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Soulsborne general by Leon Belmont - Sat, 18 Mar 2017 03:06:02 EST ID:mDy5oEy0 No.696651 Ignore Report Quick Reply
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Whether you're trudging your way through the swamps of The Valley of Defilement, or slaying the shit out of beasts in the streets of Yharnam, let's talk Soulsborne shit. Gameplay experiences, lore - anything, really.

Personally, I think Demon's Souls is currently my favorite. But that likely could be because it's the last one I've played. I loved the shit out of Bloodborne and think it's mechanically a lot more refined, and that it simply feels better to play, but there's something to be said for Demon's depressive as fuck atmosphere and sheer impenetrableness. Not to mention it being the first of its kind. I honestly can't imagine how fresh this game must have felt back when it was new, if you were one of the people to "break through" to it and got over the fact that the game didn't want you to play it like you were an idiot.

I'm willing to admit that mechanically it's objectively been improved upon, but solely in terms of presentation, soundtrack, and even set pieces, I have a hard time imagining that this game will ever be topped for me, personally.

That said I still have the entirety of the Dark Souls series ahead of me, and while I certainly expect Dark Souls 1 to be a better game than Demon's, in the same way that I think Bloodborne is technically a better game than Demon's, I think I'm going to miss just how dark and wholly unforgiving that world actually was.
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Frank West - Sat, 18 Mar 2017 03:32:24 EST ID:5yYXLqVh No.696652 Ignore Report Quick Reply
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I think it generally goes if you love Demons you'll even more love..more.. Dark Souls.

I've only played Dark Souls 1 and like half of DS 2. Love them both. A real gamer's game the both of them. Though I prefer the first one's pacing a bit more. 2 just dumps your ass in there.

I think Demon's was a sleeper hit, generally ignored at first release. People had hack and slash fatigue from Ninja Gaiden, DMC, God of War and so on and they probably wrote it off as another one of those.
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Scorpion - Sat, 18 Mar 2017 03:45:38 EST ID:VsQJM6ph No.696653 Ignore Report Quick Reply
Wait, you haven't gone through the dark souls trilogy yet?

and as long as were talking about Demon's yeah I love that game. Before I got that game I would play video games every now again maybe a multiplayer like CoD when my friends were online I was really always used to single player games so the 360/ps3 gaming era wasnt good wasnt bad really. when I got Demon's I was stuck to the TV for hours and hours. I remember going through 1-1 probably 20-30 times just trying to get to the end it was so fun and satisfying. Of course then I tried a ton of games and came to enjoy them
Bloodborne I just started a new playthrough with, taking a little break from dark souls 3. What I love about this game is that they were able to take the good things about the souls series and both create a new world around those mechanics and tweak them to fit the game better. All the enemy, boss, and environment designs are so cool and creepy I just fucking love it so much. Thats why I have high hopes for the future of soulstype games by FromSoft. If they eventually create some crazy space game where you fight alien/predator monsters with energy greatswords and gravity guns it would be fine by me just keep it similar to souls gameplay
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Leon Belmont - Sat, 18 Mar 2017 03:59:22 EST ID:mDy5oEy0 No.696654 Ignore Report Quick Reply
>>696653
Nah I haven't gone through them yet. I just got into these games recently because of Bloodborne. After I beat Bloodborne (twice) I went back and started with Demon's. I've still got the Dark Souls games ahead of me. I have DS1 here and plan on starting it soon.
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Aya Brea - Sat, 18 Mar 2017 04:52:33 EST ID:l+qaO3xo No.696658 Ignore Report Quick Reply
I once read a post on this board describing DS1 as "like being ripped evil dead style into the middle of a black sabbath song" and I was like, fuckin' a dude.

I fuckin love Dark Souls
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Scorpion - Sat, 18 Mar 2017 04:53:53 EST ID:VsQJM6ph No.696659 Ignore Report Quick Reply
>>696654
hoo boi you are in for a ride I envy you
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Reaver - Sat, 18 Mar 2017 16:12:29 EST ID:lZD/4X8G No.696682 Ignore Report Quick Reply
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I want a Sci-Fi souls that servers as secret sequel to Bloodborne. Imagine being in space or another planet, everything is standard sci-fi fare then you stumble into some Prometheus style shrine with depiction of Great ones ... the shit get's bonkers A man can dream... cheesy ass pun intended.
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George Stobbart - Sat, 18 Mar 2017 16:14:09 EST ID:Fb1ocQwH No.696683 Ignore Report Quick Reply
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I've finished DaS1, 3 and BB, played maybe half of DeS and then hit one of those "every boss available is wrecking me" walls. Still really enjoyed it and am determined to finish it one day though. I've also played around half of Dark Souls 2 before deciding that it just wasn't really fun anymore. Game was just a bit easy, areas felt so segmented and not that interesting, enemies were largely all dudes in armour, it definitely feels like a B-Team FromSoft game without Miyazaki as creative lead.

I would say that Dark Souls and Bloodborne are my joint favourites. I started on DeS back on the PS3 around when it first released but just wasn't... Ready for the brutality. Got a handful of bosses in then bounced off.

But Dark Souls 1... Played through that to the start of Blight Town and got stuck, came back a few weeks later and got to the fire-spider battle and just kept getting fucked so probably abandoned the game for like 6 months. Then when I came back I managed to get past her and there was nothing left that could stand in my way (given proper preparation and up to 20 tries). I definitely think the first half of the game, up to the fight with Ant and Dec before you get the Lord Vessel is the highlight of the game and it's a shame they didn't get to flesh out Lost Izaleth.

But this game had the awesome Lake of Ash area and was slightly more accessible than DeS without sacrificing that sense of mystery. It was the first FromSoft game I finished and the whole journey was fucking epic. The level design, at least in terms of interconnectedness and layout is the best in the series by far in my opinion and that was a huge part of what made it so special - being able to shortcut past half the game by choosing the right starting item, opening the massive door in the ghost town to find an area you visited hours before. Going back to the undead asylum, finding the painted world of Aramis... It was an explorative adventure that put everything in my hands and I fucking loved it. And SHIT I nearly forgot about the DLC. Artorias of the Abyss is almost definitely my No. 1 favourite boss fight in gaming, and the other bosses in the DLC were fucking awesome too. Actually killing a dragon by 1V1ing it rather than just parkouring onto its head like in DS3 was amazing, and the whole story of Artorias is so sad/epic, especially with his dog.

Now Bloodborne... It scared the shit out of me for the first hour or so of play and continued to have moments of true fucking horror throughout the vast majority of the game. It doubled down on the confusing and unknowable nature of DaS1 and added a setting that I adored, the gothic/lovecraftian shit and completely switched up the gameplay by giving you health back for hitting enemies quickly after being hurt. This game kept me guessing the whole way through and was consistently entertaining, scary and challenging throughout. I can't say I love it more than Dark Souls, but it's the only of the series that I've started NG+ and a second play-through on. It just did everything right while also significantly mixing up the formula that they had been using for 3 games.

When Dark Souls 3 came out I definitely loved it and loved all the references back to previous games, and it's definitely the most refined, user-friendly game while retaining the majority of the difficulty and making exciting changes to the magic system and adding the weapon skills, which were awesome and probably make DS3 the most mechanically deep game of the series (although Bloodborne has some gems that mix up gameplay big-time - regen health on parry hits, anhyone?). But it tells a familiar story in a familiar location and gives you too much up front. Your blacksmith is right there from the start and it's a pretty linear game overall without much choice in where you go, so it feels more like a journey than an adventure - and Bloodborne was linear too, but it was also fresher. Although thinking about it I do have to give a shout-out to the way almost every boss changed massively at about half health. Really fucked me up a bunch of times and made each boss fight feel more like 2.

I wonder if I'd adore DS2 if it was the only SoulsBorne game. Probably.

So, I'll rattle off some of my fave things in the game here.
Characters: Solaire, the Onion Knight
Bosses: Artorias, Father Gascoigne, The Amygdala, Pontiff Sullyvhan, Abyss Walkers,
Locations: Starting areas in DS1, DS3 and BB. Old Yarnham, Ash Lake, Valley of Drakes, Cathedral Ward
Weapons: Uchigatana, Battle Axe, dual sellsword swords, Ludwig's Holy Blade, Threaded Cane, Pyro glove
Items: The branch that turns you into a prop, the ring that makes you look like a friendly phantom (actually DS3 nailed it with the great items)

And finally, some bits that can fuck off -
The swamp in 3 (1's was okay)
Pinky and the Brain solo
the rubbish hidden area down the bridge ladder in DS3
trying to get to that copy of the hub area in BB (anyone who's tried it knows exactly what I mean)
the PVP netcode around 50% of the time
That time the supercharged abyss walker killed me within .5 seconds of the mid-battle cutscene finishing
Not being able to save Solaire without cheesing an enemy through a wall
the way your character feels to move around the world in DS2
The level layout in DS2
The dress-up waifu in DS2
FUCKING WHEEL ENEMIES IN DS1 FUCK OFF YOU FUCKING CUNTS

Overall though this series is easily my favourite in all of video-game history, and DS1 and BB both have a place in my top 10 favourite games of all time.

I have no idea why I just typed all that out but it sure felt good to reminisce about this series. Thanks OP!
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Gruntilda - Sat, 18 Mar 2017 16:44:51 EST ID:BOamwXBz No.696685 Ignore Report Quick Reply
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Is Nioh also allowed in this thread? I'm playing through it now. The level design doesn't compare to Soulsborne, but gameplay wise, I find it more fun and complex.
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Blade & Striker - Sat, 18 Mar 2017 19:06:07 EST ID:rjgRiRtB No.696688 Ignore Report Quick Reply
>>696658
That's a pretty good description. I just love the Souls universe. It's just so beautiful, it's exactly what I want out of fantasy. Like they pulled it from my deepest desires.
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Ulala - Sat, 18 Mar 2017 20:12:57 EST ID:rjgRiRtB No.696695 Ignore Report Quick Reply
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Okay so, do you guys have any ideas/experience with extra fun builds or playstyles in Dark Souls 1, or 2?

I"m asking because I've played both of them so much that I'm just looking for something different I guess.

My computer has crapped out and I'm gonna have to wait a little while before it gets fixed, so no Dark Souls 3 for me, which sucks because I was like 3/4 of the way through a playthrough. Anyways, anyone got any ideas?
I have Dark Souls 1 & 2 on my ol' trusty PS3.

Also, fucked up anecdote. I bought Dark Souls 2 a long time ago, and when I was on a bunch of drugs I bought the Sotfs expansion edition, both for PS3. And I was on drugs and played through all the normal version, only to find out that they had just given me the regular DS2 disk without Sotfs, and by that time it was too late for their 1-week return. They got me dirty, I was so disappointed.
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Mario - Sat, 18 Mar 2017 21:41:18 EST ID:mDy5oEy0 No.696699 Ignore Report Quick Reply
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>>696685
>Is Nioh also allowed in this thread?
Don't see why not. It's definitely close enough to Soulsborne, mechanically. Seems like a fun game, not sure if I'll pick it up or not though.

As long as we're doing this though, I just want to point out that if Demon's Souls had existed on 16-bit consoles, it would have been Chakan: The Forever Man. Let's go over this.
>Start out in a void hub world comparable to the Nexus
>Can choose level to play by visiting doors, which act as archstones did in DeS
>Each door has 3 or 4 levels behind it, the same as archstones
>Game is tough as shit, get through each level to fight a boss
>All bosses are basically demons, as Chakan is tasked with ridding the universe of all evil
>OP magic system
>Weapon pick ups with varied movesets, and certain weapons work more effectively on certain enemies
>Discoverable shortcuts if paying attention
>Heavy consequence of death, despite unlimited continues

Like, it's the same thing. If you ever wanted a Souls game de-made, you couldn't get much closer than this. You can't level up in Chakan or anything, but I think there's enough here to make a case. Sorry, just fascinated by this.
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Toad - Sat, 18 Mar 2017 21:45:26 EST ID:VsQJM6ph No.696700 Ignore Report Quick Reply
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Man I forgot how much I fucking love this game. Yharnam is so well thought out, theres a post in the best level design thread that says its shortcut porn and thats exactly how I would describe it plus the atmosphere is top notch. Its hard to call a game perfect but I think this is as close as any developer has ever gotten. My one and only complaint is that compared to Souls theres not as big a variety of weapons but thats forgivable since every weapon is basically two weapons in one, and its probably hard to come up with transformable weapons that actually make sense

I'm working on my gun parrying right now, in my other playthroughs I never really got it down. I suck at it in this game AND in souls so I usually just dont use it unless they're super easy to parry like the brick trolls, but I'd like to get better at it. Any tips? Any specific enemies I should practice on?
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Mario - Sat, 18 Mar 2017 22:09:03 EST ID:mDy5oEy0 No.696703 Ignore Report Quick Reply
>>696700
Easiest enemies to learn parrying on are the Brick Trolls and the Church Servants. The Brick Trolls have long wind ups for their attacks and you only have to be fairly precise with your timing. The church doctors don't have as much wind up but you can shoot them at pretty much any point of their attack animation and get a stagger.

The tougher, faster enemies in the game require more precise timing. You don't need to shoot them as they're literally attacking you, but just a split second before. Their animations usually give away this timing, as there seems to always be a clear distinction between wind up and when the attack starts.

I used the Blunderbuss on my first run and got really used to that, so on my second when I tried the pistol out I just couldn't use it for the life of me, since it fires faster. So personally I'd say it's easier to use the Blunderbuss since it's more likely to hit anyway, but you do have to account for its slower timing. Just find what works for you, and practice on the Brick Trolls.

After you get the Brick Trolls timing down, best enemy to practice on the Large Huntsmen you first encounter when on your way to the sewers. The Church Servants are easy to parry but aside from the trolls, they're likely the easiest enemy to parry so probably not that great for practice. They're good to get your bearings though.
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George Stobbart - Sun, 19 Mar 2017 00:01:29 EST ID:24OwZjuc No.696709 Ignore Report Quick Reply
>>696695
Yes, look up how to make a hyper build in dark souls one and use the great scythe. Red tearstone ring, cursed, with the regeneration shield, and you make it so you have like 50 hp but can 1 hit most people with a running r1.
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Ulala - Sun, 19 Mar 2017 00:08:39 EST ID:rjgRiRtB No.696710 Ignore Report Quick Reply
>>696709
Ha awesome I will certainly look that up. The great scythe is probably my fave weapon in DS1. The move set is sooo good. Especially that running R1. Love that running R1.
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Tom Reed - Sun, 19 Mar 2017 01:51:29 EST ID:l+qaO3xo No.696716 Ignore Report Quick Reply
>>696683
>it definitely feels like a B-Team FromSoft game without Miyazaki as creative lead

because it was
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Mario - Sun, 19 Mar 2017 02:40:30 EST ID:mDy5oEy0 No.696718 Ignore Report Quick Reply
>>696716
Clearly. Everyone knows that. Even I know that and I haven't played it. But that doesn't mean that anyone wanted it to actually feel that way, especially if it's a game they were looking forward to after experiencing DS1.
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Ulala - Sun, 19 Mar 2017 03:01:55 EST ID:rjgRiRtB No.696721 Ignore Report Quick Reply
Dark Souls 2 is a good game, it's still Souls-ish.
It just didn't have Miyazaki so it lost that enigmatic dark fantasy universe feel the first had. So in that way it's not Souls. It's not a scary and punishing universe like the first one, still fun, but not hard enough. The addition of lifegems pretty much destroys it honestly. Being able to be constantly stocked up on healing items is very un-souls-ish.
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Toad - Sun, 19 Mar 2017 05:20:29 EST ID:VsQJM6ph No.696723 Ignore Report Quick Reply
>>696721
Yeah I can't think of a single boss in that game that actually gave me a hard time.
I had fun with it for a while though, and I liked a lot of the designs. Demon of Song was really cool
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Bullet Bill - Sun, 19 Mar 2017 07:09:59 EST ID:twMXAL2b No.696731 Ignore Report Quick Reply
>>696723
yeah you pretty much just brush all the bosses aside until Nashandra and Aldia. And those two were just gimmicky.
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Garcia Hotspur - Sun, 19 Mar 2017 17:59:00 EST ID:11ZPDoYv No.696769 Ignore Report Quick Reply
I'm playing Dark souls 3 right now, I just beat the first proper boss.

Should I be reading a ton about what spec to do etc or just wing it for my first playthru? Are there respec stones or something? I'm a pyromancer and I don't know what I'm doing and the stats are a bit overwhelming.

Do i ever miss the opportunity to come back and get an item I passed by?
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Toad - Sun, 19 Mar 2017 19:05:06 EST ID:VsQJM6ph No.696775 Ignore Report Quick Reply
>>696769
Its easy to learn what stats effect what, when you go to the firekeeper to level up just play around with it and see what stat effects what mechanics. When you level strength you'll see your right hand weapon R1 and R2 go up in damage, dex does it similar if your weapon has dex scaling, Vigor will increase your HP, etc etc. Idk if you're going for more of a pyro knight or just straight pyromancer but pyromancy increases with both faith and intelligence so you'll want to level those.
If you're using a weapon pay attention to its scaling, you'll see letters in the inventory screen that says how they scale (see pic related). Most weapons do both dex and strength unless you infuse them with a stone that gives them straight str or dex scaling. From best to worst scaling it goes A B C D E, the better the scaling the more your weapons damage will be effected when you level that stat. You'll get gems throughout the game that you can take to the blacksmith, for instance the heavy gem which I use often because I like strength builds makes your weapon only scale with strength and usually gives it better scaling. Like the claymore has both D str/dex when you get it but if you have a heavy gem on it it will have only C scaling strength, and by the time you upgrade it fully its B scaling strength.

There is a way to respec but you can only do it five times per playthrough and requires an item. You'll find a couple of these items by the time you get to it though, its also kind of hidden so you may just want to look up a video on how to do it.

And as far as going back for items goes I cant immediately think of a situation where you would lose the chance to go back and get something unless you accidentally spend a boss soul and were planning on making it a weapon. At that point you'd be screwed out of the weapon until you reach new game+
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Toad - Sun, 19 Mar 2017 19:07:55 EST ID:VsQJM6ph No.696776 Ignore Report Quick Reply
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>>696775
woops forgot pic NB
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K. K. Slider - Sun, 19 Mar 2017 20:17:08 EST ID:rjgRiRtB No.696779 Ignore Report Quick Reply
>>696769
About 1/4 of the way through the game you discover a covenant leader that allows you to respec, but I don't think it's that big of a deal early on. Just don't worry about it too much, you'll learn it as you go.
Either way I would mostly just focus on health and stamina at first, then eventually worry about attunement so you can get more spells, and faith/intelligence, if you want to get the most out of pyromancies.

After you get through cathedral of the deep, look up where to respec your character. It's kinda hidden and if you really do need to respec at some point, you don't wanna miss out on that.
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Cid - Sun, 19 Mar 2017 20:57:51 EST ID:J0licgID No.696780 Ignore Report Quick Reply
Bloodborne is my favorite. Recently I just beat Dark Souls 3 with a level one character, posted about it in one of the bump while playing threads a while ago. Killed every boss except Nameless King (I've gotten close) and the two DLC bosses.
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Cid - Sun, 19 Mar 2017 21:23:48 EST ID:J0licgID No.696785 Ignore Report Quick Reply
Oh also people shitting on Dark Souls 2 can fuck off, that game is great. It didn't live up to the style of anything else in the series but there's two ways it really excelled.

First I think it's by far the most balanced of all the souls games, meaning it has the most build diversity. DS1 favored heavy builds by far (the way poise worked and the way most of the bosses were setup), whereas DS3 favors lightweight rolling builds and faster weapons (there's basically no poise and all the bosses attack fast and relentlessly, barely giving you time to swing any heavy weapons without getting hit). DS2 though was perfectly balanced with no one build being better for PVP or PVE, it had the best diversity of any souls game.

The second thing it did better than any other souls game is PVP, specifically the covenants. I cannot tell you how much fun I had with the rat and bell covenants, that shit was so fun. The brotherhood of blood was great too for the arena play and the way cracked orbs worked. You had to fight fellow blood members for the orbs so it ensured only the top 50% of PVPers in the covenant would ever get to invade and crush people's will to play. And the Mirror Knight boss? Fuck! The only other souls game that did it was DeS and it wasn't even as good.
Contrast that with the PVP in DS1 and 3. In 1 the heavy meta rained supreme constantly and the only cool covenant, the gravelord one, barely ever fucking worked. In 3 the covenants suck and the meta has been dominated exclusively by fast builds and usually 1 or 2 op weapons that have to be patched.

Also those of you who whined about the bosses not being hard clearly never fought the Darklurker.
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Koopa Troopa - Sun, 19 Mar 2017 21:49:54 EST ID:VsQJM6ph No.696790 Ignore Report Quick Reply
>>696780
What weapon did you use? strategies? I've always thought about doing a SL1 run but its daunting. I'm an alright souls player but I dont know if I'm that good. I'd probably get fucking destroyed by some bosses
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Cid - Sun, 19 Mar 2017 22:53:42 EST ID:J0licgID No.696796 Ignore Report Quick Reply
>>696790
It's not as hard as you'd think, some rings make it super easy. Obviously you want to use raw infusion for whatever weapon you choose. The weapon you want depends on your playstyle a bit but the Astora Straight Sword is one of the better weapons in the entire game having a really fast attack speed and high base damage. You can't use it at level 1 unless you get the priestess ring from untended firelink after Champion Gundyr (it requires 12 faith to use).

So there are a few required rings, basically. Lloyd's shield ring is basically required (boosts your defense when HP is full) as it basically prevents you from being one hit by almost every boss in the game. The uh, prisoners chain I think it's called, is also practically required, it gives you +5 endurance, vigor, and vitality, at the cost of 10% extra damage but at level 1 that's fucking nothing. You get the ring by transposing Champion Gundyr's soul so if you want to skip Gundyr and Lost King you can't get it (or the priestess ring for Astora sword).

For my playthrough specifically, uh. Rings I used were Lloyd's Shield and Sword ring (sword one boosts attack when hp is full, your hp will be full all the time or you will die in one hit), and prisoners chain and priestess ring. Obviously I used the Astora Straight Sword as soon as I could, but before that I honestly just used the starting club because I'm comfortable with it and it's kinda secretly OP. For armor I used the starting depraved armor and the masters attire to keep my equip burden under 30% for fastest roll. Later on I swapped out masters attire for drangleic armor, gives me about 29.8% equip burden. Oh and for my offhand I use the ceastus, some bosses are easy to parry and it helps. I just realized I typed all this out but I still have a screencap of the gear I used, but 420chan is gay as fuck and won't let me repost the same pic buh.
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K. K. Slider - Sun, 19 Mar 2017 22:54:42 EST ID:rjgRiRtB No.696797 Ignore Report Quick Reply
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>>696790
here's his end build
>>696294
Looks like he made use of the dragon mode thing.
I'd imagine there's a lot that you strategically have to run past, but make sure to get certain weapons and items. As you can see, he has tons of items on his D-Pad down button thingy, so he was using a lot of items.
How long do you think this run took you?
I'll probably try this at some point, probs do a couple more playthroughs before I do so though.
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Cid - Sun, 19 Mar 2017 22:56:55 EST ID:J0licgID No.696798 Ignore Report Quick Reply
>>696796
for pics see >>696294
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Cid - Sun, 19 Mar 2017 23:07:11 EST ID:J0licgID No.696800 Ignore Report Quick Reply
>>696797
Wow faggot you beat me to it.
My playtime after I beat Soul of Cinder was about 15 hours.
For the first near half of the game I did all the content and got all the items, didn't skip anything, mostly just cause it's not that hard and it's super fun! Once I had my two +10 weapons though I started to get antsy and started skipping shit and running past enemies. I think I skipped uh, most of Boreal Valley, Profaned Capital (except the onion knight quest for the slab), and Archives (I did all of Lothric Castle before all those places so I could get Titanite chunks/slabs).

Items I didn't actually use much of other than firebombs, they have so much utility that you should use them always for every playthrough, I cannot stress how useful they are for agroing enemies and stunning certain enemies weak to fire. I only ever used the carthus rouge to kill those hand monsters in Profaned Capital. Mostly I had so many items just because at level 1 you end up with hundreds of thousands of souls and nothing to do with them :/
The reason I got the twinkling dragon stones was because I thought you could pvp at level 1 if you put your +10 weapons in storage, and I would look really cool and badass. Unfortunately the game remembers your highest reinforced weapon and you basically get gimped into never being able to pvp without a password. This made me very sad.

I guess I didn't talk about the route I took. One of the important things is that you can get a +7 weapon before killing Wolnir. Large shards are everywhere, and you can get one titanite chunk from a crystal lizard in the Smoulding Lake and one from trading with the crow thing. As soon as I got a +7 club I went and killed the dancer early, then the Consumer King's Garden has more than enough chunks to get a +9 weapon. After that it depends. I have the DLC and there's a titanite slab in the DLC you can just sprint to and get easy, if you don't have the DLC the earliest slab you can get is by doing Siegwards quest. I did both so I could have my +10 club and +10 Astora Straight Sword. Club is super OP for certain bosses, mostly the Consumer King and Nameless King (club does absurd amounts of poise damage).
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Cid - Sun, 19 Mar 2017 23:16:08 EST ID:J0licgID No.696803 Ignore Report Quick Reply
>>696800
Oh and I had the Lloyd's talisman for mimics. The standing ones are easy and I don't use them for those ones, but the mimics that crawl on all fours are horrifying and I never fight them properly I just stun lock them with talismans. Also the talismans are useful for stopping certain npcs from using estus. I would not have been able to kill uh, the guy with the twinkling head stone, without the talismans. He's honestly harder then most bosses.
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Alex Mercer - Sun, 19 Mar 2017 23:25:29 EST ID:rYW5DxZx No.696805 Ignore Report Quick Reply
>>696718

>Even I know that and I haven't played it.

Dark Souls 2 critics in a nutshell. Parroting what other people have said in an effort to fit in, without actually playing the game yourself and forming your own opinions.

>>696721

I don't understand why people would claim it isn't "Soul-ish" to begin with. What makes a Dark Souls game?

Gothic medieval setting? Check.
Crippling difficulty? Check.
Souls as currency? Check.
Cryptic story and lore? Check.

What else is there to a "Souls" game, that somehow makes DS2 exempt?

>The addition of lifegems pretty much destroys it honestly. Being able to be constantly stocked up on healing items is very un-souls-ish.

Meanwhile in Dark Souls, you have: Healing spells, divine blessings, and your Estus will recover by itself under certain circumstances.

People who complain about Lifegems seem to forget that you start DS2 with ONE (1) Estus Flask. In DS1, you get 5, and it's easy as fuck to make it 10 (on top of increasing the strength). In DS2, Estus shards increase the amount of Flasks you have, and they're not easy to come by.

Also, people who claim they beat the bosses easy, I'm absolutely calling bullshit. Anybody who didn't struggle with the Persuer and the Ruin Sentinels is a goddamn liar, and that's just be the first quarter of the game. I will admit that DS2 has some easy bosses, but DS2 also has significantly more bosses than DS1. There is an equal number of "hard" bosses in DS2 as there are total bosses in DS1.
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K. K. Slider - Sun, 19 Mar 2017 23:57:19 EST ID:rjgRiRtB No.696807 Ignore Report Quick Reply
>>696805
Gothic medieval setting? Yeah
Crippling difficulty? Highly debatable
Souls as currency? Uhhh.. okay
Cryptic story and lore? Cryptic, but lackluster and not as cool as DS1 or DS3 imo
You forgot the most important factor: Mayazaki
>There is an equal number of "hard" bosses in DS2 as there are total bosses in DS1.
Not true at all, the only ones that ever gave me difficulty were Ruin Sentinals, Persuer (kinda), Darklurker, and Aldia. The rest are easy. Really the only particularly cool and difficult boss fight that isn't overly gimmicky was the Ruin Sentinals, the others are just really gimmicky. Even then, if you have a decent weapon, and just stay back, pay attention, and take out the one on the ledge first, the Ruin Sentinels aren't very difficult at all. Basically, if you're gud, DS2 is easy as hell. I can accept that it gave you difficulty, but for it to say that it gave me difficulty is a straight up lie, and it just didn't feel anything like DS1. The one aspect where it didn't feel like DS1 but was improved was PVP, which was really fun. I'll certainly give it that.
>Healing spells, divine blessings, and your estus will recover itself
Nobody plays clerics because they suck for the most part, divine blessings are very hard to come by and are used sparingly, and you can't rely on someone to kindle a bonfire to give you estus back.. I don't remember how you get estus back in DS3. You're really just splitting hairs here.
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Alex Mercer - Mon, 20 Mar 2017 03:58:58 EST ID:rYW5DxZx No.696815 Ignore Report Quick Reply
>>696807

>You forgot the most important factor: Mayazaki

Is it the most important? DS2 was great without him.

>Basically, if you're gud, DS2 is easy as hell. I can accept that it gave you difficulty, but for it to say that it gave me difficulty is a straight up lie, and it just didn't feel anything like DS1.

And if you're good, DS1 is easy as hell.

DS2 being a sequel means that most people who play it are going to have the experience of the previous game. Replaying both games, after becoming familiar with the mechanics and strategies, I have a significantly harder time with DS2.

DS2 has so many great bosses: the Persuer, Ruin Sentinels, Executioner's Chariot, Smelter Demon, Looking Glass Knight, the Ancient Dragon, Darklurker. By my count that's 7.

In DS1, I'd say there are 6: Gwyn, Ornstein + Smough, Bell Gargoyles, Sif, Quelaag, Four Kings (specifically NG+, I one-shotted them in NG).

>Nobody plays clerics

I love to play Clerics, and regardless, I think everyone can spare 2-4 points to put into Faith to unlock a basic healing spell. It's pretty much common sense to do it.

Divine Blessings still exist contrary to your view that DS shouldn't have Healing items outside Estus. And kindling the bonfire nonetheless exists as a feature.

I also forgot to mention humanity! There are people who use humanity just like Lifegems — humanity is actually more reprehensible since it fills your entire health meter, and does so automatically, whereas Lifegems only fill a set portion and does so very slowly. Humanity is also easy as hell to farm, early on in the game (via the rats in the depths), where Lifegems are not renewable (sans bonfire ascetic).

>You're really just splitting hairs here.

That's how I feel whenever people talk shit about Dark Souls 2. I fucking love both games, they're my favorite games of all time. I'm not particularly biased one way or another. But there seems to be a lot of bias in the community; lots of nostalgia, lots of double standards, lots of bitterness, lots of idol worship. I can't stand that shit. Be consistent.
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K. K. Slider - Mon, 20 Mar 2017 04:20:48 EST ID:rjgRiRtB No.696816 Ignore Report Quick Reply
>>696815
You can buy unlimited lifegems from the merchant you find in forest of the fallen giants. Humanity is farmable in DS1, but only soft humanity, not the kind that gives you your health back.
Also, Looking glass knight and Executioner's chariot were fun boss fights but neither were difficult at all. The ancient dragon is just a totally fucking bullshit boss fight and I can't believe you even brought that one up. Darklurker is almost on the same level. Those two are basically just a cop out because they knew the lack of difficulty would upset some people who played the first so they're like "look at these two bosses, they were hard right?"

I don't think Dark Souls 2 is shit, I just stated that it's not as good as 1 or 3. Miyazaki being absent from production obviously had an impact that most people could notice. But you like it, that's cool. I think it was a good game, just not as good.
>everyone can spare 2-4 points into faith
Not really, for most of the game you really need the stamina or health or requirements for a weapon, and putting points into faith for a single spell that will get a few uses, or possibly even having to up attunement is not worth it at all, when you can just be stronger. Maybe if you're going into NG+ or you're late game when you can sacrifice points for utility.
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Cid - Mon, 20 Mar 2017 08:50:07 EST ID:J0licgID No.696832 Ignore Report Quick Reply
>>696807
>Nobody plays clerics
You obviously never played DS1. If you wanted to do coop in DS1 you pretty much had to have a faith build. The reason is you couldn't use any estus as a phantom whatsoever, so your only means to heal as a summon was miracles. There's a reason the sunbro covenant is supposed to be a faith covenant. Faith builds are good in DS2 as well, it's only DS3 they kinda suck. The only saving grace of a faith build in DS3 is the lightening weapon enchant which rocks, everything else is mostly utility and situational (lightning spear is pretty situational but when it is useful boy is it ever).
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K. K. Slider - Mon, 20 Mar 2017 09:06:20 EST ID:rjgRiRtB No.696834 Ignore Report Quick Reply
>>696832
Well I played it late and never as a phantom, so I guess besides being a phantom, clerics are useless in DS1 is what you're saying? Also, the cleric guy at firelink is an asshole and turns everyone off to being a cleric lol.
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Cortana - Mon, 20 Mar 2017 11:10:11 EST ID:mDy5oEy0 No.696837 Ignore Report Quick Reply
>>696805
Not trying to criticize the game, you snobbish fuck. That's just the consensus I've walked away with.

Clearly, I haven't fucking played it, I've yet to form an actual opinion on it yet. That should go without saying and why I pointed out that I haven't played it. Again, it was just the consensus I've taken away from what I've heard. Take from that what you will.
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Heihachi Mishima - Mon, 20 Mar 2017 14:32:01 EST ID:UCnE/70l No.696846 Ignore Report Quick Reply
>>696816

>Humanity is farmable in DS1, but only soft humanity, not the kind that gives you your health back.

Consumable humanity is pretty easily farmed from rats if you have high drop rate, as far as I recall.
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Alex Mercer - Mon, 20 Mar 2017 14:44:49 EST ID:rYW5DxZx No.696849 Ignore Report Quick Reply
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>>696816

>You can buy unlimited lifegems from the merchant you find in forest of the fallen giants.

Yeah I forgot that they become unlimited once she returns to Majula, but they're actually the generic lifegem, which is pretty damn useless mid-late game once your health is double what it was at the start.

>Humanity is farmable in DS1, but only soft humanity, not the kind that gives you your health back.

You can farm regular humanity from rats. All you need is 10 soft humanity + Covetous golden serpent ring. Go to the Depths bonfire (warpable), immediately hang a right, run down into the water way. There are ~10 rats you can kill in quick secession (30-45 seconds between bonfires), guaranteed to get a humanity from one of them; if not, you'll get 2-3 the next go around. 10 minutes will net you anywhere from 20-40 humanities.

>Also, Looking glass knight and Executioner's chariot were fun boss fights but neither were difficult at all.

Looking Glass Knight is a PvEP boss fight, it's one of the best bosses in the entire series for this reason, and if the LGK summons a good player, your shit will absolutely get wrecked.

Executioner's Chariot, I don't see why this wouldn't be hard unless you knew what to do beforehand. Going into it blind, you're guaranteed a handful of deaths as you figure out what needs to be done. The Undead Horse is harder than Sif, too. He scoffs at your shield.

If we're going to play the "They're good but they weren't hard" game, then DS1 only had two hard bosses: Gwyn, and Ornstein and Smough.

>I can't believe you even brought that one up.

Why wouldn't I bring up one of the best bosses in the game?

>Those two are basically just a cop out because they knew the lack of difficulty would upset some people who played the first so they're like "look at these two bosses, they were hard right?"

So, basically you're telling me they were too hard for you... What can I say? Get gud.

>Not really, for most of the game you really need the stamina or health or requirements for a weapon.

Need? If you're so bad that 30 points of health is crucial to your success, then the Heal spell will do wonders for your game. It's customary to save your Estus for the boss fights, and utilize healing spells to any recover from any damage taken getting to the Boss fight.

>>696837

>Not trying to criticize the game,

Yet that's what you did.

>Again, it was just the consensus I've taken away from what I've heard.

And that's not a good thing to do. The "consensus" will also tell you Lady Gaga is a great musician, 50 Shades of Grey is a great book series, etc. Somehow I don't see you falling in line when it comes to those consensuses.

>Snobbish fuck

I'm not the one undermining DS2 because it wasn't made by ~*~Senpai Mayazaki~*~.
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Zero - Mon, 20 Mar 2017 17:28:50 EST ID:AXpYP30u No.696859 Ignore Report Quick Reply
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every dark souls thread ends up in arguments about dark souls 2
Cmon guys everyone has their opinions, some like it some don't let's drop it and just discuss the games instead of arguing
Post some dark souls funnies
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Koopa Troopa - Mon, 20 Mar 2017 17:32:07 EST ID:VsQJM6ph No.696860 Ignore Report Quick Reply
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>>696849
>The Undead Horse is harder than Sif
r u srs?
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Alex Mercer - Mon, 20 Mar 2017 18:22:15 EST ID:rYW5DxZx No.696864 Ignore Report Quick Reply
>>696860

Yeah. Sif is easy as fuck, her attacks are easy to dodge via backrolling. If you're a mage or Archer, it's just 3 minutes of backrolling, shoot, backrolling, shoot. If you're a melee build, you literally just have to roll underneath her and stab her ankles until she is dead. Getting underneath her can be tough, but once you do it, the AI loses it's mind.

Undead Horse is a lot more difficult, because it has a ranged attack, you're fighting in a tight corridor, and it has a charge attack that is going to go through most shields. Its also got a hind leg kick that deals huge damage. When I think about it, the Undead Horse is pretty much just a reskinned Armored Tusk with a range attack, and I don't mean that as an insult because Armored Tusks are always a pain in the ass.

Sif is definitely the ~cooler~ boss, but it's by far easier because IMO. The giant cats outside of Sif's foggate are harder than Sif.
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K. K. Slider - Mon, 20 Mar 2017 18:37:15 EST ID:rjgRiRtB No.696866 Ignore Report Quick Reply
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>>696849
>Ancient Dragon is the best boss in the game...
>Sif is easier than Chariot

You're making it too obvious now..
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Koopa Troopa - Mon, 20 Mar 2017 18:42:09 EST ID:VsQJM6ph No.696867 Ignore Report Quick Reply
>>696864
Well I guess its just me but I had a way, WAY easier time defeating the horse than sif. Sif has those crazy flip moves and hits like a truck
The horse has like 3 moves total and they all have long telegraphs. I died probably 3-4 times with sif the first time and i've never died to the horse
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K. K. Slider - Mon, 20 Mar 2017 18:45:52 EST ID:rjgRiRtB No.696868 Ignore Report Quick Reply
>>696867
Yeah I don't see how anyone could possibly go into it and take Sif on first time.
That spinning attack where he hits you 2-3 times will kill anyone who doesn't have the forethought to get out of the way and not try to block it.
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Mog - Mon, 20 Mar 2017 19:03:42 EST ID:C3TYSvM2 No.696869 Ignore Report Quick Reply
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>Sif is hard
Pic is what I imagine people who say this look like
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Leon Powalski - Mon, 20 Mar 2017 19:04:48 EST ID:FqTfAZAX No.696870 Ignore Report Quick Reply
>>696866

Nah, he's right. Sif's easier than the Chariot, but that's because the latter is a shitty boss. Doggo is better designed and thus more fun to fight.
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Bullet Bill - Mon, 20 Mar 2017 22:04:17 EST ID:rYW5DxZx No.696890 Ignore Report Quick Reply
>>696866

I didn't say Ancient Dragon is the best boss in the game. I said:

>ONE OF THE BEST BOSSES

You have some shit reading comprehension, boy. But even then what's wrong with the Ancient Dragon that it doesn't deserve to be considered one of the best in the game? The sheer size of the boss was unlike anything previously seen, he could kill you in around 1-2 shots and he really had all his bases covered in terms of strategy. I'd rank him 2nd hardest, with Darklurker being the most hardest.

And like I said, get underneath Sif, and the entire boss fight becomes a cakewalk. Sif has zero attacks to counter you standing underneath her — all she can do is flip away and do yet another charge attack, and assuming you run right at her and roll, it's rinse and repeat.

I'm not saying she isn't hard for a newcomer, or that no one ever dies to her. But the implication seems to be that Executioner's Chariot isn't hard and no one ever dies to it, which also isn't true. Once you know Sif's weakness, she's easy, and same with Executioner's Chariot, but IMO it's harder to navigate around Executioner Chariot. It's not as simple as standing underneath it and swinging randomly.
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Travis Touchdown - Mon, 20 Mar 2017 22:49:47 EST ID:twMXAL2b No.696896 Ignore Report Quick Reply
>>696890
Ancient Dragon is the worst boss fight in the whole series.
It's the most boring and least rewarding boss. Not to mention that there is very little incentive to kill him.
The strat I guess is hit him a few times, run like hell away from the center of the blast when he flies up and shoots flames straight down, run back hit him a few more times, and repeat. I feel like they could have made him difficult without making it such a chore just to fight him, if the team wasn't so lazy. Most of the fight you're either running outward, sitting waiting for the flame to stop, or running back in. Not fun at all.
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Kefka - Mon, 20 Mar 2017 23:55:34 EST ID:mDy5oEy0 No.696901 Ignore Report Quick Reply
>>696849
>Yet that's what you did.
It's not.

>And that's not a good thing to do. The "consensus" will also tell you Lady Gaga is a great musician, 50 Shades of Grey is a great book series, etc. Somehow I don't see you falling in line when it comes to those consensuses.
Never said consensuses were objectively correct, or that I necessarily agree with the one I mentioned. Just that it's the one I've taken away. Again
>Clearly, I haven't fucking played it, I've yet to form an actual opinion on it yet.
Can't really make it any more cut and dry than that. Don't know what to tell you.

>I'm not the one undermining DS2 because it wasn't made by ~*~Senpai Mayazaki~*~.
Yes, because as someone that's only played 2 games in this franchise, I certainly know a hell of a lot about the developers behind it, and more so, actually give a flying shit about who worked on which game.

Like, I know you love this game and all, and I'm not trying to tell you not to. Cum your pants over it all you want. That literally doesn't affect me in any way and I really don't care. But put this overt defense of it down, it really is making you come off as a snobbish fuck, and a good example to point to of why Souls fans are often considered elitist and shit. God forbid anyone say anything remotely hint at negativity toward a game you clearly have such a fevered boner for.

nb, user ignored, etc.
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Zell Dincht - Tue, 21 Mar 2017 09:55:59 EST ID:mQ9cgA66 No.696937 Ignore Report Quick Reply
>>696896
You can't tell a Dark Souls 2 fan that their game isn't good; they're already in a deep state of denial. They don't know the difference between a good boss fight and a chore of a boss fight, just like they don't know the difference between Hidetaka Miyazaki and Tomohiro Shibuya.
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Zell Dincht - Tue, 21 Mar 2017 10:01:27 EST ID:mQ9cgA66 No.696939 Ignore Report Quick Reply
You know what the real difference is between Dark Souls 2 and the entire rest of the series? In the Souls series, you can best enemies through being smart and being agile. In Dark Souls 2, not only can you never be agile unless your character is literally built for it, but you also can't best enemies via skill half the time because they're designed to automatically wreck you assuming you don't have the 'adaptability' to handle them.

Who the fuck thought adaptability/agility was a good idea? It just makes the game so sluggish.
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Jim Raynor - Tue, 21 Mar 2017 10:17:54 EST ID:yVmO6k+R No.696941 Ignore Report Quick Reply
>>696937

>it's not a matter of different people enjoying different things, if you are having fun in this way you just don't know any better you unenlightened piece of shit

wew

t. played DS2 at a friend's house once
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Abel - Tue, 21 Mar 2017 13:01:23 EST ID:AXpYP30u No.696949 Ignore Report Quick Reply
>>696941
4chins is that way faggot ---->
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Bullet Bill - Tue, 21 Mar 2017 13:33:46 EST ID:rYW5DxZx No.696952 Ignore Report Quick Reply
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>>696896

You can take any boss in this franchise, break down the steps to beat them into a few simple sentences, and ask "What's the point?!?!" Dark Souls is about challenging yourself, and it don't matter whether or not the AD drops anything special. It's about the joy of killing a mothetfucking dragon. And if you want to cheese it, you can cheese it, just like how you can cheese every boss — you can even cheese Gwyn by circling around the pillars and doing ranged attacks every time he does a grab or thrust attack. Or you can summon Solaire and just let him be a punching bag as you slice away at Gwyn's charred ass.

>>696901

>It's not

When some guy says DS2 is a lesser game, and you say "Everyone knows that, including me", you are affirming his critique, and you're doing so when you have not even played.

>or that I necessarily agree with the one I mentioned

You said: "Everyone knows that. Even I know that and I haven't played it."

Gee, those sure sound like the words of someone who doesn't necessarily agree...

>But put this overt defense of it down, it really is making you come off as a snobbish fuck

Oh ho ho, basically what you're saying is, "Stop holding me accountable for talking shit!" Guess what bitch? This is a place for discussion. This isn't a circlejerk where everyone has to agree with one another or hold their breath for fear of offending.

If I see people saying shit I don't agree with, I'm gonna speak up. I saw you shit-tier a game you never played, and you got called out. In the future, form your own opinion instead of taking talking points and cues from other people.

>>696937

>they're already in a deep state of denial.

Over what? The $5 I spent to play it? I've spent more on movies and dinner that weren't very good.

>They don't know the difference between a good boss fight and a chore of a boss fight

Then please enlighten, oh great one! Seems like calling DS2 a "chore" is really just an easy cop-out. It's always funny to me that there are two types of ds2 haters — the "It was too easy" types, and then the "It was too hard" types.

Case in point for the latter being the guy bitching about the agility stat. This dude is mad that his metal-clad, Havel-imitating ass with a 600lb greatsword doesn't have the grace of a butterfly dodging attacks. He's mad that, like all stats, he's got to take a few of his precious points and invest them in Agility. He's mad that his character wasn't a master dodger from the beginning. So much for roleplaying!

To me, it's evident that the "B-team" looked at DS1, and said "It's great, but it needs refining and tweaking to allow for a greater range of character builds." They fixed a lot of the stat-related issues from DS1, they made it so that being Hollow/Human system had implications beyond PVP, they expanded upon and improved weapons and the way you use, the UI is cleaner, upgrading gear and creating boss weapons is a lot more intuitive.

And as much as people like to talk shit about DS2, Mayazaki clearly took note of it's improvement to the gameplay mechanics, and implemented them in DS3.

>>696939

>also can't best enemies via skill half the time because they're designed to automatically wreck you

I didn't have much of a problem, tbh. I see enemies, I slice them, I block, I slice again, they dead. Just like DS1. More than one enemy? I'll just pull them with my bow... Oh wait, DS2 improved it so that enemies actually behave like allies, meaning that if I arrow one enemy, they all respond! DAMN YOU B-TEAM!!!! Stop making sense and let me be an overpowered walking suit of armor!!!
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Andross - Tue, 21 Mar 2017 13:41:58 EST ID:lZD/4X8G No.696953 Ignore Report Quick Reply
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>>696859
Yup. I was actually going to ask if I should play or avoid 2 but I knew the argument would come up eventually. On another topic, something that happens in every soulsborne thread. IMO difficulty between games and ESPECIALLY bosses seems pretty subjective. It's honestly like drug addiction in my experience, everyone has a problem with something different. I think a boss you thought was hard and vice versa. Apparently some people have trouble with Vicar Amelia? Apparently some people think Rom and his trash spiders are easy? Rom was hell for me the first time through.
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Andross - Tue, 21 Mar 2017 13:44:52 EST ID:lZD/4X8G No.696954 Ignore Report Quick Reply
>>696953
  • I think a boss you thought was hard was actually easy and vice versa.
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Big Daddy - Tue, 21 Mar 2017 14:12:57 EST ID:VsQJM6ph No.696958 Ignore Report Quick Reply
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>>696953
Funny that you post BSB because I always have a hard time with him/her/it/whatever and I'm on that during my replay right now
It aint even the attacks either. BSB has some pretty obvious telegraphs and its moves are easy to avoid its the goddamn poison. Poison has a crazy fast health drain in this game its closer to toxic in souls
so many blood vials and antidotes wasted. I really dont want to cheese it but molotovs seem pretty good against it, so I might just throw a few of those when it gets to the stage where it poisons everything within 5 feet
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Zell Dincht - Tue, 21 Mar 2017 15:54:34 EST ID:mQ9cgA66 No.696965 Ignore Report Quick Reply
>>696952
Oh Bullet Bill, I'm sorry but I blocked you for being a cunt like months ago. I have no idea what you're saying to me, yet I'm sure it's cunty.

>>696953
Look, I'm a huge Souls fan. I've beaten every Souls game multiple, multiple times just because I enjoy them so much. Did I beat DS2 more than once, though? No. It's not that it's difficult or anything like that, it's just the design overall is bad.

If you're a die-hard Souls fan, pick up DS2 and all it's expansions.

That being said, I've just got a few key issues I want to state.
Maps. Demon's Souls pioneered the Souls mapping, with massive maze-like maps from start to finish with tons of secrets and unlockable short-cuts. Then Dark Souls went a step further; the entire game is pretty much 1 map, extremely maze-like, very open-ended, tons of shortcuts, even ones you can access early-on, and then once you've progressed enough you unlock the ability to revisit some old locations. Bloodborne, Miyazaki's next game, ran with this idea and made it even better, even more maze-like, using tons more vertical maze structures, totally disorienting the player as they travel.

Then there's Dark Souls 2. Dark Souls 2 is literally a town surrounded by like 4 separate paths, all of which linearly take you to your end destination, only to have you port back to the town and head down a different path. Not to mention the game added a torch-light system, making some areas so dark that you needed a torch, but then they scrapped the idea because they couldn't get it to work right and it fucked up the gameplay, like made it laggy. They scrapped the torch system just hours after the game's release.

Bloodborne introduced a torch system. It worked well.

But like gameplay is the big deal, here. If you've played Demon's Souls through Dark Souls 3, you'll get a feel for the Souls gameplay style; you must be both intuitive and nimble, and be ready to make decisive blows while dodging or blocking big hits. Demon's Souls was a little clunky, but Dark Souls really perfected the gameplay, and then it only became better in Bloodborne and Dark Souls 3; really became silky smooth.

Dark Souls 2, however, opted for a slower, clunkier playstyle. Only characters with high adaptability can play nimbly. Long story short, if you come across a difficult foe in the game, and you don't have the stats to either block their attack or dodge their attacks, both of which require real stat improvements, then you just can't win, unless you're ready to whip out a bow and work slow as a snail. Now instead of a game about striking/blocking/dodging, the game forces you to choose to either simply be a block/strike character or a strike/dodge character. And it sucks being a block/strike character because you're slow as shit.

And not to mention you can't kill people in DS2. I mean, you CAN kill them, but then you can conveniently pay to revive them whenever you so choose, meaning you can't kill them. What the fuck is that nonsense? Part of the epic wonder of the Souls series was the fact that you could straight murder NPCs and never see them again. I got to kill a 50-foot tall bitch for fun, and then murder her brother and his guards, too. You sure as shit can't do that in a game where you can't kill the NPCs. Hell, that alone makes the game feel like it's not a rightful Dark Souls game, also aside the fact that the Souls games champion such originality while Dark Souls 2 simply felt like it was copying off of Dark Souls 1, trying to impersonate it, whilst containing none of the essence of the Souls series.
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Jak - Tue, 21 Mar 2017 18:56:40 EST ID:KfkpAi5s No.696971 Ignore Report Quick Reply
i started playing dark souls 2 recently since it was on sale for $10 a couple of weeks ago on PSN. i think its pretty fun. only souls games ive played were 1 and bloodborne and bloodborne is my favorite.

>>696965
i dont mind the linearity of paths in DS2 but it was cool how everything was connected in DS1 and BB. the way things are layed out in DS2 is weird.

the SOTFS/DX11 release has the original lighting

>Now instead of a game about striking/blocking/dodging, the game forces you to choose to either simply be a block/strike character or a strike/dodge character. And it sucks being a block/strike character because you're slow as shit.
tbh i havent felt this way at all
i always went with dex in DS1 because strength builds felt too slow for me but in DS2 i feel like i CAN play a tanky block/strike character and not feel so slow since i can just level my adaptability a bit to get the same iframes as medium roll in DS1. it isnt that much of an investment to get to that point either
the problem with block/strike is more that they intentionally made blocking less reliable since they didnt want people turtling like in DS1
>>
Brad Vickers - Tue, 21 Mar 2017 20:01:03 EST ID:rjgRiRtB No.696974 Ignore Report Quick Reply
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>>696937
The funny thing is that I said multiple times that I don't think the game is bad, I just don't think it's as good as DS1 or DS3, but this person really wants to go full autism and argue.
>>696952
The point is that the Ancient Dragon is absurdly difficult in a completely inauthentic way. By that I mean that it's just ridiculous. It's not fun beating him, the designers for DS2 were shit, and this boss wasn't difficult in any creative way, just in ridiculous gimmicky ways.
>>
Cole MacGrath - Tue, 21 Mar 2017 21:07:21 EST ID:rYW5DxZx No.696979 Ignore Report Quick Reply
>>696965

Stop pretending like you didn't read my post faggot, we both know you're far too egotistical to not care what I said about you. You're the bigger cunt here even trying to lay that shit off. I ain't even had this IP "for months" lol.

>>696974

>The funny thing is that I said multiple times that I don't think the game is bad

The funny thing is that I never said you thought the game was bad. That's your own victim complex at work, making up shit in order to feel better about your poor replies. The conversation has always been about DS2 within the context of the Souls franchise.

>Full autism

Nice d00d, call everyone who disagrees with you and isn't willing to bend over and accept your dick an autist. Nah, fuck off faggot.

>The point is that the Ancient Dragon is absurdly difficult in a completely inauthentic way.

Okay, I can't wait to hear why you think that... Oh wait...

>By that I mean that it's just ridiculous.

SHIT. And hear I thought you were going to levy some real criticism onto the boss. "Hey Bob, what'd you think about the movie?" "It was terrible! And by that mean, I mean it was no good! In other words, it resembled garbage!"

How the fuck does your brain work?

>It's not fun beating him

I had fun, in the sense that I was challenging myself, dying and coming back with knowledge of how to get further along. Is any boss "fun" in Dark Souls? Why are you pretending like the people who enjoy this franchise aren't masochists who gain pleasure from overcoming tough obstacles?

You legit just sound like some salty bitch who spent days trying to beat Ancient Dragon and then gave up, lol.

>the designers for DS2 were shit,

15 seconds ago: "I said multiple times that I don't think the game is bad."

>this boss wasn't difficult in any creative way, just in ridiculous gimmicky ways.

Explain what the gimmick was with Ancient Dragon, and then give an example of a creative way a boss was difficult in Dark Souls 1.

How was Ornstein and Smough creative, for example? How was Gwyn creative, for example?
>>
Brad Vickers - Tue, 21 Mar 2017 21:34:17 EST ID:rjgRiRtB No.696981 Ignore Report Quick Reply
>>696979
only read up until "victim complex" lol I'm done. You're acting like it is an offense to your being that someone criticizes dark souls 2. user ignored
>>
Trevor C. Belmont - Tue, 21 Mar 2017 22:22:33 EST ID:LLxzNc0e No.696982 Ignore Report Quick Reply
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>>696979
damn nigga I've never played any of the souls games and have no opinion on DS2 but you are one wacked out motherfucker chill out on the amphetamines, take those antipsychotics the doctor said would keep the voices away and stick to your home turf of /tinfoil/ cuz you cuh-razy
>>
Jon Irenicus - Tue, 21 Mar 2017 22:34:56 EST ID:VsQJM6ph No.696983 Ignore Report Quick Reply
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BSB didn't give me too hard of a time like I thought it would, like I said the problem for me was always the poison but I kept my distance threw a few molotovs when I could got in a few hits here and there and it was relatively easy
Vicar was also kind of easy, beat her second try. I would have beaten her the first time but I completely forgot she had that healing move and I didn't have my numbing mist on the hotbar. Currently I made it about halfway through Hemwick, just trying to get that rune workshop tool before taking on forbidden woods. IIRC the witch of hemwick is ridiculously easy. Like the pinwheel of bloodborne
Been practicing my parrying and i'm getting better I even got in a few good ones on those two hunters that are in cathedral ward (one has the tonitrus)
Sadly earlier I lost arounf 15k blood echoes to a bagman, but hey at least that gives you access to Yarhar'gul early and theres an easy way you can farm shards from the bagmen there
>>
Yuna - Wed, 22 Mar 2017 03:22:31 EST ID:mDy5oEy0 No.697004 Ignore Report Quick Reply
>>696983
>Vicar was also kind of easy

Vicar Amelia is a cakewalk as long as you have some fire paper on hand. Apply that shit, attack relentlessly, and she can't do anything. She'll be stunlocked for the most part and the few times she does attack will just be some arm swipes you can easily dodge. I've fought her twice with this method and I've never even seen her healing move as a result.
>>
Blade & Striker - Wed, 22 Mar 2017 09:22:16 EST ID:mQ9cgA66 No.697026 Ignore Report Quick Reply
>>696971
You know what? If you, Jak, really think the gameplay in DS2 isn't what I thought it was, I'm going to consider playing through DS2 again. No joke.
That being said, I did try starting DS2 again a few months ago while also playing BloodBorne, and I honestly ended up putting DS2 down and just sticking with BloodBorne and never picking DS2 back up, because again, early on in the game I just kept feeling like it was too clunky compared to BloodBorne.

>>696974
Oh dude I hate the Ancient Dragon so much.
>Face Ancient Dragon
>Get one-shot by his retarded jump + flame
>Come back
>Keep sprinting back and forth to dodge his flame and then do 1% damage to his tail.
>Repeat 50 times.
>Accidentally trip up once and die.
>Restart.
>Restart.
>Finally, after an hour, smacked that tail til the nigga died.
>No reward.
>Ugh.

>>696979
>This user has been ignored.
Haha man I can't read anything you say, but someone mentioned you saying 'victim complex' so clearly I'm missing some comedic gold from you haha.
>>
Nick Havoc Parker - Wed, 22 Mar 2017 09:52:15 EST ID:UcENjjuY No.697031 Ignore Report Quick Reply
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>>696651
Played the shit out of DS1 and 2 around the time of their release and kicked ass at everything (except the Darklurker and the Frigid Outskirts, fuck that guy and that place)

Picked up a PS4 and DS3 last week, after an easy enough time with the tutorial section I boldly step forward into the real game and promptly get my ass kicked every which way.
I suddenly feel so old and impotent...
>>
Brad Vickers - Wed, 22 Mar 2017 10:03:06 EST ID:rjgRiRtB No.697032 Ignore Report Quick Reply
>>697031
DS3 has a pretty steep learning curve right from the beginning. IMO the whole tower of lothric area is pretty difficult. It kinda makes undead burg look like a cakewalk. So similar though.
>>
Heihachi Mishima - Wed, 22 Mar 2017 10:08:39 EST ID:h+s/kaid No.697033 Ignore Report Quick Reply
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DICKS EVERYWHERE
>>
Laura Croft - Wed, 22 Mar 2017 12:45:25 EST ID:Qp43yh0P No.697038 Ignore Report Quick Reply
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Bloodborne (and Souls games in general really) has some incredible fanart.
>>
Toad - Wed, 22 Mar 2017 15:18:54 EST ID:XfPDztnR No.697048 Ignore Report Quick Reply
>>697032
Yeah there's some pretty tough enemies on high wall of lothric, if DS3 is your first souls game or even if you just haven't played a souls game in a while like me when I first played it it can be tough
There's the knights that can punish you from pretty much any angle you approach, the fat fuck with the giant halberd, and the hollows that transform into the snakes like gundyr does
Even the undead dogs are more aggressive than previous games
>>
Cole MacGrath - Wed, 22 Mar 2017 16:59:08 EST ID:rYW5DxZx No.697052 Ignore Report Quick Reply
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>>696981

How else does one describe a person who fabricates shit in order to make themselves seem unfairly criticized?

>You're acting like it is an offense to your being that someone criticizes dark souls 2.

All I'm doing is engaging in a discussion over a video game. I come to 420chan to talk about things relevant to my life, I come to argue and challenge my views against others. You're free to criticize DS2, but you're dumb if you don't think you're going to get a response. This isn't your fucking blog, faggot.

And ya know what? I'll ignore you too, because it's pretty evident that you're someone who can't hold his own in a discussion and I don't ever want to waste time on you again.

>>697026

>Spent an hour stabbing the ancient dragon's tail

What do they say about insanity? Doing the same thing over and over? I guess it worked out for you in the end, but had you changed things up, you might've realized you can do massive damage to him by simply stabbing his toes (and immediately rolling to avoid death). Get gud.

>No rewards

You get 120,000 souls, the most of any boss in the entire game, and a Giant's Soul, which is very useful in the fight against Vendrick, as it reduces his heavily buffed up Health. And when Vendrick is dead, you can consume the Giant soul for an extra 10,000 souls.

But hey, I guess in a game where souls level you up and let you buy things, 120k souls mean nothing... You are clearly a very smart and unbiased.
>>
Johnny Cage - Wed, 22 Mar 2017 19:32:51 EST ID:G/hsPzMb No.697063 Ignore Report Quick Reply
>>697052
Jesus nigga calm down half this thread is you posting wall of texts
The only person who gives a damn is you, stop shitting up the thread with your obsessive cancer
>>
Bonks - Thu, 23 Mar 2017 03:01:37 EST ID:qBRRcr9Y No.697080 Ignore Report Quick Reply
>>697063

that isnt a wall of text, he seems quite calm, and he isnt cancer. its a double-spaced 10 or so line post that calmly states a list of factual statements. faggot.
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Cate Archer - Thu, 23 Mar 2017 12:41:43 EST ID:mQ9cgA66 No.697102 Ignore Report Quick Reply
>>697052
Bruh, you can defend DS2 til the cows come home, as I have seen you do ceaselessly on this board, but ain't anybody buying it from you at this point.

Bruh, DS2 wasn't directed by Miyazaki. His genius wasn't to be found in that game, which is why it's considered the weakest in the series. Just accept that and move on. If you like DS2, good for you. If you think it's better than the other games, that's fine, maybe the director of DS2 appeals to you more than Miyazaki does. But Miyazaki is the founder and the spirit of the Souls games, and he's touched us all. And it wasn't inappropriate, it was actually quite beautiful. He touched us with his incredibly macabre fantasy and his incredibly map-making skills and his super-fun combat engine and lore that always keeps you guessing. I mean, how many directors make games where your allies you save kill each other? Permanently? None, except Miyazaki, these days. The guy who directed DS2 got rid of perma-deaths and character-killing allies; the fuck?
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John Shepard - Thu, 23 Mar 2017 13:41:36 EST ID:iiOnJr7M No.697114 Ignore Report Quick Reply
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so I was thinking last night where the series could go after this, everyone usually immediately jumps to space-souls and I did too but you know what would be crazy? TRIBAL souls. Using tomahawks and shit, instead of runes or rings you could unlock tattoos that signify certain things, instead of magic you could call upon your ancestors or the gods of nature. Bosses and enemies could be like pic related, although more menacing. Imagine if you're fighting a totem pole enemy and when you get it to low enough health it pops off into the four different heads making 4 enemies, stuff like that.
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Gordon Freeman - Thu, 23 Mar 2017 18:10:34 EST ID:UwS7oDDJ No.697118 Ignore Report Quick Reply
>>697114
This could also go well with that underlying theme of the eastern/outsiders perspective of western culture.
>>
Gordon Freeman - Thu, 23 Mar 2017 18:10:34 EST ID:UwS7oDDJ No.697119 Ignore Report Quick Reply
>>697114
This could also go well with that underlying theme of the eastern/outsiders perspective of western culture.
>>
Voldo - Thu, 23 Mar 2017 23:12:57 EST ID:VsQJM6ph No.697133 Ignore Report Quick Reply
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In previous playthroughs I would just skip Cainhurst altogether because I absolutely hated Logarius, he always gave me trouble.
But because I've been practicing my parrying this time around facing him was almost easy, visceral does crazy damage
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Basch fon Rosenburg - Fri, 24 Mar 2017 07:41:33 EST ID:twMXAL2b No.697140 Ignore Report Quick Reply
>>697114
I'd buy that
>>
Archangel Tyrael - Fri, 24 Mar 2017 09:04:58 EST ID:mDy5oEy0 No.697142 Ignore Report Quick Reply
>>697133
>In previous playthroughs I would just skip Cainhurst altogether

I don't think I could bring myself to actually skip it, because Cainhurst is fucking awesome. I did miss it in my first run though.
>>
Archangel Tyrael - Fri, 24 Mar 2017 12:58:43 EST ID:mDy5oEy0 No.697151 Ignore Report Quick Reply
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Look at this Demon's Souls status effect icon. Fucking look at it.
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Voldo - Fri, 24 Mar 2017 14:14:53 EST ID:VsQJM6ph No.697155 Ignore Report Quick Reply
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>>697142
Dont get me wrong Cainhurst is a really beautiful level and well designed, I love that they put in that skip where you can get to the ladder early its almost like FromSoft made it for speedrunning but it was just such a bitch of a boss for me and the only thing you'd go there for is to face logarius or get into the vileblood covenant
Its also a pretty good place to get bloodstone chunks but theres plenty of those in yarhagul
Now that I don't have trouble with logarius i'm never going to skip it though.

>mfw I'm approaching endgame quickly and I get sad but then I remember I have the DLC to go through
I'm also kind of mad because I forgot iosefka gives an umbilical cord if you dont fight the npc version of her, which I did, and additionally missed another umb cord where you send that woman to cathedral ward before the blood moon so I wont be able to fight moon presence but whatever. Ill just do it on another run, ill probably do some jolly cooperation too and help some people with it.
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Altaïr Ibn La-Ahad - Sat, 25 Mar 2017 01:17:12 EST ID:24OwZjuc No.697194 Ignore Report Quick Reply
>>697151
How'd you mod that in?
>>
Chuck Greene - Sat, 25 Mar 2017 01:25:49 EST ID:hVjcdjR/ No.697195 Ignore Report Quick Reply
>>697194
He's playing the PC port of DeS obv
>>
Viewtiful Joe - Sat, 25 Mar 2017 01:44:38 EST ID:BrNAMuX4 No.697196 Ignore Report Quick Reply
>>697194
https://www.youtube.com/watch?v=a90MEIBI2iA

Are you feeling it now, Mr. Krabs?
>>
Sagat - Sat, 25 Mar 2017 02:07:27 EST ID:VsQJM6ph No.697197 Ignore Report Quick Reply
>>697151
I love the doran armor. My old psn name even used to be OldKingDoran
great weapon he gives too
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Xana - Sat, 25 Mar 2017 02:24:00 EST ID:mDy5oEy0 No.697199 Ignore Report Quick Reply
>>697194
I didn't, it's just straight up there.
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Altaïr Ibn La-Ahad - Sat, 25 Mar 2017 04:31:19 EST ID:24OwZjuc No.697205 Ignore Report Quick Reply
>>697199
But that's not true tho. What ring gives that status effect?

I played the game tons of times.
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Joe Higashi - Sat, 25 Mar 2017 05:18:20 EST ID:L5wlrkZL No.697210 Ignore Report Quick Reply
>>697205
http://demonssouls.wikidot.com/status
>>
Xana - Sat, 25 Mar 2017 05:18:37 EST ID:mDy5oEy0 No.697211 Ignore Report Quick Reply
>>697205
Cat's Ring, the one that mitigates fall damage.

It's sold by Patches or can be found in 5-2. Try it for yourself.
>>
Xana - Sat, 25 Mar 2017 05:25:40 EST ID:mDy5oEy0 No.697212 Ignore Report Quick Reply
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forgot mah pic of guy playing DeS at Arby's. nb
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Professor Layton - Sat, 25 Mar 2017 15:00:58 EST ID:YZxakGwe No.697230 Ignore Report Quick Reply
Does anyone want to play Demon's?
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Q-Bert - Sun, 26 Mar 2017 01:37:44 EST ID:VsQJM6ph No.697243 Ignore Report Quick Reply
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I keep getting Gehrman down to around 1/4 health and then do something stupid like attacking when I know I shouldn't
>>
Darth Malak - Sun, 26 Mar 2017 01:44:39 EST ID:24OwZjuc No.697245 Ignore Report Quick Reply
>>697211
Oh shit, totally forgot. I didn't think it actually gave a cat icon. my bad.
>>
Naomi Hunter - Sun, 26 Mar 2017 21:38:14 EST ID:twMXAL2b No.697277 Ignore Report Quick Reply
So I'm curious how do the general mechanics of game progression work in Bloodborne compared to the Souls games?
I'm really high and for some reason can't picture how the game progression works with it being souls-y but not souls.
I've seen clips of the gameplay, and the general mechanics of fighting seem quite similar, I'm more curious about how the levels are set up, what checkpoints are like and how it works with the lore, or if its' just one really long running story.
Is it more linear than the Souls Games?
>>
Alec Mason - Sun, 26 Mar 2017 22:41:37 EST ID:BOamwXBz No.697280 Ignore Report Quick Reply
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Finally finished Nioh. I can't say that I cared for its story or level design, but it was a pretty good game. I think it was a teeny bit overhyped by the Souls community, though. Still, I'm all for more games that are inspired by Dark Souls.
>>
Turok - Mon, 27 Mar 2017 00:25:28 EST ID:Qp43yh0P No.697284 Ignore Report Quick Reply
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>>697277

Lore (and story) is presented more or less exactly how it is in the other Souls games, really light on exposition, with most of the lore of the world coming from item descriptions. Bloodborne has lanterns instead of bonfires, and other than the fact that you can't rest at them and only warp they serve the same checkpoint function as bonfires. As far as level design is concerned a given area feels more interconnected than any other souls game imo, but still not as many over-world connections/short-cuts as Dark Souls 1 if that makes sense (there's still a good number though). Still, it feels less linear than Dark Souls 2 and 3 to me, I never played DeS.

Essentially, it's really only "not" souls in that the lore has a different coat of paint and there's more of an emphasis on being aggressive in combat. Other than that it's still a souls game.
>>
Funky Kong - Mon, 27 Mar 2017 01:41:05 EST ID:wUDJ6rIS No.697285 Ignore Report Quick Reply
>>697280
I like that monster design. usually cyclops aren't the most detailed monsters but this one is really interesting to look at. does the rest of the game have good monster design? that's half the reason I looked into dark souls lol.
>>
Roy - Mon, 27 Mar 2017 01:50:39 EST ID:mDy5oEy0 No.697286 Ignore Report Quick Reply
>>697277
It is more linear but not to an insane degree. How it works is you'll go through a large area with a lantern at the start (acts as a bonfire), usually unlocking multiple shortcuts as you progress and explore. The level design isn't as circly or natural feeling as Dark Souls, but as you progress you'll likely be a little surprised as to how interconnected it really is. Again it's not on the same level as Dark Souls, and for the first half of the game it is noticeably more linear, but by and large I'd say it's the best level design and pacing of any of the Souls games.
>>
Trish - Mon, 27 Mar 2017 06:18:02 EST ID:Gew5DlZG No.697294 Ignore Report Quick Reply
>>697285

I never saw a monster I didn't like. I forgot to mention that there's a lack of yokai variety in this game. What I mean is that when you reach a certain mark in the game you just encounter the same yokai. If you're not fighting yokai, you're fighting humans, and they were always the most easy encounters for me.
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Zero - Mon, 27 Mar 2017 10:42:47 EST ID:Fo/Sj7L/ No.697304 Ignore Report Quick Reply
Ringed city dlc drops in 13 hours my hombres. Im fucking jazzed for that shit.
>>
Bubsy - Mon, 27 Mar 2017 20:52:15 EST ID:VsQJM6ph No.697337 Ignore Report Quick Reply
>>697280
the game looks interesting but I fear that, like most souls-like games, I'll just end up being disappointed because I'd compare it too much to souls
Maybe i'll give it a shot some day when it has a low price. I really wish there was a demo for it out on PSN
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Jane Shepard - Fri, 31 Mar 2017 16:08:43 EST ID:FqTfAZAX No.697587 Ignore Report Quick Reply
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>>697304

How the fuck is this thread on page 2 while Ringed City is out? Are everyone just binge-playing it or are you guys too fucking poor to buy the final part of the DS series?
>>
Mei Ling - Fri, 31 Mar 2017 17:21:11 EST ID:dcik2JX9 No.697597 Ignore Report Quick Reply
>>697587
Backlog > *
>>
Tyrant T-103 - Fri, 31 Mar 2017 17:38:37 EST ID:vB2y9dZ9 No.697599 Ignore Report Quick Reply
>>697587
Ringed city is fucking great, the last boss makes the nameless king look like a bitch. Seriously slave knight gael is one of the most challenging bosses of the series, fucker has 3 phases and fucking one shots you. To be honest it's a bit short and the covenant is shit but for the rest it's everything it should be. There's also a swamp area again
>>
Zhang Jiao - Fri, 31 Mar 2017 19:39:45 EST ID:mDy5oEy0 No.697604 Ignore Report Quick Reply
>>697587
I don't even own DS3 yet homie, I'm still busy playing through the rest of the series first
>>
Dr. Mario - Fri, 31 Mar 2017 19:57:47 EST ID:s8ZhL7lA No.697606 Ignore Report Quick Reply
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>>697587
Overall it's pretty great, better than AoA in my opinion. The design is more interesting, the grass and flowers everywhere contrasting with the brown/gold architecture once you actually get to the ringed city is beautiful. The angels were annoying as fuck and I'm not a fan of the way they hid the fucking summoners, especially the second and third ones which had me fizzing with rage sprinting around trying to find them before I died. I looked up where they were in the end which I almost never have done with this series but I was about to kick my PS4 out the window.

I liked the Judicator Giants, was a pretty cool new mechanic, but the first time I worked out how to kill this guy I went right back to the bonfire to get my estus back because I was sure he wouldn't respawn. He fucking respawns. I think that's a little ridiculous.
>>
Frogger - Fri, 31 Mar 2017 20:56:04 EST ID:E0a35sK4 No.697611 Ignore Report Quick Reply
AWW YISS!

https://www.vg247.com/2016/12/07/from-soft-already-has-dark-souls-3-running-on-nintendo-switch-trilogy-re-release-in-consideration-report/
>>
Lydia - Fri, 31 Mar 2017 21:28:34 EST ID:mDy5oEy0 No.697615 Ignore Report Quick Reply
>>697611
Well that's certainly unexpected, but welcome. Here's hoping the collection makes its way to more than just the Switch.
>>
Kos-Mos - Fri, 31 Mar 2017 21:33:51 EST ID:8pv6Wg4J No.697616 Ignore Report Quick Reply
>>697611

I hope if the DS trilogy does come to the Switch that they release the games in order with a couple of months in between because I would love to experience DS1's pvp scene again with a fresh community. Great times were had.
>>
Voldo - Fri, 31 Mar 2017 22:01:33 EST ID:L5wlrkZL No.697618 Ignore Report Quick Reply
>>697611
Noice.
>>
Minsc - Sat, 01 Apr 2017 01:48:08 EST ID:X0FFw47C No.697633 Ignore Report Quick Reply
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Challenge is demanded at the swamp fc

pass is /dsg/
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Minsc - Sat, 01 Apr 2017 01:49:44 EST ID:X0FFw47C No.697634 Ignore Report Quick Reply
>>697633
put the sign where i'm sitting or else
>>
Lester the Unlikely - Sat, 01 Apr 2017 13:01:32 EST ID:77fB5eh0 No.697648 Ignore Report Quick Reply
Just stared with DeS which also kicks off my SoulsBorne season.
>>
Lydia - Sat, 01 Apr 2017 13:15:00 EST ID:mDy5oEy0 No.697649 Ignore Report Quick Reply
>>697648
Is it your first time playing? Either way have fun with it, DeS is great.
>>
Geralt - Sat, 01 Apr 2017 14:11:29 EST ID:rjgRiRtB No.697652 Ignore Report Quick Reply
Who's got Ringed City?
How is it?
>>
Xana - Sat, 01 Apr 2017 18:59:14 EST ID:FqTfAZAX No.697665 Ignore Report Quick Reply
>>697652

Let's just say that FromSoft didn't hold back on its surprise enemy placements this time around. Oh and surprise enemy moves, abilities, mind-bending scenery and hidden paths.

It's good. It feels like a final level of a final level. And I've not even gotten through the first area.
>>
Krista Sparks - Sat, 01 Apr 2017 21:32:15 EST ID:tYlkfG0z No.697671 Ignore Report Quick Reply
Beat Demon Prince before heading to bed last night, that fight is fucking awesome. I traded his soul for the weapon though, which i regret. probably should have gone the other way instead of going for the gimmick, and i'm on ng+3 so unless someone is kind enough to trade me another soul (which i'm not entirely sure is possible) or drop the pyro scroll which i am also unsure of, it's going to be a loooong time before i get it.

You should always go with your heart... I second guessed myself and regret it.
>>
Miles Edgeworth - Sat, 01 Apr 2017 23:01:48 EST ID:twMXAL2b No.697674 Ignore Report Quick Reply
>>697665
Awesome, I was hoping it would be really good, since it's their last content for their supposed final Souls game. Glad to hear it's not disappointing.
>>
Bonks - Sat, 01 Apr 2017 23:55:49 EST ID:VsQJM6ph No.697675 Ignore Report Quick Reply
>>697674
at least we have bloodborne 2 to look forward to if they ever decide to make it
and any other souls-like game they come up with. Theres a rumor going around that Bloodborne 2 will be announced this year at E3 but I bet its bullshit.
>>
Lich King - Sun, 02 Apr 2017 11:57:12 EST ID:mDy5oEy0 No.697694 Ignore Report Quick Reply
>>697675
In a way I hope we don't get a Bloodborne 2 considering the first was as self contained as it was and worked so well. I'd rather see a new IP.
>>
Ultros - Sun, 02 Apr 2017 12:24:20 EST ID:rjgRiRtB No.697696 Ignore Report Quick Reply
>>697694
maybe so. whatever they go into next, I've got faith in fromsoft. they go whole-heartedly into their endeavors which is pretty uncommon nowadays in the gaming biz, and it really gives them a great and loyal fan base. a lot of people just have a love/hate relationship with their favorite games/series and their producers. I can 100% say it's all love for fromsoft.
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The Arbiter - Sun, 02 Apr 2017 22:37:30 EST ID:mDy5oEy0 No.697716 Ignore Report Quick Reply
Man, the Threaded Cane in Bloodborne is bullshit. I hate this weapon. Decided I wanted to go for a Skill build since I've never gone for any sort of DEX build in these games, but goddamn. I'm only up to Vicar Amelia (a boss I've literally beaten first try, fucking TWICE) and have like 24 points into skill and it's upgraded to +4 and it feels like the damage I'm doing is absolutely fucking pitiful.

I'm sure it gets better the more you keep beefing shit up but at that point everything pretty much gets better. Like, I'm just gonna throw this character away because I've already put a bunch of points into skill and fuck this weapon. I like the range its transformed mode has but beyond that this is an utter shit weapon. That range just doesn't make up for its low damage when the Hunter's Axe easily has just as much range and easily does up to twice the damage. And fuck having to repair it all the time. Ever wanted to make Bloodborne not even harder, just more annoying? Use the Threaded Cane. Next time I'm gonna make a character that can wreck shit with a real man's weapon, like the Kirkhammer.
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Ignatio Mobius - Mon, 03 Apr 2017 00:18:20 EST ID:Qp43yh0P No.697721 Ignore Report Quick Reply
>>697716
You could always get the Blades of Mercy, those scale S with skill iirc.
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Hwoarang - Mon, 03 Apr 2017 09:05:20 EST ID:mQ9cgA66 No.697740 Ignore Report Quick Reply
As a Souls veteran, I wish Souls would offer us a new challenge.
I'm not talking about NG+ until we reach our ends, I mean entire zones of the game that are just outrageously difficult, not for unfair reasons, but simply because the enemies are extremely intelligent and will use real combat tactics against you. Areas where traps are relentless and all over the place. Where epic loot is hidden behind the most horrible of enemies. A place where veterans expect to get their asses kicked several times before completion.

You know, sort of like how in FF games there are always hidden bosses who require the absolute strongest characters to defeat. Except this time, you know, we roll with skill instead of statistical might.
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Hwoarang - Mon, 03 Apr 2017 09:07:33 EST ID:mQ9cgA66 No.697741 Ignore Report Quick Reply
>>697716
The Kirkhammer is definitely a real man's weapon. It's my favorite weapon by far. You can wield it nimble or you can wield it using expert timing to stun the enemy. Honestly, I think it's the best weapon in the game, assuming you build your character just for that weapon. I've never been impressed by that great big holy Sword that's almost like the kirkhammer, simply because it just can't stun your enemies in place like the hammer can.
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Oxanna Kristos - Mon, 03 Apr 2017 11:14:33 EST ID:tkqfLmzl No.697747 Ignore Report Quick Reply
>>697740
That's really what I hoped DLC for souls games would be, turn the horribleness up to 11 and make you feel powerless. Instead they're really just more of the same.
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The Arbiter - Mon, 03 Apr 2017 13:30:58 EST ID:mDy5oEy0 No.697755 Ignore Report Quick Reply
>>697741
My only real problem with the Holy Blade is that it's basically easy mode. You don't get the stun but even when transformed it's fairly fast and deals a lot of damage. It's just uninteresting and not very fun to use, compared to other greatswords in the series. The massive damage those dealt were balanced incredibly well by really varied movesets and a much slower speed. Which Bloodborne is a faster game, yeah, so you expect it to be faster, but idk. Something about the Holy Blade just really doesn't do it for me, as someone that fucking loves the greatsword in DeS. You run around feeling like a tank but that's only once you get good with it. The Holy Blade's moveset makes it hard to be remotely bad with it at all.
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Geralt - Mon, 03 Apr 2017 14:20:54 EST ID:CfaRL4aN No.697759 Ignore Report Quick Reply
>>697721

The problem with Blades of Mercy, Burial Blade, and Logarius' Wheel (for STR users) is what I like to call the "arcane tax." Even though it has excellent physical scaling, a significant chunk of the weapon's base damage is devoted to arcane damage, which only ever gets up to B scaling in Arcane. So to get the most out of the weapon, you'll have to go for a 50SKL/25ARC build or something thereabouts, and at that point you'd be better off just using a pure skill or strength weapon and buffing it.

I'm not saying hybrid weapons can't be viable, just in the end, you should be using a weapon for its moveset more than anything.
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Glacius - Mon, 03 Apr 2017 14:28:02 EST ID:3ejZfb/V No.697760 Ignore Report Quick Reply
>>697755
The Holy Moonlight Sword is what you want. Much more interesting moveset and abilities. Mine has over 1000 AR with the right gems. Hits like a goddamn truck, has ranged attacks and the L2 can knock down and stunlock most enemies.
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Pitfall Harry - Tue, 04 Apr 2017 22:31:44 EST ID:FfmVJ1RG No.697842 Ignore Report Quick Reply
>>697741
I see no real reason to use the Kirkhammer since we have the pizza cutter now. That said, kirk does righteous damage and slash one handed with blunt two handed while the pizza cutter is basically the opposite with serrated and blunt one handed with slash 2h iirc.
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Richard Aiken - Wed, 05 Apr 2017 04:12:26 EST ID:Vs5/HcIx No.697849 Ignore Report Quick Reply
>>697760
That r2 stab with the holy moonlight sword in the non magic mode is absurdly strong for some reason
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Nodunaga Oda - Wed, 05 Apr 2017 08:38:36 EST ID:rYW5DxZx No.697863 Ignore Report Quick Reply
>DS2 in NG+
>Fighting Royal Rat Authority
>Die like 10 times keep gang raping me
>Finally kill them and begin widdling down at boss with lightning spears
>He does a vomit attack
>I launch one spear, he's one more away from death
>"Third Dragon Ring has broken!" IDC just let this end
>Fire 2nd spear, he dies
>1 second later I die from vomit
>Didn't count, do it all over again

That's enough for Dark Souls for today 😀
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Dr. Wily - Wed, 05 Apr 2017 09:47:51 EST ID:rjgRiRtB No.697865 Ignore Report Quick Reply
>>697863
Lol, that sucks.
FUnny enough, in BOTH of my playthroughs of DS3, I've died just after killing Aldrich. Once was by fire on the ground, once was by a lingering spell. But both times, because he died before I did, they counted, I just had to come back and get the boss souls.
That sucks dick lol.
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Liquid Snake - Wed, 05 Apr 2017 16:40:48 EST ID:FqTfAZAX No.697883 Ignore Report Quick Reply
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So yeah, played through Ringed City. Beat the final boss today, and fucking hell what a great time that was. Also, that feel of reaching Ringed City proper must be one of the best gaming moments I've ever had.

So yeah, it's over. No more Dark Souls. It's done. And I don't know what to feel about it.
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Mr. Game & Watch - Thu, 06 Apr 2017 16:12:37 EST ID:azZR6D3D No.697940 Ignore Report Quick Reply
>>697883
But now that dark souls is done maybe....we can get a DEMONS souls sequel!
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Heishiro Mitsurugi - Thu, 06 Apr 2017 17:25:37 EST ID:YQjl9sVH No.697942 Ignore Report Quick Reply
>>696651
Does anybody still play DaS1 on PC? Low level stuff is totally barren...
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Marc Kai - Thu, 06 Apr 2017 18:26:34 EST ID:CfaRL4aN No.697947 Ignore Report Quick Reply
>>697940

We already have one in Bloodborne. At the end of DeS, magic departs from the world so technology and (blood) medicine can advance. Great Ones still around tho.

I agree a legit Demon's Souls 2 would be fucking sick though.
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Dark Queen - Thu, 06 Apr 2017 18:27:12 EST ID:qetNtFM7 No.697948 Ignore Report Quick Reply
Hey, I know DS1 had some issues on PC. How is the PC version of DS3? Saw it on sale a few days ago might get it.
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Samanosuke Akechi - Thu, 06 Apr 2017 19:05:28 EST ID:hVjcdjR/ No.697950 Ignore Report Quick Reply
>>697948
You need a pretty beefy processor to run it. I can play both 1 and 2 just fine but 3 is like 10 fps.
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Quan Chi - Thu, 06 Apr 2017 19:16:59 EST ID:rjgRiRtB No.697952 Ignore Report Quick Reply
>>697948
Everything runs smooth as butter for me. I haven't had to mess with anything. My specs are like lower high-end. I can run DS3 on full settings, but I run FO4 on low settings. So it's basically equivalent to FO4 on low. Which is odd, because it seems like the textures are really beautiful in DS3, but it's probably because of being able to render small parts of each area at a time.
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Phoenix Wright - Thu, 06 Apr 2017 20:01:08 EST ID:hVjcdjR/ No.697954 Ignore Report Quick Reply
>>697952
I have an AMD X2 545, only 4gb of RAM, and a GTX 660 Ti, it runs like total crap for me. Maybe it's because I downloaded a cracked version just to see if it would run on my computer before I forked over money for it.
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Nakoruru - Thu, 06 Apr 2017 20:34:40 EST ID:rjgRiRtB No.697955 Ignore Report Quick Reply
>>697954
Oh yeah, I've got a gtx970 4gb, 3.5mhz processor, and 16gb ram lol
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Nathan Drake - Thu, 06 Apr 2017 20:41:45 EST ID:lZD/4X8G No.697956 Ignore Report Quick Reply
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>>697114
I dig this idea. There actually is SOME Native American influence in Bloodborne. There are a lot of similar themes going on in both BB and DS3, the same sort of thing could apply to this idea IMO.

and this. I don't want to see an eastern themed "Soulsborne" anytime soon. Other games like Nioh will fill that void.
>>697118
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Toad - Thu, 06 Apr 2017 22:11:21 EST ID:tYlkfG0z No.697964 Ignore Report Quick Reply
Tribal Souls sounds cool. If instead of going into space, they went back in time even further, and mashed together primal/tribal themes/worlds, that would be pretty neat too
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Jill Valentine - Fri, 07 Apr 2017 19:58:19 EST ID:BLQOLP0F No.698016 Ignore Report Quick Reply
>>697954
the 4gb ram is likely a bottleneck.
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Eric Lecarde - Sat, 08 Apr 2017 13:35:12 EST ID:twMXAL2b No.698048 Ignore Report Quick Reply
So what do you guys think of the VaatiVidya lore videos?
I can admit I've spent a few hours watching his lore videos.
He puts so much work, and diligence in them. He scrounges through all the descriptions in the game and puts together pieces of lore that I would probably never notice, even if I spent a whole playthrough, carefully reading every description.
This video is really good, especially the parts on The Nameless King.
He starts off talking about Nameless, and ends up circling back with some really interesting concepts.
https://www.youtube.com/watch?v=CP9bliNKbnc
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Cinder - Sat, 08 Apr 2017 21:23:36 EST ID:mDy5oEy0 No.698073 Ignore Report Quick Reply
>>698048
>He puts so much work, and diligence in them. He scrounges through all the descriptions in the game and puts together pieces of lore that I would probably never notice, even if I spent a whole playthrough, carefully reading every description.
lol not sure I'd go that far. He was busted like two years back for stealing other people's work from circlejerk posts and the like and honestly I wouldn't be too surprised if it were an ongoing thing, considering how popular Souls lore has risen in popularity parallel to the games. Still, they're entertaining videos if you're into this stuff, I can't deny that. Although I do think he ends up oversimplifying some things or glossing over some important details, and that maybe his writing in general isn't the best I've heard, these videos aren't a bad place to start if you're into this stuff.

If you're interested in Bloodborne lore I'd really recommend reading Redgrave's The Paleblood Hunt, and checking out his YouTube series titled The Little Things in Yharnam. Really in depth work from this guy.
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Ebisumaru - Sat, 08 Apr 2017 21:55:28 EST ID:IMq1LVU/ No.698076 Ignore Report Quick Reply
>>698073
>Redgrave's The Paleblood Hunt
It was a good read but I disagree with a lot of his theory. Mainly I think there is different races of great ones/old blood. Whereas he thought the Kin were impure great ones, I thought the Kin were just another race of great one. I think this explains the shit you see in the game much better, the blood of each great one brings different transformations: beasts, kin, fish, and whatever the pthumerians are (cthulhu things).
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Eric Lecarde - Sat, 08 Apr 2017 22:49:18 EST ID:twMXAL2b No.698077 Ignore Report Quick Reply
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>>698073
Well even if he doesn't come up with it all on his own, you gotta admire the way he compiles it all. I still think it's great.
>aren't a bad place to start
So if I wanna go deeper what do you recommend?

Also, I think his writing style is pretty good, but it's his voice that makes the videos pretty great.
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Cinder - Sat, 08 Apr 2017 23:15:36 EST ID:mDy5oEy0 No.698078 Ignore Report Quick Reply
>>698077
>even if he doesn't come up with it all on his own, you gotta admire the way he compiles it all. I still think it's great.
Yeah, fair enough, not trying to shit talk the guy or trying to tell you not to enjoy it. He makes fine content. It really is just small things I take issue with in his videos and it's purely subjective.

>So if I wanna go deeper what do you recommend?
Wikis, honestly. Scour them up and down. On top of that tons of stuff has been written about Souls lore already. If there's any one particular thing you're interested in, just google it and I'm sure someone out there has compiled something about it and has written their own theories regarding it. There's really no shortage of this stuff these days.
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Duke Nukem - Tue, 11 Apr 2017 07:36:28 EST ID:wHSpKu5E No.698251 Ignore Report Quick Reply
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Bloodborne feels more polished than the DS series..
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Patroklos Alexander - Wed, 12 Apr 2017 01:42:01 EST ID:rjgRiRtB No.698325 Ignore Report Quick Reply
>>698251
How is that? Souls games are constantly being balanced for pvp.
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Eddie Riggs - Wed, 12 Apr 2017 02:06:34 EST ID:2nboxZMZ No.698329 Ignore Report Quick Reply
>>698048
his Dark Souls 1 vids were fantastic and gave a lot of insight into the lore, I'm not a fan of his later vids though
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Roy - Wed, 12 Apr 2017 02:09:34 EST ID:rYW5DxZx No.698330 Ignore Report Quick Reply
>>698251

In my view, Bloodborne ruined the Souls series. The pace of combat above all else turned the series into a clusterfuck of twitching fingers. You look at DS1 and DS2, rolling actually drains stamina. BB and DS3, you can a half dozen times in a row, turn around and swing your sword 3 times, then you're out of stamina. Shit is ridiculous. I compare it to how Call of Duty has become this fast paced twitch shooter, where everyone is wearing jetpacks and bouncing off walls, and sliding around and seeing through walls... Shit is... Dumb. It appeals to children who have ADHD. Everyone who isn't hyperactive is fucking having a seizure trying to comprehend what's happening on their screen. No wonder the stamina is so high — the only rational response is to pray and roll, pray and roll, and once you turn around, try to get a perspective on what the fuck is happening.
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Eddie Riggs - Wed, 12 Apr 2017 02:09:39 EST ID:2nboxZMZ No.698331 Ignore Report Quick Reply
>>697674
>>697652
it's probably my new favorite DLC in the series, a title formerly held by AotA
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Eddie Riggs - Wed, 12 Apr 2017 02:12:29 EST ID:2nboxZMZ No.698332 Ignore Report Quick Reply
>>698330
I agree, DaS3 would probably be my favorite in the series if it wasn't so reliant on rollspam
but I don't think Bloodborne is at fault here, the quickstep mechanics worked to fantastic effect in that game
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Cheetahmen - Wed, 12 Apr 2017 05:14:17 EST ID:tYlkfG0z No.698340 Ignore Report Quick Reply
>>698325
I think he means the game world/setting... I kind of agree. BB is very tight, very focused and specific. DS is a mishmash of dark/medieval fantasy and thus has a wider of array of sources to draw from. BB is Gothic Victorian with Elder Gods and werewolves. DS is one big melting pot of fantasy concepts. If you take away the 'Miyazaki Touch' that they both share, I can see how BB would seem more 'polished' than DS
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Uriel Septim - Wed, 12 Apr 2017 11:25:27 EST ID:mQ9cgA66 No.698359 Ignore Report Quick Reply
>>698340
The health regen system in BB was pretty epic. Really gave you incentive to fight aggressively, since if you did it right you could earn back any health you lost. Yet they counter this with a riposte system where you just wait for aggressive characters and then stun/crit them, which also heals you for like all of your health. Long story short, whoever is the best fighter wins, regardless of whether they're offensive or defensive.
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Aribeth - Wed, 12 Apr 2017 13:49:08 EST ID:lZD/4X8G No.698364 Ignore Report Quick Reply
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>>698359
I had trouble connecting with people and I didn't like the standard invasion rules (outside of a nightmare you must summon before being invaded) but overall I enjoyed BB's pvp the most. The argument "BB ruined DS3s combat" is something I would entirely disagree with IF the game was exclusively single player. The variety of DS3 is nice, I think it just starts to show it's cracks when you go online.

The majority of pvp matches in DS3 outside of "fight clubs" involved the other guy just spamming attacks because they had stamina for days. For example if someone used that same "technique" with the Kirkammer or Greatsword in BB I'd figure someway around it. Like you say and I agree (for the most part) whoever is the best fighter in BB wins. DS3 seemed more RPG build based.

As for all the roll talk, ya it's a bit much in 3. I honestly think the actual animation of a roll has a lot to do with it. They need something else IMO. I know the dodge works different than the role mechanically but it looks a hell of a lot less goofy and out of place when spammed.
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Aribeth - Wed, 12 Apr 2017 13:55:23 EST ID:lZD/4X8G No.698366 Ignore Report Quick Reply
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Sorry for the double post but the roll talk got me thinking of FROM's next game. You guys seen this? I know it's little to nothing but it suggests their working on SOME sort of first person game. If it's a Soulsborne in first person, nobody gotta worry about rolling... I would fucking hope...

For those that don't know, FROM has 3 projects in the works. An Armored Core reboot, some sort of Soulsborne and something "really weird".
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Norton Mapes - Wed, 12 Apr 2017 14:28:26 EST ID:VsQJM6ph No.698372 Ignore Report Quick Reply
>>698366
Maybe its another Kings Field game
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Patroklos Alexander - Wed, 12 Apr 2017 14:36:52 EST ID:rjgRiRtB No.698374 Ignore Report Quick Reply
>>698372
I haven't played any of the previous Fromsoft games, I just know of them because of the lineage of the Moonlight Greatsword. But I would be down with any RPG they decided to make.
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Patroklos Alexander - Wed, 12 Apr 2017 15:30:43 EST ID:rjgRiRtB No.698380 Ignore Report Quick Reply
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Just watched some gameplay from Kingsfield 4 and couldn't help but notice the stark resemblence to Undead Parish, Anor Londo, The Cathedral, etc. The building on the left looks like the Cathedral when you look at it from the bridge. I think it's pretty cool the way From recycles ideas and styles.
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Patroklos Alexander - Wed, 12 Apr 2017 15:31:40 EST ID:rjgRiRtB No.698381 Ignore Report Quick Reply
>>698380
Not to mention the recurring themes of darkness and sunlight.
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Scott Shelby - Wed, 12 Apr 2017 16:06:21 EST ID:FqTfAZAX No.698384 Ignore Report Quick Reply
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>>698366

Cool. I'd be totally down for a Fromsoft FPS. Should be really interesting, especially if they keep that difficult-but-fair and interconnected maps shtick.

Even better, soulsborne from From is still a thing. Even if it's a DS2 level IP, I'd buy that shit. Bloodborne sequel for PC hopefully but anything to scratch that itch.


>>698372

Word is that they are working on a new IP. So probably no King's Field.>>698366
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Yugo Ogami - Wed, 12 Apr 2017 22:34:43 EST ID:lZD/4X8G No.698416 Ignore Report Quick Reply
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>>698372
>>698384

I don't have the source so take this with a grain of salt but APPARENTLY King's field is someone else's "Baby" not Miyazaki's and he doesn't feel he has the right to fuck with it. At least one of them is a new IP. I do think were going to get "not Kingsfield" like Dark Souls is "not Demonsouls".

Fuck me, I don't wanna buy VR anytime soon tho lol. I hear RE7 is actually great with it and not a huge mess.
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Nathan Drake - Thu, 13 Apr 2017 10:36:26 EST ID:rYW5DxZx No.698442 Ignore Report Quick Reply
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https://youtu.be/1qlKNHgxmSE

New Bandai-Namco game. Why am I posting in this thread? The tagline for Dark Souls has always been "Prepare to Die." The tagline for this game? Prepare to Dine.

Either the next FromSoft game, or Bandai-Namco trying to fill the void of Dark Souls.

IDK if it's the next FromSoft game tho... It's too soon since the release of DS3. Except... The B-Team???
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Chell - Thu, 13 Apr 2017 16:48:19 EST ID:pQdLwrRf No.698473 Ignore Report Quick Reply
>>698442
I wonder if this is the souls-like game they have in development or the "weird" one they have in development
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Thane Krios - Thu, 13 Apr 2017 18:24:46 EST ID:rjgRiRtB No.698478 Ignore Report Quick Reply
>>698473
Actually that's FromSoft that said they're doing those games. Bandai-Namco is totally unrelated, except that they published the souls games. Honestly though it looks like it's gonna be a phone game or something like that.
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Nemesis - Thu, 13 Apr 2017 20:33:34 EST ID:WXZAyf61 No.698483 Ignore Report Quick Reply
>>698442
Like the dude above me said it looks like it could totally be a phone game or something. Maybe a Switch game since we know From is making one.

It could actually be From, I kinda doubt it but it could. Miyazaki worked on Bloodborne while Dark Souls 2 was being developed so I think after Dark Souls was a huge success they expanded quite a bit. Probably a decent sized studio in 2017.

But also Bandai Namco is fuckmongous and it could just be a nod and have nothing to do with From. So fuck it, game looks cool anyways :)
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Lan Di - Fri, 14 Apr 2017 19:26:26 EST ID:6rmGULFr No.698553 Ignore Report Quick Reply
>>698442
Nice Sprite *download*
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Lan Di - Fri, 14 Apr 2017 19:27:14 EST ID:6rmGULFr No.698554 Ignore Report Quick Reply
>>698442
Nice Sprite *click download*
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Trainer Red - Fri, 14 Apr 2017 23:56:50 EST ID:twMXAL2b No.698579 Ignore Report Quick Reply
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Chest ahead
therefore Praise the Sun!!
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Trainer Red - Sat, 15 Apr 2017 01:11:28 EST ID:twMXAL2b No.698585 Ignore Report Quick Reply
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>>696651
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Trainer Red - Sat, 15 Apr 2017 01:13:24 EST ID:twMXAL2b No.698586 Ignore Report Quick Reply
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>>698585
Just droppin off some Souls artwork I've collected
RIP Lautrec
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Trainer Red - Sat, 15 Apr 2017 01:14:21 EST ID:twMXAL2b No.698587 Ignore Report Quick Reply
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>>698586
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Trainer Red - Sat, 15 Apr 2017 01:15:46 EST ID:twMXAL2b No.698588 Ignore Report Quick Reply
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>>698587
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Trainer Red - Sat, 15 Apr 2017 01:17:02 EST ID:twMXAL2b No.698589 Ignore Report Quick Reply
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>>698588
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Trainer Red - Sat, 15 Apr 2017 01:18:35 EST ID:twMXAL2b No.698590 Ignore Report Quick Reply
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>>698589
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Trainer Red - Sat, 15 Apr 2017 01:19:46 EST ID:twMXAL2b No.698591 Ignore Report Quick Reply
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>>698590
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Trainer Red - Sat, 15 Apr 2017 01:21:11 EST ID:twMXAL2b No.698592 Ignore Report Quick Reply
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>>698591
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Trainer Red - Sat, 15 Apr 2017 01:22:04 EST ID:twMXAL2b No.698593 Ignore Report Quick Reply
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>>698592
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Chun-Li - Sat, 15 Apr 2017 22:05:23 EST ID:rjgRiRtB No.698656 Ignore Report Quick Reply
So for DS3, what do y'all think is best for PVE?
Quality? Strength?
Pyromancies, magic or clerics?

I've never done a mage, and I've only done strength builds. I'm doing a pyro rn and it's pretty fun. Pyro can also use cleric spells and magic spells which is pretty cool.
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Marshall Law - Sun, 16 Apr 2017 20:29:26 EST ID:tYlkfG0z No.698682 Ignore Report Quick Reply
Pyro all day erry day
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Kim Kaphwan - Mon, 17 Apr 2017 09:28:33 EST ID:mQ9cgA66 No.698705 Ignore Report Quick Reply
>>698656
>Best for PVE?
Magic, hands down. There literally is no comparison.
Not only does magic do massive damage, but it also allows you to turn invisible. You can't beat that, especially when some enemies can kill you literally just by seeing you.
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Eric Lecarde - Mon, 17 Apr 2017 09:31:58 EST ID:hCawGf77 No.698706 Ignore Report Quick Reply
>>698705
in all souls games a greatsword in 1 hand is like one of the best pve builds.. just saying.
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Abe - Mon, 17 Apr 2017 10:04:04 EST ID:mDy5oEy0 No.698708 Ignore Report Quick Reply
>>698706
I think it really depends on what your personal play style above all, honestly. That said greatswords in general can be great for PVP as well. They can make great counter-troll builds. Even slow two-handed attacks there's lots of surprising shit you can pull off if you're opponent isn't familiar with the moveset.
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Kim Kaphwan - Mon, 17 Apr 2017 10:30:00 EST ID:mQ9cgA66 No.698709 Ignore Report Quick Reply
>>698706
>a greatsword in 1 hand is like one of the best pve builds.. just saying.
Well, the BEST PVE build is magic. A greatsword really can't compare to invisibility.

In Dark Souls 1, I would say the best PVE/PVP build is Magic and Endurance.
I've got this Dark Souls character, level 160, still on NG. I literally just hang out in the Forrest and wait for 1 or 2 people to jump me, and then I destroy them all. My set up is literally the entire set of Smough armor plus an Enchanted Shotel +5, which can not only cut through shields but also stun the opponent and cause massive damage. Add in a bunch of homing and dark spells and people are toast. I was netting roughly 1,000,000 souls per hour of play.
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Dr. Eggman - Mon, 17 Apr 2017 13:03:35 EST ID:2VxD97MR No.698717 Ignore Report Quick Reply
>>698656
Ignore these guys. The best PVE build is whatever you are personally best with, or enjoy the most.
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Mother Brain - Mon, 17 Apr 2017 17:10:34 EST ID:rjgRiRtB No.698725 Ignore Report Quick Reply
>>698705
obviously magic has that advantage, and I get that if it's an option in the game, it's a tactic. But I don't feel right running past any enemies. I get that's what someone with that build would do, but it still doesn't feel right.
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Toad - Mon, 17 Apr 2017 17:32:11 EST ID:Fo/Sj7L/ No.698726 Ignore Report Quick Reply
>>698717
This guy gets it
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Heihachi Mishima - Tue, 18 Apr 2017 09:19:05 EST ID:mQ9cgA66 No.698751 Ignore Report Quick Reply
>>698717
>The best PVE build is whatever you are personally best with, or enjoy the most.
Well, that's just now how video games work. There are objectively better/best strategies. This guy was asking us what the best is, we told him what's what, I don't see a point in telling him 'just use whatever you want!' Like he came to us for advice.
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Mr. X - Tue, 18 Apr 2017 19:50:24 EST ID:w17iyDXB No.698787 Ignore Report Quick Reply
>>698717
lol no. For every game there is a definitive strongest strategy, stat sheet, cert pool, what ever. It is an inherent problem when outcomes are dependent on equations and functions rather than physically simulated.
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Radical Rex - Tue, 18 Apr 2017 19:58:17 EST ID:rjgRiRtB No.698789 Ignore Report Quick Reply
>>698787
No shit sherlock, the posters point was that specific strategies work better for different people. Not sure how that missed you.
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Guy - Tue, 18 Apr 2017 21:32:53 EST ID:IMq1LVU/ No.698797 Ignore Report Quick Reply
>>698717
Lolno. In every soulsborne game the best strategy if you're just doing one NG is to get health to 40 immediately, then maybe some endurance, that's all that really matters. The damage you get from strength/dex/whatever in NG1 is negligible, you'll do the most damage with a +10 raw infusion weapon until you start getting your attack stats up to like 30+. If you're going farther you'll want to do a quality build stat wise.

For specific games:
Heavy armor and heavy weapons are best in Dark Souls 1
Dark Souls 2 is fairly balanced and other than the above, all builds are nearly equally viable (magic still kinda sucks)
In Dark Souls 3 heavy armor and weapons are absolute fucking garbage and you should not use them.
In Bloodborne the holy quality sword will give you the highest damage if you get your stats up, before that you just do 40 health and use whatever weapon you feel like because it doesn't matter.

I haven't played demon souls in ages and I only really beat it once, so I don't actually know what's going on in that game.
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Bad Mr. Frosty - Wed, 19 Apr 2017 01:54:26 EST ID:24OwZjuc No.698819 Ignore Report Quick Reply
>>698787
Wrong.

What works on paper doesn't mean it's the best strategy for YOU, as a player, to beat the game. Maybe you find it easier to use a certain weapon due to a moveset than someone else.
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Bad Mr. Frosty - Wed, 19 Apr 2017 01:56:05 EST ID:24OwZjuc No.698820 Ignore Report Quick Reply
>>698797
You're a literal retard. Heavy weapons suck dogshit in DS1 unless you're ass.

Dex builds with heavy armor and magic were definitively the best build due to variety of engagement options, and damage scaling.

come say that shit to my crystal great scythe with 40dex 40int, faggot.
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Waluigi - Wed, 19 Apr 2017 03:10:51 EST ID:mDy5oEy0 No.698821 Ignore Report Quick Reply
lol this thread

who cares what the "best" build is? You're gonna get 100 different answers from 100 different people. Like has been mentioned just find what works for you, then really put the time into exploiting the stats and gear that cater to your playstyle. This leads to pretty much endless possibilities for what the "best" build is, because despite what some people are arguing here, there's no real objective answer, unless we're talking overpowered to shit ez mode magic in DeS. The games are designed in a way to make pretty much any PVE build viable, and beyond that it's just a matter of what the player can accomplish with what they decide to use.
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The Prince - Wed, 19 Apr 2017 05:21:53 EST ID:twMXAL2b No.698823 Ignore Report Quick Reply
>>698820
Don't say while OnlyAfro is around
https://youtu.be/oyA8odjCzZ4
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Four - Wed, 19 Apr 2017 06:51:49 EST ID:JnjeAtH/ No.698825 Ignore Report Quick Reply
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>>698823
>Posts a couple of edited videos of him fighting retards
>Its the best build you guys, trust me

Magic/stamina focus is the best build. Just keep spamming and rolling and you cant lose
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Mother Brain - Wed, 19 Apr 2017 08:50:59 EST ID:mQ9cgA66 No.698828 Ignore Report Quick Reply
>>698819
OK, but factually, based on statistics, the objectively best strategy on paper will yield the most success amongst all players using it. That's not a question, that's a fact.

If you don't want to use the objectively best set up, that's fine, but you should at the very least know what it is, incase you care to implement any of it into your own strategy.

>>698797
>Don't use heavy weapons or armor in DS3
Really now? Then why is it sooooo easy for me to kill other players in DS3?
Full Dragon Knight armor, Dragon Slayer Greataxe, Greatshield of Glory.
That's my set up, and truly I fear no opponent and slay many. I'm a Mound Maker. I run around the end-game areas helping people out, and then when I get the chance I turn on them and murder them. I kill everybody, and let me tell you, there's almost nothing they can do to get through my shield. It's literally hilarious watching them try to get me to drop my guard.
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Zerg - Wed, 19 Apr 2017 09:09:56 EST ID:UcENjjuY No.698829 Ignore Report Quick Reply
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>>698825
>when you're so serious about DS that you miss the joke about being overly serious about DS
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Guy - Wed, 19 Apr 2017 10:25:29 EST ID:IMq1LVU/ No.698832 Ignore Report Quick Reply
>>698828
If you weren't a complete fuckwit you'd have noticed I was talking about the best PVE builds. There are lots of viable heavy weapons in DS3 for PVP. But heavy weapons are garbage for PVE because almost every boss has very fast movesets that give you very few if any windows to attack with slower, heavier weapons. This is opposed to DS1 where nearly every boss is slow and really vulnerable to heavy weapons.
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Kain - Wed, 19 Apr 2017 14:32:41 EST ID:CMAOPcJv No.698840 Ignore Report Quick Reply
just posting my undying love for the meat cleaver. 2h and weighed nothing, broad-reaching attacks, and distinct profile. you see an opponent with THAT over their shoulder you know what's about to happen. only weapon i truly getted gud with.

had zero luck against invaders back in the day until i got the cleaver and became familiar with the sweeping moves and the short aoe move. interrupted so many wrath of gods. miss u.
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Mother Brain - Wed, 19 Apr 2017 15:19:04 EST ID:mQ9cgA66 No.698842 Ignore Report Quick Reply
>>698832
>If you weren't a complete fuckwit.
Wow, cool reply. Ignored permanently. But by the way, I found DS3 pretty easy with my heavy weapons build, so your advice is garbage anyway. But whatevs, talk to you never.
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The Prince - Wed, 19 Apr 2017 17:44:50 EST ID:twMXAL2b No.698859 Ignore Report Quick Reply
So, considering that you guys are all too autistic to simply give an opinion on the best pve build...
What's the best PVP weapon?
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Earthworm Jim - Wed, 19 Apr 2017 20:32:48 EST ID:hVjcdjR/ No.698875 Ignore Report Quick Reply
>>698859
+15 Iaito
People try to parry that R2 but it's delayed motherfucker eat 300 damage
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Captain Price - Thu, 20 Apr 2017 07:18:02 EST ID:twMXAL2b No.698910 Ignore Report Quick Reply
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>>698442
More info on this Banda-Namco game.
It sounds so much like Dark Souls, but as a vampire. Honestly it sounds pretty dope, I'm excited.
Pic is from a magazine cover, which the IGN article references.

>Code Vein takes place in a near dystopian future, where players take control of Revenants, vampires with supernatural abilities who have transcended humanity and lost their memories as a result. A Revenant who has failed to consume enough blood transforms into a monster called a "Lost," which the short animation last week touched upon.

>For an unknown reason, the vampires are confined to an isolated society known as "Vein," and must cooperate with each other to survive and reveal the secrets and lost knowledge of the world. When exploring a dungeon, players can bring a single "Buddy" with them, a main feature of Code Vein. These Buddies help players overcome challenges, and will act on their own as an AI, but players will need to act to help them out as well.

http://www.ign.com/articles/2017/04/18/code-vein-is-bandai-namcos-new-action-rpg
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Manny Calavera - Thu, 20 Apr 2017 13:32:31 EST ID:CfaRL4aN No.698917 Ignore Report Quick Reply
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Damn, I've played this game at least 15 times over, and I've never seen this area before. Dark Souls never fails to amaze me.
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Mankar Camoran - Thu, 20 Apr 2017 13:39:05 EST ID:L2NVp5Je No.698918 Ignore Report Quick Reply
>>698910
I honestly surprised that nobody hasn't realised that it's a new Tales game....
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Ulfric Stormcloak - Thu, 20 Apr 2017 18:12:06 EST ID:rjgRiRtB No.698937 Ignore Report Quick Reply
>>698918
Tales game? Is that a series I don't know of?
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Mankar Camoran - Thu, 20 Apr 2017 18:18:55 EST ID:L2NVp5Je No.698938 Ignore Report Quick Reply
>>698937
Tales of Zestiria, Tales of Berseria, Tales of Symphonia
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Soma Cruz - Thu, 20 Apr 2017 20:22:59 EST ID:twMXAL2b No.698942 Ignore Report Quick Reply
>>698917
lol yeah. That's the giant that opened the door when he heard the bells.
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The Nameless One - Thu, 20 Apr 2017 20:26:37 EST ID:rYW5DxZx No.698943 Ignore Report Quick Reply
>>698910

What the hell... Uh okay. I hope it isn't to weeby, Dark Souls has always tested me in that regard.

Are we gonna collect Blood tho, cause that's kinda Bloodbourne's thing... Also, the companion is reminding me of Dragon's Dogma which I'm playing right now. I think that has the potential to be cool, I wonder if the companion will be strictly AI or if a human can jump into the role.
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Soma Cruz - Thu, 20 Apr 2017 21:07:00 EST ID:twMXAL2b No.698945 Ignore Report Quick Reply
>>698943
It sounded like a human or AI can take the role. But yeah it's probably gonna be pretty weebish.
But it ISN'T fromsoft, it just looks like Bandai Namco is just drawing some inspiration in terms of gameplay mechanics, but besides that there isn't really any relation (well except the tagline)
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Black Whirlwind - Thu, 20 Apr 2017 21:31:40 EST ID:CfaRL4aN No.698946 Ignore Report Quick Reply
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>>698942

I always assumed he was a "cutscene only" NPC or one of the other giants just moved after opening the gate. I got lucky that I saw this message on the ground in front of the illusory wall, and I'm glad I made a habit of always attacking walls in front of those messages, even when I know 100% that they're lying.

There'a also a "secret" room at the beginning of the Undead Burg that not many people know about apparently, took me a while to accidentally stumble on it. Makes me wonder if there are any other secret places across the games that the community at large doesn't know about.
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Kerrigan - Thu, 20 Apr 2017 21:53:29 EST ID:hVjcdjR/ No.698947 Ignore Report Quick Reply
>>698946
A few days ago, I saw somebody had left a message on that little rooftop off the edge of the scaffolding where the firebomb throwers are in the burg. I googled it and it turns out there's 3 different spots you can jump from the upper burg to lower burg and skip having to get the basement key from the parish. You can let griggs out ASAP and get magic. Idk how many years I've been playing this game, never knew any of that.
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Soma Cruz - Fri, 21 Apr 2017 00:26:55 EST ID:twMXAL2b No.698952 Ignore Report Quick Reply
>>698947
Wow, I didn't know that.
Thinking back, I have noticed messages there. I'm pretty sure it said "try jumping" and I just thought it was a joke lol.
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E. Honda - Fri, 21 Apr 2017 00:46:18 EST ID:IMq1LVU/ No.698953 Ignore Report Quick Reply
>>698946
Yeah unlike any other souls game in that regard. I still learn something new about the game every time I go through it.
I remember the thing that blew my mind the most was the secret area in darkroot garden behind a living tree. First of all that tree is wholly unique as an 'illusory wall'. Second of all the frog ray enemies (they drop the green blossoms) exist ONLY IN THAT SMALL SECRET AREA. It just blew my mind man, on my fifth playthrough I found this secret area that contained an entirely unique enemy I had never seen before. Fuck.
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Soma Cruz - Fri, 21 Apr 2017 01:05:34 EST ID:twMXAL2b No.698954 Ignore Report Quick Reply
>>698953
Right! Not to mention that there was a secret area beyond that secret area lmao. From that secret area you make a skill jump over the cliff ledge you were on before to get to a ledge on the other side, where the Wolf Ring (I believe) was at.
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The Nameless One - Fri, 21 Apr 2017 10:20:59 EST ID:rYW5DxZx No.698961 Ignore Report Quick Reply
>>698953

So what you're telling me is you passed through Darkroot 5 times, saw the Wolf Ring dangling off the cliff, and never asked "How the hell do I get that?"
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King Hippo - Fri, 21 Apr 2017 12:14:55 EST ID:mDy5oEy0 No.698962 Ignore Report Quick Reply
>>698961
The Wolf Ring is boss as hell
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Ares Enduwa - Fri, 21 Apr 2017 14:07:15 EST ID:qq0K1W+q No.698964 Ignore Report Quick Reply
>>698954
Pretty sure you get a ring that gives extra stamina regen there. Wolf ring is in a secret place back in darkroot garden IIRC.
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Seath the Scaleless - Sat, 22 Apr 2017 23:33:21 EST ID:I/bYmgxr No.699040 Ignore Report Quick Reply
>>698964
Nah man, you're thinking of the cloranthy ring which is in the great hollow.
I remember the first time playing through darkroot garden and seeing that mysterious item dangling on the edge of a cliff. It was pretty tantalizing but I didn't find a way to grab it for a long time. I looked all along the cliff side and noticed that it gets shallower after where the wolf ring is, and you can survive a drop down. I was amazed to find where the secret area lets our in the grove with the stone guardians. Like, how the hell did I never just hug the wall and bump into this giant living tree? Goddamn there's so much I love about this game,
I watched a speed run recently, and holy shit people have really figured out how to break the game. The guy playing skipped straight into sen's fortress by means of a glitch, where you lure an enemy to the stairs leading from the parish bonfire to the church, parry and riposte him with your bare fist, and because the animation makes you step backwards a bit, you position yourself so that you just barely step off the side of the stairs. It tricks the game into thinking that you've fallen off the edge and moves the camera to that straight down position, except you're still alive and can try to maneuver your character blindly back to the bridge to Sen's. Since the game thinks you're dead or dying, it doesn't load any other areas and you can walk through the gate, quit and reload the game, and bam you're in Sen's fortress.
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LeChuck - Sun, 23 Apr 2017 00:22:48 EST ID:rjgRiRtB No.699045 Ignore Report Quick Reply
>>699040
Yeah those speedruns are pretty insane. I think the fastest one is 20 something minutes. It's pretty crazy to see that people have it that well figured out considering it took me sooo long to beat it the first time.


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