Hi guys and gals, My C++ program (a roguelike game with lots of lists) is becoming pretty large. As I try to clean things up, I’m noticing I’m creating huge ass functions with many arguments (since I’m passing so much data sets around). I think I’m pretty meticulous about keeping track of everything, so it’s not that I’m running out of computer memory, it’s just the code is impossibly long and ugly. Is it normal to have functions with 10+ pointers to different datasets, etc.?? Or am I dokng somethig wrong - any idea how to fix it? Id love to hear your ideas!!