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Do videogames make you violent? by Corporal F Hawkins - Fri, 11 Jan 2019 11:03:46 EST ID:Ws/iky5n No.4827366 Ignore Report Quick Reply
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Are videogames making this generation of kids weaker and immoral? What does this mean for the future of society?
>>
Michael Shannon - Fri, 11 Jan 2019 11:06:12 EST ID:Sr5duzKv No.4827368 Ignore Report Quick Reply
Children are like architecture: a few grow up to be terrific people who contribute to society and enrich themselves.

The rest just get plowed over by their endless fuck-ups and bad judgements, and are largely forgotten about by their 30s.
>>
Penny Cancer - Fri, 11 Jan 2019 11:13:36 EST ID:ZKuT3Z0W No.4827370 Ignore Report Quick Reply
Does being from Brazil make you an attention starved faggot?
>>
Eugene Nicklefield - Fri, 11 Jan 2019 11:23:36 EST ID:IGaxqb/X No.4827374 Ignore Report Quick Reply
>>4827370
Oo do me next, what country am i from? (Bonus points for province/state)
>>
Mark Sheppard - Fri, 11 Jan 2019 11:25:22 EST ID:6G10aswo No.4827377 Ignore Report Quick Reply
>>4827366

this is already a thread:
>>4827210
>>
Corporal F Hawkins - Fri, 11 Jan 2019 11:29:53 EST ID:Ws/iky5n No.4827382 Ignore Report Quick Reply
>>4827377
but mine is better
>>
Albert Hipps - Fri, 11 Jan 2019 11:44:09 EST ID:pOTy6aZp No.4827387 Ignore Report Quick Reply
>>4827370
This is a rhetorical question of course it does
>>
Albert Hipps - Fri, 11 Jan 2019 11:44:44 EST ID:pOTy6aZp No.4827388 Ignore Report Quick Reply
>>4827382
Your threads are never better.
They're some of the worst this site has to offer.
>>
Jamie Oliver - Fri, 11 Jan 2019 11:54:57 EST ID:+G7sI1DS No.4827389 Ignore Report Quick Reply
No, american culture and your abusive dad makes you violent.

I played video games and listened to music I shouldn't have for so long at a very young age and I have been in one fight and am generally a caring person. I guess it could effect people with no spine.
>>
Selphie Tilmitt - Fri, 11 Jan 2019 11:56:41 EST ID:FqDPbqGp No.4827390 Ignore Report Quick Reply
>>4827366

Eat a bag of shit.
>>
Corporal F Hawkins - Fri, 11 Jan 2019 12:05:42 EST ID:Ws/iky5n No.4827396 Ignore Report Quick Reply
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>>4827387
>>4827388
Hey, thanks for the double post, faget.
>>
Albert Hipps - Fri, 11 Jan 2019 12:07:43 EST ID:pOTy6aZp No.4827398 Ignore Report Quick Reply
>>4827396
Fuck off, Brazil
>>
Raymond Blanc - Fri, 11 Jan 2019 12:24:26 EST ID:NNlUTkJH No.4827401 Ignore Report Quick Reply
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>>4827366
https://youtu.be/ZBBPyCSJDEo

Jordan Peterson had a fairly good and in depth discussion on this that's about 38 minutes long going over various reasons as to how or why a male would retreat to video games. One of the reasons mentioned was postponed gratification which acts as an incentive for men to be productive. Modern technology certainly has an effect on one's morals or perception of the world that is for sure.

Much the way you'd be satisfied after long hours of hard work to achieve success, video games can provide a similar feeling of success through digital means making it easier for young men to live out fantasy and get a feeling of reward of postponed gratification. This could be a good thing but it could also be bad.

Video games alone can't be blamed for violence in the media, Hollywood predates violent video games, but it certainly can desensitize an individual to violence rather than promote it.

In a dystopian future setting it may be too difficult or expensive for some to go see the real world as they wish so perhaps video games can give some young individuals a chance to escape the confines of reality for a short time but it can be a health detriment when left unchecked.

In the game Runescape the Jagex team spent effort to warn players to look away from the screen every 15minutes while playing and to take breaks often. There were even promotional events about mental health and well being which is a step in the right direction for concern about player safety. What does it mean for society? Well to be honest I believe it will just be a common form of social interaction or a digital playground as it has become more socially acceptable to play video games, but I think men or children will still find a sense of postponed gratification through means that are more hands on with life experiences such as the arts, sports, crafting, fishing, hunting, studying, etc. There are some things in life that video games just cannot compare to.
>>
Nate Diaz - Fri, 11 Jan 2019 12:30:09 EST ID:G9Bpau6W No.4827403 Ignore Report Quick Reply
>>4827401
Women don't experience postponed gratification, got it. Lol, I know you weren't trying to be despicable, but the information you consume is apparent to me and a large section of the population.
>>
Corporal F Hawkins - Fri, 11 Jan 2019 12:32:05 EST ID:Ws/iky5n No.4827404 Ignore Report Quick Reply
>>4827401
Fuck this ideologue piece of shit and fuck you. I'm not reading your garbage wall of text.
>>
Nate Diaz - Fri, 11 Jan 2019 12:36:07 EST ID:G9Bpau6W No.4827405 Ignore Report Quick Reply
>>4827401
>think men or children will still find a sense of postponed gratification from videogames.

Bwahaha. You just equated women with children. Did you do that intentionally or was that an unintentional gaffe? You're so brainwashed holy shit it's horrifying.
>>
EmmaPanderridge.pif - Fri, 11 Jan 2019 12:39:49 EST ID:RFxPQjQo No.4827407 Ignore Report Quick Reply
There's empirical evidence that suggests video games can lead to increased feelings of aggression in the short amount of time spent after playing the game, but this doesn't translate into generalized, long-term, aggression.

I think the real problem with video games is that online ones make teenage white boys think it's cool to say the n-word and have been a locus for recruitment into the far right (because guess which group of politically-oriented geeks plays video games the most?) On the other hand, when I play tf2, there is no shortage of people with communist symbols in their names or avatars or on flairs so, like, it ain't all bad, comrades.
>>
Raymond Blanc - Fri, 11 Jan 2019 12:45:29 EST ID:NNlUTkJH No.4827410 Ignore Report Quick Reply
>>4827404
Lol here, stop dragging your knuckles and put down your club to use your eyes for a second.

Tl;dr

Technology has an influence on your perception of the world. Men like game for fun and reward. Media use violence and drama for entertainment. Games offer escape to those who can't afford to travel much or get out. Some things in life games can't compare to. People still gonna be people.

Nb
>>
Kitty Pride - Fri, 11 Jan 2019 12:48:33 EST ID:PyavWO4s No.4827412 Ignore Report Quick Reply
>>4827407
[Citation Needed]
>>
Corporal F Hawkins - Fri, 11 Jan 2019 12:50:50 EST ID:Ws/iky5n No.4827414 Ignore Report Quick Reply
>>4827410
I'm not saying that I disagree with him about videogames, I just hate this guy. This christianity enabling douchebag.
>>
Nate Diaz - Fri, 11 Jan 2019 12:51:39 EST ID:G9Bpau6W No.4827415 Ignore Report Quick Reply
>>4827410
>Men like game for fun and reward.

Hey, how about i bash your skull in and jam a steel rod up your ass. Choke on hitlers dick some more you fucking nerd.
>>
Nate Diaz - Fri, 11 Jan 2019 12:52:53 EST ID:G9Bpau6W No.4827416 Ignore Report Quick Reply
More middle age women play video games than teenage boys.
>>
Raymond Blanc - Fri, 11 Jan 2019 12:53:51 EST ID:NNlUTkJH No.4827417 Ignore Report Quick Reply
>>4827405
Calm your tits McGee, just making an ass out of you and me hahaha. Meant to include women too of course. Though I find your reply amusing and I wouldn't put it past someone on 420chan to instantly react in the most juvenile means possible "Durrrr hurry Fucking brainwashed fag LAWL"
>>
Nate Diaz - Fri, 11 Jan 2019 12:58:17 EST ID:G9Bpau6W No.4827418 Ignore Report Quick Reply
>>4827417
In context, you couldnt have included women if you even wanted to. You lack the self awareness of your own context and words, and only a real life mentor would take the time to deprogram you; nobody online or offline will bother with you.
>>
Raymond Blanc - Fri, 11 Jan 2019 13:02:11 EST ID:NNlUTkJH No.4827419 Ignore Report Quick Reply
>>4827418
Again with the assumptions. Go ahead keep making yourself look like an ass along with me.
>>
Arlen Hashbottom - Fri, 11 Jan 2019 13:08:53 EST ID:YbpJak9E No.4827425 Ignore Report Quick Reply
marijuana makes you gay and skirts make you a woman
>>
Nate Diaz - Fri, 11 Jan 2019 13:09:25 EST ID:G9Bpau6W No.4827426 Ignore Report Quick Reply
>>4827419
I'm not here to prove you wrong. I'm here to kick your ass like parents should have done but didn't care enough to do.
>>
Hannah Wacklehood - Fri, 11 Jan 2019 13:10:26 EST ID:6206mfJA No.4827427 Ignore Report Quick Reply
Everyone here needs to take a big puff and chill the fuck out.
>>
Arthur Eddington - Fri, 11 Jan 2019 13:13:17 EST ID:aFlB88P8 No.4827428 Ignore Report Quick Reply
>>4827425

What if you're already a woman?
>>
Raymond Blanc - Fri, 11 Jan 2019 13:20:21 EST ID:NNlUTkJH No.4827432 Ignore Report Quick Reply
>>4827426
I doubt you could even handle yourself in a street brawl let alone 5 minutes in my boxing ring, but by all means go ahead and keep trying to flex to people on the internet. We obviously care so much. Ohhh you're so grandiose oh wise ass. Go watch more anime and day dream about your power fantasies.


>>4827427
I agree good soul, mandatory marijuana injections for everyone!
>>
Nate Diaz - Fri, 11 Jan 2019 14:13:43 EST ID:G9Bpau6W No.4827439 Ignore Report Quick Reply
>>4827432
>we

Nobody like you, you us-vs-them mentality mongoloid
>>
Nate Diaz - Fri, 11 Jan 2019 14:15:40 EST ID:G9Bpau6W No.4827440 Ignore Report Quick Reply
>>4827432
>I agree good soul, mandatory marijuana injections for everyone!

He doesn't like you either, you gigantic loser
>>
Ettore Boiardi - Fri, 11 Jan 2019 15:29:35 EST ID:6Gd/VMVb No.4827454 Ignore Report Quick Reply
Research studies have proven that ANY sort of violence, cartoon or realistic, EQUALLY increases a person's tendency towards violent reactions.
>>
Selphie Tilmitt - Fri, 11 Jan 2019 15:59:23 EST ID:FqDPbqGp No.4827465 Ignore Report Quick Reply
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>>4827454

bollocks
>>
Kazooie - Fri, 11 Jan 2019 16:02:14 EST ID:wNh829Z6 No.4827467 Ignore Report Quick Reply
clearly games have some influence, probably more so than other media
future generations will be fine though, or at least just as fucked up as previous ones
>>
Rick Moonen - Fri, 11 Jan 2019 17:46:33 EST ID:lggWSnD7 No.4827498 Ignore Report Quick Reply
>>4827366
who cares?!

MORAL FAGS LEAVE!!!
>>
Sidney Pullerpig - Fri, 11 Jan 2019 17:50:34 EST ID:yFuHgYJS No.4827499 Ignore Report Quick Reply
>>4827465
While I'm pretty certain he's talking out his ass, there have been studies done on aggression and it turns out the content of the game doesn't make a huge difference, it frustration and losing does. The main predictor for violent and aggressive behavior as a result of immediate aftermath of gaming is really just about someone constantly losing and it can be from any game.
>>
William Lassell - Sat, 12 Jan 2019 05:04:06 EST ID:OISd2rtu No.4827686 Ignore Report Quick Reply
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>>4827366
Video games desensitize kids and make them feel there are no ramifications or consequences for their actions. They can kill or maim as many digital people they want, whereas fucking with someone in real life would get them killed, beaten, or jail time. That's why you get scenarios like Columbine and Sandy Hook.
>>
Kenneth Parcell - Sat, 12 Jan 2019 05:15:25 EST ID:N+cMTfl2 No.4827689 Ignore Report Quick Reply
>>4827686
Nah, they are aware of the difference between real life and game consequences, but they do it anyway because of deeper issues.
Game influence is much more subtle, might be able to push over the edge someone who's already fucked up from unfortunate circumstances of life.
>>
Gordon Strain - Sat, 12 Jan 2019 05:30:54 EST ID:RFxPQjQo No.4827690 Ignore Report Quick Reply
>>4827499
The question is how long the effect lasts. Is it true over long stretches of time? Is it specific to video games? Would frustration in another context result in the same feelings of aggression?
>>
Chan Sung Jung - Sat, 12 Jan 2019 05:32:44 EST ID:SFAhJ42h No.4827691 Ignore Report Quick Reply
>>4827686
This is total bullshit and if anything I think the sense of no consequences would only by amplified hy having a bunch of save files, which is a problem in any game or computer thing period because it teaches that there are no permanent mistakes, which is a bad thing for a teenager to learn. But GTA type violence? Pfft they shoot back and you get a fast game over.
>>
Kyle Gass - Sat, 12 Jan 2019 05:34:50 EST ID:41lU8+AX No.4827692 Ignore Report Quick Reply
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>Do video games make you violent?
Short answer, no.

Long answer, no and go fuck yourself you ignorant scaremongering cockbag.
>>
Dave Taylor - Sat, 12 Jan 2019 05:38:16 EST ID:B1Ih1VHh No.4827695 Ignore Report Quick Reply
>>4827692
That's like saying media have no effect on developing minds, which is naive. Media are part of reality, and reality is what shapes us.
>>
Gordon Strain - Sat, 12 Jan 2019 05:41:40 EST ID:RFxPQjQo No.4827698 Ignore Report Quick Reply
>>4827695
Maybe he's saying it has an effect but it's not the one you think it is
>>
Kyle Gass - Sat, 12 Jan 2019 05:49:02 EST ID:41lU8+AX No.4827703 Ignore Report Quick Reply
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>>4827695
I was playing Doom and Quake when I was 6 years old and I've never shot a single person into salsa with a rocket launcher. My favorite game when I was 8 was Zelda 64 and I've never stabbed anybody or fucked a fish.

Kids aren't fucking stupid. They know the difference between make believe and reality. People like Charles Whitman and the Columbine kids are mentally deficient lunatics that we'd catch much easier if our public education system wasn't assembly line bullshit designed to produce fry cooks by the truckload.
>>
Dave Taylor - Sat, 12 Jan 2019 06:20:19 EST ID:B1Ih1VHh No.4827712 Ignore Report Quick Reply
>>4827703
You're mostly correct, but if you can't admit that in some fringe cases games (just like any other life experience) can make people more prone to violence, you're not being objective.

Like I said, games influence is subtle, but it exists, and is not even possible to be evaluated at this moment, because the factors that form personality are so complex and overlapping, and because our knowledge of how minds change is limited.
>>
Elektra - Sat, 12 Jan 2019 06:33:58 EST ID:bD4Lqyby No.4827717 Ignore Report Quick Reply
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>>4827695
humans are the only animate objects in reality, its not media thats shaping you, its other people who are influencing you.
>>
Dave Taylor - Sat, 12 Jan 2019 07:54:30 EST ID:B1Ih1VHh No.4827727 Ignore Report Quick Reply
>>4827717
Other people influence you through media like games. And its not just people that shape who you are but also interaction with animals, plants, inanimate objects, climate, your genes (last but not least) etc.
Everything you experience makes you who you are to a corresponding degree, and most of those things when combined with others can in some cases cause people to be violent. Games are imo particularly powerful because of how strongly they interact with the core of your being, especially in kids.
>>
Companion Cube - Sat, 12 Jan 2019 09:33:52 EST ID:TuNvkvaC No.4827744 Ignore Report Quick Reply
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>>4827366
Of course video games make you violent!

Video games teach you that boxed in dances are significant and meaningful. They teach you that you get closeness and tenderness from accepting rollercoastery obstacle courses centered around being hunched over at a desk or couch. They also leverage a sense of being a "gamer" as a means of getting the spiral into this to snowball more, and to consolidate the market and to reinforce the various cornerstones of it by weaving them with each other.

This consolidated gamer becomes especially easy for others to mark. As a result, this emphasized the position of the gamer as someone unwanted in the real world, which the industry of course loves, their eyes fucking shining with the pupils twisting into hearts with dollar signs in the middle over this.

Additionally, to be able to continue to notice the existance of the real world while having so much of ones attention and memories filled by video games requires that the real world be conceived of as filth, vileness and monsters. This allows maintaining internalized notions of good and evil while all these ever more powerful games inscribe themselves into their subjects minds as chuncks of concentrated good. This allows gamers to actually have opinions about the real world, in spite of not really caring for it, which they generally form by sharing them between each other, and borrowing them from pundits that speak the familiar language of the combat memes that are familiar to them.

The biggest catalyst for this has been the lacing of games with story and cinematic ambiency. Although this isn't story in a normal sense, it's not that more story makes this worse, or that story is even a big part of games. Rather, the real bullet here is the existance of a particular dose and form of story in video games, ie. generally just enough that story is the one aspect of a game that the players will remain conscious of afterwards, in spite of it being weak. This is done by means of the craft of delivering the story in a maximally emotive, cinematic way.

Once this habbit becomes unsustainable, it loses the stabilizing effect of snaring the majority of the subject's attention, and the programmed negative impression of the real world is inevitably acted upon, however weak, even to the point of unnoticibility, most such attempts may be.
>>
Clay Guida - Sat, 12 Jan 2019 10:18:39 EST ID:e16MiWy/ No.4827756 Ignore Report Quick Reply
>>4827686
>That's why you get scenarios like Columbine and Sandy Hook.
Funny then how video games are played all over the world but shcool shootings only happen in the states on a regular basis.

You're completely wrong, what creates scenarios like columbine and sandy hook are combinations of antidepressants, a fucked up social and cultural system, poverty, easy access to guns, etc etc.

I played GTA starting at 10 and i'm one loving modafucka
come here so i can give you a hug
>>
Kasumi Koto - Sat, 12 Jan 2019 10:36:02 EST ID:thcH7Nzk No.4827760 Ignore Report Quick Reply
>>4827712
yeah for example: ive been living with my video-addicted bf for many years and i casually play different games. he wouldnt be violent ever. some consider something i do, shittygraff, to be violence to inanimate objects. i work with animals and see others interact with them all day. its odd how some people definitely act more violent toward them than others. just the way they hold a leash tells a lot to me about how violent you think you can be to an animal.
>>
Martha Dimmleket - Sat, 12 Jan 2019 10:39:52 EST ID:kv3nflPM No.4827762 Ignore Report Quick Reply
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Games might not automatically make you into mass shooter, but if you were an evil propagandist bent on changing the world to your benefit, you would salivate at the thought of having people from very small age sit down alone in front of a TV and get totally immersed in a game containing your social engineering experiments for hours on end.

Luckily there's no powerful evil propagandists bent on profit and power through social change so games are completely safe, right guys?
>>
Madame Mérigot - Sat, 12 Jan 2019 10:47:49 EST ID:JUc+6xnp No.4827766 Ignore Report Quick Reply
>>4827760
Shitty graffitti is pretty horrible. If you're genuinely trying to make something good, even if it's shit though then you're alright.

Also you can tell a lot about how people treat other humans by how they treat pets.
>>
Rips McTits - Sat, 12 Jan 2019 11:53:47 EST ID:wSYnBCEU No.4827787 Ignore Report Quick Reply
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Kids these days with their doggone "game boys" and "disco music", where is the world coming to??
>>
Lauren Faust - Sat, 12 Jan 2019 11:56:17 EST ID:8eiVdslO No.4827788 Ignore Report Quick Reply
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>>4827366
fuck off square
>>
Idol Ian - Sat, 12 Jan 2019 17:00:40 EST ID:e5PaZPEG No.4827867 Ignore Report Quick Reply
They make you more boring. Ever have a friend or relative wrap you up in a conversation about what skins they just got, or what achievements they still need?
>>
Georges-Henri Lemaitre - Sat, 12 Jan 2019 17:35:45 EST ID:w3/BkVun No.4827875 Ignore Report Quick Reply
>>4827867
I doubt it was the games that caused that, if it wasn't games it'd be cereal collectibles or comic books. Some people are just like that. The friends I have that play games are fun to discuss them with.
You should have noticed they were spergs before they start spouting achievments and skins.
>>
Phoebe Nillywill - Sat, 12 Jan 2019 18:41:55 EST ID:MWy+N/fZ No.4827900 Ignore Report Quick Reply
>>4827405
women unironically are treated like children in modern anglo/american society. That's why they can commit crimes and are given slap on the wrist. They can physical assault men and even if they're completely in the wrong, won't be tried for it. Female teachers sleep with underage male students and don't get in trouble. even when they go to court, either charges are dropped or they're given probation. So how are women different from children in America?
>>
Marley Hashington - Sat, 12 Jan 2019 19:10:57 EST ID:ry/PzmXD No.4827911 Ignore Report Quick Reply
>humans pacified by modern society are worried they'll become violent by passively playing video games
Lel
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SidneyCozzlesutch.xml - Sat, 12 Jan 2019 19:58:48 EST ID:YbWvR5Gu No.4827925 Ignore Report Quick Reply
>>4827366
Thred sux
>>
Karl Jansky - Sat, 12 Jan 2019 22:28:07 EST ID:zbBHOF00 No.4827952 Ignore Report Quick Reply
>>4827366
When VR gets ultra-realistic I think it'll make us mentally tougher if we use it right
>>
Diego Armando - Sat, 12 Jan 2019 23:13:45 EST ID:/scf49jQ No.4827965 Ignore Report Quick Reply
>>4827900
Well, it’s illegal to have sex with children
>>
Ellen Brownpaste - Sun, 13 Jan 2019 04:23:14 EST ID:T5WQ2mbi No.4828015 Ignore Report Quick Reply
>>4827952
just like the internet would have made us smarter if we used it right
>>
Hedda Fandledine - Sun, 13 Jan 2019 09:00:40 EST ID:fGNVvCn2 No.4828031 Ignore Report Quick Reply
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>>4828015
If internet got half of america to vote TRMMMFFFFFF!!!!!!,,,just imagine what VR will make them do next... what a time to be alive.
>>
MartinFannerdock.jpeg - Sun, 13 Jan 2019 11:03:28 EST ID:9hybkfcO No.4828043 Ignore Report Quick Reply
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If video games make people violent do loli anime make people pedo? Question of 2019
>>
Bruce Heaton - Sun, 13 Jan 2019 11:10:26 EST ID:y0z9RueI No.4828045 Ignore Report Quick Reply
>>4828043
yes
nb
>>
MartinFannerdock.jpeg - Sun, 13 Jan 2019 11:26:17 EST ID:9hybkfcO No.4828050 Ignore Report Quick Reply
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>>4828045
Then we need to ban violent video games. Can't ban anime cause thats made in japan.
>>
Bruce Heaton - Sun, 13 Jan 2019 11:31:45 EST ID:y0z9RueI No.4828052 Ignore Report Quick Reply
>>4828050
we need to ban your paedophilic from accessing the internet and being among the society
>>
MartinFannerdock.jpeg - Sun, 13 Jan 2019 11:48:09 EST ID:9hybkfcO No.4828058 Ignore Report Quick Reply
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>>4828052
Calm down violent one. There's a big difference from liking loli anime girlies and literally raping a child. Maybe too much video games and 420chan has melted your mind
>>
Bruce Heaton - Sun, 13 Jan 2019 12:13:03 EST ID:y0z9RueI No.4828063 Ignore Report Quick Reply
>>4828058
grrrrrrrrrrrrrrrrr hyeeeeeeeeeeh AAAARRRRGGGGHHHHHHH
>>
Palace Maven Nigel - Sun, 13 Jan 2019 12:17:05 EST ID:aFpuy0UZ No.4828065 Ignore Report Quick Reply
>>4827366

Video games makes you fat.
>>
Fanny Fupperhood - Sun, 13 Jan 2019 12:33:10 EST ID:J+MHDQDK No.4828067 Ignore Report Quick Reply
>>4828058
>There's a big difference from liking loli anime girlies and literally raping a child
not a big enough difference to stop me from stabbing you in the gut, pouring gasoline on you, and lighting you with a torch
>>
ClaraBuddleshaw.lnk - Sun, 13 Jan 2019 12:43:54 EST ID:2Z8bkIpX No.4828068 Ignore Report Quick Reply
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>>4828067
This dude is so badass.
MartinFannerfock.jpeg you dun goofed, Fanny Fupperhood is going to fuck you up
>>
Dr. Telek R'Mor - Sun, 13 Jan 2019 15:40:54 EST ID:fg6+Cepy No.4828095 Ignore Report Quick Reply
It's true, video games make you violent. I played stardew valley and now i delve into caves and old mines to absolute trash the shit out of whatever is in there.

I don't think it's curable so the only solution is to cull all gamers and make video games illegal
>>
Albert Hipps - Sun, 13 Jan 2019 16:02:17 EST ID:J54BVl7n No.4828102 Ignore Report Quick Reply
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The attitude and language so prevalent on this website is evidence of the social decline of our culture itself. It's something I call the "meme culture". It's known in psychology as "groupthink". Monkey see, monkey do.

"There are people making profit off your ignorance."

The earth is 510.1 million km² yet you spend your life in front of a 100 in² screen. Everything you see or read has come from someone else.

Are you aware of your own body? Where are you fingers? Where are your eyes? You can read, you can see, and your language is available, yet are you truly aware of these events occurring and that you are in control of them?

Can you differentiate between your own lived experience and what you've seen on your computer screen?

This is a new problem, never experienced by our civilization before. Don't deny evidence solely on the basis that it is not popularized information. THERE IS NO INFORMATION YET. We are the experiments of this interconnected culture. You are responsible for your decisions.

Get out. Say hello to someone when you walk by them. Read the instruction manual. Read the ingredients list. Learn. There are people making profit off your ignorance.
>>
Antony Hewish - Sun, 13 Jan 2019 16:19:56 EST ID:w3/BkVun No.4828108 Ignore Report Quick Reply
>>4828102
>It's something I call the "meme culture"
Memetics has been a thing for years and years, long before you were even born.
Internet is just a ultra speed larger scale medium for it.

Are you the fool?
>>
Michael Elgin - Mon, 14 Jan 2019 00:39:49 EST ID:e16MiWy/ No.4828223 Ignore Report Quick Reply
>>4828102
Stop putting

New

Lines

Everywhere

You

Sound like

A

meme
>>
François Massialot - Mon, 14 Jan 2019 00:48:07 EST ID:ETCF6J7V No.4828230 Ignore Report Quick Reply
>>4828223
Agreedspacingisdumbifyoucanreadyoucanreadlikehowfardoesithavetobrokendownforyouyoufuckingtardjustwritelikeanormalpersonwerenotwritinganarrativeherejfc
>>
James van Allen - Mon, 14 Jan 2019 01:32:37 EST ID:VAwC9DFu No.4828248 Ignore Report Quick Reply
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>>4828230
You know for a fact he was talking about that annoying ass double spacing my man.
>>
Soldier Ant - Mon, 14 Jan 2019 01:54:11 EST ID:OThmP++H No.4828256 Ignore Report Quick Reply
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>>4828248
But it's the technique he always used in grade school book reports.
>>
Helen Crampon - Mon, 14 Jan 2019 02:21:27 EST ID:w3/BkVun No.4828269 Ignore Report Quick Reply
>>4828223
Better a few too many than none at all though. If you have seen the horror of a really long post without having pressed enter once you know it in your heart to be true.
>>
Soldier Ant - Mon, 14 Jan 2019 02:36:01 EST ID:OThmP++H No.4828272 Ignore Report Quick Reply
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>>4828269
Personally, I think meth posting is a little better than a dumbass putting on airs
>>
Helen Crampon - Mon, 14 Jan 2019 02:39:46 EST ID:w3/BkVun No.4828274 Ignore Report Quick Reply
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>>4828272
Yeah but it wasn't the content being put into question, just the formatting.
I'd rather read meth posting any day if it just had some newlines.
>>
David Cornslit - Mon, 14 Jan 2019 02:48:35 EST ID:3AutjeFz No.4828278 Ignore Report Quick Reply
>>4828269
I can deal with either just don't have a bunch of "would of" and "they're/there/their" bullshit. It's the pet peeves of writing that bother me more than the major fuckups or formatting issues.
>>
Helen Crampon - Mon, 14 Jan 2019 03:01:29 EST ID:w3/BkVun No.4828280 Ignore Report Quick Reply
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>>4828272
So I just drank a fat cup of coffee with the fullest fattest milk and I'm ready to make a caffeine SoC mind defacation, and in your honor I'll proceed to heed your wish of unformatted stimulant mania post. Sometimes I miss that sweet fruity booty juicy, and I have a look at recieved material again even though I know I shouldn't, and I'm just reenforcing the signal strength of flawlessly dysfunctional desire. But anyway, how's your sex life? How many years does it take for one to become a necromancer if a 30 year old virgin would be a wizard, since a necromancer wakes that which is dead? Maybe 30 years after last been laid, or is that too extreme? The ratio of lizards to wizards would speak a few words of latency to the grim peeper, lacking the signal of his dim beeper adding on a rotten callthrough of dime bag dementia, now that all sense and non sense ad sense going through a bad dime of repercussion percussion feedback loop gaining a one up on the notation of a reptilian goat feeder whose only purpose is to grate tree bark on top of young freckled dentistry students whom operate carefully over covers in a gorilla guerilla factory that got shut down for uncleanliness of pronounciation of grokking the hand of a swollen fist bump lumped together with the rest of them gnarly unhinged doors of angle protection in a mockery of all semblance to a good reply, in that and of itself a self satisfactory lidocaine distributor down on his luck and wanting revenge and return on his investment, just wanted a final piece of the cake he made and broke in. Notwithstanding, a word I never wrote and never will, a true lie in which lies a speck of arse, in which I linger and fidget over lost opportunity of sanctioned blackmail. An egg benedict @ blackmail.com would seem unlikely to respond and return, as hatching was done at a most unfortunate time of events, in which the seldom governed lost all hope of writing a good post.
>>
Soldier Ant - Mon, 14 Jan 2019 03:32:32 EST ID:OThmP++H No.4828283 Ignore Report Quick Reply
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>>4828280
It should be twice as long but that will tide me over for now
>>
Auguste Escoffier - Mon, 14 Jan 2019 05:44:55 EST ID:mMkCl1Mn No.4828288 Ignore Report Quick Reply
>>4827366
Pretty sure they've actually done a lot of studies and there is little to no correlation between video games and violence.
>>
JohnPittingkodge.htm - Mon, 14 Jan 2019 06:02:01 EST ID:ID6Wi96E No.4828292 Ignore Report Quick Reply
>>4828288
It’s not corporate science if video game developers conduct the research, amirite folks?
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Kain - Mon, 14 Jan 2019 06:14:08 EST ID:6Gd/VMVb No.4828293 Ignore Report Quick Reply
>>4828288

There actually is evidence of a link, and it doesn't matter if the violence is hyper-realistic OR as simplistic as whack-a-mole, the effect is still relatively the same. It's a reward scenario for participating in violent acts.
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NicholasGarringfen.cpl - Mon, 14 Jan 2019 06:59:50 EST ID:FqDPbqGp No.4828297 Ignore Report Quick Reply
>>4828293

Only if you identify with the acts as violent acts, and are unaware of the realities of violence, like godard said, red on screen is just red.
>>
NellFanlock.zip - Mon, 14 Jan 2019 11:19:28 EST ID:gL8Vqbgh No.4828347 Ignore Report Quick Reply
gamers get so violently frothy and defensive when someone implies the source of their violent tendencies comes from witnessing violence over and over again and desensitizing to them... why is this?

I literally saw someone say after cheetoman blamed videogames for a shooting “someone should shoot him in his fucking head” unironically. And that was on this board.
>>
Alberto Crackplough - Mon, 14 Jan 2019 11:23:40 EST ID:olHduLCH No.4828348 Ignore Report Quick Reply
>>4828347
Lmao, to be fair cheetoman talks about attacking people who disagree with him all the time, and he's probably not smart enough to figure out a video game controller.
>>
NellFanlock.zip - Mon, 14 Jan 2019 11:30:15 EST ID:gL8Vqbgh No.4828351 Ignore Report Quick Reply
>>4828348
To be fair, I wasnt discussing don toddler’s love of violence. Nb
>>
Ina Garten - Mon, 14 Jan 2019 11:30:59 EST ID:mm50zAQ8 No.4828352 Ignore Report Quick Reply
Have you ever noticed how people who blame videogames for violence are also the type that supports the troops? Im just saying.
>>
Masahiko Kobe - Mon, 14 Jan 2019 11:39:05 EST ID:xIvA5Qzu No.4828353 Ignore Report Quick Reply
>>4828347
Maybe people get defensive because they just happen to play video games and don't have violent tendencies, and people like you put them in the same corner as idiots who make death threats on the internet.
>>
NellFanlock.zip - Mon, 14 Jan 2019 11:43:19 EST ID:gL8Vqbgh No.4828354 Ignore Report Quick Reply
>>4828353
The guy who called for the assassination of the POTUS probably played video games, yes.

Not saying not playing video games makes you peaceful but these conversations kinda go:
“Do vidyagames make people violent?”
>REEEEEEEEEEE
>thread locked
>>
Masahiko Kobe - Mon, 14 Jan 2019 11:57:31 EST ID:xIvA5Qzu No.4828357 Ignore Report Quick Reply
>>4828354
>but these conversations kinda go:

Sadly enough I must agree.
>>
Ina Garten - Mon, 14 Jan 2019 12:04:28 EST ID:mm50zAQ8 No.4828358 Ignore Report Quick Reply
>>4828354
Nah, they go:
“Do vidyagames make people violent?”
"No"
>REEEEEEEEEEE
>thread locked
>>
NellFanlock.zip - Mon, 14 Jan 2019 14:10:51 EST ID:gL8Vqbgh No.4828377 Ignore Report Quick Reply
>>4828358
No, the REEEEEE and the “no” are usually in the same post. It is people who say nothing bad can ever come from videogames who exhibit the worst symptoms of video game addiction/overuse.

I mean I understand you want to prove me wrong and make me look stupid, but I’ve been to these threads. I tried posting reasonably. I literally had a drunk gamer scream at me aggressively and call what i said bait while proving my point.

Just sayin
>>
NellFanlock.zip - Mon, 14 Jan 2019 14:25:59 EST ID:gL8Vqbgh No.4828381 Ignore Report Quick Reply
>>4827401
Basically this. Hollywood desensitizes people just as much with less stigma attached.

Aggravated assault and attempted murder are on the rise. Actual murder isn’t because medical technology improved
>>
Tallera - Mon, 14 Jan 2019 14:54:57 EST ID:9vkhWhOP No.4828387 Ignore Report Quick Reply
I kind of feel like I have no right to talk about video games since I only ever had a gamecube and a wii and I barely used the wii and haven't used the gamecube regularly since middleschool. I was playing like super mario sunshine and LoZ:the windwaker. The most violent game I ever played was probably just some shitty metroid game on the wii where I killed aliens.

That said, I tend to believe that video games provide outlets for violent impulses which helps control them. I think the danger it can cause is in enabling people to become socially isolated. Not everyone plays video games with friends, some use virtual interaction as a substitute for real interactions and that's never good because that makes people depressed, and if they've turned to video games because they've been mistreated in the real world they can probably harbor a lot of anger at the real world. Then you have a situation where depressed people who hate the world are going through simulations of killing people all day. It's only going to feed their anger if they connect what they're doing in game to a fantasy of revenge in real life. The games will provide the outlet for the violent urges, but the violent urges will rise and rise, and if forced into a situation where the games can no longer compensate, they might snap. It's not good that lots of these people also turn to internet communities like the future where they become radicalized and learn to do nothing but hate all day every day.

We've already had cases where people have snapped and gone on mass killing sprees because their anger completely consumed them and then we see in their social media memes from the future. Like at least three now I remember. There are probably a lot of powder kegs just waiting to go off. Video games may be a factor when people snap and murder people, but it's only one among many.
>>
Jack Singerlug - Mon, 14 Jan 2019 20:57:00 EST ID:8eSv04PM No.4828452 Ignore Report Quick Reply
>>4828377
What if people just get mad because you're talking a lot of shit and it has nothing to do with videogames?
>>
Guillaume Fouquet de la Varenne - Mon, 14 Jan 2019 21:32:34 EST ID:d3M9NVRH No.4828460 Report Quick Reply
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Sonic made Chris Chan violent.
>>
Allan Sandage - Mon, 14 Jan 2019 22:17:58 EST ID:gL8Vqbgh No.4828475 Ignore Report Quick Reply
>>4828452
What if I said my point strightforward and nonconfrontationally and got a bunch of people on the internet freaking out at me because I suggested their hobby might desensitize them to violent acts?
>>
Tommy Dreamer - Mon, 14 Jan 2019 22:54:56 EST ID:J54BVl7n No.4828485 Ignore Report Quick Reply
>>4828293

You got it, Kain.
>>
Michael Jonas - Mon, 14 Jan 2019 22:55:38 EST ID:okMDAC3/ No.4828486 Ignore Report Quick Reply
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>>4828460
IT WAS SEGA'S PLAN ALL ALONG
>>
Tommy Dreamer - Mon, 14 Jan 2019 23:08:16 EST ID:J54BVl7n No.4828493 Ignore Report Quick Reply
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>>4828387
Tallera,

Thanks for your thoughtful post.

Video games aren't "the" cause of acted aggression, but I do believe it is a factor.

Exactly as you said, everything from a person's life experience affects. The video game creates a reciprocal loop perpetuating symptoms of depression and manic behaviours. The images repeated endlessly become part of the person's pysche, their daily activity and begins to envelope their reality. >>4828381

Kain said earlier "It's a reward scenario for participating in violent acts." That really simplifies the question OP asked. I believe this is the answer to OP's actual question. >>4828293

Companion Cube, thanks for your post. >>4827744

No bump.
>>
Jake Elleberger - Tue, 15 Jan 2019 00:31:14 EST ID:wabReY8u No.4828523 Ignore Report Quick Reply
I think you got the causality backwards OP
attraction to violence and whatnot is a symptom, I don't claim it's a new thing necessarily though.
But like just a few days ago I was perusing the read-it, and there was a post like "what's the best photo in human history" and I scrolled a bit and by a HUGE majority, almost everything was dark, dismal, horrific, etc. sort of theme. War, genocide, extreme poverty, suicide, other kinds of death, ... That's what everyone is looking at and treasuring.
Well, same with videogames. Probably same with watching some lions devour cultists down at the colosseum.
>>
Urbain Dubois - Wed, 16 Jan 2019 13:53:24 EST ID:ax/wxIUt No.4829016 Ignore Report Quick Reply
>>4827366
I've definitely won a fist fight just copying moves from Metal Gear Solid. To be fair he was bigger than me but was drunk.

I think games have made me more violent but more moral. Like, I "want to be the hero" more than I would otherwise.


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