campaign.

If we can make this work it'll be awesome. It's going to be a case of trying to collectively balance actually going in a direction with it being fun. Our last campaign went from serious to slapstick within 2 hours and culminated in a warlock walking a robot dog so it could take a shit and bury it. This party is expected to actually fight things but I need to make sure I leave them a few open ended problems with some pre defined solutions so that they can ignore them and blunder their way through them in a completely unexpected fashion.
>>
Hannah Fezzlefield - Thu, 01 Sep 2016 03:56:02 EST ID:ykLv1IZk No.28253 Ignore Report Quick Reply
>>28252
The group I Play with is usually pretty serious so I'm not very well equipped to help with such a conundrum. As for keeping them in character without causing problems with npcs is probably going to be very difficult. Perhaps a good route to go is have them adventure through a few towns with shitty guards. Or perhaps arrest the characters early on to let them know you're not afraid to call them on bafoonary.

As for pulling them along a story without them feeling on rails just make the hooks something they can't resist in character. Maybe wait a few sessions and see how the party typically goes about things and use this to your advantage, for instance if they decide they want to go steal a bunch of gold maybe they find a small chest with gold and a treasure map which leads to a plot hook.

There's also the option of coming to your players before you start one session and let them know that you don't want the campaign to become too slapstick and look for a compromise. As the gm/DM communication outside of game can be one of your most important tools.
>>
Basil Blackbanks - Thu, 01 Sep 2016 12:34:47 EST ID:5ghovzdV No.28254 Ignore Report Quick Reply
>>28253
Good advice though really I don't mind it being slapstick as long as it doesn't collapse under slapstick.
>>
Basil Brookdale - Fri, 14 Apr 2017 00:33:54 EST ID:x9XOSvSp No.28507 Ignore Report Quick Reply
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Remember Rule Zero: have fun.
>>
Emma Hinkindock - Fri, 14 Apr 2017 05:08:38 EST ID:fg2ptQC8 No.28508 Ignore Report Quick Reply
>>28507
I was the dwarf guy though I think my IP changes sometimes

My group all bailed at the last possible second and were unavailable for ages after. One or two were more into it and one or two have always been flaky as fuck. I burned everything made a new group, we don't have many games because a couple of the younger players are less available but everyone turns up when they say they will and doesn't cancel on the day. I played a bit of dark heresy with most of the previous group and session 1 had 1 player literally drop out on the day, it was a bitch to get to and I'd stressed out getting there in a week when my grandmother had died and I had an interview the next day.

So anyway I am not playing with those people. My current group treats my time like it matters.

So the young ins in my current group and the oldest of my previous group are the limiting factor. I have a friend who plays weekly with a bunch of people his/our age ie 30ish and I envy that. But at least my sessions happen and so far I've not had all but 2 people drop out on the day. If I could find another more available player I'd like to talk one of the other guys in my group into DMing and running a party of 3 more often, because once a month is good and all but a) not that much and b) i want to be a player at some point.


AER Prerelease motherfuckers by Clara Blogglehall - Sun, 15 Jan 2017 02:56:13 EST ID:OO8SeVBa No.28382 Ignore Report Reply Quick Reply
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How'd you fags do?
>3-1 at midnight
>4-0 at 2:00pm
>pulled stone cold nothing even though I went through almost half a box of AER

Set sucks for EV but god damn the power level at common is fantastic.
>>
Shit Sungerspear - Tue, 17 Jan 2017 10:11:40 EST ID:4pero80g No.28384 Ignore Report Quick Reply
>>28382
>Set sucks for EV
as long as they have masterpieces, EV is gonna go down. stores are gonna crack tons of packs to try and get a shiny Chalice or something, and that's going to flood the market with all the good rares and uncommons. this is good if you play constructed, but sucks if you draft a lot (unless you're so lucky that you open a masterpiece or two yourself)...

I did 2HG with my GF. we went 3-1. I had a RB aggro deck and she had a WG midrange deck. we didn't open anything crazy either, but you can rack up wins in sealed with just a smooth curve.
>>
Edward Meblingville - Thu, 19 Jan 2017 03:22:41 EST ID:OO8SeVBa No.28385 Ignore Report Quick Reply
>>28384
I was happy to rip 3 of the 2/1 first strike/energy guy and 4 pieces of 3-mana white removal at the midnight prerelease. I didn't even pull much in the realm of sweet casualbait rares, though.
>>
David Babblewater - Thu, 13 Apr 2017 05:21:44 EST ID:f6b1MR7X No.28505 Ignore Report Quick Reply
you da man, Jhonny!
you pay our bills Jhonny!
you pay our bills!


Map Building by Edwin Gillyford - Thu, 26 Jun 2014 04:41:24 EST ID:7K17QbNq No.26983 Ignore Report Reply Quick Reply
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So undertaking my first major campaign construction, I had always played dungeons and dragons as a kid and a few times as an older adult and thrown together some bs dungeons or stolen something off the interwebs but I'm trying to craft a detailed world this time. What are your strategies, tips , successes stories? Running into logical errors like wanting to put a jungle and a forest on the same landmass and idk when I look at drafts of lager maps they just don't have that "real" feel if that makes any sense.
2 posts and 1 images omitted. Click Reply to view.
>>
George Bugglefoot - Sun, 29 Jun 2014 02:46:57 EST ID:7K17QbNq No.26988 Ignore Report Quick Reply
>>26986

Suspense of belief must be maintained, I feel all things be it a transdimensional being of utter darkness or a ball falling on an uneven floor, must have a logical flow. I guess I could be like "something something darkside ignore climate zones.. dragons" I really want to put some depth into this one.

>>26987
They totally can, I feel retarded. Thanks for the tips, I got a handful of fantasy maps from various games, I have found them useful but none of them are continent large. Looks like google maps and wikipedia articles are going to be my money makers.
>>
Charlotte Cronningsane - Tue, 12 Jan 2016 10:31:26 EST ID:uoCzyIU/ No.27900 Ignore Report Quick Reply
top kok
>>
Phoebe Croddlehodge - Fri, 15 Jan 2016 07:21:03 EST ID:wuU6zOYm No.27903 Ignore Report Quick Reply
I found these articles are pretty good. Unfortunately, he stopped doing them years ago.
http://www.giantitp.com/Gaming.html
>>
4Drumpf - Mon, 03 Apr 2017 05:04:43 EST ID:8y32h0SG No.28469 Ignore Report Quick Reply
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But how about unusual geological features? Like floating islands?
>>
Phineas Pemblekodging - Sat, 08 Apr 2017 23:44:26 EST ID:41Z2+a6Q No.28485 Ignore Report Quick Reply
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Foreboding Castle of Evil goes here *randomly picks a spot on the map*


Two player games by Samuel Dresslemadge - Sat, 02 Aug 2014 12:41:04 EST ID:F5P7OV4I No.27072 Ignore Report Reply Quick Reply
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Cards, board game, or table top

Preferably something casual you can play while fairly drunk.
20 posts and 9 images omitted. Click Reply to view.
>>
Clara Goodgold - Wed, 24 Dec 2014 05:28:43 EST ID:E4tHLj/P No.27338 Ignore Report Quick Reply
>>27337
I know that game as "Bullshit"
http://en.wikipedia.org/wiki/Cheat_%28game%29

Apparently it's also called "420"? SMOKE WEED ERRY DAY!
>>
Eliza Collerladge - Thu, 08 Jan 2015 05:28:27 EST ID:kps/glTl No.27363 Ignore Report Quick Reply
>>27337
>Two player games
>All you need is 4-5 people
>>
Volcanic Beach - Sat, 14 May 2016 01:43:41 EST ID:OpTadZ0A No.28104 Ignore Report Quick Reply
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Chess
Reversi
I prefer the classics...
>>
Phoebe Drazzleshaw - Tue, 24 May 2016 10:55:51 EST ID:in3LUj8h No.28122 Ignore Report Quick Reply
Duel Master, a series of Fighting Fantasy/ Choose Your Own Adventure type books meant to be read by two players at the same time, competing against each other.
http://www.gamebooks.org/show_series.php?id=124
>>
4Drumpf - Thu, 06 Apr 2017 19:05:42 EST ID:Wrhs/fPa No.28480 Ignore Report Quick Reply
Also, any trading card game


AEther Revolt by Defiance - Fri, 06 Jan 2017 23:34:40 EST ID:02sCNp/o No.28372 Ignore Report Reply Quick Reply
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Consul Improsives against the Rebel's Revolt
http://magic.wizards.com/en/articles/archive/card-image-gallery/aether-revolt
https://www.youtube.com/watch?v=bC6hoV1EW9s
>>
William Pepperfuck - Sun, 08 Jan 2017 21:32:36 EST ID:ZZaoI7wh No.28374 Ignore Report Quick Reply
>>28372
i'm gonna try to go to the prerelesae. there are lots of powerful uncommons in this set. limited is gonna be good.
>>
17Syd - Thu, 19 Jan 2017 05:11:45 EST ID:02sCNp/o No.28386 Ignore Report Quick Reply
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Pia Revolts!
>>
Dumpf02 - Mon, 27 Feb 2017 04:56:54 EST ID:VS9pII8Y No.28441 Ignore Report Quick Reply
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>>28386
Elf Rishkar revolts!
>>
Ebenezer Worthingspear - Wed, 05 Apr 2017 18:21:37 EST ID:/9C61Wlq No.28476 Ignore Report Quick Reply
>>28372
DAt smug face


Kaladesh by Defiant - Mon, 12 Sep 2016 05:03:55 EST ID:OpTadZ0A No.28270 Ignore Report Reply Quick Reply
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Aetherium, inventions & vehicles!
http://magic.wizards.com/en/articles/archive/card-image-gallery/kaladesh
https://www.youtube.com/watch?v=NRHvARONqzk

What do you think of Magic: the Gathering's lastest expansion?
16 posts and 6 images omitted. Click Reply to view.
>>
Oliver Tillingshit - Sat, 25 Feb 2017 19:48:35 EST ID:sNcpLqwB No.28438 Ignore Report Quick Reply
>>28437
that's because you were bad at evaluating cards back then.
>>
Edward Danningchore - Sat, 25 Feb 2017 20:26:39 EST ID:z/qLOzeY No.28439 Ignore Report Quick Reply
>>28438
I dunno, I mean I know the internet says spells like dark ritual and loads of good commons existed but I only ever saw shit like illusionary forces. I mean sure 4/4 flying for 4 mana. I have to admit power sink was broken as fuck though. That murdered decks that relied on big spells and creatures.

My bad it was a 4/2 with tromple and mointainspalk
>>
Ian Blannerkodging - Sun, 02 Apr 2017 01:45:14 EST ID:utu79UH+ No.28459 Ignore Report Quick Reply
>>28438

Me and a friend have been doing booster tournaments in Magic Workstation for awhile now, usually going linearly up through the editions, and let me assure you that power creep is a very real thing in this game.
>>
4Drumpf - Mon, 03 Apr 2017 05:44:12 EST ID:8y32h0SG No.28472 Ignore Report Quick Reply
>>28459
Creature Power Creep?
>>
Doris Worthinglock - Tue, 04 Apr 2017 15:53:21 EST ID:+rVxfn67 No.28473 Ignore Report Quick Reply
>>28472
power creep everything. creatures, planeswalkers, spells. there is no safe aspect


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