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ROGUELIKE ROGUELIKE ROGUELIKE

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- Sun, 01 Sep 2019 00:23:08 EST BhjNxQKT No.742168
File: 1567311788285.jpg -(50323B / 49.14KB, 600x458) Thumbnail displayed, click image for full size. ROGUELIKE ROGUELIKE ROGUELIKE
HOLY SHIT WHY DOES EVERY GODDAMN GAME HAVE TO BE A ROGUELIKE THESE DAYS, AND IF ITS NOT A ROGUELIKE ITS SOMETHJNG ELSE WITH ROGUELIKE ELEMENTS IM S FUCKING TIRED OF THIS SHIT
FUCK YOU AND FUCK YOUR PROCEDURAL GENERATION HOW ABOUT INSTEAD OF BEING A LAZY FUCK YOU ACTUALLY DESIGN YOUR GAME INSTEAD OF HAVING SOME ALGORITHM DO IT
END THIS FAD
>>
Boogerman - Sun, 01 Sep 2019 01:50:50 EST lxIo//Em No.742170 Reply
Add RPG leveling up being shoehorned into every other genre to the list. A good platformer has powerups, that's it. There are a few exceptions where leveling up adds the experience but most the time I feel like it detracts from it and a better mechanic could have been used.
>>
Mileena - Sun, 01 Sep 2019 02:06:18 EST seocXXg7 No.742172 Reply
1567317978766.jpg -(71300B / 69.63KB, 436x720) Thumbnail displayed, click image for full size.
After the 4th Rogue-like game, it does feel a bit old, doesn't it?
Definitely better mechanics need to be used. I have about 1000 hours spent in rogue like games probably more, and I can't remember one leaving a strong impression on me .
>>
Marshall Law - Sun, 01 Sep 2019 03:45:17 EST R8xVP9gf No.742176 Reply
i agree, there should be more rhythm games
>>
Peppy Hare - Sun, 01 Sep 2019 06:18:36 EST Qtzu+br3 No.742180 Reply
1567333116561.jpg -(171408B / 167.39KB, 1280x720) Thumbnail displayed, click image for full size.
Nuclear Throne is the only Roguelite I have any love for. I put like 200 hours into it, it fucking kicks ass. Eyes and Rebel are my favorites. Dat main theme always gets me hyped as fuck.

https://www.youtube.com/watch?v=FXB3f5RKV1A

I also played a lot of Nethack back in the day but I never even got close to beating it. That game's a fucking evil bastard.
>>
Space Invader - Sun, 01 Sep 2019 07:27:03 EST hPVN04rV No.742181 Reply
>>742176
Still plenty getting made in Japan, although some of it is mobile trash or struck in arcades. I'd rather it stay this way honestly.
>>
Marshall Law - Sun, 01 Sep 2019 07:53:42 EST R8xVP9gf No.742182 Reply
>>742181
I like Muse Dash

it's a mobile rhythm game ported to pc and im not hating it
>>
Marcus Fenix - Sun, 01 Sep 2019 07:56:19 EST A0EiJyuw No.742183 Reply
Enter the Gungeon was rad as fuck yo
>>
Slippy Toad - Sun, 01 Sep 2019 10:58:04 EST 0z+RVgZ0 No.742186 Reply
>>742170
FUCK POWERUPS BITCH! FUCK THEM!

>yeah, you know this great looking game mechanic that's superfun to use?
>yeah, you'll only get to use it for 30 seconds and only in areas where we decide you can find them
>>
Squall Leonhart - Sun, 01 Sep 2019 13:05:41 EST I+d0TStq No.742187 Reply
1567357541647.jpg -(4319947B / 4.12MB, 1960x3052) Thumbnail displayed, click image for full size.
>>742183
^^^^^^
I love roguelites and likes when they're done good. There's plenty of bad ones, but there's plenty of bad games in every genre. Don't like it? Don't buy them.

ETG is a masterpiece and justifies 2 million shitty roguelites because it's that good.
>>
Jack Carver - Sun, 01 Sep 2019 14:33:54 EST VECT5cBB No.742189 Reply
What really gets my goat is that I keep seeing attempts and roguelike metroidvanias out there
Roguelike is the complete antithesis of what a good metroidvania should be, games like Hollow Knight are so well done because so much thought when into designing the giant map and enemy placement and secrets and a sense of progression with power ups.
I shudder at the thought of someone trying to create a roguelike precision platformers like a procedurally generated super meat boy. Makes me sick just thinking about it. Some genres just shouldn't be mixed
>>
Squall Leonhart - Sun, 01 Sep 2019 16:54:32 EST I+d0TStq No.742190 Reply
>>742189
Dead Cells is actually really good if you haven't tried it.
>>
Jack Carver - Sun, 01 Sep 2019 17:29:01 EST 3CnwVPIs No.742192 Reply
>>742189
Mostly agree. The only game I've seen that really successfully married a roguelite and a Metroidvania was Rogue Legacy, and the Metroidvania elements are minimal.

>>742190
Dead Cells is OK, but it would've been way better with a handcrafted world and no permadeath.

>>742190
One of my favorite games of all time, but I don't know think it really qualifies as as either a roguelike or a Metroidvania. There's procgen, but not permadeath by default. There's item based progression, but no persistent upgrades besides health and mana.
>>
Sonya Blade - Sun, 01 Sep 2019 19:02:14 EST 6Hy5gWXz No.742195 Reply
>>742190
Dead cells is overrated as fuck and falls into the same boring repetetive gameplay that every other roguelike falls into. Roguelike developers like to claim that no two runs will ever be the same yet just like in dead cells every area feels samey even if they're structured a little bit different. its only fun for the first couple of hours until you realize that every run feels just like the last. The game even incentivizes you to just speed through the levels as fast as possible. It's a mindless fucking game.
>>
Mr. X - Sun, 01 Sep 2019 23:29:17 EST ex4a7zmi No.742198 Reply
>>742195
It was a fun loop for the short time it was fun. I beat the end boss once and then called it quits. Got my money's worth. Also, for the 300th time, roguelikes are the games that are similar to the dungeon crawler Rogue. Roguelites are those that have procedural generation as part of their design and are often not anything remotely like Rogue.
>>
Stryker - Sun, 01 Sep 2019 23:57:34 EST Mz5DvYKJ No.742199 Reply
They aren't. You just suck at finding good ones probably because your taste sucks op.
>>
Death Adder - Mon, 02 Sep 2019 05:16:48 EST IcB310ea No.742207 Reply
Spelunky, Enter The Gungeon and Crypt of the Necrodancer are some of my favorite indie games. Dead Cells was pretty cool. I desperately need something like dead cells but with isometric movement, like an indie roguelite darksouls.
>>
Cyan - Mon, 02 Sep 2019 08:39:53 EST vrQiXcHX No.742208 Reply
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>>742168
It's not entirely that they are, it's what got all this hipster media coverage which caused a chain reaction of indie dudes making more and the news websites trending it hard for clicks.

This is an example of how these ad farm news sites impact the industry now. Pretty cool little dystopian world we live in eh?
>>
Funky Kong - Mon, 02 Sep 2019 09:08:26 EST uQewH/Z5 No.742210 Reply
>>742199
This
Every thread complaining about how games suck boils down to this. Now kill yourself op to slow the spread of enthusiasm.
>>
Pigma Dengar - Mon, 02 Sep 2019 13:38:20 EST 6rHBo/Qs No.742215 Reply
>>742207
Check out EITR and Immortal Planet
I don't think either of them are roguelike but they're both isometric souls type games.
>>
Alec Mason - Sat, 14 Sep 2019 16:38:32 EST 9/6XSoSQ No.742736 Reply
That game Chasm was so close to getting the procedurally generated metroidvania right, closer than I've ever seen another game get. Instead of having a completely procedurally generated map they had generated rooms that were actually designed and those instead were arranged randomly. It's a genius idea really and could have worked if the room design wasn't so boring. If you could take that idea, design each room to be exciting and somehow also have them flow together to feel natural no matter how they were arranged THEN you would have a nice map concept for a generated metroidvania. But that was far beyond Chasms only problem
>>
Princess Farah - Wed, 18 Sep 2019 14:54:29 EST hmGnqW1K No.742857 Reply
>soulstype
another fad that needs to die already.
>>
Mei Ling - Sat, 21 Sep 2019 10:19:22 EST ktsvc8dt No.743039 Reply
>>742207
>Spelunky, Enter The Gungeon and Crypt of the Necrodancer are some of my favorite indie games. Dead Cells was pretty cool
None of those remotely resemble a roguelike. Not sure why you're talking about them in this thread.
>>
Scott Shelby - Sun, 22 Sep 2019 04:07:44 EST KPChXmhP No.743099 Reply
>>743039
OP was obviously talking about rougelites, not rougelikes. Not like we have a problem of a too steady supply of rougelikes, you kinda have to look them up to find them.
Still sad that the terms are being made equivalent though.
>>
Roll - Sun, 22 Sep 2019 05:49:18 EST A0EiJyuw No.743106 Reply
that NOITA game in the other thread looks pretty fucking cool guys
>>
Sam Fisher - Sun, 22 Sep 2019 20:42:07 EST D6zi9f5g No.743121 Reply
>>743114
Did someone make a bot just to post circlejerk links? The fuck is the point of that?
>>
Haohmaru - Mon, 23 Sep 2019 00:08:33 EST JAvV1yAR No.743126 Reply
>>742168
>Why is every game a roguelike now?

Because who needs to hone their craft for level design when you can just use procedural generation to make the game for your lazy ass?
>>
>>
Haohmaru - Mon, 23 Sep 2019 03:56:33 EST 2HfCBvJH No.743132 Reply
1569225393727.jpg -(91610B / 89.46KB, 908x1189) Thumbnail displayed, click image for full size.
>>743126
Isn't it to give a new experience by having a new level everytime?
>>
Birdo - Mon, 23 Sep 2019 05:19:17 EST IcB310ea No.743135 Reply
A roguelite is mainly about the skill based combat where perma death is just around the corner, if you don't give the game your full attention. The level design having some random aspects to it help with replayability and always keeps you on your toes, along with random character stats. It's not some scam to avoid designing levels. Just play something else if that's not your thing
>>
Chrono - Mon, 23 Sep 2019 05:23:27 EST A0EiJyuw No.743136 Reply
>>743135
I have a strong feeling that the people who hate the good ones are the super enthusiastic types who are upset they can memorize every pixel of the layout to prove that they are the superior speedrunner
>>
Sam Fisher - Mon, 23 Sep 2019 09:24:27 EST z0FxosX5 No.743140 Reply
Cataclysm DDA is a great rougelike when the community inst fighting over realism vs unnecessary mouse clicks
>>
Dr. Ivo Robotnik - Tue, 24 Sep 2019 20:55:09 EST /JMNc8aI No.743198 Reply
>>743140
CDDA was a lot better before most early game methods were nerfed too hard. Now it's just a matter of following the 1-2 routes to mid game that work for a given patch. Sucked a lot of the fun out of the hobo phase and that's really where most of the fun in survival style games is.
>realism
A lot of these changes aren't even realistic anyway just needless busywork that has a chance of getting you killed sometimes (usually because of the inherent randomness of a Roguelike instead of any actual player mistake) but mostly just wastes your time.

Also way back it used to be viable to actually keep playing new characters on the same map whereas now you tend to start in almost exactly the same place every time so not starting entirely fresh each time just results in you getting everything back again.
>>
Calypso - Wed, 25 Sep 2019 05:54:51 EST 3leMZGxj No.743206 Reply
if it's not a roguelike then it's a soulsborne-like
i don't ever want to fucking play anything else
>>
Blanka - Thu, 26 Sep 2019 03:16:44 EST IM0rJMT6 No.743233 Reply
Even, the future is roguelike. nb
>>
UFC 243 - Fri, 04 Oct 2019 23:54:36 EST pIWKrSvw No.743679 Reply
https://www.circlejerk.com/r/UFC244Livecirclejerk/

https://www.circlejerk.com/r/UFC244Livecirclejerk/comments/ddi6ss/officialfight_ufc_243_live_streamscirclejerk/

https://www.circlejerk.com/r/UFC244Livecirclejerk/

https://www.circlejerk.com/r/UFC244Livecirclejerk/comments/ddi6ss/officialfight_ufc_243_live_streamscirclejerk/

https://www.circlejerk.com/r/UFC244Livecirclejerk/

https://www.circlejerk.com/r/UFC244Livecirclejerk/comments/ddi6ss/officialfight_ufc_243_live_streamscirclejerk/
>>
Capt. Olimar - Sat, 05 Oct 2019 00:00:41 EST IcB310ea No.743680 Reply
>>743679

Idk why that is posted here but the main event is gonna be some fucking karate movie shit. Hyped
>>
Navi - Sat, 05 Oct 2019 08:31:28 EST Nx0+UCR6 No.743684 Reply
>>743680
Kirt said those posts are Indian spammers. Report it when you see it.
>>
John Shepard - Sat, 05 Oct 2019 08:51:19 EST Az6ITa+d No.743686 Reply
>>743684
I dont see why their ethnicity matters. Is Kirt still anal about his ex-boss taking advantage of him and is slowly turning into a racist?
>>
Ignatio Mobius - Sat, 05 Oct 2019 09:04:11 EST chfCURzK No.743688 Reply
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>>743686
Honestly this whole website is slowly turning into an anti-Asian-country circlejerk.

The only exceptions being Japan (cause animu and vidya) and Thai (because ladyboys).
>>
Marshall Law - Sat, 05 Oct 2019 10:58:35 EST A0EiJyuw No.743690 Reply
>>743688
vietnam gots bahn mi's we should try and be cool with them as well
>>
Jame Soloman - Sat, 05 Oct 2019 12:58:09 EST gl0EPFkr No.743693 Reply
>>743690
Don't eat them with the OTC codeine or you'll feel pretty sick though
>>
Diddy Kong - Wed, 16 Oct 2019 19:53:47 EST S4c8HFon No.744296 Reply
>>743688
south korea is cool. their drinking culture is a global benchmark.
>>
Jimmy Hopkins - Thu, 17 Oct 2019 21:22:48 EST ds13wuku No.744331 Reply
>>744296
I love me some soju, but goddamn if the habit of only drinking when others do is annoying. Some people are smaller or bigger than others. Different levels of fucked up. Also sometimes I'm just awkward and I wanna drink more, don't judge me, I need 3 more drinks to deal with you than you need to deal with me. Maybe if you shut the fuck up from time to time I wouldn't have to drink so goddamn much

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