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420chan is Getting Overhauled - Changelog/Bug Report/Request Thread (Updated July 26)

Stat Me /tg/

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- Tue, 24 Jan 2017 00:42:16 EST jrpkDEtc No.28390
File: 1485236536512.png -(135109B / 131.94KB, 349x479) Thumbnail displayed, click image for full size. Stat Me /tg/
Please stat TCC-Tan using the following system (or just add input).

http://omniverse-rpg.com/rulesindex.php#Rules_Index
7-12 are character creation, you start with 5000 points.

IN exchange I will play her and occasionally update everyone on her progress. I'd really rather do it myself, since I AM going to be playing her, but really it would be wrong to not get any input from you guys. I suggest Flying, so she can ride around on a cloud of bongsmoke.

Name: TCC-Tan
Spent OM:
Proficiencies (0);
Powers (0);
Moves (0);
Super Moves (0);
Items (0);
Bases (0);
Base stats: 0-5, start with ten points total.
ATK:
DEF:
SP
TE
>>
Reuben Weshlore - Sun, 02 Apr 2017 18:40:33 EST 02sCNp/o No.28462 Reply
Totally different character when powered up by 'substances'.
>>
Reuben Weshlore - Sun, 02 Apr 2017 18:40:33 EST 02sCNp/o No.28463 Reply
Totally different character when powered up by 'substances'.

First time DM'ing/roleplaying, HELP

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- Mon, 19 Jan 2015 14:55:03 EST DixnsZ2w No.27387
File: 1421697303296.jpg -(30446B / 29.73KB, 641x386) Thumbnail displayed, click image for full size. First time DM'ing/roleplaying, HELP
Okay, so my coworkers and I have been considering starting a roleplaying group. It'll probably be 4-6 people including myself. Maybe 2 of these people have prior roleplaying experience. I am not one of them. I have a basic understanding of the underlying systems and goals of a tabletop RPG, but no experience. And I seem to be the only one willing to step into the shoes of the DM. I don't mind this, necessarily, I know it'll be work but I think it could be a lot of fun too.

So we haven't chosen a game yet, I think at the moment we're looking for a more classic DnD style setting. ATM it's between DnD 3.5, DnD 5, and Pathfinder. As DM, I'd like to build my own world, but I'd also like to start off on a few pre-made quests to use the first few sessions to get my own feet wet and get an idea of my player's styles. I have a few ideas for what kind of world I want to build, I think I'd like to keep it generally lighthearted with some obscure references. For example, I think I'd like my characters to find a magical artifact, "the stone of Cecil" which, when used (once per day at most), will play an eery quote from Welcome to Nightvale that I'll select before each session. There will also definitely be a king who insists on being called "The King Formerly Known As The Prince". I'd also like to experiment with dipping into various genres for short story arcs later on, for example maybe a lovecraftian horror arc, so I'd like the rules to be flexible and able to support that kind of thing.

So, I'm looking for suggestions on which game to use, what books/accessories I should grab, and any tips for worldbuilding and DM'ing in general. Can you help me out, /TG/? I present you with a coupon for a free marijuana in return
6 posts and 1 images omitted. Click View Thread to read.
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Phineas Ceddledag - Thu, 02 Mar 2017 13:44:36 EST 7kxOobZI No.28443 Reply
1488480276815.jpg -(52286B / 51.06KB, 545x363) Thumbnail displayed, click image for full size.
DM here, check out Critical Role and High Rollers on Youtube, two groups of fun peoples playing DnD 5e and Matt Mercer of critical role is an awesome story teller and voice actor for Blizzard and stuff and they both have some videos on getting started with DMing andRPing in general. Mostly just keep in mind that the goal isnt to "win" the game, there isnt really a "win" you just play. so many insufferable min-maxing "my dude is the best" players that ruin all the fun DONT BE ONE OF THESE. The fun of roleplaying is found in your characters weaknesses not their strengths. also halflings are awesome, lotr hobbits are not the same thing as DnD halflings.
>>
Frederick Sallynudge - Sun, 02 Apr 2017 09:27:07 EST TRkMskEm No.28460 Reply
play 5e and dont make your world so goofy and random. Make it straight faced and then when silly shit happens which it will itll be refreshing and funny
>>
Polly Dammlesteck - Sun, 02 Apr 2017 18:29:47 EST 6QXslK5a No.28461 Reply
>>28460
I've actually got a 5th edition campaign off the ground. I'm well out of practicing at the NPC/role playing stuff but the mechanical stuff is super easy to run if you read the DMG stuff on encounter building. I tend to avoid having repeats of the same fight. I also avoid "random encounter tables" I prepare a few encounters that are just there to throw at the players for a given session. Some related to the main plot, some just world building. Don't put stuff you don't actually want the players to encounter. Sure there's hill giants near the starting village, okay but the players don't cross their paths until they are strong enough to not get 1 shot. Or if you want to throw extremely lethal encounters don't trust players to know they can't win. That's relying on metagaming based on knowledge they may not have. Just tell them outright "this thing will destroy you and your characters know it". And make sure the challenge is avoiding it.

As I said I feel my role playing shit is a bit shaky (not awful though because they've not turned into murder hobos but actually solve problems with diplomacy and guile pretty often) but I've had my party on the edge of their seats in quite a few fights. Except the one where they scouted the area, pre planned and essentially using fire and surprise, hearded 12 sleeping bandits into a blender made of cloud of daggers and spike growth spells. I will say that the first few levels are very dangerous for characters so play it safe at first.

I tend to override treasure tables and pick very slowly but your mileage will vary. Remember magic items in 5th edition are precious. No obligatory. My characters will start getting +1 shit around level 5. +3 with another effect is a legendary item because everything is more compressed now. I might give them all a top tier class defining iconic weapon later on but I intend to make it part of a quest which ties into their own back or side stories.

If you've got preconceptions it's important to remember that critical 20s and 1s only apply to combat and there's no critical miss (I personally like 20 always makes a saving throw and 1 always fails but for skill checks I'd advise 20 just being 20 and 1 just being 1). This has the following "awful" effects. Don't make people do checks for stuff unless there's a consequence for failure, or if failure or success are possible. And yeah, I'd say play it straight, the comedy will take care of itself. Or if you do comedy, do it very subtly.
>I'm a fat old wizard and I want to jump to the moon and can do 1 in 20 times without magic
>I'm a master acrobat and want to walk on a 4 inch wide balance beam indoors with no distractions, wind or items weighing me down but will fall off about once per 2 minutes.

The lack of critical miss means the following isn't applicable
>wizard can barely use a sword, will drop his sword on his foot once per 2 minutes
>level 20 fighter, pinnacle of martial prowess, stabs own eye every 30 seconds due to higher attack rate.

If you insist on critical misses make it only applicable on a 1 if all other attacks also miss, or some shit that makes it less likely for martial characters with multiple attacks to crit miss. This is to avoid turning weapon master fighters into jokes.

The way the game is balanced (something called bounded accuracy. In 3.5 or 4th you end up needing to beat 35 or 40 to hit stuff by high levels, in 5th edition instead of rolling a D20 and adding 30 to the roll to beat 40, by level 20 you might add 12 and be trying to beat 22) also means weaker monsters are more dangerous so mixed power enemy groups works a lot better. Having an orc warboss be hugely more powerful than his minions doesn't mean a party who can handle him find having 6 of his dudes with him essentially akin to fighting a lion and it's fleas any more.

I'm presently working on a few mini dungeons to run into during other adventures. I've just written a little 2 room challenge with relative gravity, wild surges and gibbering mouthers and the reward will be a wand which initially be just an arcane focus (though lots of clues to indicate what's up) but when the sorc gets a wild surge while using it, it will become a +1 war wand that turns 1 to hit into a wild surge. I might give her the chance to upgrade it later though at great c…
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RPG system

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- Thu, 16 Feb 2017 08:39:01 EST QVn3bQIq No.28402
File: 1487252341388.jpg -(95907B / 93.66KB, 625x250) Thumbnail displayed, click image for full size. RPG system
I'm searching for fitting rpg system with given requirements:

  • no theater, entirely strategic decisions
  • no hex/square grid
  • using miniatures/tokens and measuring distance
  • preferably with complex terrains like elevation, bushes, mud, water etc
  • no religion/politics/fate/customs etc topics that you have to know to play the game
  • no mordheim becouse simplistic and weird magic system
  • any setting, be it tanks, space or medieval
  • not wargame becouse i want dungeon crawling stuff like disarming traps etc

Any help anons?
>>
Lydia Domblenudge - Thu, 23 Feb 2017 21:28:40 EST TmKNVCJ2 No.28436 Reply
Braunstein. Greyhawk. Blackmoor. OD&D as it was played in 1970 to 1974.
Free Kriegspiel.
>>
2017-03 - Tue, 07 Mar 2017 03:37:46 EST z3HT4ffz No.28445 Reply
1488875866869.jpg -(49969B / 48.80KB, 363x361) Thumbnail displayed, click image for full size.
Sounds like old-school dungeoneering...

Go / Baduk / Weiqi Thread

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- Wed, 08 Feb 2017 00:40:13 EST R/mdIUYP No.28397
File: 1486532413655.jpg -(80845B / 78.95KB, 524x326) Thumbnail displayed, click image for full size. Go / Baduk / Weiqi Thread
We talk about a really cool game.

I play on the second line when I'm not directly threatened, idgaf.
>>
Hedda Ginderspear - Thu, 16 Feb 2017 22:51:05 EST R/mdIUYP No.28405 Reply
>>28404
Haven't used BGA. I play on OGS, though. Correspondence games are best way to play me, since I can use it on my phone throughout the day at work. http://online-go.com

Username is chad.sobodash

/tg/ USER CENSUS

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- Wed, 03 Feb 2016 12:41:28 EST qOuaqtCx No.27929
File: 1454521288053.jpg -(194662B / 190.10KB, 883x1100) Thumbnail displayed, click image for full size. /tg/ USER CENSUS
Hello Ellagan/tg/entlemen

I was curious about the elite few that actually lost here, so poll thread:

>What is the longest running campaign you've ever played in. How big was the group, how often did you meet?

>What is your most played Tabletop RPG

>What is your favorite Tabletop RPG and Why?

>When was the last time you gamed?

>Are you a DM/GM or have you only been a player

>What is your longest running Player Character? Did they die or retire or do they still live?

>Finally, who many different Tabletop RPGs have you played?

I'm curious to see who's out there doing what
8 posts and 2 images omitted. Click View Thread to read.
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Graham Clagglelock - Fri, 01 Apr 2016 02:14:01 EST kWVSJTRP No.27990 Reply
>>27929
>What is the longest running campaign you've ever played in. How big was the group, how often did you meet?

I'm currently in my longest running campaign. We have 7 players, a single GM, we meet once a week, and we've been going for just shy of a year.

>What is your most played Tabletop RPG

4th edition if we're going by number of campaigns, but total hours in the chair, I'd have to say 3rd edition.

>What is your favorite Tabletop RPG and Why?

I'm rather attached to D&D 3.x. It's what I started with and I have something of a bias towards it built from familiarity.

>When was the last time you gamed?

Last week.
>Are you a DM/GM or have you only been a player
I am currently a DM. I used to be a player, but now I get requests to run, and have inspired others to start trying to run their own games.

>What is your longest running Player Character? Did they die or retire or do they still live?

The majority of my characters have been for pre-built campaigns, so many of them have had something of a time limit. Some of them have died, some of them retired, some of the campaigns just fizzled out, and I was kicked out of one group.

>Finally, who many different Tabletop RPGs have you played?

Most editions of D&D, Call of Cthulhu, Robotech, Inquisitor (it kind of counts), GURPS, Vampire: the Masquerade, Dread, Star Wars: Saga Edition, Shadowrun 3rd edition
>>
Sophie Gonkintut - Mon, 20 Jun 2016 04:55:19 EST TmKNVCJ2 No.28155 Reply
>What is the longest running campaign you've ever played in. How big was the group, how often did you meet?

Three years, three core players, three who weren't always there, done two of those, as a DM then as a PC.

>What is your most played Tabletop RPG

Something we called AD&D 2 but I didn't actually know the rules and just winged everything, as I was 12 and nobody else had an RPG book.

>What is your favorite Tabletop RPG and Why?

Depends. I love Lamentations of the Flame Princess. I love Into the Odd. I love Apocalypse World. I love World of Dungeons. And I fucking love Cyberpunk without tying a specific broken system to it. Not necessarily in that order.

>When was the last time you gamed?

Yesterday?

>Are you a DM/GM or have you only been a player

I mainly run games as referee, but I also like being a PC.

>What is your longest running Player Character? Did they die or retire or do they still live?

A Black Mage who died four times, the last time killing himself over a vision of his dead apprentice while his best friend betrayed him (before he betrayed said bff, so it was cool and expected). It may not sound like it, but it was the only really "dark" tone in the whole campaign, which was in a very light-hearted and comedy setting. The whole dark magic was to be played for laughs.

>Finally, who many different Tabletop RPGs have you played?

AD&D 2, Earthdawn, INS/MV, COPS, Polaris, Beloved, HQRPG, Cyberpunk 2020, Cyberpunk 2013, Cyberpunk 3.0, Shadowrun 2e, Shadowrun 1e, World of Dungeons, World of Shadows, Apocalypse World, Dungeon World, Pathfinder, D&D 5e, LotFP, B/X, OD&D (74), Z-Corps, about four different homebrews, Call of Cthulhu, Cthulhu Dark, FATE, Warhammer FRP 2E, Stars Without Number, something we called "RPG Exquis" during pizza breaks, Vampire the Masquerade, Mage the Ascension, Cadwallon, The Dark Eye/Naheulbeuk, not in that order.

So that's about 33 different games in 7 years of gaming.
>>
4va 17 - Tue, 10 Jan 2017 05:38:37 EST OiQ8RuWR No.28380 Reply
1484044717339.jpg -(484040B / 472.70KB, 1591x3099) Thumbnail displayed, click image for full size.
Man, I need to get back to tabletop gaming again.

Vampire or Vampire? How about Vampire? Maybe Vampire?

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!EmkcAWYz42 - Mon, 05 Oct 2015 02:21:23 EST Oxl2yv9b No.27758
File: 1444026083095.jpg -(11222B / 10.96KB, 284x400) Thumbnail displayed, click image for full size. Vampire or Vampire? How about Vampire? Maybe Vampire?
So I've been getting into tabletop RPGs over the past year or so. 5e, a lot of the Palladium books at the behest of a friend. I picked up Call of Cthulhu recently. I've ALWAYS been interested in the World of Darkness Vampire setting, but for awhile I wasn't sure which version to get: Masquerade or Requiem. After weighing the pros and cons and studying both, I made the plunge and ordered an old Masquerade hardcover. Requiem's setting and characters didn't grab me as immediately as Masquerade's did.

Did I make a mistake? What's the general consensus on these systems? Which do you prefer? Which have you had the better experiences with?
3 posts omitted. Click View Thread to read.
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James Pullerbut - Thu, 06 Oct 2016 06:35:49 EST h+Ublh1C No.28305 Reply
I've been playing Werewolf for a bit now, I adore it so much..
>>
Barnaby Sacklekane - Fri, 14 Oct 2016 11:03:16 EST tyQN+Ppd No.28311 Reply
I'd recommend making it a house rule that 7s count as successes along with with 8s, 9s, and 10s. the few WoD games I've played always petered out due to players getting discouraged from pretty much never rolling success from a large dice pool. I wouldn't go so far as the Exalted system where 10s count as doubles and 1s don't detract successes but that small addition of success on 7s makes the game so much more playable.
>>
Kate B - Mon, 09 Jan 2017 02:10:17 EST FCFSFx39 No.28375 Reply
Did the Underworld movie writers play as Vampire PCs?

World Chess Chapionship 2016

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- Thu, 24 Nov 2016 18:56:47 EST imCobncd No.28339
File: 1480031807571.jpg -(47925B / 46.80KB, 800x440) Thumbnail displayed, click image for full size. World Chess Chapionship 2016
Anyone have an account to watch the World Chess Championship?
>>
C-Higgy !lfsExjBfzE - Fri, 02 Dec 2016 01:28:28 EST h0BoYeY8 No.28348 Reply
I wish Agon had been able to make the championship more available to watch like on Twitch and Youtube but I guess FIDE needs the money and stuff.

But damn Magnus Carlsen killed it. I think it's safe to say he's already cemented himself amongst the greats like Bobby Fischer and Gary Kasparov.

No one plays physical board games anymore.

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- Wed, 13 Apr 2016 01:00:58 EST M4pKV+AV No.28021
File: 1460523658531.jpg -(90027B / 87.92KB, 510x340) Thumbnail displayed, click image for full size. No one plays physical board games anymore.
I play Chess. I love to play Chess. I sometimes play the electronic Chess against an online opponent but, it's just not the same. I like to play the real, physical game of Chess.

I like being able to sit across the table from someone. To have a good chat, maybe a few drinks, to bullshit with one another and just talk as we try to murder each other with strategy.

I was thinking of just taking a board to a restaurant or bar or park or whatever and just challenging passerby to a game or something. I literally cannot find people who would actually like to spend time to sit down and play a game so I figure I may as well cast the net as wide as possible. But I think I'd come across as a bit of a weirdo. I mean, would you stop to play a game of chess with a guy in a park who offers to share his thermos of coffee with you? (don't worry, I'll bring Styrofoam cups).

I miss the socialization of it all. Online Chess is ok, but I really miss having fun chatting with someone and watching their face as they try to think three moves ahead of me. You miss out on a part of the experience, as wel las the challenge, with online Chess, I feel.

That's it. sorry, just had to get this off my CHESST, I guess.
20 posts and 6 images omitted. Click View Thread to read.
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Walter Shakewell - Thu, 10 Nov 2016 17:32:43 EST l72Wh/7l No.28329 Reply
>>28316
my roomate plays go and is always trying to get me to do it
>>
Martin Deffingridge - Mon, 28 Nov 2016 04:17:05 EST YtvZ/+nr No.28342 Reply
>>28021
Boardgames are great, me and my gf play often and our collection grows. I really hope she gets me Arkham Horror this christmas

If you like Warhammer 40k this will blow your tits off!!!

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- Thu, 01 Sep 2016 22:52:38 EST rxrIGDPU No.28255
File: 1472784758860.jpg -(324987B / 317.37KB, 1901x799) Thumbnail displayed, click image for full size. If you like Warhammer 40k this will blow your tits off!!!
9 minute fan film with FUCKING TRIPLE AAA CGI!!!!! just wait until 0:54 and you will be blown the fuck away! I've got to stop typing or I'll give away all the spoilers, but basically if you like 40k THIS is what you picture in your head.........

https://www.youtube.com/watch?v=cZc6cr6G2E4
5 posts and 1 images omitted. Click View Thread to read.
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Sidney Sashson - Sat, 26 Nov 2016 21:21:31 EST TBAhFb0a No.28340 Reply
1480213291198.gif -(2525286B / 2.41MB, 294x294) Thumbnail displayed, click image for full size.
they fucked up the inquisitors face horridly . they better do right with the orks

Power Creep in MTG

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- Mon, 28 Mar 2016 11:58:34 EST 3X5ht6DP No.27984
File: 1459180714099.jpg -(70883B / 69.22KB, 312x445) Thumbnail displayed, click image for full size. Power Creep in MTG
I have no interest in modern MTG because of power creep. I understand Hasbro wants my money, but no depth or meaning is added to the game anymore. The game doesn't get better by replacing last years +1/+1 artifact with a +2/+2 version this year. It looks as though ridiculous mythic rares like Jace the Faggot are printed only to pull the most money out of players.

The power creep devalues current collections, and discourages all but the most hardcore players from staying involved. By the Scourge expansion, power creep was already out of control. Changing the card borders and inventing Modern was a way to fix that, but instead they just made a more controlled and exacerbated version of it.

For a year or so now, I've been playing variations of familiar types in which all cards printed after 2003 (after Scourge) are banned, as well as the standard banlists. It's great to be able to justify using my older cards, but the biggest advantage is that I don't have to run on Hasbro's money creep treadmill anymore.

It all just reminds me of Ultima Online and the introduction of Age of Shadows, an expansion that doomed the game to a dying existence as a WoW power creep treadmill. Pic related. That's Jerrard of the Closed Dick, a 6/5 for 6 mana with no special abilities, completely useless by today's standards.
24 posts and 10 images omitted. Click View Thread to read.
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Jarvis Duttingworth - Wed, 30 Nov 2016 00:03:16 EST Des9OUAj No.28345 Reply
power levels are cyclical. Lots of old cards were busted then they printed garbage like legends. Mirrodin was almost as broken as the old days.
>>
Lydia Dinkinkane - Sat, 31 Dec 2016 11:42:04 EST fIeA08SL No.28361 Reply
>>28335
Tendrils would make them gain the same amount of life as they lost since you are "them" when you cast it. Although you do get rid of their wincon. What I'd do is start flashbacking all the draw cards in the graveyard like gitaxian probe for some lifeloss until your hand is overstuffed and discard anything useful (assumong they already had a full hand). If the hand is empty I'd jsut do some useless casts and hope for the best. Mindslaver works best agaisnt contorl decks though. just cast the best card and waste all the counterspells on each other
>>
George Murdson - Mon, 02 Jan 2017 09:59:22 EST 6tYZfiHq No.28362 Reply
>>27984
What is the most long-winded MTG ability? First Strike? There's gotta be something longer that I'm just not up to date with like "Epic Will and Miracle of the Gods" or "Chandra Dreams of Raging Fire And Kill"

How to: Magic the Gathering

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- Wed, 28 Dec 2016 15:04:11 EST Z9e1Oefb No.28360
File: 1482955451899.jpg -(151532B / 147.98KB, 786x834) Thumbnail displayed, click image for full size. How to: Magic the Gathering
Sup /tg/

I just watched a VICE documentary on MTG and my curiosity has been piqued. I kinda wanna buy a bulk amount of cards from kijiji but before I do that I want to learn more about the game.

Is there a good beginners forum, or a website that talk about the history of the decks/game and even some YouTube videos?

is it worth getting into this game or is it a dying sport?

MTG/Beginner/Where to start?

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- Sun, 18 Dec 2016 22:41:59 EST DiQokYJc No.28355
File: 1482118919199.jpg -(172736B / 168.69KB, 550x300) Thumbnail displayed, click image for full size. MTG/Beginner/Where to start?
Greetings /tg/

My brother has moved to another country and he has left me some of his magic cards, about 300 or so of them. I've only really played once and I still need to study the rules some. I'd like to learn how to play and build a deck, I'm willing to spend a bit of money if I have to. Where do I start guys? How should I approach this?
>>
Reuben Blabblebutch - Mon, 19 Dec 2016 08:55:07 EST PXOuitdR No.28356 Reply
>>28355
If you have an iOS device, get the free magic app. I think it's called magic: duels.

Once you get the hang of the basics, something like forge or xmage could help too. they (for the vast majority of the time) enforce the rules on the card and are completely free to play, so it's like playing a game against an AI.

find your local game store (wizards has a store locator) and call them up and tell them you're a complete beginner and that you want to get into the game. they'll suggest the best time for you to show up to play and have someone show you the ropes. new cards are being released on the weekend of 14 january, and new players are very welcome to these "prerelease events".

on top of that, your local game store will have events every friday night and probably more on top of that.
>>
Sophie Blirrydale - Mon, 19 Dec 2016 16:54:54 EST DiQokYJc No.28357 Reply
>>28356
Thanks for the reply, I appreciate it.
I'll grab that app as well and start playing.
I'm from a very small town, but luckily there is one store that is only open on Fridays that is a place for people to sell/trade/play card games, I'll start there this week. Thanks again.
>>
silent protagonist - Mon, 19 Dec 2016 20:03:48 EST 1mBTNJ3R No.28358 Reply
1482195828425.jpg -(107843B / 105.32KB, 575x772) Thumbnail displayed, click image for full size.
I "got into" MTG maybe like 2 years ago, after enjoying Pokémon and Yu-Gi-Oh. I got some "sample deck" things that local game stores give away - ask about it when you go in! You should be two get 2 free 30-card decks, two colours of your choice. I got them thinking I'd play with my girlfriend. Turns out she has no interest in Magic.

I watched all of Walking the Planes and Spellslingers
https://www.youtube.com/playlist?list=PL3rP64NRtmbg0g-A_fwwpfaTpkmmwcwYl
https://www.youtube.com/playlist?list=PL7atuZxmT954tuse5BmPzrVwPDogUKaxi

Tolarian Community College is also a good resource.
https://www.youtube.com/user/tolariancommunity/videos
I also really like Alpha Investments, but that's a more niche thing and not even really about the player side of Magic. Other Magic youtube channels seem to be all the same, just some guy unedited rambling about competitive stuff. Not for me. There's a cool official podcast by the face of Magic, a cool guy named Mark Rosewater, called "Drive to Work" where he talks about... everything.
http://magic.wizards.com/en/articles/media/podcasts

Here I am two years later, with maybe 300$ invested in Magic (several preconstructed decks and some accessories) and nobody to play with, and too scared to go to a local game store. Haven't been able to find anybody locally, through the internet. Sometimes I play against myself with my Duel Decks.
The rules are so clunky and outdated, but Wizards refuses to update them. The cards still freakin say 'deckmaster' for goodness' sake. The game could be more popular and improved, and people like my girlfriend could enjoy and play, but the design is 20 years old and barely updated or streamlined. It's too bad that it has to be sperg nerd thing. It could be as casually popular as 52 card decks.

I FUCKING LOVE CANTRIPS

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- Sat, 24 Sep 2016 20:27:38 EST qiDpUfBi No.28296
File: 1474763258096.jpg -(65947B / 64.40KB, 312x445) Thumbnail displayed, click image for full size. I FUCKING LOVE CANTRIPS
THERE'S NOTHING LIKE PLAYING, NO- CASTING, A CANTRIPS. THE WAY THEY REPLACE THEMSELVES WITH ANOTHER CARD, AND THAT'S JUST THE BEGINNING TO GET STARTED. BASICALLY JUST DRAW CARDS OR DRAW A CARD AND GNNNHGN CANTRIPS
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William Boddlehen - Tue, 27 Sep 2016 03:09:08 EST qiDpUfBi No.28299 Reply
1474960148192.png -(1079646B / 1.03MB, 744x1039) Thumbnail displayed, click image for full size.
>>28296
WHAT ABOUT BANNED PROXY CANTRIPS WITH ART BY THE ORIGINAL ARTIST?

/int/craft - imageboard community minecraft server

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- Sat, 08 Oct 2016 09:10:47 EST STdMcN8A No.28307
File: 1475932247137.jpg -(944249B / 922.12KB, 3696x1926) Thumbnail displayed, click image for full size. /int/craft - imageboard community minecraft server
  • IP Address: intcraft.online
  • Server Version: 1.8.8 (any client from 1.8, 1.9 or 1.10 can join the server.)
  • Chien's World Map cropped to Eurasia
  • Towny, Brewery, meme recipes, cat planet and more..
RP and General Rules
Contrary to previous iterations we will now state the actual rules for the server in a clear way, pre-launch. In theory, as always, there is only one rule: Don’t be a shitter. If you follow this set of rules, you are thereby not a shitter and you are in theory allowed to do what you want on Intcraft, and it will be up to the server population and community to put an end to their own disputes.
Towny War Flag will only be enabled from Friday-Sunday, from Monday-Thursday it will be disabled. PvP will always be enabled.
First 24 hours after launch will have War Flag disabled
Roleplay
  1. Building a town/nation must be historically accurate for that location given the current time (300bc-300ad)
  2. Buildings do not have to be 100% accurate, variations are allowed. But no memes.
  3. Towns do not have to be exactly in the same geographical location as they were, but it should be in the same general area.
  4. If you only want to pvp, find a pvp server
  5. If you only want to buildfag, join a nation or get gud.
  6. Nations can spread through conquest or diplomacy, but no Atlantic Federation tier memes.
  7. Towns must be in a nation (within 24 hours of its creation)
General Rules
  1. No spam
  2. No hacking
  3. No advertising
  4. No betraying
  5. No alt accounts
  6. No advertising /int/craft to unapproved boards/sites
  7. No talking about Anime
Moderators and Janitors will strictly enforce these clear rules only, if you arent breaking any rules there will be no punishment.
Neither Moderators or Janitors will recieve creative mode, or anything of the sort that would have much potential of game breaking abuse. They strictly exist to enforce the current set rules to some degree until an admin is available

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