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JRPGs

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- Mon, 16 Sep 2019 23:17:14 EST KPChXmhP No.742809
File: 1568690234973.jpg -(98406B / 96.10KB, 498x720) Thumbnail displayed, click image for full size. JRPGs
I've never actually played any JRPGs, cause I always figured their kind of combat system looked boring, and I'm usually not a fan of reading through that many boxes of text (no problem with Morrowind / isometric RPGs text, cause it's nonlinear and you don't have to wait for tiny box-by-box style text rendering). Now kinda gotten thinking about trying one, just to see if my expectation was right or not. If one would only play a single JRPG ever, which one should that be?
It's Earthbound isn't it
>>
Diddy Kong - Mon, 16 Sep 2019 23:41:28 EST 5LYJws1L No.742811 Reply
>>742809
I can a bunch on the top of head. But I had to choose, it would be Dragon Quest 7, original PSX, version because there is a fuck load to do. Runner up FF Tactics.
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Illidan Stormrage - Mon, 16 Sep 2019 23:56:37 EST uydkin5X No.742813 Reply
If turn based combat and lots of text isn’t your thing, you probably aren’t gonna like jRPGs

You could try torrenting Dragon Quest 11 on pc though
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Mankar Camoran - Tue, 17 Sep 2019 00:10:55 EST KPChXmhP No.742814 Reply
>>742813
It's highly likely, figure I might be missing out on something good though if I only believe that cause of the stuff I've tried before being trash. Since I've never tried a JRPG, unless pokemon on GBC counts. Don't even remember what game with that kind of text-boxes slowly loading in it was that I tried, only remember being so bored waiting through them. Only know it wasn't an RPG.
>>742810
>>742811
Got thinking about another thing, how much do the game/combat mechanic systems actually vary between games? From an outsider perspective it always just looked like the same framework over and over only with different skins+story. Maybe it varies more than I think?
Like how different are DragonQuest and ChronoTrigger mechanics-wise?
>>
AC !QqL8nX9URE - Tue, 17 Sep 2019 00:31:29 EST hi2hFY86 No.742817 Reply
>>742814
Chrono Trigger has no combat screen you need to enter, and has no real random battles. This means you can try to sneak past shit. Sometimes sneaking past leads to more shit joining in on that fight you just avoided. Sometimes you get a free pass. Enemy placement plays a big role in the combat system, with some spells attacking in a line, others in a line but only hits things in between the start and end of that line etc. Some times you want to wait for an enemy to move into the danger zone before you use a skill.

CT is my suggestion because its probably the most fluid of all the ones I've played. You never feel like the combat is getting in the way of your story progression.

Just watch the into cutscene to get an idea of the way the game works.
https://www.youtube.com/watch?v=vqTZfknDVes
>>
Mankar Camoran - Tue, 17 Sep 2019 01:29:42 EST KPChXmhP No.742822 Reply
>>742817
That does seem much less annoying and more interesting than the random-encounter systems.
>>
Shadow the Hedgehog - Tue, 17 Sep 2019 02:13:10 EST SSYLoEdB No.742826 Reply
Honestly you should try one of the Legaia games. The first one is a little faster paced than the second one but that one has all the crafting and side quests RPGs are known for. The combat system is combos put into the d pad that correspond to different kicks and punches and you can do different strings of combos so the combat isn't just mashing X or A or whatever.

Another one you may like a little better than traditional turn based JRPGs that still retains a lot of the other aspects is Tales of Phantasia. The combat system is a pseudo-fighting game 2d view and you just control the main character with the others offering support.

As someone else mentioned Final Fantasy Tactics is good, but it's not really a traditional JRPG. It's grid based tactical combat, you do level up characters and there is a grand story involved but the actual meat of the game play is similar to advance wars. SRPGs are their own sub genre in my opinion and it can be a little hard to get into, if this kind of game play interests you I recommend starting with Shining Force II. It's quick, easy to pick up and play, has an interesting story without demanding too much attention or reading, and doesn't have a z axis for height so it's a little more beginner friendly than FFT.
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Tifa Lockheart - Tue, 17 Sep 2019 02:57:11 EST seocXXg7 No.742828 Reply
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>>742810
This. CT is a good starting point. Difficult to find anyone who disliked the game.

Dont touch Dragon Quest. The series is the very definition of mediocre.
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Cyan - Tue, 17 Sep 2019 07:03:28 EST HRLZNBaB No.742833 Reply
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You could try a Tales game. They're voice acted so you dont necessarily have to read the text if that's a problem. And the combat is action based rather than turn based.

Tales of Symphonia is my favorite.
Tales of Vesperia is pretty popular.
I loved Tales of Berseria.
>>
Trish - Tue, 17 Sep 2019 09:58:12 EST ktsvc8dt No.742834 Reply
>>742828
It's a different sort of game. The story isn't thrust in your face and you kind of have to piece it together, a la Dark Souls.

It's certainly more thorny than many RPGs as well. I enjoy the combat. Grinding takes sufficient time such that you don't end up doing enough of it, so you always go in underpowered.

Square games always have you vastly overpowered at all times, so you can't make them anything but easy. Though Secret of Mana is one exception to this rule. Probably just because its combat is actually enjoyable. FF games have always had tiresome unnecessary combat. The only way you could lose at those is if you somehow fell asleep. Which is not difficult to do. Bad series.

CT is good though, even if the combat is too easy.
>>
Rayne - Thu, 19 Sep 2019 04:21:29 EST seocXXg7 No.742893 Reply
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>>742834
It's easy until end game which I think is a good thing for OP. All FF games you end up being OP except the earlier games (especially FF3 that game is fucked)

The one thing that bothered me about CT is that there is barely any character development in it, or at least it never left that much of an impression on me. The Robot definitely was good but every other character is meh. I think thats the reason why CC focused so much on the characters and if you were never interested in them, you'll never trigger the events that makes CC the masterpiece that it is.

Hmm I liked Legend of Mana. Ita my favorite. The art work is done by the same guy who did Chrono Cross and I really appreciated the story, music, and crafting system. I feel this great game fell under everyone's radar for some reason.
>>
The Horned Reaper - Thu, 19 Sep 2019 06:20:09 EST /45g8pJW No.742900 Reply
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the only reason why you might want to wait playing Chrono Trigger, is because you will want to play more, but any other jrpg after it will seem really mediocre.
Earthbound and Mother 3 are still pretty great (you need an unofficial translation patch for Mother 3), but yeah, there are lots of random encounters and some grind that gets a bit annoying after a while.

Also, I hear pretty good thing about Octopath Traveler, so you might want to check that out. The art style seems pretty cool at least.


>>742893
weird, I thought the characters where one of CT's best aspects, the frog was really cool, and the magus story was pretty mind blowing. There may not have been a lot of development with the other characters, but they where all pretty unique and memorable in my opinion.
>>
Vyse - Thu, 19 Sep 2019 06:52:45 EST R8xVP9gf No.742901 Reply
>>742900
Octopath Travler is pretty good. Sometimes it gets a bit grindy to get to the suggested level, it can go from suggested level 14 in chapter 2 to like suggestion level 45 for chapter 3. Otherwise, I can't really complain about the game, 4 chapters for each character so you won't be want for gameplay.
>>
AC !QqL8nX9URE - Thu, 19 Sep 2019 07:39:53 EST hi2hFY86 No.742902 Reply
>>742893
Frog gets a pretty great redemption arc, Magus gets his quest for his sister and a change of heart, Lucca goes through her shit with her mother losing her legs, and Marle has the drama between her and her father over her mothers death. The only one who really doesn't get any character development is Chrono, and he kinda fucking died for your sins lmao
>>
Saren - Thu, 19 Sep 2019 09:47:47 EST qMN1F2UE No.742905 Reply
>>742901
Suggested level? Holy shit, does it tell you what equipment to buy, too? What nonsense
>>
Rayne - Thu, 19 Sep 2019 11:03:01 EST seocXXg7 No.742910 Reply
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>>742902
So I didn't actually remember much of what you posted so I decided to play the game. I heard the DS version is the best one though I never actually played it. Game runs fine, but it keeps crashing every time Crono travels through the rift in the festival. Not really sure if this is a common thing, I cant find anything about it on the net. I think il give the PC version a try. I seriously would've loved to play this classic game on my classic handheld but oh well.
>>
AC !QqL8nX9URE - Thu, 19 Sep 2019 11:19:37 EST hi2hFY86 No.742911 Reply
>>742910
Idk if this is the issue but I am aware of an anti piracy measure in CT that will soft lock you when you first travel back in time. Are you using emulation on your handheld or is it the real deal?
if all else fails emulation on the pc via the Snes or the psx version with the added cutscenes should suffice
>>
Rayne - Thu, 19 Sep 2019 11:23:05 EST seocXXg7 No.742912 Reply
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>>742911
God damn it. Stupid anti piracy bs. I already played it on the Playstation so I guess il try the SNES version.
>>
KLEZ.fml !!cEQLOiCj - Thu, 19 Sep 2019 11:31:44 EST 5nRDyOou No.742914 Reply
>>742912
This same check is in the SNES version too, it checks the ROM allocation to see if the cart has the correct amount of memory and crashes the game when you use a time portal if it doesn't.
>>
AC !QqL8nX9URE - Thu, 19 Sep 2019 11:42:31 EST hi2hFY86 No.742916 Reply
>>742914
At least it doesn't do the earthbound shit where it lets you play the whole game against way more random encounters only to delete your saves at the final boss fight.
>>
Vyse - Thu, 19 Sep 2019 17:30:51 EST R8xVP9gf No.742937 Reply
>>742905
Nah.

As you level up, the danger level of the surrounding areas go up. While your protag's starting area may bottom out at danger level 11, the 5th character you pick up danger level may bottom out at level 25. The more characters you pick up, the harder the surrounding areas get. Sucks when you get your 7th character and they're level 6 and the surrounding area is like 18. It's more of an advisory rather than "YOU HAVE TO BE AT THIS LEVEL". You can go to that level 32 area but don't get mad if you get your shit pushed in.
>>
Dregs - Thu, 19 Sep 2019 18:52:08 EST TV9Za1Xo No.742941 Reply
>>742937
So it's just normal RPG progression with enemies harder in newer areas, but it tells you how hard the new areas are going to be?
>>
>>
George Stobbart - Sat, 21 Sep 2019 22:40:13 EST SEj85cfU No.743079 Reply
Seriously forgot how linear this Chrono Trigger is.
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Big Boss - Sun, 22 Sep 2019 00:18:06 EST seocXXg7 No.743087 Reply
>>743079
I'm not saying it's a bad game, I'm loving it. It's just really linear.
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Aribeth - Sun, 22 Sep 2019 00:47:09 EST 0z+RVgZ0 No.743088 Reply
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>>743079
Better be linear. Has time travel. Imagine writing a Fallout/Baldurs Gate/Torment esque RPG involving time travel...
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Sabrewulf - Sun, 22 Sep 2019 02:24:05 EST qM9XlB9v No.743092 Reply
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>>743088
You should try Radiant Historia. That game did Time Travel really well. It was probably inspired by Chrono Trigger now that I think about the combat system. Very similar to CT but also expanded on the ideas.
>>
Nariko - Tue, 24 Sep 2019 04:10:01 EST yfWOIx0X No.743176 Reply
>>743133
It's only lame when it's not done well, which it almost always is not.

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