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Switch by Strider Hiryu - Wed, 17 May 2017 11:21:47 EST ID:9vrtLQBb No.700326 Ignore Report Quick Reply
File: 1495034507995.jpg -(128462B / 125.45KB, 760x428) Thumbnail displayed, click image for full size. 128462
So what do you guys think of the Switch so far?
>>
Chai Ka - Wed, 17 May 2017 11:54:07 EST ID:nWLHK0Z7 No.700328 Ignore Report Quick Reply
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>too big to b a handheld (doesn't fit in your pocket)
>too low-tech to be a neat little console (not enough processing power, short battery life)
>game catalogue is mostly promised stuff for the future, most of which will never be released to begin with or postponed to infinity like always
>you will have to pay for the VC titles you already own (still a rumor)
>dubious design decisions (plug on the bottom, "docking station")
>you don't need it to play botw (can get a wiiu for ~80, cemu is a thing)
>cheap quality (disconnecting joycons can be hard, damaged units on release)
>overhauled version probably in the works for release this christmas

At least your games are tied to the account now.
>>
343 Guilty Spark - Wed, 17 May 2017 12:28:49 EST ID:AbqoVOzY No.700333 Ignore Report Quick Reply
>>700328

not to mention the fact that nintendo seems to be shipping all of it's stock directly to scalpers
>>
Chai Ka - Wed, 17 May 2017 12:36:01 EST ID:nWLHK0Z7 No.700334 Ignore Report Quick Reply
>>700333
I don't know what that is
>>
King K. Rool - Wed, 17 May 2017 13:45:42 EST ID:EN1vS3Lo No.700340 Ignore Report Quick Reply
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>>700334

Predatory re-sellers.
>>
Dr. Nefarious - Wed, 17 May 2017 14:48:23 EST ID:tPSuvfTB No.700343 Ignore Report Quick Reply
I can't think of a single good thing about it. Nintendo has completely lost the plot. Worst distributing practices in the industry and they keep trying to push their proprietary horeshit as if their brand is still held in high-esteem. Nintendo either needs to stop treating their customer base like cattle or fuck off and die already.
>>
Orchid - Wed, 17 May 2017 14:52:29 EST ID:lv80VWT7 No.700344 Ignore Report Quick Reply
Will anyone ever admit that handheld gaming fucking sucks and just stop?

Even the gameboy was annoying as fuck and impossible to see except for in pure darkness. The game library was nothing aside from Pokemon. And that was the OG handheld that wasn't a pet care simulator.
>>
Wolf O'Donnell - Wed, 17 May 2017 16:12:53 EST ID:vNbbC7gv No.700349 Ignore Report Quick Reply
>>700344
>Pokemon
>Not Tetris

This is an 18+ only boy.
>>
Gwyn Lord of Cinder - Wed, 17 May 2017 16:27:51 EST ID:OfsPKygK No.700351 Ignore Report Quick Reply
1495052871502.jpg -(459912B / 449.13KB, 618x920) Thumbnail displayed, click image for full size.
it's gonna be great once the second model comes out and the other games that aren't zelda are out. If it gives me as many good nintendo-ey first party titles as the n64 gamecube or wii I'll be satisfied. I'll need more than just Breath of the Wild and Mario Odyssey, as incredible as those appear to be. I never bothered with the wii u for that reason. toad trackers and wonderful 101 looked okay but everything else worthwhile was remakes multiplats and multiplayer focused stuff. no single player focused killer apps really. I hope the switch ends up better, but if it doesn't I'll probably just play breath of the wild on cemu in a few years when I have a better rig and the emulator has 1:1 emulation.
>>
James Sunderland - Wed, 17 May 2017 18:03:53 EST ID:qetNtFM7 No.700354 Ignore Report Quick Reply
>>700334
Kirt, basically

>>
Princess Peach - Wed, 17 May 2017 20:11:48 EST ID:LLxzNc0e No.700358 Ignore Report Quick Reply
does anyone in this thread actually have a switch?

I do and I fucking love it

I havn't had any problems and it's been my favorite console since the gamecube so far

all the complaints here sound like they come from people who were never going to get one in the first place just defending their choice
>>
Garrett - Wed, 17 May 2017 20:39:16 EST ID:U/3dcC8E No.700364 Ignore Report Quick Reply
>>700358

30 fps is absolutely unacceptable. the construction and hardware is not justified by the price tag. and spare the "i dont see any problems therefore they dont exist" routine.
>>
Ness - Wed, 17 May 2017 20:57:42 EST ID:9vrtLQBb No.700367 Ignore Report Quick Reply
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>>700328
>too big to b a handheld (doesn't fit in your pocket)
how long exactly have you been into handhelds? Handheld has never meant that it fits in your pocket. The original Gameboy, Gamegear and Atari Lynx couldn't fit into one's normal pants pocket and had to be carried around in some sort of case or bag. And it's not like the Playstation Vita, the standard PSP or the Nintendo 3DS XL are pocket friendly and the switch isn't that much bigger.
>>too low-tech to be a neat little console (not enough processing power, short battery life)
The thing is slightly more powerful than the XBox 360 and the PS3, which makes it probably the most powerful handheld to date (an accomplishment when you consider that Sony had the most powerful handhelds for at least two generations). The battery life is really just fine for most of the games the Switch has as most games with the exception of BOTW seem to be fairly low-end and small in size, which allows the battery to be extended for a longer time. I left my Switch in sleep mode off the dock for three days and the battery was still fine, so it's really just about management and what exactly you're playing at what settings. BOTW at high brightness and volume will eat your battery, but something like Super Bomberman R or Minecraft barely does at all.
>>game catalogue is mostly promised stuff for the future, most of which will never be released to begin with or postponed to infinity like always
We've already got launch dates for several of its best apps and it's still not even E3 yet. Ultra Street Fighter 2 & Disgaea 5 come out this month. Arms comes out next month and Splatoon 2 & Fate/Extella come out in July. And Mario Odyssey is supposed to be the console's big holiday seller in December. There are some games like the promised No More Heroes follow up, Shin Megami Tensei, Sonic Forces, Octopath Traveler, Dragon Quest & Xenoblade Chronicles 2, the two Fire Emblem games etc that haven't gotten release dates yet, but alot of these games might have their release dates given during E3.

>>you will have to pay for the VC titles you already own (still a rumor)
This is bothersome. Not only that, but the Virtual Console wasn't even available on launch date, which contributed to a two month game drought. But I might forgive having to pay for VC games bought on other consoles if the Switch gets an exclusive VC selection, like Sega Saturn games or something.

>>you don't need it to play botw
most people who bought botw got it on the switch though because of the portability.

>cheap quality (disconnecting joycons can be hard, damaged units on release)
disconnecting the joycons is extremely easy actually. I don't see how anyone could hurt their Switch removing the joycons unless they weren't pressing the big buttons on the back to unhook them.

>overhauled version probably in the works for release this christmas
the rumor is 2018
>>
Ness - Wed, 17 May 2017 21:12:49 EST ID:9vrtLQBb No.700370 Ignore Report Quick Reply
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>>700364
>30 fps is absolutely unacceptable.
Most games have always been 30 fps or lower and most people can barely tell the difference between 30 and 60 fps unless they've trained their eyes to know the difference. 45 fps is probably the optimum number nowadays as far as the average player is concerned. Plus, the Switch can handle 60 fps just fine, it just can't handle 1080p 60fps quite well. While that might make it inferior as a home console, it can still keep a 720p resolution while running 60fps, which makes it much more powerful than the Vita.

Really the best way to describe the Switch is that it's a very powerful handheld but a generation behind as a home console.
>>
Garrett - Wed, 17 May 2017 21:21:52 EST ID:U/3dcC8E No.700371 Ignore Report Quick Reply
>>700370

the difference is immediately, unmistakably obvious to anyone who isnt mentally or visually impaired. fuck off.
>>
Princess Peach - Wed, 17 May 2017 21:22:18 EST ID:LLxzNc0e No.700373 Ignore Report Quick Reply
>>700364
>the construction and hardware is not justified by the price tag

seriously do you own a switch?

they are lovely to hold, lovely to play, and don't bullshit me me on the whole "wahhhhhhhhhhhhhhhh no 120fps at 64k resolution" nigga nobody needs that shit in games
>>
Arthur - Wed, 17 May 2017 21:38:08 EST ID:mDy5oEy0 No.700375 Ignore Report Quick Reply
>>700364
>30fps is absolutely unacceptable
If you're an anal faggot, maybe.

I don't own a Switch or anything, but for real you 60fps or bust guys crack me up.
>>
Sora - Wed, 17 May 2017 21:42:24 EST ID:t0icK4uw No.700376 Ignore Report Quick Reply
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>ITT people who have never used a Switch but maintain uninformed hate boners for it

My sides, it's like I'm in an N4G comment thread. Everyone I know who has a Switch loves it, and I do too. It's already got a super solid lineup with Zelda, Master Blaster Zero, VOEZ, best versions of BoI, Minecraft, Puyo Puyo Tetris and MK8D, Kamiko, plus Disgea 5, Splatoon 2, ARMS, Fire Emblem Warriors, Mario, a shitload of Dragon Quest and a ton of other good looking games right around the corner; and that's not even including all the stuff that's getting revealed at E3 (finger's crossed for Metroid Prime 4 and Pokemon Sun+Moon HD that are rumored).

The fact that it's selling like hotcakes and getting strong developer and player support is driving haters nuts because they've spent the last 5 in a Wii U NeoGAF meme echochamber convincing themselves "next-gen" Microtransaction Boxs and annual shovelware from EA and Ubishit are superior to the Nintendo handheld+PC master races. Suck it.
>>
Daxter - Wed, 17 May 2017 21:43:02 EST ID:Ijnxtarp No.700377 Ignore Report Quick Reply
60 fps is obviously better but as long as a 30 game is at least fucking stable it's fine

I thought BotW was pretty uninspired and I'm glad I didn't get a Switch for it
>>
Ness - Wed, 17 May 2017 21:49:47 EST ID:9vrtLQBb No.700378 Ignore Report Quick Reply
>>700371
Ask the average video game consumer if they'll buy a game in 30fps over 60fps and they'll probably ask what the hell the difference is. Most people don't notice the difference until you point it out and most don't care because that's not why the average person buys a game. If it was, low end games like Minecraft wouldn't be doing better than high end PC titles.
>>
Princess Peach - Wed, 17 May 2017 21:51:03 EST ID:LLxzNc0e No.700379 Ignore Report Quick Reply
Also Rainway has announced that it will be available for the Nintendo Switch so at some point we will be able to stream PC games to the Switch. I think that is pretty cool.
>>
Ness - Wed, 17 May 2017 21:55:24 EST ID:9vrtLQBb No.700380 Ignore Report Quick Reply
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>>700377
>60 fps is obviously better but as long as a 30 game is at least fucking stable it's fine

This. It's really all about what a game is ultimately designed to do. Also, we're not talking about medicine, we're talking about an industry of technological amusements, ie TOYS. It's not an industry that is dictated by the demands of power and progress. Even with PC, the only reason PC advances like ti does is because PC as a platform is not strictly for games.
>>
Ristar - Wed, 17 May 2017 21:58:08 EST ID:p3SvKEAY No.700382 Ignore Report Quick Reply
>>700378
No Man's Sky added "unlocked framerate" mode which removes the 30 FPS cap for PS4

makes a huge difference. Didn't realize what I was missing until I had it, now I hate playing without it (on the rare occasions a planet just has too much stuff and it lags)
>>
Garrett - Wed, 17 May 2017 21:59:15 EST ID:U/3dcC8E No.700383 Ignore Report Quick Reply
>>700378

the fact that there are ignorant retards does not prove me wrong.

>Most people don't notice the difference

citation needed.

>low end games like Minecraft wouldn't be doing better than high end PC titles.

that is due to marketing and accessibility. 100% irrelevant to the FPS "debate."
>>
Ness - Wed, 17 May 2017 22:00:07 EST ID:9vrtLQBb No.700384 Ignore Report Quick Reply
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>>700376
>Nintendo handheld+PC master races

my tovarich
>>
Garrett - Wed, 17 May 2017 22:00:39 EST ID:U/3dcC8E No.700385 Ignore Report Quick Reply
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>>700382

and then theres this faggot.
>>
Ness - Wed, 17 May 2017 22:28:36 EST ID:9vrtLQBb No.700389 Ignore Report Quick Reply
>>700382
I'm not saying I don't enjoy 60fps myself, but most gamers aren't saying "no 60fps? in the trash it goes!". If anything most gamers' spending trends are showing the opposite as they've chosen even mobile games over Triple A console and PC games.

also

>unironically playing One Man's Lie

>>700383
>citation needed
I think sales trends speak for themselves. The market isn't even considering fps when it buys games, so doesn't that imply that most gamers either don't notice the difference or find the gains of 60fps to be minimal? Can you point me out a game that owes its success to high framerate or its failure to a lower yet still perfectly stable framerate?

>that is due to marketing and accessibility.
it's also cause people find it fun

>100% irrelevant to the FPS "debate."
it's not irrelevant because the entire point is that the video game market will generally choose a lower end game that is fun over a higher end game that is not fun and whether what we're talking about in terms of lower end means either graphics, framerate or resolution, that rule remains the same. Most gamers will choose fun 30 to 40fps games over boring 60fps games, cause it's about stability + fun factor. Again, this is not an industry dictated solely by a sense of technological progress as much as it is entertainment value.
>>
Ristar - Wed, 17 May 2017 23:30:41 EST ID:p3SvKEAY No.700391 Ignore Report Quick Reply
>>700389
You didn't say "Most people don't care about the difference," you said "Most people don't notice the difference". Not the same statement cunt


>One Man's Lie
on a scale of 1 to clever
solid 1
>>
Ness - Thu, 18 May 2017 00:56:46 EST ID:9vrtLQBb No.700394 Ignore Report Quick Reply
>>700391
>You didn't say "Most people don't care about the difference," you said "Most people don't notice the difference". Not the same statement
In this case, the two statements pretty much imply the same thing. The reason most people don't care about the difference in framerate and the reason why it's never really a factor when it comes to their ultimate purchase is because most of them are unable to notice the difference unless they put them side by side specifically for the purpose of comparison and even in that case, they probably are not tech savvy enough to really know the difference between a game that is 45 fps or 50fps and a game that is running at true 60fps. What the average player does notice however are things like massive drops in framerate mid-game and random speed ups, things that actually can interrupt the prescribed flow and pace of the gameplay
>>
Nathan Hale - Thu, 18 May 2017 01:29:28 EST ID:vNbbC7gv No.700395 Ignore Report Quick Reply
>>700364
You 60FPS freaks are hilarious. Must be nice to have so much cash to dump into hardware to keep up with all the new games at this magical number of 60. Give it 10 years and they'll be all 1080fps or its garbage.
>>
Garrett - Thu, 18 May 2017 01:54:08 EST ID:U/3dcC8E No.700397 Ignore Report Quick Reply
>>700395

not magical. objectively superior. developers have no excuse to not even try to optimize their games because hurr durr most people dont know any better. and nintendo just needs to stop making their own hardware. exclusivity is a relic of the past. can you fucking imagine the killing a breath of the wild release on steam would make? one that runs at whatever resolution and hz we got. maybe has mouse and keyboard support.

yes i know im ranting like hitler in the bunker.
>>
Cid - Thu, 18 May 2017 01:56:37 EST ID:tbMQzbPA No.700398 Ignore Report Quick Reply
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>one man's lie
burger small fry
>>
Sabre Man - Thu, 18 May 2017 03:42:29 EST ID:dt8B7bNg No.700406 Ignore Report Quick Reply
>>700394
You were talking about the difference between 30 and 60fps, in which case any normal person, average or not, would pick 60 when showed side by side.
>>
Ristar - Thu, 18 May 2017 04:42:24 EST ID:p3SvKEAY No.700407 Ignore Report Quick Reply
>>700406
Yeah this

Not reading big paragraph of bullshittery sorry
>>
Andross - Thu, 18 May 2017 05:20:44 EST ID:E0a35sK4 No.700410 Ignore Report Quick Reply
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>>700397
>I want to pay money for things that I can get for free if I invest a bit of time and effort into getting them because I am a consumer whore.

https://www.youtube.com/results?search_query=breath+of+the+wild+cemu+4k+60fps
>>
Yugo Ogami - Thu, 18 May 2017 06:09:50 EST ID:qmA4cC45 No.700413 Ignore Report Quick Reply
>>700358
>I havn't had any problems
.... So? If you paid a lick of attention you would know a lot of people have been having problems. Just because you haven't came into a problem (yet) doesn't mean they don't exist.

>all the complaints here sound like they come from people who were never going to get one in the first place
Yeah, why would people with standards get a piece of shit? Seriously, think about what you're saying before you post.

>>700367
I never had the original gameboy, but I'm sure it could fit into a pocket that's quite baggy, if you're wearing jeans yeah sure it's not gonna fit in there. They did make the gameboy pocket, so I assume it was a complaint a lot of people made. I think most handhelds after that were made to fit into pockets. The GBA SP, DS, PSP, they all do.

>>700370
>Most games have always been 30 fps
I don't care enough to check because, I really don't care. But I think 30fps became the common thing when 3D games started being made. I'm pretty sure most games on the NES and SNES were 60fps, because it makes the gameplay smoother and easier to play. Especially games where precise button presses are required, like platformers and fighting games.

>>700375
>but for real you 60fps or bust guys crack me up
What the fuck is wrong with you people that are against the people that are trying to hold the gaming industry to higher standards? Games are objectively better at 60fps. If you've only ever played on a console you may never have "noticed" how "bad" it is because you have never experienced something better. I was once like that! Then I got into PC gaming, I saw amazing graphics and amazing frame rates, now whenever I play on a console its just a disapointement. I'm sorry if that makes me sound elitiest, with all honestly I'm not trying to, it's just my natural feeling after seeing something better. It's like watching Jaws in 2017, you can't say "wow those effects are absolutely amazing! it's the best!" because you've seen better. When I was a kid I played on Nintendo consoles, whenever I went over a friends house that had a playstation I hated it, because of the load times. i had something better (no load times) and when I experienced the load times it annoyed me. Hopefully I explained it good enough so you can understand, not all "60fps or bust" people are just trying to be dicks, they've experienced something better and just want everyone to have that experience by default.

Anyway onto my thoughts on the switch, they really haven't changed since I heard about it, the specs are not good, it's way too overpriced for what it is. You people are getting ripped off, it's out of date technology at the price of top quality technology. the whole "play everywhere" thing is bullshit, maybe it's good for a kid on a car ride but that's it. If you're an adult when you leave the house you are busy doing stuff, so you don't have time to play video games. I think it's a stupid gimmick, especially considering the battery life.

There's currently no games on it worth getting. The wii u has zelda and for some reason it seemed like everyone was getting a switch just for that game, maybe that didn't have a wii u but even then. that's cheaper.

Anyway I'm glad for everyone that's got one and is happy with it. I remember when I bought the 3ds at launch and it had no games. I was buying shitty games I wasn't interested in just so I had something to play on it.

I hope the switch fails just so Nintendo goes third party, I don't ever want to buy a Nintendo console because I think they're always rip offs, so I just emulate it instead.
>>
Arthur - Thu, 18 May 2017 06:20:41 EST ID:mDy5oEy0 No.700415 Ignore Report Quick Reply
>>700413
I'm not saying that 60fps isn't better. I think most people completely understand that it is. I'm also not saying that holding gaming to higher standards is a bad thing. It's just that to claim 30fps is "inexcusable" or to outright refuse to play a game that runs at sub 60, especially a console game of all things, is outright ludicrous, to me.

Believe me, if we were at the point that console hardware were capable of running every game made today at 60fps, they would be running at 60fps. But we're not at that point yet, fucko. For a console to be powerful enough to run every modern game thrown at it at 1080p/60 just isn't quite here yet. We're close, but no cigar. Some developers can pull it off with their games, sure, but most of the time it's not a rock solid 60 on console, and it really depends on a game by game basis.

I fail to see how 30fps is totally inexcusable or completely out of the question when consoles are releasing at the prices they're releasing at and shipping with the hardware they're shipping with. Expecting 60fps for every game under current circumstances is asinine and shows an unwillingness to accept reality.
>>
Eddie Riggs - Thu, 18 May 2017 07:22:03 EST ID:sFR+JqhW No.700419 Ignore Report Quick Reply
>>700415
High framerates on consoles were more common 10 years ago than they are now. Take DMC4 on Xbox360 as an example.
>>
Serah Farron - Thu, 18 May 2017 07:46:16 EST ID:ed8Ysg+C No.700420 Ignore Report Quick Reply
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>>700415
The NES ran at 60FPS. I guess it was way more powerful than current hardware!

The problem is that they're trying to make their games look good, and will throw on a lot of effects. Consoles don't let you adjust graphical options; the game is just set to run a certain way, and you don't get to opt for a higher framerate by disabling some of them.
>>
Arthur - Thu, 18 May 2017 08:33:26 EST ID:mDy5oEy0 No.700423 Ignore Report Quick Reply
>>700419
Yeah, and compare that to literally the thousands of other 360 games that ran at 30fps and lower.

>>700420
>The NES ran at 60FPS. I guess it was way more powerful than current hardware!
Not at all what I'm saying and it's kind of assy that this is what you took away from that post. Thought I made it pretty clear, but I'm speaking completely in the context of modern games and how they're presented. You're comparing apples to oranges.
>Consoles don't let you adjust graphical options; the game is just set to run a certain way, and you don't get to opt for a higher framerate by disabling some of them.
There are console games out there that give you the option. Nioh can run at 60 or 30, depending on its resolution, for example. The original Bioshock also gives the option to run at an unlocked frame rate on console. These examples aren't the standard, sure, and I'm not saying that giving graphical options to enable a higher frame rate shouldn't be available more often on consoles. They absolutely should. But generally speaking that's just not how the console market works and it hasn't worked this way for as long as consoles have been around. Not saying that's the way it should be, but it's the way it is. Also
>It's just that to claim 30fps is "inexcusable" or to outright refuse to play a game that runs at sub 60, especially a console game of all things, is outright ludicrous, to me.
is exactly my point. I understand wanting a higher frame rate, and I'm not saying it's a bad thing to want or have. But to outright refuse to play something because it runs at 30? I stand by saying that is ludicrous.

I'd imagine for most modern games, developers would sooner opt to lower the resolution (or implement a dynamic resolution) to improve performance than giving the option to remove shaders, shadows, filters, etc. They've designed the games to present a certain way, whether you like it or not, and I'm sure they don't want anyone getting a worse image out of it than anyone else. Again, not saying it's the right way to go about things, but this is what we have, for the most part.

PC gives you these options because it kind of has to be that way, due to incompatibility issues. Devs and publishers don't want their games to be completely inaccessible to anyone running into compatibility issues. PC has always lent itself more to flexibility. You don't have that "some players will just be fucked" issue with consoles, so you don't see these options as much. It's not rocket appliances.
>>
JC Denton - Thu, 18 May 2017 10:29:44 EST ID:Xy5BHJjS No.700435 Ignore Report Quick Reply
>>700420
>The NES ran at 60FPS. I guess it was way more powerful than current hardware!

When your main graphical feature is flickering sprites to simulate transparency, 60 fps is really not even adequate.

I've watched so many AVGN videos where the sprites/backgrounds just turn on or off for extended periods because they captured at 30 FPS instead of blending 60 fps down to 30 in editing.
>>
Ness - Thu, 18 May 2017 16:48:23 EST ID:9vrtLQBb No.700457 Ignore Report Quick Reply
>>700406
>You were talking about the difference between 30 and 60fps, in which case any normal person, average or not, would pick 60 when showed side by side.

The very fact that literally the only way that anyone can even notice a difference at all is to show the same game footage running at different framerates only proves that whatever difference there is is minimal at best. If you didn't tell somebody that their game is only running at 30fps, as long as there were no drops or speed ups, most of them would never know there was a difference. These days, a game running at 60 and 30 look almost exactly the same. The difference is like noticing that between two twins one of them has an eye slightly higher than the other. It's something one can only notice upon close inspection. A gamer who is actually successfully immersed in gameplay running at a stable framerate will never notice that one game is 30 and another is 60 and even those who do don't really care either because the difference is so small.

Literally the only people who give a shit are people with OCD or people who are desperate to not feel like they're cavemen for not wasting their money on unnecessarily high end hardware.
>>
Garrett - Thu, 18 May 2017 16:58:47 EST ID:U/3dcC8E No.700458 Ignore Report Quick Reply
>>700457

no. you are mentally or visually impaired or both. lying tap dancing little bitch.
>>
Vault Boy - Thu, 18 May 2017 17:45:36 EST ID:5yYXLqVh No.700465 Ignore Report Quick Reply
>>700457

I would make that same argument for 60 vs 120 fps but 30 vs 60 isn't at all as hard to discern as you're making it out to be.

I will probably never complain about 30fps but having a solid 60 is super noticeable and really enjoyable to the eyes.

The key to having a good experience is having a consistent frame rate, not one that dips from 60 to 45 all the time. If you can run a game at 30 fps for 100% of the time vs 60 fps for 70% of the time I would choose the lower more consistent frame rate almost every time.
>>
Ness - Thu, 18 May 2017 17:53:06 EST ID:9vrtLQBb No.700466 Ignore Report Quick Reply
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>>700423
>There are console games out there that give you the option. Nioh can run at 60 or 30, depending on its resolution, for example. The original Bioshock also gives the option to run at an unlocked frame rate on console. These examples aren't the standard, sure, and I'm not saying that giving graphical options to enable a higher frame rate shouldn't be available more often on consoles. They absolutely should. But generally speaking that's just not how the console market works and it hasn't worked this way for as long as consoles have been around.
The problem with PC gamers on the internet, not all of them as I would say most PC gamers are idorts with some console or another to compliment their rig, is that they have a tendency to apply PC logic to a market which doesn't operate according to that logic. PC technology is something that updates as much as it does because of the ever increasing practical demands of that technology outside the game industry. The fact that you can play video games on PC is just a residual benefit you receive from the constant development of the tech for non-video game related purposes. Consoles are devoted more exclusively to video games and so the technology can last longer depending on the kinds of games that console is trying to consistently run.

The average up-to-date budget gaming PC build from the ground up can cost an initial investment of anywhere from $500 to $750. And if you plan to keep your gaming PC up to date from then on, you're probably going to be spending 250 to 300 or more on a new graphics card every 2.5 years, and that's assuming everything else on the PC remains more resistant to obsolescence. With a console you have an initial cost brand new of anywhere from 300 to 500, but you don't have to upgrade for the next five years and that 250 you may have been spending on upgrading your PC can be used on games that are guaranteed to run at an optimum quality without any worry of compatibility problems. You could argue that you can get away with using some old parts as long as you're willing to settle for medium or medium-high settings, but then if that's your mentality, depending on what kind of games and how many you intend to play, you may as well just buy a console. There's also the argument for piracy to cut down costs, but most gamers buy most of what they play and most dedicated PC gamers aren't interested in spending nearly a thousand dollars on a high-end gaming PC just to spend most of the limited time they have to play games between work or school playing pirated Wii games when if that's all they wanted to do, they could just spend a $100 on a Wii console, some controllers and a few flash drives. Most PC gamers also are not interested in building a high end rig just to play older PC games from 2001 that they could play on a budget laptop. Most dedicated PC gamers are building PC's to play the latest AAA console games in the highest quality and the latest higher-end PC exclusives and unless their budget allows them to do that, they'll just buy a console, but many PC gamers who do have that kind of money usually have a dedicated home or portable game console or two in their homes to compliment their PC because they're technophiles with tons of disposable income.
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John Blade - Thu, 18 May 2017 18:05:31 EST ID:NkrgFLaM No.700467 Ignore Report Quick Reply
>>700457
this seems to be implying that by being directly unaware of something, you are therefore unaffected by it

there are these sorts of things which seem so unplaceable youre not even sure exactly *what* aspect of it it is in the current experience you are partaking in, but nonetheless it drags down the quality of that experience.
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Ness - Thu, 18 May 2017 18:10:49 EST ID:9vrtLQBb No.700468 Ignore Report Quick Reply
>>700465
>I would make that same argument for 60 vs 120 fps
I think once you get past 60fps, everything just starts to look more and more unnatural.

>I will probably never complain about 30fps but having a solid 60 is super noticeable
I'll grant that it's much more noticeable if you are already used to playing your games in 60fps, in which case, it's not so much that you notice a difference as much as your eyes have adapted to seeing things run at that framerate. Depending on what occupation they hold, some people's eyes have adapted to being able to view things at a consistent 200fps, but I think the range between 30 and 60fps is the sweet spot for most people.

>The key to having a good experience is having a consistent frame rate
exactly.
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Ness - Thu, 18 May 2017 18:20:36 EST ID:9vrtLQBb No.700470 Ignore Report Quick Reply
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>>700467
>this seems to be implying that by being directly unaware of something, you are therefore unaffected by it
It's not so much that I think. It feels more like a case where you notice some small idiosyncrasy that never bothered you at all before but when someone pointed it out to you, now you can't stop fixating on it so you let it drag down your experience when before it didn't at all because you were too busy looking at the bigger picture (and games are about experiencing the bigger picture as a whole). That's really what the 60fps meme is, it's a bunch of fags trying to ruin everybody's good time by making them feel self-conscious about something that never bothered them before at all, but because they don't want to feel like they're behind, they go out of their way to spend extra money on more expensive shit they don't need so some guy on the internet will stop calling them a hillbilly.
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Eddie Riggs - Thu, 18 May 2017 18:24:06 EST ID:sFR+JqhW No.700471 Ignore Report Quick Reply
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>>700468
>I think once you get past 60fps, everything just starts to look more and more unnatural.
Let's keep it at 30 fps it's more cinematic that way right? :^) You're full of shit.
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Garrett - Thu, 18 May 2017 18:24:24 EST ID:U/3dcC8E No.700472 Ignore Report Quick Reply
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absolutely pathetic all the mental gymnastics low framerate apologists will go through to defend the indefensible. sad.
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Garrett - Thu, 18 May 2017 18:25:28 EST ID:U/3dcC8E No.700473 Ignore Report Quick Reply
>>700471

>consolian mind

laffed. fucking pissants.
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Princess Peach - Thu, 18 May 2017 18:45:44 EST ID:LLxzNc0e No.700477 Ignore Report Quick Reply
>>700472
>low framerate apologists

lol quit acting like this is some sort of /pol/ discussion

no one buys Nintendo consoles for graphical prowess, they buy them because Nintendo makes fun shit

the Switch won't run your skyrim remastered 4k60fps whatsit but no one needs it to because we played skyrim fucking years ago and are done with that shit

playing a video game is about the experience, not the technical numbers behind it

I mean fucking-A man, the most graphically technical game on PC that I've had fun with in the last year is Tides of Numenera and that is a fucking topdown isometric RPG

get your fucking gameplay on niggas
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Master Chief - Thu, 18 May 2017 18:59:30 EST ID:eJKU1wNF No.700478 Ignore Report Quick Reply
>>700468
>I think once you get past 60fps, everything just starts to look more and more unnatural
Natural is completely fluent, or framerate indistinguishable from fluent, which is probably a couple hundred.
Try different wording, like "It's not like things I'm used to see on a screen"
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Ness - Thu, 18 May 2017 19:02:40 EST ID:9vrtLQBb No.700479 Ignore Report Quick Reply
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>>700471
>on the importance of graphics
If you really thought that I found graphics to be so important to my overall gaming experience, do you think I would have gone out of my way to get a Switch in the first place? I could understand if you posted your strawman infograph in a PS4 thread. Also, the discussion of framerate isn't limited to the PC vs console debate since you can play PC and still prefer something lower than 60fps for some games.

>Let's keep it at 30 fps it's more cinematic that way right?
Well, movies are usually filmed at below 30fps for a reason.
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Ness - Thu, 18 May 2017 19:10:56 EST ID:9vrtLQBb No.700481 Ignore Report Quick Reply
>>700478
>Try different wording, like "It's not like things I'm used to see on a screen"
Yeah, unnatural might be the wrong word to use here. I just know that when I see one of the high framerate TV's next to lower framerate TV's at Costco or Walmart, I find the lower framerate one more attractive because that's how I normally watch a movie and it feels more immersive. When I watch the same movie on a higher framerate TV, it feels like I'm watching a cheap daytime tv show as if their attempts to make it look "realer than real life" somehow make it look more cheap and fake.

To some extent, the same thing happens with games at higher and higher framerates, but the difference feel less dramatic when it comes to games due possibly to the nature of games themselves.
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Master Chief - Thu, 18 May 2017 19:22:11 EST ID:eJKU1wNF No.700485 Ignore Report Quick Reply
>>700481
Higher framerates reveal a lot of things hidden by motion blur and "choppiness" of lower framerates, that, and just years of conditioning by great artists working within limitations of technology, is why it looks off.
It will take time to master the use of higher framerates and familiarise yourself with new look, but the point is that at least for gaming (cinema might still use lower framerates for artistic effect, even though the same motion blur can be achieved in software) 60fps is a better experience than 30. Always.
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Pinky - Thu, 18 May 2017 19:28:12 EST ID:tPSuvfTB No.700486 Ignore Report Quick Reply
>>700485
not to mention that those "high framerate" tvs aren't actually capable of displaying higher framerates. They're using interpolation to fake it.
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Garrett - Thu, 18 May 2017 19:39:22 EST ID:U/3dcC8E No.700487 Ignore Report Quick Reply
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I AM SO FUCKING INCONSOLABLY UPSET THAT THESE RETARDS CANT ACKNOWLEDGE THE INHERENT, OBJECTIVE SUPERIORITY OF HIGH FRAMERATE IN GAMING
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Ness - Thu, 18 May 2017 19:39:30 EST ID:9vrtLQBb No.700488 Ignore Report Quick Reply
>>700485
>60fps is a better experience than 30.
Objectively speaking, yes, but I don't think the question really is whether 60fps is better than 30, rather I think the question is it so good that all games need to be standardized to being locked at 60fps or higher. The reason cinema isn't making an overhaul to 60fps anytime soon is because it's utterly pointless as far as that medium is concerned, as that industry is more than well adjusted working with the given framerate to achieve the desired effects. I really can't see games becoming standardized at 60fps because the vast majority of games really have no practical use for it.
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Garrett - Thu, 18 May 2017 19:45:54 EST ID:U/3dcC8E No.700489 Ignore Report Quick Reply
>>700488

were not talking about movies and you know it. changing the subject and false equivalence is how cowards argue. there is no excuse for developers to not optimize their games. its pure laziness, and is only justified by spergs like you. fuck off.
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Ness - Thu, 18 May 2017 19:48:57 EST ID:9vrtLQBb No.700490 Ignore Report Quick Reply
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>>700489
Oh, how will anyone EVER be able to play games like pic related in anything below 60fps?
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Nathan Hale - Thu, 18 May 2017 19:52:56 EST ID:OfsPKygK No.700491 Ignore Report Quick Reply
the human eye can't perceive anything beyond 10fps you guys are all dumb shits
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Gannon - Thu, 18 May 2017 20:04:43 EST ID:eJKU1wNF No.700493 Ignore Report Quick Reply
>>700490
Given the informed choice? Nobody
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Gannon - Thu, 18 May 2017 20:05:45 EST ID:eJKU1wNF No.700494 Ignore Report Quick Reply
>>700493
*Nobody will play in 30
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Mega Man - Thu, 18 May 2017 20:26:09 EST ID:9vrtLQBb No.700497 Ignore Report Quick Reply
>>700493
>if people were just informed of how superb 60fps is, they'd give up 30fps

No, they wouldn't because the gaming market has already voted with its dollar on this issue. The video game market will take games at lower resolution, lower framerate and lower graphics if the game is fun or offers a "unique" playstyle. They'll choose better looking textures over higher framerate. And they'll choose lower, stable framerate over high janky framerate. You already lost.
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Brucie Kibbutz - Thu, 18 May 2017 20:28:17 EST ID:Xy5BHJjS No.700498 Ignore Report Quick Reply
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>>700457
>You were talking about the difference between 30 and 60fps, in which case any normal person, average or not, would pick 60 when showed side by side.

>The very fact that literally the only way that anyone can even notice a difference at all

It doesn't need to be side-by-side. It doesn't need to be the same game. I can tell the difference Between 120hz and 60hz by just wiggling my mouse cursor.
Anyway, the main reason we even HAVE 120hz/144hz/240hz monitors is when nVidia and other companies put out their 3D shutter glasses proved that 30fps was not adequate.

Anyway it depends entirely on what kind of game you've made. Zelda can run at 30fps, Dark Souls can run at 30fps. Quake on the other hand, under 60fps significantly fails its goal of fast paced non-hitscan projectile action.

FILM HAS LITERALLY NOTHING TO DO WITH VIDEO GAME GRAPHICS. IT'S A LIE. IT'S A BIG FAT MARKETING LIE. STOP REPEATING IT.
You make up for the long frame times with exposure times to match and good direction and camera work. When you see motion blur in a film all of those photons were real, as if you had rendered a hundred times as many frames and sampled them together on a bell curve.
Needless to say that is not how motion blur works in video games.
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Guy - Thu, 18 May 2017 20:30:18 EST ID:U/3dcC8E No.700500 Ignore Report Quick Reply
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>>700497

i want to put you and everyone like you and your entire families on trains.
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Mega Man - Thu, 18 May 2017 20:35:56 EST ID:9vrtLQBb No.700501 Ignore Report Quick Reply
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>>700500
>being this mad that you spent all your money on a useless PC just to play console games in a slightly higher framerate and yet are still too poor, arrogant and disorganized to join the idort masterrace
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Tommy Vercetti - Thu, 18 May 2017 20:39:19 EST ID:Qp43yh0P No.700503 Ignore Report Quick Reply
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>>700500

You need to chill out, jabroni.
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Guy - Thu, 18 May 2017 20:44:13 EST ID:U/3dcC8E No.700505 Ignore Report Quick Reply
>>700503

i am the cold.
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Gannon - Thu, 18 May 2017 20:49:05 EST ID:eJKU1wNF No.700506 Ignore Report Quick Reply
>>700497
Im talking about the same game assets, just higher framerates. Everyone will choose superior fluidity because it enhances gameplay.
The fact some people prefer higher quality to smoother gameplay, apart from them being filthy peasants, stems from the limitations of technology and marketing centered game development practices, that prevent them from having both.
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Dr. Ivo Robotnik - Thu, 18 May 2017 20:56:19 EST ID:X0axUq69 No.700507 Ignore Report Quick Reply
>>700506
If they had higher-end hardware on the consoles, it would still be worth more to have better AA or lighting or some other effects than 120 FPS.

The design choice between higher FPS or graphics doesn't go away because you're targeting higher-end hardware, the graphics simply are simply improved until you're at minimum FPS for the target minimum hardware.
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Mega Man - Thu, 18 May 2017 20:57:33 EST ID:9vrtLQBb No.700508 Ignore Report Quick Reply
>>700498
>Anyway it depends entirely on what kind of game you've made.

yes, but try explaining that to someone like IU/3dcC8E

>Zelda can run at 30fps, Dark Souls can run at 30fps. Quake on the other hand, under 60fps significantly fails its goal of fast paced non-hitscan projectile action.
60fps definitely has its practical benefits for something like online first person shooters. Even if somebody can't immediately see the aesthetic difference, the impact it has on gameplay can be very real depending on the game. But if I'm playing an FPS game on console, everyone is playing the same game with the same hardware so it's not as much of an issue the devs skimp out on the framerate to either improve the texture quality or to make sure that it will run the same on most standard tv's. And even with single player games everybody is playing the same game with the same hardware and so we're all sharing the same experience. There's no sense that people are missing out on something others are experiencing because they can't afford to run the game at the highest settings.

In most cases 60fps contributes nothing more than a slight aesthetic difference for the gamer's experience, an aesthetic difference that is purely a matter of subjective taste rather than practical necessity. This is why with the exception of extreme competitive PC gaming, 60fps will never become a big deal for the average gamer. If the current market is any indication, high-end AAA titles 60fps or no are in fast decline and gamers are choosing more low-end and retro gaming experiences that are either cheaper or more fun irrespective of the given framerate.
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Guy - Thu, 18 May 2017 21:01:19 EST ID:U/3dcC8E No.700509 Ignore Report Quick Reply
>>700508

muh argumentum ad populum. trends prove facts wrong!

"slight aesthetic difference"

seriously get hit by a bus.
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Jak - Thu, 18 May 2017 21:08:16 EST ID:vNbbC7gv No.700511 Ignore Report Quick Reply
You framerate fanatics are thinner skinned then the Alt-right.
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Gannon - Thu, 18 May 2017 21:16:40 EST ID:eJKU1wNF No.700512 Ignore Report Quick Reply
>>700507
We're talking about difference between 30 and 60fps, which is more significant than between 60 and 120, just like difference between 15 and 30 is more significant than between 30 and 60.
The graphics over framerate trend exists only because of ease of marketing towards ignorant and conditioned masses and hardware limitations.
60fps is superior given other factors being the same.
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Dr. Ivo Robotnik - Thu, 18 May 2017 21:32:10 EST ID:X0axUq69 No.700513 Ignore Report Quick Reply
>>700512
>60fps is superior given other factors being the same.
Yes, but all other factors are never the same.
The difference between 30 and 60 always means worse graphics.

On any hardware at all, if a game is running at 60, they're wasting an opportunity to further improve the graphics and have the game run at 30.
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Mega Man - Thu, 18 May 2017 21:33:55 EST ID:9vrtLQBb No.700514 Ignore Report Quick Reply
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>>700509
>muh argumentum ad populum. trends prove facts wrong!
You're the one that was arguing that if everyone was just shown the gospel of 60fps they'd all want to be saved, but the evidence shows that the market doesn't want to be "saved" at all. Home console gaming is practically dead thanks to mobile phones and PC. But PC gamers are mostly playing cheaper low end games like Minecraft, free to play stuff like League of Legends or anime stuff like Danganronpa as mobile gaming creeps up on that industry too. Handhelds are doing much stronger than home consoles for the same reasons that mobile phones and tablets are, which is Nintendo made the Switch a hybrid that sacrificed greater power as a home console for greater power as a portable device. But the people who are buying the Switch or the Playstation Vita are probably going to be playing stuff like pic related. Framerate is not really what's on their minds.

>>700512
>The graphics over framerate trend exists only because of ease of marketing towards ignorant and conditioned masses and hardware limitations.
Maybe it's not so much ignorance or brainwashing as much as taste. People don't care about framerate because it's not relevant to their gaming experiences as a whole.
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Guy - Thu, 18 May 2017 21:42:05 EST ID:U/3dcC8E No.700515 Ignore Report Quick Reply
>>700514

you heard it here, objective inferiority by every measurable metric imaginable is just a matter of taste.

fucking disgusting bullshit.
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Mega Man - Thu, 18 May 2017 21:42:33 EST ID:9vrtLQBb No.700516 Ignore Report Quick Reply
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>>700513

And when it comes to even a bigger game like Resident Evil 7, most people will probably prefer the game look better as oppose to run smoother because lighting and textures play an important role in the kind of experience that game is delivering.
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Guy - Thu, 18 May 2017 21:42:44 EST ID:U/3dcC8E No.700517 Ignore Report Quick Reply
>>700513

>on any hardware at all

nope.
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Guy - Thu, 18 May 2017 21:44:17 EST ID:U/3dcC8E No.700518 Ignore Report Quick Reply
>>700516

that ran 60+ fps at full settings on any competent pc. compromises are NOT necessary, NOR an excuse for poor optimization.
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Mega Man - Thu, 18 May 2017 21:45:28 EST ID:9vrtLQBb No.700519 Ignore Report Quick Reply
>>700515
>objective inferiority by every measurable metric imaginable is just a matter of taste.
Ask most gamers if they'll choose 30fps but better graphics or 60fps and worse graphics and most will choose the former because their taste is for better looking games as opposed to smoother running games. With the exception of those playing Call of Duty and Battlefield on PC, most will choose the former.
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Guy - Thu, 18 May 2017 21:47:03 EST ID:U/3dcC8E No.700520 Ignore Report Quick Reply
>>700519

thats an absurd ultimatum.
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Shy Guy - Thu, 18 May 2017 21:52:18 EST ID:t0icK4uw No.700521 Ignore Report Quick Reply
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Christ, people. I play all my PC games [email protected], so I have an eye for this shit. There's no argument that higher FPS is always objectively better than lower. But there's also no question that having a steady frame rate (be it 30, 60, or higher) is far more important than a high max framerate. If you give me a choice between playing at a locked X FPS or a variable FPS that fluctuates between X plus or minus Y, I'm taking the lock. It's pretty obvious that most people here have never seen a Switch, much less played one, because besides Zelda (which to fair has gotten some patches that have made the 30 FPS cap much more solid) pretty much all the Switch games I've played have run great and maintained a rock steady framerate. Mario Kart 8 is a solid 60FPS. Splatoon 2 beta was 60FPS. Disgea 5 demo from what I've played looks like 60FPS. Bomberman R now runs at 60FPS after the latest patch. Nintendo is actually one of the few modern AAA publishers that actually consistently prioritizes framerate, optimization and QA. They don't always hit the mark obviously, but their record is a lot better than the ship now patch later mentality of con artists like EA, Microsoft, Activision, Ubisoft, etc. Pick your fucking battles.
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Mega Man - Thu, 18 May 2017 21:53:20 EST ID:9vrtLQBb No.700523 Ignore Report Quick Reply
>>700520
It's the ultimatum most gamers are given. Maybe people who overspend on a their gaymen PC can have the best of both worlds on some games, but the majority of PC players and console gamers are forced to compromise on either graphical power or speed and when it comes to the kind of crowd that actually buys the more high end games on either platform, they almost always choose graphics, which is why devs don't feel any pressing need to invest much time in standardizing the framerates of all games at 60fps because they can lock the game at 30fps and the market doesn't really give much of a shit as long the framerate is stable and the game looks pretty. The average PC gamer who actually goes through the trouble of building his own rig is more concerned about whether or not he has the technology to make his games look the best they can than run at the highest framerate, unless he's really into competitive online PC gaming where that is a much more practical concern.
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Guy - Thu, 18 May 2017 21:59:36 EST ID:U/3dcC8E No.700524 Ignore Report Quick Reply
>>700521

its funny how you post an image that proves you utterly wrong.

>There's no argument that higher FPS is always objectively better than lower.

yes. there is. the science is in on this. full stop, end of, deal with it. its not a debate no matter how fucking cognitively dissonant you are or how special snowflake your "taste" is.

as for everything else you said, fine, you can argue nintendo is honestly trying. to rip you off.

>If you give me a choice between playing at a locked X FPS or a variable FPS that fluctuates between X plus or minus Y, I'm taking the lock.

even if the lock is 20 fps? why not give specific, realistic numbers? oh you dont care about intellectual honesty?
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Shy Guy - Thu, 18 May 2017 22:30:00 EST ID:t0icK4uw No.700532 Ignore Report Quick Reply
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>>700524
Wait, haven't you spent this whole thread trolling people about the benefits of high FPS?

Are you now flip flopping and trying to argue that playing at 60 is WORSE than playing at 30? Or are you literally too fucking stupid to read a sentence before you yellowtext it and launch into a deranged mouth frothing attempt to argue with what you imagine it says?
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Guy - Thu, 18 May 2017 22:53:12 EST ID:U/3dcC8E No.700535 Ignore Report Quick Reply
>>700532

yeah i misread that.

my bad.

still entertained.
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Gannon - Thu, 18 May 2017 23:20:12 EST ID:eJKU1wNF No.700538 Ignore Report Quick Reply
>>700514
>People don't care about framerate because it's not relevant to their gaming experiences as a whole.
Firstly, you mean some peopleNintendo fans, secondly it's not a valid argument against superiority of higher framerates.
Even if most people prefer marginally improved visuals to significantly smoother gameplay, we - the enlightened elite, should educate them, or shoot them or something.
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Marc Kai - Thu, 18 May 2017 23:39:41 EST ID:TA3T7no+ No.700540 Ignore Report Quick Reply
>>700349

Pokemon red and blue were released in 96. Face it bro, you're old
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Dr. Ivo Robotnik - Fri, 19 May 2017 00:04:13 EST ID:X0axUq69 No.700541 Ignore Report Quick Reply
>>700517
Yes, there is no hardware where increasing the graphics does not decrease FPS.
Whether it's adding more/better dynamic lights, better AA, better texture filtering, there is always a tradeoff between FPS and graphics.

Rendering better graphics takes more time. The longer it takes to render each frame, the lower your FPS.
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Mega Man - Fri, 19 May 2017 01:35:18 EST ID:9vrtLQBb No.700546 Ignore Report Quick Reply
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>>700538
>Nintendo fans
Well, a sizable chunk of the PC gamer demographic owns a Nintendo console.

>it's not a valid argument against superiority of higher framerates
Nobody's really arguing against the scientific superiority of higher framerates, but superior or not, most games do not require 60fps for any practical purpose. The games that you can actually argue benefit in some significant way or another from 60fps probably make up only the tiniest fraction of most video games that are produced and cater to a smaller demographic of PC gamers who aren't even necessarily the backbone of the industry.

>Even if most people prefer marginally improved visuals to significantly smoother gameplay, we - the enlightened elite, should educate them, or shoot them or something.
Pc gaming has probably always emphasized presentation though, ever since the golden days of the point and click adventures like Myst when impressive visuals were key. PC gaming afterall isn't all online first person shooters where you have to possibly worry about other players having higher frame-rates than you and thus the advantage..A lot of real good 60fps does for someone who mostly uses his PC to play anime games.
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Gannon - Fri, 19 May 2017 02:02:31 EST ID:eJKU1wNF No.700549 Ignore Report Quick Reply
>>700546
>High framerates are superior
Cool
>games do not require 60fps for any practical purpose
How about for the purpose of being superior?
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Cole Phelps - Fri, 19 May 2017 03:45:07 EST ID:E0a35sK4 No.700555 Ignore Report Quick Reply
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ITT: elitist faggotry
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Guy - Fri, 19 May 2017 04:19:47 EST ID:U/3dcC8E No.700558 Ignore Report Quick Reply
>>700555

why is elitism wrong if its backed up by facts?

pc master race is just superior to console jews.
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Brucie Kibbutz - Fri, 19 May 2017 04:23:41 EST ID:Xy5BHJjS No.700559 Ignore Report Quick Reply
>>700555
Except the elitism cuts both ways for no reason.

People are counter-elitist about their 30fps. It's fanboy garbage.
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Guy - Fri, 19 May 2017 04:37:50 EST ID:U/3dcC8E No.700560 Ignore Report Quick Reply
>>700559

thats the thing though, theres no fence to sit on, there is no argument.
>>
Amy Rose - Fri, 19 May 2017 05:22:57 EST ID:mDy5oEy0 No.700565 Ignore Report Quick Reply
>>700560
If we're saying the argument here is
>30fps is better than 60fps
then you'd have a point. But that's not what people seem to be arguing. There are definitive reasons why plenty of video games in this day and age are 30fps, and a few people here seem understanding of that. No one's trying to convince you that it's actually superior to 60fps.
>>
Guy - Fri, 19 May 2017 05:23:51 EST ID:U/3dcC8E No.700566 Ignore Report Quick Reply
>>700565

definitively stupid reasons.
>>
Amy Rose - Fri, 19 May 2017 05:29:19 EST ID:mDy5oEy0 No.700568 Ignore Report Quick Reply
>>700566
Oh look, it's the elitist faggotry I've been hearing about.
nb
>>
Cole Phelps - Fri, 19 May 2017 06:09:43 EST ID:E0a35sK4 No.700574 Ignore Report Quick Reply
>>700558
https://www.quora.com/Is-elitism-a-bad-thing

basically it turns you into an insufferable douche of the highest degree. an elite douche, if you will.
>>
Guy - Fri, 19 May 2017 06:51:27 EST ID:U/3dcC8E No.700575 Ignore Report Quick Reply
>>700574

>youre not wrong, youre just an asshole

yawn.
>>
Cole Phelps - Fri, 19 May 2017 07:04:33 EST ID:E0a35sK4 No.700576 Ignore Report Quick Reply
>>700575
my point proven perfectly.
>>
Dr. Ivo Robotnik - Fri, 19 May 2017 07:46:26 EST ID:X0axUq69 No.700578 Ignore Report Quick Reply
>>700566
Guy, you've failed to understand any of the reasons, and it's not because the reasons are stupid.

>>700575
You're not wrong that 60 FPS would be more ideal than 30 FPS if literally nothing else changed, but you don't seem to understand that isn't the choice game devs make.

If a game runs at 60 FPS on minimum hardware, then the devs can make the graphics more demanding until it runs at 30 FPS, or they can release it as is.
If a game runs at 30 FPS on minimum hardware, then the devs can choose to make the graphics shittier to reach 60 FPS, or they can release it as is.

It almost always makes more sense to release the 30 FPS with superior graphics.
>>
Cortana - Fri, 19 May 2017 10:28:22 EST ID:dt8B7bNg No.700583 Ignore Report Quick Reply
>>700578
Yeah, because of plebeians that are entertained with equivalent of dangling a shiny object in front of a child.
Also that's discounting the developers that put effort into releasing 60fps games, which is a growing trend.
>>
honk - Fri, 19 May 2017 11:41:03 EST ID:K5b9/8T6 No.700586 Ignore Report Quick Reply
>>700578
I get what you're saying, but 30fps really is a really sub par standard for current and probably future gen. I understand why a lot of developers stay at 30, but I don't think I'll be buying any games locked at below 60 in the future, so they lost my dollar.

I'm not typically one of those PCMR guys, but 30fps is such dogshit after even 60, let alone 144.

Either way, enjoy the Switch guys. Genuinely hope you're having fun with the thing. no burrito.
>>
Ghost Riley - Fri, 19 May 2017 11:54:55 EST ID:hwiYo4kv No.700588 Ignore Report Quick Reply
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>>700583
I mean, I kinda understand the thing about framerates. The Tales of Symphonia PS3 port certainly was not as enjoyable for me than the original Gamecube because the original was 60fps while the port was half that. But then again, the PS3 port was also based on PS2 port which not only had its fps cut in half but also had ridiculous loading times which was like the only thing the PS3 port fixed because Scamco gonna scam.

I really do understand where PC elitists are coming from, but the majority of people aren't going to really care. It's one thing if one game is like downgraded from 60 to 30 but I don't think people are going to be that bothered if one particular game is 30 or if another is 60. I guess you can argue that because of this humanity is doomed to nuclear war or something edgy like that but that's quite frankly the reality of it. You can argue that every game should be 60 doesn't mean that it can happen, for whatever reason.

Most importantly of all, the reason why these discussions end up this way is because the PC elitists act like smug snakes and think they have the right to act like an asshole because they are superior. Of course people aren't going to be interested in whatever you're saying if you keep acting like that. And there are times where that sort of thing is appropriate but people just want to enjoy their vidya. And sometimes people enjoy things that you don't.

This thread was about the Switch anyway, I don't have one but I'm really interested in one.
>>
Cortana - Fri, 19 May 2017 12:14:11 EST ID:dt8B7bNg No.700590 Ignore Report Quick Reply
>>700588
>every game should be 60 doesn't mean that it can happen, for whatever reason
It will happen when hardware allows for effortless 60fps even while focusing on other visual aspects, because it will sell even more copies than pretty graphics alone. Then we will all get accustomed to it and it will become the new standard, and a jumping board for discussing the superiority of 120 over 60fps. This will continue until we reach perceivable framerate limit.

Anyway, switch can't generate contemporary graphics even in 30fps, nor can it hold a steady 30fps in Zelda, so it's all irrelevant to the thread.
>>
Mega Man - Fri, 19 May 2017 12:40:42 EST ID:9vrtLQBb No.700591 Ignore Report Quick Reply
>>700549
>How about for the purpose of being superior?
Again, if a person is not playing something like Destiny online and is mostly playing something like japanese rpg's and anime visual novels, their experience is not greatly enhanced by 60fps and so they can hardly be expected to care that much about whether or not their games have high framerates as opposed to just stable ones.

The majority of PC gamers are playing games on more minimum hardware. And this crowd, which is a much greater driving force of the PC games industry, is concerned with stability >>>> high visual quality >>>> high framerate and this is pretty much the way it has always been since the very beginnings of PC gaming. Even the people that can afford to play games in the highest visual quality and framerate are sensible enough to admit that stability and visual quality take a certain precedence over framerate depending on what game you're playing.

>>700558
The "PC masterrace" group of internet sperglords are not elites. They're really more the equivalent of nouveau riche despised by both proletariat and aristocrat alike, flaunting their money but can only really afford the cheap knock off of the silk clothes worn by the nobility, and the only people impressed by this are other peasants who don't know have any real sense of value.
>>
Mega Man - Fri, 19 May 2017 16:49:21 EST ID:9vrtLQBb No.700605 Ignore Report Quick Reply
>>700590
>It will happen when hardware allows for effortless 60fps even while focusing on other visual aspects, because it will sell even more copies than pretty graphics alone.

technically it already does, the trouble is that it is not affordable to the average video game consumer atm and probably won't be for quite some time yet. Not only that but the games market has experienced a serious shift where game consumers are no longer interested in investing more money into bigger badder hardware. The average person playing games on PC is playing cheaper games on their budget Bestbuy laptops, chromebooks or work PC's, not on 1,000 dollar gaming PC's. The mobile gaming industry makes more money than the entire home console industry now. Despite the greater power of the X-Box & PS4 as platforms and the numbers of units sold, compared to a generation or so ago, not only have the unit sales been smaller but so too have the profits gained from each unit sold. Handhelds are really the only devoted gaming devices that still really make any serious profit anymore either in terms of hardware or software sales. These trends are especially strong in the Japanese and Chinese gaming markets and have been increasing in the West as well. So it's no wonder that Nintendo decided that after the Wii U, the next console would be a handheld hybrid that was also more or less a repurposed Nvidia shield.

>Anyway, switch can't generate contemporary graphics even in 30fps, nor can it hold a steady 30fps in Zelda, so it's all irrelevant to the thread.
The Switch is perfectly capable of handling 720p 60fps.
>>
Gannon - Fri, 19 May 2017 17:52:05 EST ID:OfsPKygK No.700611 Ignore Report Quick Reply
>>700605
we'll eventually reach a point of diminishing returns with pc graphics hardware. and that endpoint will become cheaper over time. though waaaaay down the line once we've got 120fps movie theater resolution perfected VR gameplay, tech might just take an entirely different turn and we'll have even more expensive new shit to worry about. it'll be 2060 and you can't even hope to play the newly released half life 3 without a direct neural link helmet, two power gloves, an omnidirecitonal treadmill, and somes sort of vr dick twaddler.
>>
Darkstalker Kaathe - Fri, 19 May 2017 20:38:30 EST ID:ZcDUkj9G No.700621 Ignore Report Quick Reply
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Aight...

So, here we got 'Carefree Little White Nigga: The Game' - https://www.youtube.com/watch?v=xZBXIqJxKkk

My personal favorite series...

Where you run around like a little bitch, with a little backpack, and a bitch-ass dog... on a mission to avoid all danger.

Always a classic.
>>
Dr. Nefarious - Fri, 19 May 2017 20:59:29 EST ID:+pM3+RAI No.700624 Ignore Report Quick Reply
>>700621
Cant wait to hear how "deep" this game is and watch it get all kinds of bullshit Game of the Year awards
>>
Darkstalker Kaathe - Fri, 19 May 2017 21:12:18 EST ID:ZcDUkj9G No.700625 Ignore Report Quick Reply
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>>700624
Sheiiiiiiiiiiiiiiiiit... it IS fun to be a carefree little white nigga.
>>
Cheetahmen - Fri, 19 May 2017 22:35:52 EST ID:9vrtLQBb No.700633 Ignore Report Quick Reply
>>700621
looks comfy
>>
Cody - Tue, 23 May 2017 22:34:33 EST ID:OfsPKygK No.700879 Ignore Report Quick Reply
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>Mario + Rabbids Kingdom Battle
So this leaked. Apparently they're bringing back the minions rabbids and putting them in some sort of mario game. Oh look one of them is taking a selfie. This sure looks #epic.
>>
Great Mighty Poo - Tue, 23 May 2017 22:52:57 EST ID:LLxzNc0e No.700880 Ignore Report Quick Reply
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I'm stoked AF for ARMS and based on character design alone I will be maining Helix
>>
Cody - Tue, 23 May 2017 22:56:13 EST ID:OfsPKygK No.700881 Ignore Report Quick Reply
>>700880
oh shit I hadn't seen him yet. I love this guy. the roster looks great so far.
>>
Great Mighty Poo - Tue, 23 May 2017 23:06:22 EST ID:LLxzNc0e No.700882 Ignore Report Quick Reply
yeah they announced a couple new characters lately but I believe all characters have been announced
>>
Great Mighty Poo - Tue, 23 May 2017 23:07:07 EST ID:LLxzNc0e No.700883 Ignore Report Quick Reply
>>700882
shit that was supposed to be a reply to >>700881
>>
deBlob - Tue, 23 May 2017 23:43:26 EST ID:95tc/Owa No.700885 Ignore Report Quick Reply
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>>700326
I'm not impressed at all.
>>
Vyse - Wed, 24 May 2017 21:27:43 EST ID:0Va7Q4Y8 No.700935 Ignore Report Quick Reply
It'd be an amazing game console if it had any games worth playing. But as it is, it's nothing more than a several hundred dollar copy of Zelda.
>>
Gunther von Esling - Wed, 24 May 2017 22:15:05 EST ID:BxWv21Zd No.700939 Ignore Report Quick Reply
>>700326
Puyo Puyo Tetris is one of the best games on there right now in my opinion. I'm not too good at some of the modes and Puyo to be honest. It's a fun game to play when drinking with friends.
>>
Paperboy - Wed, 24 May 2017 22:23:03 EST ID:LLxzNc0e No.700941 Ignore Report Quick Reply
>>700939
yeah that shit gets intense on the local co op
>>
Lydia - Wed, 24 May 2017 22:52:39 EST ID:GXmxqc72 No.700942 Ignore Report Quick Reply
I'm gonna Switch to another console
It's like Nintendo Switched generations
If there's one thing I would Switch about Nintendo it'd be the Nintendo Switch
How cool would it be to Switch between the TV and the Switch
Switch me over to the next early-release console
Switch isn't a handheld, it Switched the meaning to "portable console"
>>
Kazuya Mishima - Thu, 25 May 2017 04:44:46 EST ID:SGsFmMs2 No.700947 Ignore Report Quick Reply
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>>700942
>How cool would it be to Switch between the TV and the Switch
>Switch me over to the next early-release console
>Switch isn't a handheld, it Switched the meaning to "portable console"

3/6. See me after class.
>>
B.B. Hood - Thu, 25 May 2017 09:58:41 EST ID:cxgvs0V6 No.700954 Ignore Report Quick Reply
You guys heard the theory that Nintendo is trying to make the Switch into not just a console and handheld, but a VR and AR device? For VR you'll have to buy goggles, slip the screen into them like you can do with smartphones, and use the joycons as controllers. For AR, you hold it like a handheld and walk around outside, but with some sort of GPS/camera add-on.

I think it's a pretty sound theory. Nintendo already owns the patents for a VR Switch implementation and I think AR is a given after the raging success of Pokemon Go. If Nintendo makes a REAL Pokemon AR that doesn't suck, I might just have to buy a Switch.
>>
R.O.B. - Thu, 25 May 2017 10:04:11 EST ID:E0a35sK4 No.700955 Ignore Report Quick Reply
>>700954
https://www.youtube.com/watch?v=7t_9Q1lK3s8
>>
Turok - Thu, 25 May 2017 10:27:35 EST ID:OfsPKygK No.700957 Ignore Report Quick Reply
>>700954
they already pushed AR with the 3DS right from launch, it just never took off there. People had fun with the AR cards for about half an hour and played one round of face raiders then nobody ever thought about the feature again. But you're right, now that pokemon go is big people and developers might be more interested in the concept.

with VR, I'm not sure, it depends on how heavy the switch is. If it makes your neck sore it's just gonna be Virtual Boy 2.0.
>>
Mario - Thu, 25 May 2017 11:52:08 EST ID:NkrgFLaM No.700963 Ignore Report Quick Reply
>>700957
pokemon go is....big?
>>
GLaDOS - Thu, 25 May 2017 11:56:40 EST ID:4bA5RJpB No.700964 Ignore Report Quick Reply
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>>700963
I was under the impression that fad was already dead and buried by the end of 2016.
>>
Bonks - Thu, 25 May 2017 12:17:27 EST ID:KNJu96JI No.700967 Ignore Report Quick Reply
Loving it, really eager for snes games to start showing up on it. I know they aren't on the same level but the neogeo games look gorgeous on the tablet so I really want to see earthbound and Mario world on it. Lord help me if America gets that secret of mana collection.
>>
Turok - Thu, 25 May 2017 14:00:10 EST ID:OfsPKygK No.700972 Ignore Report Quick Reply
>>700964
the parks in my city are still littered with pokemon go players. the larger fad is over but the game still gets played and it was enough of a success that I wouldn't be surprised if nintendo does more AR stuff.
>>
deBlob - Thu, 25 May 2017 22:38:18 EST ID:t0icK4uw No.701004 Ignore Report Quick Reply
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https://www.destructoid.com/capcom-is-bringing-monster-hunter-xx-to-nintendo-switch-438060.phtml
>>
Daxter - Thu, 25 May 2017 23:05:12 EST ID:wU7IsB74 No.701006 Ignore Report Quick Reply
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>>701004
fuck yeah my dudes it's on
>>
Bolozof Velasgo - Thu, 25 May 2017 23:40:30 EST ID:8pv6Wg4J No.701007 Ignore Report Quick Reply
>>701004

Neat. I kind of got burnt out on generations before hitting any major content. Perhaps the visuals that the switch will offer and the community will get me back into it.
>>
Ike - Fri, 26 May 2017 00:36:26 EST ID:LLxzNc0e No.701010 Ignore Report Quick Reply
>>701004
awwwwww yeah bay bee
>>
Mr. Saturn - Fri, 26 May 2017 09:38:38 EST ID:mkJoQ85F No.701033 Ignore Report Quick Reply
>>701004
what did you expect, of course it's coming for switch mh was really popular on portable and this console replaces the 3ds
>>
Chun-Li - Fri, 26 May 2017 13:57:07 EST ID:E0a35sK4 No.701062 Ignore Report Quick Reply
>>701010
mastapeece hahaaaahhh!!
>>
Professor T. Bird - Fri, 26 May 2017 23:11:42 EST ID:HoWwM3WD No.701099 Ignore Report Quick Reply
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>>701062
Shoryuken!
>>
Samanosuke Akechi - Sat, 27 May 2017 02:20:34 EST ID:SGsFmMs2 No.701111 Ignore Report Quick Reply
Between ARMS, MonHun and the new Mario I'm really tempted to pick one up.

Think if E3 is good, I'll be sold.
>>
Divayth Fyr - Sat, 27 May 2017 04:40:30 EST ID:8pv6Wg4J No.701114 Ignore Report Quick Reply
>>701004

So you can transfer your MHX data to MHXX but also transfer it to the Switch version. Not only that but crossplay is supported. So we're going to see a massive community this time around.
>>
Divayth Fyr - Sat, 27 May 2017 04:41:47 EST ID:8pv6Wg4J No.701115 Ignore Report Quick Reply
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>>701114

Left out pic.
>>
Mr. Saturn - Sat, 27 May 2017 06:23:39 EST ID:cxgvs0V6 No.701117 Ignore Report Quick Reply
>>700963
It gave Nintendo their biggest stock jump in five years and made them $300,000,000 practically overnight. It's dead now though.
>>
Archangel Tyrael - Sat, 27 May 2017 13:09:50 EST ID:E0a35sK4 No.701128 Ignore Report Quick Reply
>>701117
keep telling yourself that.
>>
Boo - Sat, 27 May 2017 14:43:23 EST ID:OfsPKygK No.701132 Ignore Report Quick Reply
>>701111
They definitely want their first year's worth of games to be good, and it seems like they're accomplishing that. But it remains to be seen how the console will go from here. So far it's much more worth buying than the wii u was in it's first year but who knows if we'll keep getting worthwhile titles in 2018 and 19, or how many we'll even get.

>>701128
that he said it was dead or that it was a big stock jump? Trying to deny either is just being contrarian for the sake of it. Even if it isn't a great game. I mean yeah people are still playing it but the major hypewave is over. They were never gonna keep that momentum, not with the speed they were updating the game at. there wasn't enough gameplay in it to fuel it once people got bored of walking around and caught all their dudes.

apparently people are gushing over magikarp jump now which is even less of a game idgi. it's like cow clicker but not a joke.
>>
Blade & Striker - Wed, 31 May 2017 06:22:09 EST ID:KGrL0MnJ No.701322 Ignore Report Quick Reply
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>>701132
Ignore me, I am derp.

In other news:

http://www.nintendolife.com/news/2017/05/e3_is_coming_which_means_anonymous_super_smash_bros_switch_screenshots

http://www.vg247.com/2017/05/20/call-of-duty-ww2-switch-version-speculated-due-to-beenox-social-media-posts-cod-website-update/

E3 can't get here soon enough...!
>>
Gannondorf - Wed, 31 May 2017 15:20:42 EST ID:OfsPKygK No.701337 Ignore Report Quick Reply
>>701322
oh wow, glad I didn't buy the dlc or the console version if there might be a deluxe switch version. I hope they port some of other worthwhile wii u games. Toad Trackers looked cool.
>>
Hong Yun-seong - Wed, 31 May 2017 15:59:55 EST ID:9vrtLQBb No.701339 Ignore Report Quick Reply
>>701322

The Smash screenshots have been confirmed fake.

I'm more excited about the possibility that Square-Enix is gonna make a Switch port of FF7
>>
Jax - Wed, 31 May 2017 18:41:58 EST ID:vNbbC7gv No.701344 Ignore Report Quick Reply
>>701339
Oh boy, thats what we need, Modern SE's version of FF7.
>>
Soki - Wed, 31 May 2017 22:10:31 EST ID:9vrtLQBb No.701352 Ignore Report Quick Reply
>>701344
It's not so much that I'm excited for the game as I am excited about the potential fall out on the internet if Square announced a Switch version.
>>
Goro - Thu, 01 Jun 2017 02:29:17 EST ID:U/3dcC8E No.701371 Ignore Report Quick Reply
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pokemans confirmed

i might have to suck it up
>>
Bullet Bill - Thu, 01 Jun 2017 06:42:42 EST ID:GXmxqc72 No.701384 Ignore Report Quick Reply
>>701344
In the PS4 version you click the sticks and get infinite health. They also changed a ton of the dialogue, not even just fixing the (loveable) mistakes like This guy are sick. Really sucked the fun out
>>
Simon Albert - Thu, 01 Jun 2017 18:44:46 EST ID:e/vmN/Xp No.701418 Ignore Report Quick Reply
>>701371
When is game freak going to finally get off their asses and make a pogeyman rpg that's third person 3D and not top down
They could keep everything else the same the battles are already full 3D the overworld would be so much more immersive
>>
Zangief - Thu, 01 Jun 2017 19:33:46 EST ID:n0RyKxIQ No.701419 Ignore Report Quick Reply
My only complaints are about the little wii mote handles. They just feel like their destined to break.
>>
Arthas Menethil - Thu, 01 Jun 2017 23:33:35 EST ID:t0icK4uw No.701438 Ignore Report Quick Reply
>>701419
Nah, build quality is really solid actually. They're small, but not flimsy.

Also Nintendo's online service might actually not suck. $20 a year for online and what basically sounds like eShop Netflix
>"Nintendo Switch Online subscribers will have ongoing access to a library of classic games with added online play. Users can play as many of the games as they want, as often as they like, as long as they have an active subscription."
>>
Jack Carver - Fri, 02 Jun 2017 00:23:11 EST ID:OfsPKygK No.701442 Ignore Report Quick Reply
>>701418
sun and moon did that at the cost of having a really short game. if they hadn't padded it with redundant dialogue it wouldn't have even broke 2 hours. looks pretty, but it's not optimized well enough to run in 3d, and even without the 3d the battles still lag. I hope they use the engine for a big fuckoff nintendo switch adventure.
>>
C-Higgy !lfsExjBfzE - Fri, 02 Jun 2017 00:47:43 EST ID:UEHOmb0r No.701444 Ignore Report Quick Reply
>>701438
That's $10 more than Xbox Game Pass. How would it compare to that?
>>
Naomi Hunter - Fri, 02 Jun 2017 00:49:55 EST ID:9vrtLQBb No.701445 Ignore Report Quick Reply
>>701444
Aren't you paying 60 bucks for X-Box's online service on top of that?
>>
Arthas Menethil - Fri, 02 Jun 2017 01:38:07 EST ID:t0icK4uw No.701449 Ignore Report Quick Reply
>>701445
Gold isn't required for Game Pass.

The annual all-in online+streaming options now basically go:
Xbox Game Pass + Gold=$120+$60=$180 a year
PS+ + PSNow=$99+$60=$160 a year
Nintendo Online=$20 a year

Nintendo's is dirt cheap, but keep in mind that the online infrastructure is still rudimentary compared to the other options (no cloud saves, fucking friend codes, smartphone required for chat, still not clear how many eShop games will actually be available, Plus and Gold both come with a bundle of monthly freebies on top of what you get from the streaming sub, etc.) Still lots of room for improvement, but the price is right for a super bare bones service (XBL and PSN both sucked in their infancy too), and at least it's better than their original plan where you only got one game a month, and then lost it at the end. If the eShop offerings also include games from the SNES and up, then it could end up being decent. Eventually. Maybe.
>>
Naomi Hunter - Fri, 02 Jun 2017 01:56:04 EST ID:9vrtLQBb No.701451 Ignore Report Quick Reply
>>701449
Yeah, also I think discounts will be a major factor as well. One thing I love about the 3DS eshop is that there are always sales. Right now, with one complaint against the Switch being the price of the games, Nintendo could make the main draw of its online service 20%-30% discounts off newer games.

With the older game selection, it really should be SNES and up. While unlimited free NES games are cool and all, Nintendo would really be rolling in subscription shekels if they did this N64 and Gamecube titles. Or if they could get Sega to actually put the Saturn library on the thing.
>>
Boo - Sat, 10 Jun 2017 08:23:46 EST ID:w2AF1hL2 No.701980 Ignore Report Quick Reply
ARMS is the best game on Switch right now
>>
Guan Yu - Fri, 16 Jun 2017 05:24:05 EST ID:oRQxHQIw No.702445 Ignore Report Quick Reply
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Ultra SF2 is ok. Shoryuken.
>>
Carl Johnson - Fri, 16 Jun 2017 19:05:36 EST ID:75djSlVq No.702495 Ignore Report Quick Reply
>>701980
damn I wish I had the cash to pick this up today
>>
Ms. Pac-Man - Fri, 16 Jun 2017 20:49:49 EST ID:t0icK4uw No.702504 Ignore Report Quick Reply
>>701980
Does it have a good single player campaign or anything? Not really interested in playing online.
>>
Cranky Kong - Fri, 16 Jun 2017 21:03:51 EST ID:75djSlVq No.702506 Ignore Report Quick Reply
>>702504
it has a single player but I can't imagine it would be very robust, probably just your regular fighting game style tournament where you fight everyone and then a boss

if you ain't trying to play multiplayer I'm guessing this game isn't for you
>>
Q-Bert - Fri, 16 Jun 2017 21:19:39 EST ID:+pM3+RAI No.702512 Ignore Report Quick Reply
>>702504
There is no single player campaign. There is a "Grand Prix" mode which is just "win 10 fights to become grand champion". I dont care how anyone spins it. Thats not a campaign at all

If you arent buying this for online multiplayer or to play with friends, dont bother.
>>
Exy !Exy//07vgE - Fri, 16 Jun 2017 22:38:32 EST ID:1DGs3I6R No.702522 Ignore Report Quick Reply
>>702504
The single player game is just an aptitude test for the online mode. No ranked matches until level 4 is finished.
>>
Kim Kaphwan - Fri, 16 Jun 2017 23:27:56 EST ID:XGBaSUXt No.702528 Ignore Report Quick Reply
>>702512
they put all this effort into the graphics and character designs and there's not even a cursory story? even games like mario tennis had a real story mode. guess they just wanted it out early so there'd be more than just that 1-2switch crap for multiplayer early on. couldn't be assed to make more of a single player campaign than even the most bare bones fighting game.
>>
Astaroth - Sat, 17 Jun 2017 11:13:10 EST ID:wU7IsB74 No.702559 Ignore Report Quick Reply
>>702528
gotta save something for arms 2 in 2019 ;-)
>>
Cranky Kong - Sat, 17 Jun 2017 19:23:26 EST ID:75djSlVq No.702573 Ignore Report Quick Reply
>>702528
I'm actually glad they didn't, I hate when fighting games make me slosh through hours of battling CPU's just to unlock the shit I want to play with

I want to fight people damnit, not machines
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Vectorman - Sat, 17 Jun 2017 23:25:26 EST ID:7qv2VIgb No.702576 Ignore Report Quick Reply
>>702528
Didn't splatoon march out a single player out of no where a few weeks out?
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Serah Farron - Sun, 18 Jun 2017 03:05:10 EST ID:t0icK4uw No.702589 Ignore Report Quick Reply
>>702576
Splatoon launched with a single player campaign. It was short but it was actually really fucking good. Has one of the best last boss battles Nintendo has ever developed imo. I was bummed it never got any update content like the multiplayer.

https://youtu.be/cyGO26aySsI
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Player One - Sun, 18 Jun 2017 19:38:18 EST ID:ShGAvpfW No.702636 Ignore Report Quick Reply
>>702589
Help me I'm drowning in checkpoints


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