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- Fri, 14 Feb 2020 22:20:02 EST xeGdxQNX No.749383
File: 1581736802620.jpg -(28466B / 27.80KB, 800x450) Thumbnail displayed, click image for full size. Playstation Five
PSV for $450+ ?
https://arstechnica.com/gaming/2020/02/pricing-for-parts-may-make-ps5-cost-more-than-450-report-finds/
>>
Kabal - Sat, 15 Feb 2020 00:48:34 EST EFOEzMKZ No.749388 Reply
Sony Hate Guy, it's been too long. How's the family? Health good? Still guzzling cum? We should do this more often.
>>
more like gaystation five - Sat, 15 Feb 2020 12:39:31 EST JuG5Zu1E No.749399 Reply
gonna cost more than my 3ds xl pikachu edition™ and it isnt even gonna come with a 3d screen how lame
>>
Dregs - Sat, 15 Feb 2020 21:42:00 EST AaQteG9s No.749409 Reply
>>749388
Do you really think Sony Hate Guy is still here? I haven't seen him since Yojimbo disappeared.
>>
James McCloud - Sun, 16 Feb 2020 12:22:52 EST 5LYJws1L No.749432 Reply
>>749409
>Yojimbo disappeared

Lol, didn't you hear. That nigga died 3 years ago. Hell they even made him a memorial in star due valley, or whatever that game is called
>>
Ashley Graham - Sun, 16 Feb 2020 12:49:00 EST kLLGl0Qi No.749433 Reply
>>749409
Maybe not. I'll bet he's still mad at Sony for whatever it is they must have done to him, but it's been many years since we've had a definite sighting. And he was never a poster here outside of his own threads.
>>
Norton Mapes - Mon, 17 Feb 2020 02:26:23 EST xeGdxQNX No.749452 Reply
>>749384
To be fair, Blue-ray drive & Cell processor up the price of the PS3.
>>
Four - Mon, 17 Feb 2020 02:54:11 EST hBwVYU5r No.749453 Reply
>>749452
They wanted another DVD success but they pushed too hard. Still the fat ps3 is a solid piece of hardware. Mine still works.
>>
Thunder Hawk - Mon, 17 Feb 2020 05:05:52 EST UcENjjuY No.749457 Reply
500 seems like an ok-ish price at launch.

Consoles are often sold at a (near)loss anyway because they'll make more money from games and subscriptions over time.
>>
Vectorman - Mon, 17 Feb 2020 12:44:01 EST kLLGl0Qi No.749479 Reply
>>749452
Specifically, there was a laser shortage and the Cell was large with unexpectedly low yields. If they thought that a $600 price tag was a serious possibility, they would have saved some money by ditching the I/O that nobody ever used.
>>
AC !QqL8nX9URE - Tue, 18 Feb 2020 15:21:19 EST hi2hFY86 No.749508 Reply
>>749507
IIRC he took a heroic dose of some /dis/ and passed on.
>>
AC !QqL8nX9URE - Tue, 18 Feb 2020 15:55:59 EST hi2hFY86 No.749512 Reply
>>749510
IDK about Stardew but we had a memorial bottle of Tussin on the Terreria server.
>>
Dr. Mario - Tue, 18 Feb 2020 16:40:15 EST z9B+LtCd No.749515 Reply
>>749512

That's probably it. Stardew Valley > Starbound > Terraria memorial.
>>
Basch fon Rosenburg - Tue, 18 Feb 2020 16:47:09 EST XqVk++4M No.749516 Reply
>>749515
Starbound? Did it ever get any better? Always felt kinda soulless. Whereas Terraria just kept getting better
>>
Jame Soloman - Wed, 19 Feb 2020 02:45:41 EST yU+Y9rd5 No.749527 Reply
1582098341842.png -(346315B / 338.20KB, 640x351) Thumbnail displayed, click image for full size.
>>749516
I had a pretty good time with Starbound after it came out of early access, but didn't really feel the need to revisit it after each big update. It's good, but it lacks a lot of the charm of Terraria. I think I was disappointed with the lack of ship customization, NPCs, combat options, and how despite having infinite worlds, each one felt kind of small and homogeneous, without much biome diversity unless you went to a different world. It didn't give you much reason to build a permanent colony with a huge base or town since a lot of them already had one and it was more efficient to keep everything on your boring ship anyway. The story and quest-based progression was also kind of boring. It's up to 1.4 now I think, so it's might have a lot more going on now. I remember back when Terraria was pretty content sparse too, so I might give Starbound another run while waiting for Terraria: Journey's End.
>>
Adoring Fan - Fri, 17 Apr 2020 11:50:48 EST XUc1sXap No.751634 Reply
>>749527
I played Terraria in early access and despite being sparse the loop was always charming.

I think Starbound doesn't do a good enough job of letting you feel like each planet can be your home. Also, there's an overwhelming sense that there isn't actually anything on the planets. I could be wrong, though, didn't get that deep into it. Came back to it every year or so to see how it had developed, because the idea has such incredible promise. Eventually stopped coming back because it just never had that spark to it.
>>
Dregs - Tue, 19 May 2020 11:29:49 EST XxKcbtc+ No.752739 Reply
>>751634
No, you're right. Starbound made you feel like planets were disposable and your ship was your real home. It became a rush for better armor and weapons to beat a boss to get better armor and weapons in a very unsatisfying loop.
>>
C-Higgy !lfsExjBfzE - Wed, 20 May 2020 12:55:50 EST zSRwpESo No.752758 Reply
I mean as long as they can keep it below $500 and they have exclusives people want to buy, then they'd be streets ahead of Xbox in that regard. However, the issues of backwards compatibility and not having a smart delivery mechanic for having PS4 games being updated for PS5 use is a concern.

>>752729
Xbox Series X actually.
>>
Four - Wed, 20 May 2020 13:40:20 EST VLEsrGHR No.752760 Reply
1589996420995.jpg -(42197B / 41.21KB, 338x414) Thumbnail displayed, click image for full size.
>>752759
Its not better than the Xbox Series X. Xbox SeX.

Seriously though, I was hoping Microsoft would carry on the tradition of giving their consoles cool names like they do with their cars. You know, You got the Charger, Avenger, And the Demon. Corvette, Mustang and the Dodge Viper. Scorpio and Scarlet would've been fine names.It appeals to me Chuuni side, I'm sure an edgy teenager would be more interested in picking up an Xbox Scarlet over a PS5 just for the name. I guess they just want the mature 30+ audience, but no one picks up a video game console to look mature.

Japan are always giving them boring ass numbers like they do with Lexus gs300 or the Infiniti Q45. Not exactly exciting, is it?
>>
Nathan Spencer - Wed, 20 May 2020 17:45:51 EST 2Fb9kySD No.752762 Reply
>>752760
I know you're just playing but, Microsoft doesnt own any of the companies that makes those cars. The Mustang has been around since the 60s, and the corvette since the 50s. Microsoft wasnt founded until like 1975.
>>
Bayonetta - Wed, 20 May 2020 21:36:40 EST EJKqkxJm No.752767 Reply
>>752760
thats why I dont Fuck with Xbox.

All they know how to do when making a video-game console is fail to make it good for gaming while succeeding in woo'ing consumers with edgy "cool" features or comforts. Xbox fans come with "the controller is more comfortable" like you shouldn't be weary of a business trying more to comfort you and distract you than they put into doing what you paid for, Gaming. How many RROD's got reported for the 360 again? How many versions did they have to make before they finally tweaked their broken excuse of console and made it tolerable? Are they not able to get it right once, ever?
>>
Smithy - Wed, 20 May 2020 21:47:42 EST mB4mXZyZ No.752768 Reply
>>752767
Pretty sure you are trolling

How is comfort a bad thing? They revolutionized the control which is something you have to hold in your hand every time you play the game and should definitely be comfortable. You say it's to comfort us and keep us compliant? LMFAO

They revolutionized online gaming with Xbox Live. They revolutionized the user interface. The Xbox was more powerful than PS2.

>Are they not able to get it right once, ever?
Yes, once. That is my point. 360 was hot garbage, obviously
>>
Four - Thu, 21 May 2020 00:12:36 EST wHCS8of7 No.752770 Reply
>>752762
I know that!
I was talking about how the American Car Companies name their cars. Though Microsoft did that thing too with Windows Vista and Millennium.
I'm telling you, the Gameboy is such an iconic name for a handheld. My parents still call anything any handheld they see a fucking Gameboy. I still think Vita is stupid name for a handheld.
>>
Professor Oak - Thu, 21 May 2020 08:54:34 EST ZRYh0qUr No.752772 Reply
>>752768
They revolutionized monetization with Xbox Live you mean. Whoopee, I love subscription fees! IMO things like Xbox Live and the disastrous initial direction for the Xbone tipped Microsoft's hand and proves beyond a shadow of a boubt they only care about extracting as much money as possible as unscrupulously as possible. I'm not saying Sony or Nintendo aren't after your money too, but they at least clearly also care about video games to some extent. Xbox is a console for people who don't really care about video games.
>>
The Prince - Thu, 21 May 2020 20:02:37 EST mB4mXZyZ No.752778 Reply
>>752772
Spoken like somebody who never attempted to play PS2 online.

Online play should cost money. It's insane to try and offset the cost of servers into the price of the console or games somehow. If you play online you are using more resources and should pay more. If you don't play online you shouldn't have to pay for online. I don't see how it's such a big deal.

You're also forgetting how they implemented friends list, parties, voice chat, invites, recent players, etc... Almost everything considered a standard feature of online platforms was perfected by Live. There was nothing like it at the time.
>>
Master Chu - Thu, 21 May 2020 20:50:34 EST tJ0y5HUB No.752787 Reply
>>752778
Cost of servers would be a valid point if the games used dedicated servers for their online instead of peer-to-peer, but... they don't. You've paid for the game, you've paid for the console, and you pay for your internet. Locking away the online portion of the game you've paid for behind a perpetual subscription is straight horseshit. I'm really against subscription models in general though. If you could do a one-time fee of say 100$ to unlock online on your console I wouldn't mind at all.

If it cost console manufacturers anything to enable online on your console they wouldn't be able to bundle in free games and other extras with the online fee. But they know that locking up to half a game's content behind the paywall is a much more attractive carrot than just a grab-bag of games you may or may not even want.

You are right that in terms of console online interface and integrating those things together they did set that standard. But that still doesn't justify the payment model. You're also right that I never tried playing PS2 online, but I played plenty of PS3 and WiiU online and they worked perfectly well and didn't demand I fork over money in perpetuity to do so. (of course now PS4 and Switch followed suit which is equally awful, but I think it's worth pointing out that I really don't think they'd have ever introduced it if Microsoft didn't first prove people would happily cough up the dough without questioning it)

But that's honestly kind of beside the main point of my post which is that Microsoft in the console space has always been FAR more interested in dominating the living room than they have been in providing game enthusiasts with good games. They seem like they may be beginning to care about games in the past couple years, but to me it's too little too late, and I'll always be wary of them just pivoting right back to their ludicrously anti-consumer ways no matter how much better they appear to be on the surface.
>>
Stryker - Thu, 21 May 2020 20:53:45 EST 7u5Uepgp No.752788 Reply
1590108825658.jpg -(30180B / 29.47KB, 500x294) Thumbnail displayed, click image for full size.
>>752778
>Online play should cost money
>Almost everything considered a standard feature of online platforms was perfected by Live.

[Laughs in PC]
>>
The Prince - Thu, 21 May 2020 21:41:56 EST mB4mXZyZ No.752790 Reply
>>752787
Not all games were peer-to-peer but I'm not sure if Xbox/Microsoft itself operated any dedicated servers so I'll give you that one. But you still need servers to handle all sorts of things such as user accounts and matchmaking. All that stuff is centralized and being accessed by hundreds of millions of people at a time. Just because Playstation has free online doesn't mean somebody/everybody isn't paying for it somehow. So it'd be better to just be honest about it. It's no different than free shipping. I'd rather know how much my shipping costs and pay the exact cost than pay extra for the product in order to make shipping cost the same for somebody in Antarctica.

>But they know that locking up to half a game's content behind the paywall is a much more attractive carrot than just a grab-bag of games you may or may not even want.
Not really arguing with any of that but I think it's a different topic

>>You're also right that I never tried playing PS2 online,
It was shit. PlayStation and Nintendo learned from Xbox first and couldn't do it right until the next generation of consoles meanwhile Live was doing everything flawlessly the whole time.

>>752788
Having accounts for Xfire, ventrillo, teamspeak, gamespy, and accounts for every game... Not exactly convenient. Steam was innovating online gaming about the same time Live IIRC and Live was far more user friendly.
>>
Prince of Persia - Sat, 23 May 2020 14:15:58 EST FNfB90Cs No.752828 Reply
>>752790
dude,
Discord and Steam is all you need.... " - -

Why pay 600.- to basically play walking simulators with QTEs and watch netflix?
>>
Anakaris - Sat, 23 May 2020 18:16:36 EST OeluD9m1 No.752832 Reply
>>752788
When I have GTA 5 on PS4 but I need to pay for PS Plus just in order to be able to play the Online.
While on PC I bought the game and can access it in any time.
Rockstar and Sony should work it out and remove the fucking PS Plus connection from GTA Online.
>>
Cate Archer - Sat, 23 May 2020 19:35:45 EST URbupzb4 No.752834 Reply
>>752832
It's too late. Xbros normalized the subscription model and then you bought into it. It's never going away for consoles.
>>
Mei Ling - Sat, 23 May 2020 20:30:39 EST 7u5Uepgp No.752835 Reply
>>752834
At this point online should really be free again. The free games and discounts are usually a good enough value to keep people subscribed without holding online hostage, and given how even full priced games have tons of microtransaction revenue to be made from getting as many people playing online as possible, it seems even stupider to put up an artificial barrier to that.
>>
Inky - Sun, 24 May 2020 23:43:36 EST j75OC4Vb No.752863 Reply
>>749383
Do they not realize the PS4 sold at a loss for the first year or so?
>>752835
Should, but never will be. Why make something free when people are willing to shell cash money for it?
>>
Norton Mapes - Mon, 25 May 2020 00:02:35 EST 20WTriXt No.752865 Reply
>>752835
>>752863
expect next generation's online to be even more of a ripoff now that nintendo has proven they can successfully extort subscriptions out of people with absolutely nothing to offer other than the ability to continue playing mario kart online
>>
Andrew Ryan - Mon, 25 May 2020 04:16:30 EST h+3NT2Ck No.752868 Reply
>>752865
To be fair, there's also a handful of ROMs, and it costs a third of the competition. still crap, but 20 for online is better than 60.
>>
Revolver Ocelot - Sat, 13 Jun 2020 00:46:17 EST m3cyVvAs No.753318 Reply
Lost my link, but I've been seeing a screenshots of a website already taking pre-orders listing the price at $699.
>>
Glacius - Sat, 13 Jun 2020 11:00:03 EST ZRYh0qUr No.753326 Reply
>>753318
Just a placeholder price from the retailer. Happens every gen.

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