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For srs custom card thread by The Angel Of Elysium !xj2gdZgrio - Tue, 25 Sep 2012 01:23:31 EST ID:5elKm8CY No.23256 Ignore Report Reply Quick Reply
File: 1348550611327.jpg -(48575B / 47.44KB, 375x523) Thumbnail displayed, click image for full size. 48575
Anything goes, prefer to rate the previous card if you post one but whatever who gives a shit really.

Just post something good that you preferably took the time to learn card syntax to make.
237 posts and 142 images omitted. Click Reply to view.
>>
Ernest Grimfuck - Sun, 19 Mar 2017 13:29:56 EST ID:+JLm3qor No.28454 Ignore Report Quick Reply
1489944596271.png -(235914B / 230.38KB, 375x523) Thumbnail displayed, click image for full size.
DICKS EVERYWHERE
>>
Hannah Nengerville - Mon, 20 Mar 2017 20:18:47 EST ID:UhUbnX9R No.28455 Ignore Report Quick Reply
>>28454
This one is bonkers. Way too good & out of blue's abilities.

>>28452
red creatures generally have higher power than toughness, plus it has first strike. There's no reason for this to dodge bolts.

>>28453
why does this gain abilities when it enters the battlefield? are you trying to get weird interactions with humility?
>>
Hamilton Gooddock - Tue, 21 Mar 2017 03:01:53 EST ID:+JLm3qor No.28456 Ignore Report Quick Reply
1490079713326.png -(304082B / 296.96KB, 375x523) Thumbnail displayed, click image for full size.
At first, I wanted to make this all white and without the trample. But then I said fuck it.
>>
Hamilton Gooddock - Tue, 21 Mar 2017 04:38:29 EST ID:+JLm3qor No.28457 Ignore Report Quick Reply
1490085509326.png -(290763B / 283.95KB, 375x523) Thumbnail displayed, click image for full size.
One more.
>>
Hannah Nengerville - Tue, 21 Mar 2017 13:02:28 EST ID:UhUbnX9R No.28458 Ignore Report Quick Reply
>>28457
the only black abilities on that card are flying and regenerate (and wotc doesn't even do regeneration anymore, but that's moot if you're making cards for your own set).

What's your thought process when trying to design new cards? do you bother thinking about what a color can and can't do, or do you just throw random keywords into the textbox?


Party party by James Mallystut - Fri, 17 Mar 2017 11:29:10 EST ID:aOfcV2w0 No.28448 Ignore Report Reply Quick Reply
File: 1489764550360.jpg -(1500997B / 1.43MB, 2560x1600) Thumbnail displayed, click image for full size. 1500997
Just thinking.
I know the whole "adventure party" tradition is ripped from Lord Of The Rings, and The Fellowship Of The Ring was that size to try and sneak past the Ork armies and monsters into Mordor, but it just seems odd to have all these 5/6-strong variegated mini-gangs tromping around looking for caves and unexplored underground labyrinths. Just spontaneously forming in taverns and heading out to the nearest underground structure and just assuming it's going to be full of monsters and loot instead of fucking bats and bat shit.

I mean that size party isn't much good for anything except bodyguarding, courier work, and banditry, really.
Are there really any historical or fantasy parallels to the RPG party before Tolkien? There were Sindbad's crews, but they were pretty much expressly redshirts. I guess even within Tolkien there was the Dwarf party that Bilbo accompanied, but that wasn't exactly a "party", more a "band", like the Vikings in Eaters Of The Dead. With a Band you can get things done, especially a homogeneous one, like a pack of Arthur's kniggits, or Charlemagne's paladins. The ragtag party isn't much good for anything but exploration, and they're just lucky that every dungeon is basically unguarded, with security depending on local wildlife wandering in and eating adventurers, and the occasional trap which must have to be reset every time a cave horse or a cave elk steps on one. I guess the wildlife running into the traps is what feeds the Orc guards. Considering they never seem to just buy some goddamn food from the local town, apart from maybe raiding a farm or two. So that explains why they leave to door open and unguarded, so the things wander in. Although it would make more sense to set the traps outside.
>>
Shit Grimspear - Sat, 18 Mar 2017 06:56:06 EST ID:qDtEpW+y No.28450 Ignore Report Quick Reply
>>28448
Adventurers forming in a tavern is an easy plot hook however both 4th and 5th edition D&D encouraged you to link the party in other ways. Every character has a backstory, a reason they're adventuring, either something they're trying to accomplish or they left their life behind. It's implied they're all special and I remember in second edition that they actually gave numbers by level. Low level adventurers are uncommon people, people above level 5 or 6 are exceptional individuals. Lots of these roving bands simply die. And in current 5th edition it's a lot like medieval life in general, 1-5 is brutal and if you survive that you tend to go a lot longer but no one got attached to their kids/adventurers before 5 because most of them were one illness/one crit away from going down.

Anyway parties should have a reason to be together and often a plot which forces them to adventure. Maybe their quests are part of a single story or maybe they're just trying to survive while the main plot happens and a lot of shit is happening. I'm running a campaign where they were recruited as a "diversity" option to try to solve a series of murders, caught and killed the murderer. He was an assassin, everyone knew they succeeded, but then his boss annexed the town so they fled and now they're sort of together through momentum taking on odd jobs because they have unique skills. They fled to the next kingdom over where the government has it's own problems and isn't looking after the people, plus there's 2 warlords (related to their initial problem) who are trying to annex the whole continent stirring up trouble. So they'll put out a few local brushfires. At that point they'll have done enough stuff to further each others' goals or have profited enough that they'll stick together and will have enough of a rep that people will come to them for help. In the long term several of them want to stop one or both sides of the war and/or people that work for those factions while other members of the party have found people who trust them and just let them do what they're good at instead of living on the fringes of society.

Meanwhile monsters aren'…
Comment too long. Click here to view the full text.


Need Pics for a game by Jenny Gugglechudge - Fri, 14 Aug 2015 21:08:43 EST ID:xTdW5MhK No.27673 Ignore Report Reply Quick Reply
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could you guys help me by sharing some pics? I need pics of the following:

Bandits
Forest Monsters
Wolves, bears, etc
Forest Ruins (specifically a ruined castle or tower of elven origin)
Forest and/or mountain strongholds
A prosperous village in the forest or on the border of the forest (specifically built by humans)

I will dump what I have as a thank you.
24 posts and 20 images omitted. Click Reply to view.
>>
11/9 - Mon, 21 Nov 2016 02:14:28 EST ID:0jZvM2tu No.28337 Ignore Report Quick Reply
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Angels.....
>>
Fanny Gimmershit - Wed, 23 Nov 2016 16:56:29 EST ID:h0SGYYku No.28338 Ignore Report Quick Reply
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DICKS EVERYWHERE
>>
2017-01 - Thu, 05 Jan 2017 05:41:48 EST ID:02sCNp/o No.28363 Ignore Report Quick Reply
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>>27673
Bandit by xiaoguimist
>>
4va 17 - Tue, 10 Jan 2017 05:27:16 EST ID:VoZlDhVV No.28379 Ignore Report Quick Reply
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What's your Armor Class?
>>
2017-03 - Tue, 07 Mar 2017 06:14:23 EST ID:z3HT4ffz No.28446 Ignore Report Quick Reply
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Forest of the White Tree


RPG system by Alice Binnerpedge - Thu, 16 Feb 2017 08:39:01 EST ID:QVn3bQIq No.28402 Ignore Report Reply Quick Reply
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I'm searching for fitting rpg system with given requirements:

  • no theater, entirely strategic decisions
  • no hex/square grid
  • using miniatures/tokens and measuring distance
  • preferably with complex terrains like elevation, bushes, mud, water etc
  • no religion/politics/fate/customs etc topics that you have to know to play the game
  • no mordheim becouse simplistic and weird magic system
  • any setting, be it tanks, space or medieval
  • not wargame becouse i want dungeon crawling stuff like disarming traps etc

Any help anons?
>>
Lydia Domblenudge - Thu, 23 Feb 2017 21:28:40 EST ID:TmKNVCJ2 No.28436 Ignore Report Quick Reply
Braunstein. Greyhawk. Blackmoor. OD&D as it was played in 1970 to 1974.
Free Kriegspiel.
>>
2017-03 - Tue, 07 Mar 2017 03:37:46 EST ID:z3HT4ffz No.28445 Ignore Report Quick Reply
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Sounds like old-school dungeoneering...


CHESS http://www.chessgames.com/puzzle.html by Fucking Hecklebury - Mon, 04 Apr 2016 04:22:19 EST ID:OpTadZ0A No.28004 Ignore Report Reply Quick Reply
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white to move
>>
Reuben Honeydale - Mon, 04 Apr 2016 16:18:24 EST ID:uX/k8kSV No.28006 Ignore Report Quick Reply
pawn to c3
>>
Van Fanel - Sat, 23 Apr 2016 05:27:38 EST ID:OpTadZ0A No.28055 Ignore Report Quick Reply
>>28004
Re6+
>>
Nigel Wangerbot - Sun, 01 May 2016 17:43:30 EST ID:l72Wh/7l No.28087 Ignore Report Quick Reply
>>28004

put your guy over his king
>>
Fucking Wizzletotch - Fri, 06 May 2016 15:35:26 EST ID:H14sEEDz No.28095 Ignore Report Quick Reply
DOUBLE JUMP KING ME!
>>
2017-03 - Tue, 07 Mar 2017 03:34:41 EST ID:z3HT4ffz No.28444 Ignore Report Quick Reply
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Black to play


First time DM'ing/roleplaying, HELP by Eliza Claywill - Mon, 19 Jan 2015 14:55:03 EST ID:DixnsZ2w No.27387 Ignore Report Reply Quick Reply
File: 1421697303296.jpg -(30446B / 29.73KB, 641x386) Thumbnail displayed, click image for full size. 30446
Okay, so my coworkers and I have been considering starting a roleplaying group. It'll probably be 4-6 people including myself. Maybe 2 of these people have prior roleplaying experience. I am not one of them. I have a basic understanding of the underlying systems and goals of a tabletop RPG, but no experience. And I seem to be the only one willing to step into the shoes of the DM. I don't mind this, necessarily, I know it'll be work but I think it could be a lot of fun too.

So we haven't chosen a game yet, I think at the moment we're looking for a more classic DnD style setting. ATM it's between DnD 3.5, DnD 5, and Pathfinder. As DM, I'd like to build my own world, but I'd also like to start off on a few pre-made quests to use the first few sessions to get my own feet wet and get an idea of my player's styles. I have a few ideas for what kind of world I want to build, I think I'd like to keep it generally lighthearted with some obscure references. For example, I think I'd like my characters to find a magical artifact, "the stone of Cecil" which, when used (once per day at most), will play an eery quote from Welcome to Nightvale that I'll select before each session. There will also definitely be a king who insists on being called "The King Formerly Known As The Prince". I'd also like to experiment with dipping into various genres for short story arcs later on, for example maybe a lovecraftian horror arc, so I'd like the rules to be flexible and able to support that kind of thing.

So, I'm looking for suggestions on which game to use, what books/accessories I should grab, and any tips for worldbuilding and DM'ing in general. Can you help me out, /TG/? I present you with a coupon for a free marijuana in return
2 posts omitted. Click Reply to view.
>>
Thomas Chunnernat - Tue, 10 Feb 2015 21:23:12 EST ID:BkB4aW1Y No.27417 Ignore Report Quick Reply
I'd go with 5e. 3.5 is fun, but it is really complicated compared to 5e. Making a character can be an all day event sometimes.

Pathfinder is "3.75". Always rubbed me the wrong way. Maybe it's just because every pathfinder player I meet is a jackass.

In the end, you just have to shop around and play different things until you guys find something you like.
>>
Martha Parrykit - Fri, 12 Jun 2015 20:44:51 EST ID:nsvjCWEi No.27601 Ignore Report Quick Reply
I know this is a six month old thread, but this question gets asked a lot, and I'm tired of 40k and Magic threads dominating the first page.

You probably should just go with Fifth (Or Next, depending on who you ask). The first thing it's got going for it is that you can download a PDF and start playing for free. (Inb4 lol torrentz). The free version has rules on character creation, battle, and has a few, though not all, classes and races--enough to get a decent party of new players together. It even comes with a basic encounter for you to play. If you go to a game shop, you can buy the starter edition for $20 which contains a print version of that PDF, dice, and some pre generated characters so you can jump right into the action.

It has a lot of dice rolling and calculation like 3.5, but is lighter on the hardcore math, has good rules for a lot of things that were missing in 4e, and is generally an easier game to play than any other version, without sacrificing what made those versions fun. Yeah, it's missing some important features from earlier versions, but it makes up for that in other ways. At least, I think.

Plus, you can actually, you know, read the character sheets.
>>
Cyril Seddlewell - Sun, 14 Jun 2015 17:53:49 EST ID:FamFjXrQ No.27603 Ignore Report Quick Reply
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>>27417

I second everything in this post so hard OP. I got into tabletop gaming right around the time 3.5 was on it's last real legs as a franchise (Like, when you could walk into a Barnes & Noble and find books from that edition still available). It was fun, but 5e just seems way more "User friendly." Granted you still have to read the books all the way through at least once, but if you're really meant for this sort of thing you'll be excited enough about figuring out different builds and combos and such that you won't mind. If you have even one person in your group who has a decent amount of tabletop RPG experience he should be able to teach the rest.

And yeah, I have also met a lot of pathfinder guys who rolled an 80 in acrobatics and crammed themselves right up their own assholes.
>>
Ebenezer Pesslestone - Wed, 08 Feb 2017 17:03:10 EST ID:gbzGgvw1 No.28398 Ignore Report Quick Reply
>>27387
The stone of Cecil is a calcified growth removed by doctors from Cecil's bladder. It is, like most of these things, conscious and convinced that the person now inhabiting Cecil's body is an evil wizard. He doesn't have proof but... he's just sure of it.
>>
Phineas Ceddledag - Thu, 02 Mar 2017 13:44:36 EST ID:7kxOobZI No.28443 Ignore Report Quick Reply
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DM here, check out Critical Role and High Rollers on Youtube, two groups of fun peoples playing DnD 5e and Matt Mercer of critical role is an awesome story teller and voice actor for Blizzard and stuff and they both have some videos on getting started with DMing andRPing in general. Mostly just keep in mind that the goal isnt to "win" the game, there isnt really a "win" you just play. so many insufferable min-maxing "my dude is the best" players that ruin all the fun DONT BE ONE OF THESE. The fun of roleplaying is found in your characters weaknesses not their strengths. also halflings are awesome, lotr hobbits are not the same thing as DnD halflings.


LARPing by Thomas Snodshaw - Sun, 06 Dec 2015 17:43:24 EST ID:tMgVQNaA No.27827 Ignore Report Reply Quick Reply
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There really isn't a good board to put this on besides this board and random so I figured I'd try it here. Anyone Larp?

General LARPing discussion.
5 posts and 1 images omitted. Click Reply to view.
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09er - Wed, 07 Sep 2016 10:00:41 EST ID:OpTadZ0A No.28265 Ignore Report Quick Reply
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Larp in armor!
>>
17er - Thu, 05 Jan 2017 06:17:08 EST ID:xvf51OnP No.28370 Ignore Report Quick Reply
>>28265
LARP is an excuse to be an archer in a gambeson
>>
17er - Thu, 05 Jan 2017 06:18:31 EST ID:xvf51OnP No.28371 Ignore Report Quick Reply
1483615111825.jpg -(38102B / 37.21KB, 554x522) Thumbnail displayed, click image for full size.
>>28370
Twang!
>>
Jarvis Hittingwater - Thu, 02 Feb 2017 21:15:24 EST ID:oz29jzLw No.28396 Ignore Report Quick Reply
>>28371
I knew a person on Shroud of the Avatar who used that image. Maybe it's you. Probably not though.
nb
>>
Dumpf02 - Tue, 28 Feb 2017 06:04:01 EST ID:7VIDQ3f3 No.28442 Ignore Report Quick Reply
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Armored Alice in Wonderland


AEther Revolt by Defiance - Fri, 06 Jan 2017 23:34:40 EST ID:02sCNp/o No.28372 Ignore Report Reply Quick Reply
File: 1483763680524.jpg -(35493B / 34.66KB, 300x420) Thumbnail displayed, click image for full size. 35493
Consul Improsives against the Rebel's Revolt
http://magic.wizards.com/en/articles/archive/card-image-gallery/aether-revolt
https://www.youtube.com/watch?v=bC6hoV1EW9s
>>
William Pepperfuck - Sun, 08 Jan 2017 21:32:36 EST ID:ZZaoI7wh No.28374 Ignore Report Quick Reply
>>28372
i'm gonna try to go to the prerelesae. there are lots of powerful uncommons in this set. limited is gonna be good.
>>
17Syd - Thu, 19 Jan 2017 05:11:45 EST ID:02sCNp/o No.28386 Ignore Report Quick Reply
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Pia Revolts!
>>
Dumpf02 - Mon, 27 Feb 2017 04:56:54 EST ID:VS9pII8Y No.28441 Ignore Report Quick Reply
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>>28386
Elf Rishkar revolts!


Kaladesh by Defiant - Mon, 12 Sep 2016 05:03:55 EST ID:OpTadZ0A No.28270 Ignore Report Reply Quick Reply
File: 1473671035172.jpg -(32702B / 31.94KB, 270x377) Thumbnail displayed, click image for full size. 32702
Aetherium, inventions & vehicles!
http://magic.wizards.com/en/articles/archive/card-image-gallery/kaladesh
https://www.youtube.com/watch?v=NRHvARONqzk

What do you think of Magic: the Gathering's lastest expansion?
13 posts and 5 images omitted. Click Reply to view.
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TigerII - Mon, 13 Feb 2017 04:08:44 EST ID:ZxfXjAYk No.28401 Ignore Report Quick Reply
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Smuggler's Copter is banned!
>>
Archie Pittwater - Thu, 16 Feb 2017 13:19:03 EST ID:Q2bSYx4/ No.28403 Ignore Report Quick Reply
>>28392
it costs 7 mana though. it probably should be bullshit.
>>
Fucking Wingertark - Fri, 24 Feb 2017 14:52:49 EST ID:z/qLOzeY No.28437 Ignore Report Quick Reply
>>28403
I remember when 7 mana got you a 6/6 with flying and you were like "this is a good card" now you can get a 2/3 with tromple and mountainspaulk for 1 mana
>>
Oliver Tillingshit - Sat, 25 Feb 2017 19:48:35 EST ID:sNcpLqwB No.28438 Ignore Report Quick Reply
>>28437
that's because you were bad at evaluating cards back then.
>>
Edward Danningchore - Sat, 25 Feb 2017 20:26:39 EST ID:z/qLOzeY No.28439 Ignore Report Quick Reply
>>28438
I dunno, I mean I know the internet says spells like dark ritual and loads of good commons existed but I only ever saw shit like illusionary forces. I mean sure 4/4 flying for 4 mana. I have to admit power sink was broken as fuck though. That murdered decks that relied on big spells and creatures.

My bad it was a 4/2 with tromple and mointainspalk


Bump While Gaming by C-Higgy !lfsExjBfzE - Mon, 02 Feb 2015 23:09:39 EST ID:2aBtcB1b No.27409 Ignore Report Reply Quick Reply
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Haven't had a thread on here for a while. Bump the thread with whatever board, playing card, trading card, etc. games you're currently playing now.
26 posts and 15 images omitted. Click Reply to view.
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Wesley Fisslehid - Mon, 28 Nov 2016 19:13:54 EST ID:TeGKhBnY No.28343 Ignore Report Quick Reply
>>27418
>This game is still boss after all these years
So true, KOTOR is a masterpiece.
>>
Bird Keeper Jamal - Wed, 30 Nov 2016 09:39:18 EST ID:HsaVY1Cq No.28346 Ignore Report Quick Reply
>>27418
I lud it
>>
http://arstechnica.com/series/ars-cardboard/ - Thu, 05 Jan 2017 06:08:58 EST ID:xvf51OnP No.28369 Ignore Report Quick Reply
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Colony is fun!
http://arstechnica.com/gaming/2016/12/colony-a-fun-but-flawed-post-apocalyptic-civ-builder/
>>
Esther Blatherfuck - Thu, 09 Feb 2017 18:07:53 EST ID:gzEoWI0C No.28399 Ignore Report Quick Reply
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I think I've finally figured out what in the fuck is going on in Mahjong; I actually won a game of Hong Kong style last night, although I still haven't completed a single hand in Riichi, which is the only variant I really care about since the rules for point exchange between players aren't fucking retarded. I guess I'd try out World Series Competition style Mahjong too, but nobody on Mahjong Time ever plays that shit.

Learning the specific hands is a goddamn nightmare since there are like fucking 20 of them and they're almost never called by English names, but having a Yaku cheat sheet printed out eventually got me there. It's gonna take fucking ages before I know these by heart. This shit is pretty much exactly like if Gin Rummy had ranked hand combinations the way Poker does, only way way more of them, 4 players, and 3 fucking decks at once. It's total insanity.
>>
Hardyhara - Sat, 18 Feb 2017 12:15:58 EST ID:n5llF9NM No.28408 Ignore Report Quick Reply
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Defenders of the Realm; it's pretty similar to Pandemic but I find it to be just so much more engaging (maybe because it's a prefer fantasy). I recommend it to anyone and everyone to get it along with all expansion components.


Go / Baduk / Weiqi Thread by Matilda Grandfoot - Wed, 08 Feb 2017 00:40:13 EST ID:R/mdIUYP No.28397 Ignore Report Reply Quick Reply
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We talk about a really cool game.

I play on the second line when I'm not directly threatened, idgaf.
>>
silent protagonist - Thu, 16 Feb 2017 22:47:44 EST ID:HpSyccQ1 No.28404 Ignore Report Quick Reply
I want to play Go, but nobody to play with. I will play with anybody who wants to, who posts ITT. I'm in time zone EST/EDT in the US.

What are good sites to play Go? I know BGA has it: https://en.boardgamearena.com/#!gamepanel?game=classicgo
My handle there is: pocketroid
>>
Hedda Ginderspear - Thu, 16 Feb 2017 22:51:05 EST ID:R/mdIUYP No.28405 Ignore Report Quick Reply
>>28404
Haven't used BGA. I play on OGS, though. Correspondence games are best way to play me, since I can use it on my phone throughout the day at work. http://online-go.com

Username is chad.sobodash


Sorcery and Mages! by Augustus Murdfoot - Sat, 22 Nov 2014 14:29:03 EST ID:uujpKFWA No.27302 Ignore Report Reply Quick Reply
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What are some books, wikis, lore, stories, games, documentations, whatever about sorcery, wizards and all that is magic?
I'm interested in all kinds of magic schools, systems and spells.

Dominions 4, Stone Soup, DnD and Mtg are all examples of fantastic spells and the magic behind them.
8 posts and 3 images omitted. Click Reply to view.
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David Crellyworth - Mon, 01 Feb 2016 18:35:22 EST ID:LlmSISr9 No.27921 Ignore Report Quick Reply
>>27920
Yee, I like Mage, I lurked a couple games on roleplayonline and I like how consensus reality forces you to keep it subtle, less like Dr. Strange than John Constantine.
>>
Henry Hommleneg - Sat, 06 Feb 2016 09:45:32 EST ID:WpZMwZc5 No.27938 Ignore Report Quick Reply
>>27915
Enter the Shadowside is hugely underrated. I don't think it made the splash it should have made, considering it's a whole new paradigm for replacing dice rolls in a way that it helps the story and it's still fair and not mother-may-I. Also, the setting is fucking amazing -made me feel like when I when was first introduced to VtM way back when.
>>
Edward Podgehick - Sun, 07 Feb 2016 00:30:52 EST ID:xA0yFOIu No.27941 Ignore Report Quick Reply
>>27938
I've been following the setting since it was a point-and-click game at Fableforge.
I really liked the original idea, that you could hack your phone to see ghosts...

These days there's probably an app for that, lol.
>>
09er - Wed, 07 Sep 2016 09:47:06 EST ID:OpTadZ0A No.28264 Ignore Report Quick Reply
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Right & Left handed magic;
http://lonewolf.wikia.com/wiki/Right-handed_Magic
>>
TigerII - Mon, 13 Feb 2017 04:05:54 EST ID:ZxfXjAYk No.28400 Ignore Report Quick Reply
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Holy magic


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