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New Adventure Games / Hero-U Rogue to Redemption

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- Sat, 16 Nov 2019 21:56:41 EST 2r67avsZ No.746027
File: 1573959401391.jpg -(178870B / 174.68KB, 1280x720) Thumbnail displayed, click image for full size. New Adventure Games / Hero-U Rogue to Redemption
Guys, this game is amazing.

https://www.gog.com/game/herou_rogue_to_redemption

It was made by the same people who made the original "Quest" games (Quest for Glory etc) and it's just great, albeit a bit simple.
The atmosphere, the story is really great, and the fact it's sort of a point and click rpg, plays out really well.
Can any of you recommend me more games like this? I only played the older adventure games like Syberia or Monkey Island before this one, and it's fucking great, with the modern game engine.

Also discuss this game here if you've played it, because there's nothing on the internet about this game, though what there is is almost all positive. It's really underrated, feels like an oldschool adventure game with modern UI etc.
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Naija - Sat, 16 Nov 2019 22:13:41 EST 2r67avsZ No.746028 Reply
>>746027
I have to add, if you decide to try this game I recommend powering through the first few days in the school cause it gives the impression of a "young adult novel" kinda thing, but it turns out to be much more down the line.
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KLEZ.fml !!cEQLOiCj - Sun, 17 Nov 2019 00:04:16 EST 5nRDyOou No.746036 Reply
1573967056012.jpg -(313748B / 306.39KB, 1920x1080) Thumbnail displayed, click image for full size.
>>746027
I've actually played through twice, considering a third run. There's an expansion or something that was in crowdfunding called Summer Daze. Not sure if it was successful or not.
There aren't many that had this sort of progression system besides the original QFG games. Though they are more traditional adventure titles, I was big into the Gabriel Knight series as well. The QFG titles were just way ahead of their time.
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Naija - Sun, 17 Nov 2019 00:08:03 EST 2r67avsZ No.746037 Reply
>>746036
That Summer Daze thing looks like a visual novel, man. Idk but it looks like shit to me.
A completely different game.
I was looking into Gabriel Knight. Is it really any good? Which one is the best?
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Naija - Sun, 17 Nov 2019 00:14:32 EST 2r67avsZ No.746038 Reply
>>746036
Also. What happens when you get the 100 demerit points? Game over or what?
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Naija - Sun, 17 Nov 2019 00:25:11 EST 2r67avsZ No.746039 Reply
>>746038
that jolly african-american Terk always busting my ass. I'm only at like day 15. basically i just wanna know if its like, reload save or some gamebraking shit or it doesnt reallymatter.
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KLEZ.fml !!cEQLOiCj - Sun, 17 Nov 2019 01:21:29 EST 5nRDyOou No.746043 Reply
>>746039
Yeah it's just a failure screen and reload.
>>746037
I wasn't completely sold on Summer Daze either. The original GK is the best, story wise and such, some of the puzzles are a bit obtuse. GK2 is cringy af, live action FMV with some scarybad acting, also a cakewalk difficultywise. If you can overlook the 90's FMV the story isn't bad.
Which brings us to GKIII. The game with both the best and worst puzzles of any adventure game ever. It took me a few false starts to get past the first 30 minutes of the game. The horrible graphics and UI are major turnoffs. If you can get past that first hurdle, and get access to the bike so you can travel around the map it becomes an amazing game. It just has a steep initial difficulty and the engine takes a lot of getting used to, for both how obtuse and how ugly it is.
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KLEZ.fml !!cEQLOiCj - Sun, 17 Nov 2019 01:35:39 EST 5nRDyOou No.746044 Reply
>>746043
I forgot to mention the best puzzle in GKIII. You spend most of the 2nd act of the game working on a massive sprawling puzzle called "Le Serpent Rogue." You have a late 90's computer with an offline search engine and some GIS software and you conduct honest go god research to solve this massive extremely well written puzzle, while also doing more detective-y things like spying and collecting fingerprints and interrogating suspects.
That puzzle alone is the epitome of adventure gaming. It's demonstrative of where the genre could have gone in the modern era had that bubble not burst.
On the other hand, this game also had the infamous "cat puzzle" so there is quite a bit of variance there.
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Naija - Sun, 17 Nov 2019 02:13:50 EST 2r67avsZ No.746046 Reply
>>746044
I'm downloading GK3 right now.
I will also try the Gabriel Knight: Sins of the Fathers Remastered version from 2014. Apparently it's basically the original game with modern engine. I haven't played the original and the art looks good enough for me so I will try that.

Terk is a fucking jolly african-american though. I go down the stairs and he is right there 99% of the time.
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Dregs - Sun, 17 Nov 2019 02:19:06 EST TV9Za1Xo No.746047 Reply
>>746044
We did get Heavy Rain. I wish they had made the detective parts more detective-y, but after finishing the game it makes more sense that they didn't. Then there's Beyond: Two Souls shortly after. Seems to me the adventure puzzle genre has shifted into an almost unrecognizable different thing, but it's still got that same core.
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Naija - Sun, 17 Nov 2019 02:21:45 EST 2r67avsZ No.746048 Reply
>>746047
Beyond Two souls and Heavy Rain are interactive movies IMHO, not adventure games. Completely different genre.

What would be somewhat similiar is the modern Sherlock Holmes games, those are pretty good too, especially Crimes and Punishments.
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KLEZ.fml !!cEQLOiCj - Sun, 17 Nov 2019 02:52:53 EST 5nRDyOou No.746061 Reply
>>746046
I hated the remaster. The used a bunch of schlubs where the original had Tim Curry, Michael Dorne and Mark Hammil.
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Naija - Sun, 17 Nov 2019 03:04:02 EST 2r67avsZ No.746062 Reply
>>746061
Yeah I know. But i never played those games. I've heard the voices, the original was better, but as a first time, this new game is very playable too. I'm taking a cigarette break from the Remastered version right now. It's good. Obviously I would hate it if i was in your position but it's a completely clean experience for me so it comes off different.
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Naija - Sun, 17 Nov 2019 08:23:10 EST 2r67avsZ No.746071 Reply
>>746062
After playing for a few hours now, yeah, the voice acting, is kind of bad.
Otherwise, it's a very enjoyable game. Man, adventure games are nice.
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Sonia Belmont - Sun, 17 Nov 2019 09:13:29 EST 8j/TQ5yb No.746072 Reply
This looks chill. Gonna check this out, thanks OP.
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Naija - Sun, 17 Nov 2019 09:59:44 EST 2r67avsZ No.746073 Reply
>>746072
It's a good game and it's on sale. GOG has no drm too so easy to pirate the release if you're short on money right now. Yeah, it's chill, just tense enough, perfect to play while smoking a joint. Great humour. Feels like a homage to old school adventure games and there's some turn based rpg elements.
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Alucard - Sun, 17 Nov 2019 10:08:05 EST 8md5aTIY No.746075 Reply
>>746071
Does it have stats like QFG? That was one of the coolest things about that series. You would progress slowly like an RPG, but there were many adventure game elements still. Often many ways to do things as well. No game played like those. To this day. They still hold up too, that's the crazy part. I replayed the whole series recently and it was great.

For a game that came out in 1989 that says something.
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Naija - Sun, 17 Nov 2019 10:18:30 EST 2r67avsZ No.746076 Reply
>>746075
It does. It plays the same. You have like 20 stats. Everything you say has an effect on your stats and story.
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Naija - Sun, 17 Nov 2019 10:19:15 EST 2r67avsZ No.746077 Reply
>>746076
BTW in that post you replied to, i was talking about the new Gabriel Knight game.
This game in the OP has no voice acting. but it's not missing really. great ambience and music.
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KLEZ.fml !!cEQLOiCj - Sun, 17 Nov 2019 14:30:39 EST 5nRDyOou No.746083 Reply
>>746073
I'm all for piracy but don't pirate this one. Corey and Lori Ann Cole had to take out a 2nd mortgage on their house to finance the game, they chewed up the crowdfunding capital halfway through the development cycle.
>>746071
Yep, that's really what kills the remake. The original is still the gold standard and the GOG build has the GK2K project (which added Windows 2000 support) baked in to it, so it works well enough on modern PCs.
Also I don't think it's possible in the remake to make your car drive off an icy road and die during the day 8/9 transition. I'm sure only like 2% of players saw that goof in the original, and probably none unintentionally, but it's the little details that matter. That's what the remake is missing, all the little flourishes, like Tim Curry's hilariously wrong attempt at a Louisiana accent. That and no Worf from Star Trek.
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Naija - Sun, 17 Nov 2019 15:02:58 EST 2r67avsZ No.746084 Reply
>>746083
Idk man, the game overall is pretty good. It has to do with never playing the original as i said, but it's a good game in its own right. The only thing that's a little offputting is the weird southern accent Gabriel has. Like, I'm not even sure what to think about it. Wtf is that voice.
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Adoring Fan - Fri, 06 Dec 2019 20:24:25 EST ShHk4KtV No.747058 Reply
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Man, I am so torn on trying this game.
The QFG were so instrumental to my development in game playing, as well as hugely nostalgic. I'm just so worried it'll be garbage and make me sad.
But maybe I need to let go of that and proceed with a mindset like "These people made those things I loved, now they're doing this other thing, let's see what's happening here."
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Elexis Sinclair - Sat, 07 Dec 2019 21:28:38 EST ShHk4KtV No.747084 Reply
>>747079
I went ahead and got it, I'm really glad I did.
It's not blowing me away like QFG did, but then again, I was young and not a lot can really live up to nostalgia.
But that aside, it's really solid and a lot of fun. And the characters are good, the events feel dynamic, leading me to be excited already at a second play-through.
There's a lot of detail that one could miss, which is a great thing, leads to a very "living" experience. The dialogue has a lot of detail which references other things you have or haven't done or said.
I would say it's a very worthwhile modern adventure point n click, at least so far (day 13).
Was sure I was going to die to a huge bug in the cellar, until a pupper showed up. Then I died anyways.
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Elexis Sinclair - Sat, 07 Dec 2019 22:18:46 EST ShHk4KtV No.747085 Reply
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I'm a fan of the Coles' humor
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Kung Lao - Sun, 08 Dec 2019 00:19:13 EST 2r67avsZ No.747089 Reply
>>747085
yeah its good. i havent even played the original quest for glorys because im 21 so i only tried them recently and the entire thing felt very cumbersome to play, almost unplayable to me. but the writing and atmosphere was really good. so i awlays wanted a modern remaster for those games. well its a different story but it stil feels similiar.
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Elexis Sinclair - Sun, 08 Dec 2019 08:41:14 EST ShHk4KtV No.747108 Reply
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>>747089
I get that, and it's cool that you're enjoying the game separate from having nostalgia for their older games.
Have you looked into Kings Quest? Similar situation, there were a bunch of Kings Quest games in the 80s and 90s, then a few new ones a couple years ago. I haven't played the new ones and even some of the later old ones.
But talk about clunky, the really old Kings Quest games are pretty brutal by modern standards. It might even be funny to you to check it out sometime.
Kings Quest 5 might be the earliest one I'd recommend. They have fun atmospheres, a lot of the same type of humor as in QFG and Hero-U. No skill system, more puzzles, and a bit more linear than the QFG series.

I never finished KQ5 due to some "dead man walking" scenario, where early in the game I had neglected to get something that I needed towards the end of the game, and couldn't go back.
Nowadays that sort of thing is a big gamedev no-no, but back then it was just another type of "challenge" though it pissed me off enough to stop playing haha.

I seriously doubt you'd need to know anything about the older ones to enjoy those recent ones from 2015, though I'd bet anything there's some inside jokes and references, but still plenty of humor for new players.
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Kazooie - Sun, 08 Dec 2019 20:39:56 EST ShHk4KtV No.747130 Reply
Day 40
What the fuck, I can't stop playing this game. No idea of how long of a game it is, but I hope it's super duper long, it's pretty fun.
It would be amazing if after all this time stuck in the university, after the semester ends you actually get to leave and there's like a whole second half of the game in the town and surroundings.
I'm 100% sure it's not like that though, graduating will be the end of the game.
Don't spoiler it though, just my prediction.
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KLEZ.fml !!cEQLOiCj - Mon, 09 Dec 2019 14:47:49 EST 5nRDyOou No.747157 Reply
>>747130
The game also has some interesting challenge runs like bad to the bone, stealth only, paladin, or kill all bosses. There is definitely some replayability to it, not quite as much as with QFG4 though, which has 4 very different runs.
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Kazooie - Mon, 09 Dec 2019 17:59:11 EST ShHk4KtV No.747161 Reply
>>747158
It's ok I kind of figured it'd be about that.

A sequel that takes place directly after and puts you in the city and surroundings would be so awesome. I couldn't be less enthusiastic about the tiny bit of the prequel they're working on, unfortunately. Glad they seem to have hit their kickstarter goal but damn, ugly and gross looking.

Eh, maybe they're just horrible at presenting marketing material. I certainly wasn't moved at all to try Hero-U despite knowing its existence for many years, and having such strong nostalgia for the QFG games.

Still, sometimes I wish studios wouldn't try to "keep up with the times." Summer Daze looks like mobile trash. I bet there are a huge number of old fans who would have been all in on 90s-tier pixel art and 2D.
I think chasing that "CUTTING EDGE GRAFIX" unicorn is really misguided. I can't even play QFG5, that early 3D garbage has not held up.
Nobody asked for it, QFG4 still holds up, and I just don't get it, it would probably cut development time way down too.

I feel the same way about all these new cRPGs. I loved Pillars of Eternity 1&2 but I think they blew way too much of their budget on shit that just isn't timeless.
I want a game with Fallout4 budget and QFG4 tech and Planescape: Torment writing.
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KLEZ.fml !!cEQLOiCj - Mon, 09 Dec 2019 18:35:02 EST 5nRDyOou No.747163 Reply
>>747161
I played QFG5 when it was new so I'm not bothered as much by the massive downgrade to 3D graphics. It was buggy as shit though. I couldn't finish at the time due to failure state bugs with thieves or thief-hybrid characters. I didn't actually get past the final boss failure state bugs until the modern era. Even then there was a game killing bug in the same area with Quicktime 3 which the game used for like, 2 or 3 cutscenes that had to be addressed.
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Seifer Almasy - Tue, 10 Dec 2019 06:50:55 EST jqQHq4OG No.747185 Reply
>>747161
Yrah i wanted to leave the school so bad too. the only shortcoming of the game is the fact you are stuck there. imagine this game with a cheeky fantasy world with like travelling between cities etc... but it wasnt made by Bethesda, limited budget. its kinda sad. this game couldve been so much more with a million dollars thrown at it.
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Seifer Almasy - Tue, 10 Dec 2019 06:57:45 EST jqQHq4OG No.747187 Reply
>>747161
Im gonna admit, I never liked the Baldurs Gate or Icewind Dale or Pillars games. The atmosphere and backdrops are absolutely immersive and beautiful, the writing is not bad at worst and great at best, but the gameplay, combat and items are absolute utter garbage. They just aren't even games. They're basically illustrated books. I wish I coukd enjoy them but I can't.
Thats whats good about Hero-U, it actually works as a game, both as an RPG and adventure game.
I wish like the Baldurs Gate games were enjoyable to play, cause they're absolutely not. I want to like them so much, i want to experience it, but the actual game behind the amazing world and story is just absolute shit. imho
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Jimmy Hopkins - Thu, 12 Dec 2019 00:39:46 EST ShHk4KtV No.747276 Reply
After finishing Hero-U I picked up Pathfinder:Kingmaker

I'm so sick of this big gap between the extreme detail of things like QFG and Hero-U, and the deep mechanics of P:K, Pillars, etc.

What the fuck dudes. Why does it have to be one or the other?
I am pretty much enjoying P:K but at the same time, I hold tab and AT MOST there's like 3 things to interact with. And yeah, they're fucking chests and cupboards and whatever. There's NOTHING like the depth you get with QFG or Hero-U, even though they're being funny with 99% of responses at least it's a response and you feel good about examining some painting on the wall.
With P:K or PoE or a ton of other games, you just feel stupid for even thinking that it might be a possibility because of course not: You hit tab and they highlight the chests or bodies that gives you only beneficial loot and if it's not beneficial then it's generic money equivalent.

Fucking hell man, I want both. I want P:K mechanics and QFG/Hero-U detail.
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Elexis Sinclair - Thu, 12 Dec 2019 11:10:00 EST 8U4x8bTY No.747285 Reply
>>747276
Then you're probably going to have to wait for a team to work 20 years to make it.

In order to have a game large enough for deep mechanics to be useful, you need to focus time on creating large stretches of area. And that means lack of detail.
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Gray Fox - Thu, 12 Dec 2019 19:14:18 EST 6VR5AF/4 No.747309 Reply
>>747276
Interactable objects is a bad metric.

You'll end up with Fallout where you end up looting trash for no good reason half the game.

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