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How many single-player games have you finished? by Toad - Thu, 16 Feb 2017 21:44:58 EST ID:pqsiipLg No.694578 Ignore Report Reply Quick Reply
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Could you write a list of all of the single-player games you have finished? Doesn't need 100% completion, just the "main story". What was the game that you had the toughest time to finish?
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Four - Mon, 15 May 2017 09:33:33 EST ID:CJmb4lQh No.700227 Ignore Report Quick Reply
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>>700225
There's always something learn from finishing crappy games. Plus some games have a really shitty beginnings but turn out to be masterpieces later on, morrowind is a prime example. Tecmo games love to bombard you with tutorials at the start, making what should take you ten minutes to learn by yourself into an hour long crawl. They like to treat you like a retard but their games get pretty complex near the end. I always try to prepare myself for that kind of experience whenever they release a game, never expecting it throw me right in the middle of like a From Software game or whatever. If you dont have the will to keep playing video games past what you feel tedious then you will never get to the good parts.
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Dr. Eggman - Mon, 15 May 2017 12:52:52 EST ID:gzetOUxW No.700232 Ignore Report Quick Reply
>>700227

Yeah, it's kind of like skimming a book or briefly engaging a subject. You still get something out of it for playing it, but finishing something will give you the ultimate insight. Even then, it's impossible to really get all there is to get out of a game, as you can always delve further into any nuance of what brought it to that final product. Being able to dive deeply into one game will show you the depth and possibilities of other games, though those will also have their infinite depths. When you go back to a previous game you once thought mastered, you see that it has changed, as you have changed, yet the roots remain the same.

You probably nailed Tecmo based only on Secret of the Stars, as the game's translation seems like simplified English, thought of as a bad translation, but I always felt that was just the humorous tone of the game. It is bright, simplified, and ended up getting brutal and challenging.
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JaysOnAGunRun - Mon, 15 May 2017 16:21:10 EST ID:VXJ0d7jQ No.700240 Ignore Report Quick Reply
>>694786

I'm 26 but thank you for assuming my age based on my opinion.

If I start a single player game I plan on finishing it, simple. I don't mean doing everything 100% ( even though I have done that.) I don't buy any random ass game off the shelf and decide I'm going to beat it. I will never buy a game I don't plan on finishing, so the whole " There's just shit you'd buy and not be able to beat " is just lame because I choose the games I want to play wisely but due to work it may take me longer to beat a game, depending on what it is. I just beat Paper Mario Color Splash and I'm currently playing RE7 and after that I plan on beating Outlast 2.

Growing up I never beat everything I started because I would get bored of the story or just the game in general and move on to something else, yes as a kid, certain games were hard like Truxton or Musha on Genesis on the highest difficulty or even Zelda or Metroid because once again I would get bored, not because they were hard. Obviously now that I'm older and have more "video game skills" I can go back and finish games like those or even some of the bullet hell shooters on Saturn/Dreamcast etc. ( even though most of them have no main single player story. )

tl;dr - Did I beat a lot of games growing up? No. Do I finish the games I start because I'm older? yes.
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Roy - Mon, 15 May 2017 18:59:00 EST ID:ed8Ysg+C No.700243 Ignore Report Quick Reply
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>>700227
>There's always something learn from finishing crappy games.
There's something to be learned from doing the dishes, going on hikes, taking drugs, picking your nose, etc. If you aren't learning while experiencing, your brain has ceased to function. That doesn't mean it's a worthwhile use of your time.

>If you dont have the will to keep playing video games past what you feel tedious then you will never get to the good parts.
And I'm fine with this. It's not like there aren't thousands of other games available. I beat some long RPGs when I was a kid. Got my fill of story-driven epics with tedious filler content and repetitive gameplay.

>>700232
>Yeah, it's kind of like skimming a book or briefly engaging a subject. You still get something out of it for playing it, but finishing something will give you the ultimate insight. Even then, it's impossible to really get all there is to get out of a game, as you can always delve further into any nuance of what brought it to that final product.
There are very few game designers who can give you anything insightful. The medium has the ability to be impactful, but great storytellers just aren't drawn to it. We settle for really hackneyed stuff, because that's the industry standard. 25 years ago, a game's story consisted of "ARE YOU A BAD ENOUGH DUDE TO RESCUE THE PRESIDENT?" We haven't come all that much further. There's really no comparison to literature, or even film. The reason we don't see serious game awards based on story is largely because they're just of consistently middling quality.

>>700240
>Did I beat a lot of games growing up? No. Do I finish the games I start because I'm older? yes.
Older than what? Small trees? :^)
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Zoe Castillo - Mon, 15 May 2017 19:04:16 EST ID:v4gcDDCv No.700245 Ignore Report Quick Reply
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I start a lot of games, but I don't finish a lot of them.

First game I remember finishing was Crash Bandicoot with no cheats.

Last game I finished was Persona 5.

Hardest game? Hm. Dark Souls 1 on a no co-op run. Magnus in Oolicile was the bane of my existence for the longest time before I pushed his shit in.


Rakuen by Fei Long - Sun, 14 May 2017 21:33:51 EST ID:aZTWqwyy No.700188 Ignore Report Reply Quick Reply
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This just came out on steam. It was okay but the writing was kind of irritating. Anybody else play it?
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K. K. Slider - Mon, 15 May 2017 00:30:26 EST ID:t0icK4uw No.700200 Ignore Report Quick Reply
Made by Laura Shigi, who composed the music for To The Moon, so I'm going to pick it up next time I feel like sobbing uncontrollably.
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Astaroth - Mon, 15 May 2017 01:04:56 EST ID:ERhO0FI1 No.700202 Ignore Report Quick Reply
>>700188

It's shit.
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K. K. Slider - Mon, 15 May 2017 01:54:59 EST ID:t0icK4uw No.700206 Ignore Report Quick Reply
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I miss that faggot sometimes.
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Zell Dincht - Mon, 15 May 2017 15:44:42 EST ID:OGP1T9t8 No.700239 Ignore Report Quick Reply
>>700206
Haha, I remember that post he made.
>>
Roy - Mon, 15 May 2017 19:03:30 EST ID:ed8Ysg+C No.700244 Ignore Report Quick Reply
>Rakuen just came out
I think I speak for everyone when I say I'm not surprised.


I got these video game ideas man! thread by Doctor Li - Sun, 23 Apr 2017 12:39:32 EST ID:osICEXWK No.699059 Ignore Report Reply Quick Reply
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Three words: Alien infiltration race.

You start of like in the civilization games, with nothing, and compete with rival alien races to control the planet or rather the people on it. In the start of the game humans have already spread around the globe and there are civilizations, your first task is to pick a human out of millions and gain control of him somehow in order to eventually get him or his offspring to power. If he is dumb you could figure out a way to make him smarter for example with potions or micro chips in his brain and if that aint enough you could kill his rivals or send a disguised fellow alien to aid him as a friend. Its like the ultimate sandbox game. Its going to cost 100$ but people will buy it because its so good.
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Krystal - Mon, 15 May 2017 03:09:30 EST ID:b4D6jDTp No.700210 Ignore Report Quick Reply
I am a game developer (a programmer, not a designer) and I am writing every single one of these ideas down. Thanks guys!
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Fluke Hawkins - Mon, 15 May 2017 09:32:03 EST ID:cxgvs0V6 No.700226 Ignore Report Quick Reply
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Star Trek Simulator in your living room.

Would be best using something like a Wii U but also should be possible with a handful of smartphones/tablets. A TV or large external monitor is always necessary. Sit down in front of TV with 1-4 friends. There's always a captain, and there can be a navigator, pilot, engineer, security chief. Each player can be a different alien/artificial race. Each player has separate responsibilities but also needs to communicate in order to succeed in their constant tasks.

Goal: There's no ultimate goal other than keep your crew alive. The game is a series of isolated missions with some constant threads like Star Trek.

Mission type: locate the problem in the ship. each player can search the ship via their phone. You can also interact with NPCs. Each player can shoot enemies or tricord people.

Mission type: away mission. everyone beams down to a planet and solves the puzzle or defeats the boss in the world down there. the tv shows the bridge still and when players are about to die they can get beamed up, or provide support from the ship.

Mission type: travel mission. Everyone stays on the bridge. This is necessary to get from place to place, random encounters come up on the comm screen.

Miscellaneous: rock band missions, hostage missions, whodunits, Q bullshit, holodeck for training

This is a very ambitious idea (and will probably never see the light of day unless people more competent than me show initiative) but imagine a game on Wii U where everyone had a tablet controller. It's a space rougelike where you fly through a virtual universe and randomly encounter strange anomalies, aliens, and planets. Other than staying alive, the goal is just to get the most "exploration points", maybe it could even be "return to your home planet at the other end of the galaxy" a la Voyager. There'd still be a general "crew" but that'd mainly be a long term resource management minigame.
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CRAPCOM !SNGay1lkXQ - Mon, 15 May 2017 10:05:24 EST ID:BqyhDwVe No.700228 Ignore Report Quick Reply
>>700226
You're pretty much describing Star Trek: Bridge Crew, which is coming out later this month for VR platforms
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Lance Bean - Mon, 15 May 2017 14:08:45 EST ID:huUe7tzx No.700235 Ignore Report Quick Reply
>>700226
I just want a Star Trek RPG. It has always baffled me that people who make Trek games always go for the space battle thing. It doesn't really happen all that often in Trek, and only in DS9 do we see actual fleet engagements. But all of the series are based around character interaction, with themes like morality, philosophy, etc. Star Trek is a show that's 90% people talking to each other.

In my ideal Trek game, you'd play as the Captain alright, but you'd spend a lot of time walking around the ship, interacting with crew and NPC's, with a lot of gameplay based around allocation of resources. One thing I love about well done open world games, or games with recurring locales, is that you get to know the place, especially when yousee it change over the course of the game thanks to your actions. In the Witcher 3 I've spent more time hoofing around Novigrad and Oxenfurt than the random countryside around a village. I can tell you how to travel across Vvardenfell, despite not having played Morrowind in years. So I'd love to see an actual, functional ship interior that's also used as an actual gameplay setting half the time. The ship is always a major location in any Trek show, and I'd rather see a well-made ship than Sci-Fi Knockoff Planet #8472.

It would also be key to make the player feel like the person with the end responsibility rather than a guy taking orders and doing oddjobs. Stuff could be introduced in typical Trek manner: "Captain, I'm detecting a negative positron field 2 Parsec away, bearing 111-mark-14" and then you investigate (or don't), with the situation unfolding according to your choices.

I want Star Trek. I don't want a bunch of ships pew-pewing at each other. I want to negotiate peace between rubber forehead aliens with weird customs, I want cheesy time travel shenanigans, I want infiltration missions where the important thing is to not stand out, I want my crew questioning strange decisions I make.

Honestly, it's never going to happen anymore. TNG, DS9, and VOY are so old that an entire new generation of gamers grew up since they were on air. Sometimes you get stuff like that The Warriors game, but Trek is…
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Fluke Hawkins - Mon, 15 May 2017 15:14:28 EST ID:cxgvs0V6 No.700238 Ignore Report Quick Reply
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>>700228
HOLY FUCK

Thanks for the heads-up man. That looks awesome. Way better than Artemis.


STRAFE by Cole Phelps - Tue, 02 May 2017 13:35:21 EST ID:Xyc03v3y No.699508 Ignore Report Reply Quick Reply
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https://youtu.be/4vPWnivuaZc

You can literally play this on an IBM. It comes on a floppy in the collectors edition. Thoughts?
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Rayne - Sat, 13 May 2017 12:39:53 EST ID:w17iyDXB No.700132 Ignore Report Quick Reply
>>700096
this guy gets it. Proc gen isn't a game alone. Yet too many devs, mostly indie, rely on it so hard and contribute next to nothing.
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Ermac - Sat, 13 May 2017 15:50:13 EST ID:p3SvKEAY No.700140 Ignore Report Quick Reply
>>700132
Idk 7 Days to Die relies pretty damn hard on procgen and it's still fun.
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Nathan Drake - Sun, 14 May 2017 14:14:26 EST ID:6g+I/sT5 No.700168 Ignore Report Quick Reply
>>700132

I think it depends on the game. If it's a kind of game that says "Here's a bunch of land, go explore and build shit" then it works for something like Minecraft or its clones because you want an always changing place to explore. For Roguelikes it works because each run is supposed to be its own self-contained story, so when you die its on to the "new game" where shit's going to be different. For an adventure game or a FPS, though, level design is so integral to the experience where the challenge for the player is to conquer the creation of the designer, but if it's procedurally generated then there's no design to conquer, but rather you have to traverse randomness and hope it doesn't either create a mess or something painfully dull to play through. Yeah, bad design can deep six a game just as bad, but that's the fault of the designer. The problem is bad designers now try to use procgen as a safety net against their deficiencies in level design and it just creates a similar or worse experience for the end user.

Anyways, old school twitch shooters shouldn't use procgen, there's no sense of accomplishment when some weiner can get a lucky roll and get some chump status level to stomp with ease. Conquering an old school twitch shooter should always merit a badge of honor because you had to master the intricacies of the game to beat that shit and it was cathartic when you got to the end credits.
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Lance Bean - Mon, 15 May 2017 14:17:59 EST ID:huUe7tzx No.700236 Ignore Report Quick Reply
>>700168
In exploring games I want a unique environment too, though. Because the same rule applies: Procedural generation has no originality of its own. Minecraft is a builder game, where its main mechanic is an outlet for player creativity. So it can get away with a boring, procedural landscape because it's only playing second fiddle to the player anyway. And if you have a mechanic based around exploring, it will always be better when someone designs the challenges you face with that toolset than leaving it to randomness.
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Sonic the Hedgehog - Mon, 15 May 2017 14:49:40 EST ID:oC0gc0M7 No.700237 Ignore Report Quick Reply
Until an AAA developer does something influenced by Dwarf Fortress procgen will never be interesting.


FLINTHOOK is GOODHOOK by Pac-Man - Wed, 10 May 2017 22:05:28 EST ID:RyCmyQ7n No.699994 Ignore Report Reply Quick Reply
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If i said pixel graphic rouge-light indy platformer I could hear your eyes roll from across the room.

Fear not, FlintHook is boss as all fun. It feels like a twitchy Mega Man meets light bullet hell.

If you want an amalgamation of Rouge Legacy's platforming but tighter, Issac's progression system that keeps piling on the gameplay, Enter The Gungeon's enemy bullet pattern positioning sweet spot finding (?) its all here. I'ld say it surpasses all its influences for fun and skilfully rewarding gameplay with fun early game play and no RNG pick up fuckery.

It's cheep and it's good, not an ad, just played a couple of hours and loving it.
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Dark Queen - Sat, 13 May 2017 18:11:12 EST ID:mDy5oEy0 No.700147 Ignore Report Quick Reply
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>tfw I beat Hotline Miami 2's hard mode with a controller and some of these plebs are actually complaining about Flinthook
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Andrew Ryan - Sat, 13 May 2017 18:55:13 EST ID:ed8Ysg+C No.700150 Ignore Report Quick Reply
>>700147
Nobody's complaining. I said I was worried it would be not as good as moose and keyboard. Then praised the controller mechanics.

You're a weirdo.
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Leon Powalski - Sun, 14 May 2017 09:23:33 EST ID:dcik2JX9 No.700163 Ignore Report Quick Reply
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>>700147
>tfw you need to pump up your accolades to strangers that couldn't care less

On topic, as I killed the first bounty's boss, I got killed by a stray bullet hahah

Normally it would be infuriating but this game is just too damn polished and fun.
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Big Daddy - Sun, 14 May 2017 13:43:58 EST ID:lZD/4X8G No.700165 Ignore Report Quick Reply
>>700147
I platinumed that shit Bruh! ... wait, you don't actually have to get As on every level on hard to get the platinum do you? I've already started typing and posted a picture, I can't stop now.
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Big Daddy - Sun, 14 May 2017 13:44:59 EST ID:lZD/4X8G No.700166 Ignore Report Quick Reply
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>>700165
Jesus I forgot the pic... Today has been nothing but failure


SPLATOON THREAD by Serah Farron - Fri, 12 May 2017 05:41:50 EST ID:qhm5I0T8 No.700067 Ignore Report Reply Quick Reply
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who is excited for the second rendition? also i'm starting this threat to say that the japanese players online are bitches. severe bitches. they are timid as hell and have no sense of aggression...they seem neutered. is it because they haven no military due to article 9? or perhaps a deeper lack of hope due to the 300 percent debt to gdp ratio. SPLATOON THOUGH
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Prince of Persia - Fri, 12 May 2017 08:13:38 EST ID:cxgvs0V6 No.700069 Ignore Report Quick Reply
>>700067
>they are timid as hell and have no sense of aggression...they seem neutered. is it because they haven no military due to article 9?
It's because we nuked the masculinity out of them. That's also why they invented moe anime.
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Primordial Serpent Kingseeker Frampt - Fri, 12 May 2017 09:40:36 EST ID:k3OUnnAy No.700070 Ignore Report Quick Reply
>>700069
Ah I always wondered how Moe came into existence
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Porky Minch - Fri, 12 May 2017 21:25:45 EST ID:t0icK4uw No.700100 Ignore Report Quick Reply
I'll probably pick it up on sale because I'm only really interested in the single player and horde modes.
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Andrew Ryan - Sat, 13 May 2017 18:53:17 EST ID:ed8Ysg+C No.700149 Ignore Report Quick Reply
Japan has a huge military, and something like the 6th or 7th highest military spending in the world. Article 9 is a joke. Recently it was amended so that they can also sell weapons to other countries too.

The feminization is probably harder to pinpoint. Heavy soy diet is one element though.


In Praise of Sony's Weeaboo Machine by John Blade - Fri, 23 Dec 2016 21:43:38 EST ID:kQVkPTnE No.690549 Ignore Report Reply Quick Reply
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>PS Vita

My friend got me a Vita for my Christmas and damn I love this thing! Currently playing FFX, Akiba's Trip, and Senran Kagura Estival.

What are your favorite Vita games? I feel suddenly that my life is too short and I will never get to play them all. Any good dating sims or ecchi visual novels like Nekopara on it?
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Soap MacTavish - Fri, 17 Feb 2017 17:29:50 EST ID:+pM3+RAI No.694634 Ignore Report Quick Reply
>>694633
Blu Ray players
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Starfy - Fri, 17 Feb 2017 19:32:03 EST ID:7WZsKRUb No.694641 Ignore Report Quick Reply
>>694633
No, read the post in the link. It's about Playstation Now, the Sony game streaming service. I guess they found out that most potential customers don't have the necessary bandwith or reject the model in favor of "traditional" methods.
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Tomba - Sat, 18 Feb 2017 00:23:40 EST ID:KfkpAi5s No.694658 Ignore Report Quick Reply
>>694641
it's still going to be available for ps4 and PC

they're just cutting support for older systems
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Shodan - Sat, 13 May 2017 07:07:13 EST ID:XYKzf2Fq No.700121 Ignore Report Quick Reply
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>>694658
SONY should be big enough to support legacy/old hardware
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Dylan Morton - Sat, 13 May 2017 15:46:22 EST ID:UtPtDIV7 No.700139 Ignore Report Quick Reply
I really hope that the psvita eventually gets an emulator as good as PPSSPP for the psp. That thing is godly. With enough messing with the settings I can play the vast majority of that systems library on a low end computer. I know some people have it out against emulation, but especially once its just a resell market there's no reason to worry about having the original stuff. It quite literally turns into overpaying for things that people hoarded up. And emulations great, save states let me play any game in bursts, and take my games easily wherever I want on my laptop.


PS4 update 4.0 beta by Magus - Wed, 17 Aug 2016 19:54:51 EST ID:1sI0HwDW No.680194 Ignore Report Reply Quick Reply
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So update 4.0 is coming to the PS4 soon and I was just accepted to take part in the beta. It's currently downloading.

Some of the notable features include:
Folders so you can organize your home screen (like the PS3's folders)
the ability to hide apps like Media Player, Share Play, etc. from home screen
The ability to stream 720p 60fps from YouTube, Twitch, and DailyMotion (although I was already streaming 1080p 60fps on YouTube before the update, but hey whatever I won't knock the ability to do it with 720p)
Privacy settings can now be applied on a game by game basis
Enhanced and customizable quick menu
The ability to look at trophies for a game directly from the quick menu
Friend Request Acceptance notifications
Adding cover photos to your community profile
Uploading screenshots directly to the community page

Contrary to popular rumor, there's no mention of being able to change your PSN ID name, and there's no mention of PS1 and PS2 backwards compatibility. If you guys wanna know more just ask.
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John Blade - Mon, 08 May 2017 08:35:24 EST ID:sdrBlweI No.699852 Ignore Report Quick Reply
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>>699819
yeah the xbone has a good controller, the elite controller has an analog stick that glides like butter but it's not a good enough or long lasting enough controller to be worth the price. even if you don't have the console the regular model is worth owning for pc games that need xinput. I never thought the ps controllers felt too cheap, but I always thought the shape was a bit off with the first three dualshocks. the ds four feels a lot better in the hands. they altered the shape to be more ergonomic like what you expect from microsoft and nintendo controllers and it's much better for it.

>>699820
it boggles my mind how many stories I've heard of people cutting their hands on madcatz controllers. you never hear about that kind of shit for any other controller.
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Gutsman - Mon, 08 May 2017 08:56:02 EST ID:vNbbC7gv No.699853 Ignore Report Quick Reply
>>699852
Well, their tagline was "You'll never touch anything else"


Supose that was meant to be taken as a threat, not a boast.
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Dagoth Ur - Mon, 08 May 2017 13:09:47 EST ID:Gt20E9NB No.699864 Ignore Report Quick Reply
>>699852
I didn't know it was a common issue. My left thumbstick was unresponsive at the worst of times so I said fuck this and twisted and it shattered on the right handle and cut my palm. Taught me to be less destructive but my wife loved those stupid controllers because they were "cute" so we kept getting them.
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Midna - Mon, 08 May 2017 13:35:22 EST ID:kafoTzKw No.699865 Ignore Report Quick Reply
I just want to be able to remove stuff from my library of purchases. I'm so sick of seeing a bunch of betas and things I'll never play in there. Call me when that happens.
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Paul Phoenix - Sat, 13 May 2017 06:25:14 EST ID:tVjyTdX0 No.700117 Ignore Report Quick Reply
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Vita works as a 2P controller? Sweet!


Fictional Video Games That You Wish Existed by Seong Mi-na - Wed, 10 May 2017 14:23:48 EST ID:VRtmJMYy No.699962 Ignore Report Reply Quick Reply
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Exactly what it sounds like. What fictional video games do you wish were real?

Pic related; because Splendidland's Apple Quest Monsters is a really; really cute little monster guide for a game that does not exist, and I really want to play it: https://splendidland.itch.io/apple-quest-monsters
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Parry - Thu, 11 May 2017 01:24:30 EST ID:Q8QNBya8 No.700001 Ignore Report Quick Reply
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Oakland Raiders on a ssweet emulator!
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Grendel the Green Gigas - Fri, 12 May 2017 02:15:11 EST ID:t0icK4uw No.700063 Ignore Report Quick Reply
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DICKS EVERYWHERE
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Grendel the Green Gigas - Fri, 12 May 2017 02:16:18 EST ID:t0icK4uw No.700064 Ignore Report Quick Reply
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Alternatively.
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Dan - Fri, 12 May 2017 14:01:21 EST ID:0olvzb8W No.700080 Ignore Report Quick Reply
https://youtu.be/DB9GM-a7lR0?t=9m10s
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Paul Phoenix - Sat, 13 May 2017 06:12:52 EST ID:tVjyTdX0 No.700116 Ignore Report Quick Reply
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Street Fighter V characters


ALL ABORAD THE HYPE TRAIN! CHOO CHOO! by Cinder - Thu, 11 May 2017 12:35:57 EST ID:E0a35sK4 No.700017 Ignore Report Reply Quick Reply
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Apparently, we unworthy vermin are geting not one but TWO whole brand spanking new Metroid games!

https://www.youtube.com/watch?v=ZMwujFg4S5M

What are you guises hopes for them?
Anything you'd particularly like to see?
What kind of direction do you think the games will take?
Are you hoping it won't be another game in the same vein as "that other" one?
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Akuma - Fri, 12 May 2017 16:53:22 EST ID:lZD/4X8G No.700091 Ignore Report Quick Reply
>>700031
I agree and this applies to more than just Metroid. Not every games needs to be a poor mans action movie.
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Marcus Fenix - Fri, 12 May 2017 17:01:06 EST ID:OfsPKygK No.700093 Ignore Report Quick Reply
>>700091
that's how metroid prime did it. there were some short cutscenes when you saw a new boss or area but the plot was largely told through the visuals, found texts and logs, and scanned flora fauna and objects. System Shock worked like that too (minus the scanning), I love games like that.
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Ermac - Fri, 12 May 2017 18:52:49 EST ID:qmA4cC45 No.700095 Ignore Report Quick Reply
Curb your enthusiasm, Metroid games have been shit for the past decade.

>>700058
He made "Another Metroid 2 Remake" and Nintendo took it down. It was an amazing game, you can probably still find it somewhere.
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Andrew Ryan - Sat, 13 May 2017 02:04:28 EST ID:ed8Ysg+C No.700113 Ignore Report Quick Reply
>>700095
I gotchoo fam https://www.dropbox.com/s/9v29jpvrkt25g2c/m2r.zip?dl=0
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Porky Minch - Sat, 13 May 2017 05:00:09 EST ID:t0icK4uw No.700115 Ignore Report Quick Reply
>>700095
Only because Retro haven't been involved. If the rumors are true they're working on the series again it's basically a sure thing.


Dota 2 by Ethan Thomas - Fri, 05 May 2017 18:23:46 EST ID:CNS7Adtb No.699698 Ignore Report Reply Quick Reply
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Anyone else play this free to play game? I picked it up last month and it's a super cool game, but it sucks doing pubs with random people and having half the matches get abandoned.


It'd be cooler if we could have some people who don't play like that. Join up with me for some 5v5

>Gen. dota2 thread
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Locke - Fri, 12 May 2017 10:00:23 EST ID:TXnUhT8C No.700071 Ignore Report Quick Reply
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>>700066
There's a reason he was 2 and 13 lol
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Zerg - Fri, 12 May 2017 10:49:43 EST ID:Qp43yh0P No.700072 Ignore Report Quick Reply
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>>700062
>STOP LIKING WHAT I DON'T LIKE

Here we fucking go again.
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Tetra - Fri, 12 May 2017 12:05:26 EST ID:8NuGb901 No.700074 Ignore Report Quick Reply
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>>700072
consider this: what if... instead of not liking what i don't like, we all start liking,, what I do like
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Duke Nukem - Fri, 12 May 2017 14:06:38 EST ID:rjgRiRtB No.700081 Ignore Report Quick Reply
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>>700072
>REPEATING WHAT OTHER PERSON SAID
Oh boy... Not again!!
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Servbot - Fri, 12 May 2017 14:45:32 EST ID:iUf1l5uW No.700084 Ignore Report Quick Reply
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>>700081
that image is the stuff of nightmares


Humble is giving away Dungeons 2 by Blanka - Thu, 11 May 2017 13:51:12 EST ID:eWDwPAGE No.700022 Ignore Report Reply Quick Reply
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I've never played it before but it looks like some kind of off-brand Dungeon Keeper. Figured I'd let you guys know because free shit is always nice.


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